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-rw-r--r--src/Tracer.cpp4
-rw-r--r--src/Vector3.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/Tracer.cpp b/src/Tracer.cpp
index ad662aca7..097726278 100644
--- a/src/Tracer.cpp
+++ b/src/Tracer.cpp
@@ -64,7 +64,7 @@ int cTracer::SigNum(float a_Num)
void cTracer::SetValues(const Vector3f & a_Start, const Vector3f & a_Direction)
{
// Since this method should only be called by Trace, zero length vectors should already have been taken care of
- ASSERT(a_Direction.hasNonZeroLength());
+ ASSERT(a_Direction.HasNonZeroLength());
// calculate the direction of the ray (linear algebra)
dir = a_Direction;
@@ -148,7 +148,7 @@ void cTracer::SetValues(const Vector3f & a_Start, const Vector3f & a_Direction)
bool cTracer::Trace(const Vector3f & a_Start, const Vector3f & a_Direction, int a_Distance, bool a_LineOfSight)
{
- if(!a_Direction.hasNonZeroLength())
+ if(!a_Direction.HasNonZeroLength())
{
return false;
}
diff --git a/src/Vector3.h b/src/Vector3.h
index ede6cc851..6164721da 100644
--- a/src/Vector3.h
+++ b/src/Vector3.h
@@ -78,7 +78,7 @@ public:
);
}
- inline bool hasNonZeroLength(void) const
+ inline bool HasNonZeroLength(void) const
{
return ((x != 0) || (y != 0) || (z != 0));
}