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-rw-r--r--src/Mobs/Monster.cpp2
-rw-r--r--src/Mobs/Wolf.cpp1
-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp4
-rw-r--r--src/WorldStorage/WSSAnvil.cpp16
4 files changed, 19 insertions, 4 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 42c7d2899..283ef36e6 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -276,7 +276,7 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk)
{
Distance.y = 0;
Distance.Normalize();
- Distance *= 3;
+ Distance *= 5;
SetSpeedX(Distance.x);
SetSpeedZ(Distance.z);
diff --git a/src/Mobs/Wolf.cpp b/src/Mobs/Wolf.cpp
index c0c7892e3..ff324d073 100644
--- a/src/Mobs/Wolf.cpp
+++ b/src/Mobs/Wolf.cpp
@@ -204,6 +204,7 @@ void cWolf::TickFollowPlayer()
{
if (!IsSitting())
{
+ Callback.OwnerPos.y = FindFirstNonAirBlockPosition(Callback.OwnerPos.x, Callback.OwnerPos.z);
TeleportToCoords(Callback.OwnerPos.x, Callback.OwnerPos.y, Callback.OwnerPos.z);
}
}
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index 9c454c028..c6250f393 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -455,7 +455,9 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
case cMonster::mtWolf:
{
m_Writer.AddString("Owner", ((const cWolf *)a_Monster)->GetOwner());
- m_Writer.AddByte("Sitting", ((const cWolf *)a_Monster)->IsSitting());
+ m_Writer.AddByte("Sitting", (((const cWolf *)a_Monster)->IsSitting() ? 1 : 0));
+ m_Writer.AddByte("Angry", (((const cWolf *)a_Monster)->IsAngry() ? 1 : 0));
+ m_Writer.AddInt("CollarColor", ((const cWolf *)a_Monster)->GetCollarColor());
break;
}
case cMonster::mtZombie:
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 63999add3..d72165c46 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -1889,8 +1889,20 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N
int SittingIdx = a_NBT.FindChildByName(a_TagIdx, "Sitting");
if (SittingIdx > 0)
{
- bool IsSitting = (a_NBT.GetByte(SittingIdx) > 0);
- Monster->SetIsSitting(IsSitting);
+ bool Sitting = ((a_NBT.GetByte(SittingIdx) == 1) ? true : false);
+ Monster->SetIsSitting(Sitting);
+ }
+ int AngryIdx = a_NBT.FindChildByName(a_TagIdx, "Angry");
+ if (AngryIdx > 0)
+ {
+ bool Angry = ((a_NBT.GetByte(AngryIdx) == 1) ? true : false);
+ Monster->SetIsAngry(Angry);
+ }
+ int CollarColorIdx = a_NBT.FindChildByName(a_TagIdx, "CollarColor");
+ if (CollarColorIdx > 0)
+ {
+ int CollarColor = a_NBT.GetInt(CollarColorIdx);
+ Monster->SetCollarColor(CollarColor);
}
a_Entities.push_back(Monster.release());
}