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-rw-r--r--src/WorldStorage/ScoreboardSerializer.cpp8
-rw-r--r--src/WorldStorage/WSSAnvil.cpp9
2 files changed, 9 insertions, 8 deletions
diff --git a/src/WorldStorage/ScoreboardSerializer.cpp b/src/WorldStorage/ScoreboardSerializer.cpp
index fa094a033..c65e13f98 100644
--- a/src/WorldStorage/ScoreboardSerializer.cpp
+++ b/src/WorldStorage/ScoreboardSerializer.cpp
@@ -31,16 +31,12 @@ cScoreboardSerializer::cScoreboardSerializer(const AString & a_WorldName, cScore
bool cScoreboardSerializer::Load(void)
{
- cFile File;
- if (!File.Open(FILE_IO_PREFIX + m_Path, cFile::fmRead))
+ AString Data = cFile::ReadWholeFile(FILE_IO_PREFIX + m_Path);
+ if (Data.empty())
{
return false;
}
- AString Data;
- File.ReadRestOfFile(Data);
- File.Close();
-
AString Uncompressed;
int res = UncompressStringGZIP(Data.data(), Data.size(), Uncompressed);
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 8be6372e2..e2a882f65 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -1926,14 +1926,19 @@ bool cWSSAnvil::LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_N
double Speed[3];
if (!LoadDoublesListFromNBT(Speed, 3, a_NBT, a_NBT.FindChildByName(a_TagIdx, "Motion")))
{
- return false;
+ // Provide default speed:
+ Speed[0] = 0;
+ Speed[1] = 0;
+ Speed[2] = 0;
}
a_Entity.SetSpeed(Speed[0], Speed[1], Speed[2]);
double Rotation[3];
if (!LoadDoublesListFromNBT(Rotation, 2, a_NBT, a_NBT.FindChildByName(a_TagIdx, "Rotation")))
{
- return false;
+ // Provide default rotation:
+ Rotation[0] = 0;
+ Rotation[1] = 0;
}
a_Entity.SetYaw(Rotation[0]);
a_Entity.SetRoll(Rotation[1]);