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-rw-r--r--src/ClientHandle.cpp22
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp120
-rw-r--r--src/Protocol/ProtocolRecognizer.h13
-rw-r--r--src/Protocol/Protocol_1_8.cpp7
-rw-r--r--src/UI/SlotArea.cpp1
5 files changed, 70 insertions, 93 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index ffb968a0c..9d236e4d5 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -1981,14 +1981,7 @@ void cClientHandle::Tick(float a_Dt)
m_BreakProgress += m_Player->GetMiningProgressPerTick(Block);
}
- try
- {
- ProcessProtocolIn();
- }
- catch (const std::exception & Oops)
- {
- Kick(Oops.what());
- }
+ ProcessProtocolIn();
if (IsDestroyed())
{
@@ -3171,7 +3164,7 @@ void cClientHandle::PacketBufferFull(void)
{
// Too much data in the incoming queue, the server is probably too busy, kick the client:
LOGERROR("Too much data in queue for client \"%s\" @ %s, kicking them.", m_Username.c_str(), m_IPString.c_str());
- SendDisconnect("Server busy");
+ SendDisconnect("The server is busy; please try again later.");
}
@@ -3249,10 +3242,19 @@ void cClientHandle::ProcessProtocolIn(void)
std::swap(IncomingData, m_IncomingData);
}
- if (!IncomingData.empty())
+ if (IncomingData.empty())
+ {
+ return;
+ }
+
+ try
{
m_Protocol.HandleIncomingData(*this, IncomingData);
}
+ catch (const std::exception & Oops)
+ {
+ Kick(Oops.what());
+ }
}
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index dc6b93b01..3af4f9654 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -25,18 +25,6 @@
-struct UnsupportedButPingableProtocolException : public std::runtime_error
-{
- explicit UnsupportedButPingableProtocolException() :
- std::runtime_error("")
- {
- }
-};
-
-
-
-
-
struct TriedToJoinWithUnsupportedProtocolException : public std::runtime_error
{
explicit TriedToJoinWithUnsupportedProtocolException(const std::string & a_Message) :
@@ -90,31 +78,44 @@ AString cMultiVersionProtocol::GetVersionTextFromInt(cProtocol::Version a_Protoc
void cMultiVersionProtocol::HandleIncomingDataInRecognitionStage(cClientHandle & a_Client, std::string_view a_Data)
{
- // We read more than the handshake packet here, oh well.
+ // NOTE: If a new protocol is added or an old one is removed, adjust MCS_CLIENT_VERSIONS and MCS_PROTOCOL_VERSIONS macros in the header file
+
+ /* Write all incoming data unmodified into m_Buffer.
+ Writing everything is always okay to do:
+ 1. We can be sure protocol encryption hasn't started yet since m_Protocol hasn't been called, hence no decryption needs to take place
+ 2. The extra data are processed at the end of this function */
if (!m_Buffer.Write(a_Data.data(), a_Data.size()))
{
- a_Client.Kick("Your client sent too much data; please try again later.");
+ a_Client.PacketBufferFull();
return;
}
- try
- {
- // Note that a_Data is assigned to a subview containing the data to pass to m_Protocol or UnsupportedPing
+ // TODO: recover from git history
+ // Unlengthed protocol, ...
- TryRecognizeProtocol(a_Client, a_Data);
- if (m_Protocol == nullptr)
- {
- m_Buffer.ResetRead();
- return;
- }
+ // Lengthed protocol, try if it has the entire initial handshake packet:
+ if (
+ UInt32 PacketLen;
- // The protocol recogniser succesfully identified, switch mode:
- HandleIncomingData = [this](cClientHandle &, const std::string_view a_In)
- {
- m_Protocol->DataReceived(m_Buffer, a_In.data(), a_In.size());
- };
+ // If not enough bytes for the packet length, keep waiting
+ !m_Buffer.ReadVarInt(PacketLen) ||
+
+ // If not enough bytes for the packet, keep waiting
+ // (More of a sanity check to make sure no one tries anything funny, since ReadXXX can wait for data themselves)
+ !m_Buffer.CanReadBytes(PacketLen)
+ )
+ {
+ m_Buffer.ResetRead();
+ return;
}
- catch (const UnsupportedButPingableProtocolException &)
+
+ /* Figure out the client's version.
