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-rw-r--r--src/Blocks/BlockIce.h3
-rw-r--r--src/ClientHandle.cpp2
2 files changed, 2 insertions, 3 deletions
diff --git a/src/Blocks/BlockIce.h b/src/Blocks/BlockIce.h
index aae190036..633b00e51 100644
--- a/src/Blocks/BlockIce.h
+++ b/src/Blocks/BlockIce.h
@@ -38,8 +38,7 @@ public:
return;
}
- a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_WATER, 0);
- // This is called later than the real destroying of this ice block
+ a_ChunkInterface.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_WATER, 0);
}
}
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 7dbf5a0a4..c44b8195b 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -1267,7 +1267,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
BlockHandler(a_OldBlock)->OnDestroyedByPlayer(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
World->BroadcastSoundParticleEffect(EffectID::PARTICLE_SMOKE, a_BlockX, a_BlockY, a_BlockZ, a_OldBlock, this);
// This call would remove the water, placed from the ice block handler
- if (a_OldBlock != E_BLOCK_ICE)
+ if (!((a_OldBlock == E_BLOCK_ICE) && (ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_WATER)))
{
World->DigBlock(a_BlockX, a_BlockY, a_BlockZ);
}