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-rw-r--r--src/Entities/Minecart.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp
index f190d972e..4753f720d 100644
--- a/src/Entities/Minecart.cpp
+++ b/src/Entities/Minecart.cpp
@@ -880,7 +880,7 @@ bool cMinecart::TestEntityCollision(NIBBLETYPE a_RailMeta)
/* Check to which side the minecart is to be pushed.
Let's consider a z-x-coordinate system where the minecart is the center (0/0).
- The minecart moves along the line z = -x, the perpendicular line to this is z = x.
+ The minecart moves along the line x = -z, the perpendicular line to this is x = z.
In order to decide to which side the minecart is to be pushed, it must be checked on what side of the perpendicular line the pushing entity is located. */
if (
((Distance.z > 0) && ((Distance.x / Distance.z) >= 1)) ||
@@ -920,7 +920,7 @@ bool cMinecart::TestEntityCollision(NIBBLETYPE a_RailMeta)
/* Check to which side the minecart is to be pushed.
Let's consider a z-x-coordinate system where the minecart is the center (0/0).
- The minecart moves along the line z = x, the perpendicular line to this is z = -x.
+ The minecart moves along the line x = z, the perpendicular line to this is x = -z.
In order to decide to which side the minecart is to be pushed, it must be checked on what side of the perpendicular line the pushing entity is located. */
if (
((Distance.z > 0) && ((Distance.x / Distance.z) <= -1)) ||