+ 1. m_Protocol != nullptr: the protocol is supported and we have a handler
+ 2. m_Protocol == nullptr: the protocol is unsupported, handling is a special case done by ourselves
+ 3. Exception: the data sent were garbage, the client handle deals with it by disconnecting */
+ m_Protocol = TryRecognizeLengthedProtocol(a_Client, a_Data);
+
+ if (m_Protocol == nullptr)
{
// Got a server list ping for an unrecognised version,
// switch into responding to unknown protocols mode:
@@ -123,9 +124,17 @@ void cMultiVersionProtocol::HandleIncomingDataInRecognitionStage(cClientHandle &
HandleIncomingDataInOldPingResponseStage(a_Clyent, a_In);
};
}
+ else
+ {
+ // The protocol recogniser succesfully identified, switch mode:
+ HandleIncomingData = [this](cClientHandle &, const std::string_view a_In)
+ {
+ m_Protocol->DataReceived(m_Buffer, a_In.data(), a_In.size());
+ };
+ }
- // Explicitly process any remaining data with the new handler:
- HandleIncomingData(a_Client, a_Data);
+ // Explicitly process any remaining data (already written to m_Buffer) with the new handler:
+ HandleIncomingData(a_Client, {});
}
@@ -136,7 +145,7 @@ void cMultiVersionProtocol::HandleIncomingDataInOldPingResponseStage(cClientHand
{
if (!m_Buffer.Write(a_Data.data(), a_Data.size()))
{
- a_Client.Kick("Server list ping failed, too much data.");
+ a_Client.PacketBufferFull();
return;
}
@@ -170,7 +179,7 @@ void cMultiVersionProtocol::HandleIncomingDataInOldPingResponseStage(cClientHand
}
else
{
- a_Client.Kick("Server list ping failed, unrecognized packet.");
+ a_Client.PacketUnknown(PacketID);
return;
}
@@ -206,34 +215,7 @@ void cMultiVersionProtocol::SendDisconnect(cClientHandle & a_Client, const AStri
-void cMultiVersionProtocol::TryRecognizeProtocol(cClientHandle & a_Client, std::string_view & a_Data)
-{
- // NOTE: If a new protocol is added or an old one is removed, adjust MCS_CLIENT_VERSIONS and MCS_PROTOCOL_VERSIONS macros in the header file
-
- // Lengthed protocol, try if it has the entire initial handshake packet:
- UInt32 PacketLen;
- if (!m_Buffer.ReadVarInt(PacketLen))
- {
- // Not enough bytes for the packet length, keep waiting
- return;
- }
-
- if (!m_Buffer.CanReadBytes(PacketLen))
- {
- // Not enough bytes for the packet, keep waiting
- // More of a sanity check to make sure no one tries anything funny (since ReadXXX can wait for data themselves):
- return;
- }
-
- m_Protocol = TryRecognizeLengthedProtocol(a_Client, a_Data);
- ASSERT(m_Protocol != nullptr);
-}
-
-
-
-
-
-std::unique_ptr<cProtocol> cMultiVersionProtocol::TryRecognizeLengthedProtocol(cClientHandle & a_Client, std::string_view & a_Data)
+std::unique_ptr<cProtocol> cMultiVersionProtocol::TryRecognizeLengthedProtocol(cClientHandle & a_Client, const std::string_view a_Data)
{
UInt32 PacketType;
UInt32 ProtocolVersion;
@@ -243,8 +225,8 @@ std::unique_ptr<cProtocol> cMultiVersionProtocol::TryRecognizeLengthedProtocol(c
if (!m_Buffer.ReadVarInt(PacketType) || (PacketType != 0x00))
{
- // Not an initial handshake packet, we don't know how to talk to them
- LOGINFO("Client \"%s\" uses an unsupported protocol (lengthed, initial packet %u)",
+ // Not an initial handshake packet, we don't know how to talk to them:
+ LOGD("Client \"%s\" uses an unsupported protocol (lengthed, initial packet %u)",
a_Client.GetIPString().c_str(), PacketType
);
@@ -277,15 +259,6 @@ std::unique_ptr<cProtocol> cMultiVersionProtocol::TryRecognizeLengthedProtocol(c
