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-rw-r--r--src/Bindings/AllToLua.pkg1
-rw-r--r--src/Bindings/LuaState.cpp14
-rw-r--r--src/Bindings/LuaState.h2
-rw-r--r--src/Bindings/ManualBindings.cpp8
-rw-r--r--src/BlockID.cpp51
-rw-r--r--src/BlockID.h17
-rw-r--r--src/BlockInfo.cpp1
-rw-r--r--src/Blocks/BlockTorch.h124
-rw-r--r--src/ClientHandle.cpp12
-rw-r--r--src/ClientHandle.h9
-rw-r--r--src/Generating/ComposableGenerator.cpp2
-rw-r--r--src/Items/ItemHandler.cpp5
-rw-r--r--src/Items/ItemPickaxe.h39
-rw-r--r--src/Mobs/CMakeLists.txt1
-rw-r--r--src/Mobs/Monster.cpp10
-rw-r--r--src/Mobs/Monster.h3
-rw-r--r--src/Mobs/MonsterTypes.h13
-rw-r--r--src/OSSupport/CMakeLists.txt2
-rw-r--r--src/OSSupport/Event.cpp47
-rw-r--r--src/OSSupport/Event.h4
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp1
-rw-r--r--src/Protocol/ProtocolRecognizer.h2
22 files changed, 203 insertions, 165 deletions
diff --git a/src/Bindings/AllToLua.pkg b/src/Bindings/AllToLua.pkg
index 37e6aecd2..73de98e22 100644
--- a/src/Bindings/AllToLua.pkg
+++ b/src/Bindings/AllToLua.pkg
@@ -27,6 +27,7 @@ $cfile "WebPlugin.h"
$cfile "LuaWindow.h"
$cfile "../BlockID.h"
+$cfile "../Mobs/MonsterTypes.h"
$cfile "../BlockInfo.h"
$cfile "../StringUtils.h"
$cfile "../Defines.h"
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp
index ba2f3c5e0..85e3f9fc5 100644
--- a/src/Bindings/LuaState.cpp
+++ b/src/Bindings/LuaState.cpp
@@ -861,6 +861,11 @@ void cLuaState::GetStackValue(int a_StackPos, eWeather & a_ReturnedVal)
void cLuaState::GetStackValue(int a_StackPos, pBoundingBox & a_ReturnedVal)
{
+ if (lua_isnil(m_LuaState, a_StackPos))
+ {
+ a_ReturnedVal = NULL;
+ return;
+ }
tolua_Error err;
if (tolua_isusertype(m_LuaState, a_StackPos, "cBoundingBox", false, &err))
{
@@ -874,6 +879,11 @@ void cLuaState::GetStackValue(int a_StackPos, pBoundingBox & a_ReturnedVal)
void cLuaState::GetStackValue(int a_StackPos, pWorld & a_ReturnedVal)
{
+ if (lua_isnil(m_LuaState, a_StackPos))
+ {
+ a_ReturnedVal = NULL;
+ return;
+ }
tolua_Error err;
if (tolua_isusertype(m_LuaState, a_StackPos, "cWorld", false, &err))
{
@@ -1396,10 +1406,8 @@ void cLuaState::LogStack(const char * a_Header)
void cLuaState::LogStack(lua_State * a_LuaState, const char * a_Header)
{
- UNUSED(a_Header); // The param seems unused when compiling for release, so the compiler warns
-
// Format string consisting only of %s is used to appease the compiler
- LOGD("%s", (a_Header != NULL) ? a_Header : "Lua C API Stack contents:");
+ LOG("%s", (a_Header != NULL) ? a_Header : "Lua C API Stack contents:");
for (int i = lua_gettop(a_LuaState); i > 0; i--)
{
AString Value;
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h
index 094a200e0..ef87c3efc 100644
--- a/src/Bindings/LuaState.h
+++ b/src/Bindings/LuaState.h
@@ -304,7 +304,7 @@ public:
void ToString(int a_StackPos, AString & a_String);
