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-rw-r--r--src/Blocks/BlockTorch.h16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/Blocks/BlockTorch.h b/src/Blocks/BlockTorch.h
index 36d2fec67..0a834d13d 100644
--- a/src/Blocks/BlockTorch.h
+++ b/src/Blocks/BlockTorch.h
@@ -119,6 +119,22 @@ public:
// Toches can be placed on the top of these slabs only if the occupy the top half of the voxel
return ((a_BlockFace == BLOCK_FACE_YP) && ((a_BlockMeta & 0x08) == 0x08));
}
+ case E_BLOCK_WOODEN_STAIRS:
+ case E_BLOCK_COBBLESTONE_STAIRS:
+ case E_BLOCK_BRICK_STAIRS:
+ case E_BLOCK_STONE_BRICK_STAIRS:
+ case E_BLOCK_NETHER_BRICK_STAIRS:
+ case E_BLOCK_SANDSTONE_STAIRS:
+ case E_BLOCK_SPRUCE_WOOD_STAIRS:
+ case E_BLOCK_BIRCH_WOOD_STAIRS:
+ case E_BLOCK_JUNGLE_WOOD_STAIRS:
+ case E_BLOCK_QUARTZ_STAIRS:
+ case E_BLOCK_ACACIA_WOOD_STAIRS:
+ case E_BLOCK_DARK_OAK_WOOD_STAIRS:
+ case E_BLOCK_RED_SANDSTONE_STAIRS:
+ {
+ return (a_BlockFace == BLOCK_FACE_TOP) && (a_BlockMeta & E_BLOCK_STAIRS_UPSIDE_DOWN);
+ }
default:
{
if (cBlockInfo::FullyOccupiesVoxel(a_BlockType))