// TODO: this should be a protocol property, not ClientHandle:
a_Client.SetProtocolVersion(ProtocolVersion);
- // The protocol has just been recognized, advance data start
- // to after the handshake and leave the rest to the protocol:
- a_Data = a_Data.substr(m_Buffer.GetUsedSpace() - m_Buffer.GetReadableSpace());
-
- // We read more than we can handle, purge the rest:
- [[maybe_unused]] const bool Success =
- m_Buffer.SkipRead(m_Buffer.GetReadableSpace());
- ASSERT(Success);
-
// All good, eat up the data:
m_Buffer.CommitRead();
@@ -319,7 +292,8 @@ std::unique_ptr<cProtocol> cMultiVersionProtocol::TryRecognizeLengthedProtocol(c
);
}
- throw UnsupportedButPingableProtocolException();
+ // No cProtocol can handle the client:
+ return nullptr;
}
}
}
diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h
index b19adaefe..56d5645c0 100644
--- a/src/Protocol/ProtocolRecognizer.h
+++ b/src/Protocol/ProtocolRecognizer.h
@@ -47,22 +47,17 @@ public:
private:
- /** Handles data reception in a newly-created client handle that doesn't yet have known protocol.
+ /** Handles data reception in a newly-created client handle that doesn't yet have a known protocol.
a_Data contains a view of data that were just received.
- Calls TryRecognizeProtocol to populate m_Protocol, and transitions to another mode depending on success. */
+ Tries to recognize a protocol, populate m_Protocol, and transitions to another mode depending on success. */
void HandleIncomingDataInRecognitionStage(cClientHandle & a_Client, std::string_view a_Data);
/** Handles and responds to unsupported clients sending pings. */
- void HandleIncomingDataInOldPingResponseStage(cClientHandle & a_Client, const std::string_view a_Data);
-
- /* Tries to recognize a protocol based on a_Data and m_Buffer contents.
- a_Data is replaced with a sub-view, with handshake packet removed. */
- void TryRecognizeProtocol(cClientHandle & a_Client, std::string_view & a_Data);
+ void HandleIncomingDataInOldPingResponseStage(cClientHandle & a_Client, std::string_view a_Data);
/** Tries to recognize a protocol in the lengthed family (1.7+), based on m_Buffer.
- The packet length and type have already been read, type is 0.
Returns a cProtocol_XXX instance if recognized. */
- std::unique_ptr<cProtocol> TryRecognizeLengthedProtocol(cClientHandle & a_Client, std::string_view & a_Data);
+ std::unique_ptr<cProtocol> TryRecognizeLengthedProtocol(cClientHandle & a_Client, std::string_view a_Data);
/** Sends one packet inside a cByteBuffer.
This is used only when handling an outdated server ping. */
diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp
index be855678e..a4876c448 100644
--- a/src/Protocol/Protocol_1_8.cpp
+++ b/src/Protocol/Protocol_1_8.cpp
@@ -177,6 +177,13 @@ void cProtocol_1_8_0::DataReceived(cByteBuffer & a_Buffer, const char * a_Data,
{
if (m_IsEncrypted)
{
+ // An artefact of the protocol recogniser, will be removed when decryption done in-place:
+ if (a_Size == 0)
+ {
+ AddReceivedData(a_Buffer, nullptr, 0);
+ return;
+ }
+
std::byte Decrypted[512];
while (a_Size > 0)
{
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp
index dbdebd320..1de2a9c6a 100644
--- a/src/UI/SlotArea.cpp
+++ b/src/UI/SlotArea.cpp
@@ -2815,7 +2815,6 @@ void cSlotAreaHorse::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_C
}
default: break;
}
-
}
default: break;
}