/** Logs all the elements' types on the API stack, with an optional header for the listing. */
- void LogStack(const char * a_Header);
+ void LogStack(const char * a_Header = NULL);
/** Logs all the elements' types on the API stack, with an optional header for the listing. */
static void LogStack(lua_State * a_LuaState, const char * a_Header = NULL);
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp
index f4764447c..f643f06ec 100644
--- a/src/Bindings/ManualBindings.cpp
+++ b/src/Bindings/ManualBindings.cpp
@@ -697,8 +697,12 @@ static int tolua_ForEachInBox(lua_State * tolua_S)
Ty1 * Self = NULL;
cBoundingBox * Box = NULL;
L.GetStackValues(1, Self, Box);
- ASSERT(Self != NULL); // We have verified the type at the top, so we should get valid objects here
- ASSERT(Box != NULL);
+ if ((Self == NULL) || (Box == NULL))
+ {
+ LOGWARNING("Invalid world (%p) or boundingbox (%p)", Self, Box);
+ L.LogStackTrace();
+ return 0;
+ }
// Create a reference for the function:
cLuaState::cRef FnRef(L, 3);
diff --git a/src/BlockID.cpp b/src/BlockID.cpp
index 9026d81f2..755c721db 100644
--- a/src/BlockID.cpp
+++ b/src/BlockID.cpp
@@ -253,57 +253,6 @@ AString ItemToFullString(const cItem & a_Item)
-int StringToMobType(const AString & a_MobString)
-{
- static struct
- {
- int m_MobType;
- const char * m_String;
- } MobMap [] =
- {
- {mtCreeper, "Creeper"},
- {mtSkeleton, "Skeleton"},
- {mtSpider, "Spider"},
- {mtGiant, "Giant"},
- {mtZombie, "Zombie"},
- {mtSlime, "Slime"},
- {mtGhast, "Ghast"},
- {mtZombiePigman, "ZombiePigman"},
- {mtEnderman, "Enderman"},
- {mtCaveSpider, "CaveSpider"},
- {mtSilverfish, "SilverFish"},
- {mtBlaze, "Blaze"},
- {mtMagmaCube, "MagmaCube"},
- {mtEnderDragon, "EnderDragon"},
- {mtWither, "Wither"},
- {mtBat, "Bat"},
- {mtWitch, "Witch"},
- {mtPig, "Pig"},
- {mtSheep, "Sheep"},
- {mtCow, "Cow"},
- {mtChicken, "Chicken"},
- {mtSquid, "Squid"},
- {mtWolf, "Wolf"},
- {mtMooshroom, "Mooshroom"},
- {mtSnowGolem, "SnowGolem"},
- {mtOcelot, "Ocelot"},
- {mtIronGolem, "IronGolem"},
- {mtVillager, "Villager"},
- };
- for (size_t i = 0; i < ARRAYCOUNT(MobMap); i++)
- {
- if (NoCaseCompare(MobMap[i].m_String, a_MobString) == 0)
- {
- return MobMap[i].m_MobType;
- }
- } // for i - MobMap[]
- return -1;
-}
-
-
-
-
-
eDimension StringToDimension(const AString & a_DimensionString)
{
// First try decoding as a number
diff --git a/src/BlockID.h b/src/BlockID.h
index 9787b3bfa..e36843422 100644
--- a/src/BlockID.h
+++ b/src/BlockID.h
@@ -555,10 +555,10 @@ enum
E_META_PRESSURE_PLATE_RAISED = 0,
E_META_PRESSURE_PLATE_DEPRESSED = 1,
- // E_BLOCK_PRISMARINE:
- E_META_PRISMRAINE_ROUGH = 0,
- E_META_PRISMARINE_BRICKS = 1,
- E_META_PRISMARINE_DARK = 2,
+ // E_BLOCK_PRISMARINE_BLOCK metas:
+ E_META_PRISMARINE_BLOCK_ROUGH = 0,
+ E_META_PRISMARINE_BLOCK_BRICKS = 1,
+ E_META_PRISMARINE_BLOCK_DARK = 2,
// E_BLOCK_QUARTZ_BLOCK metas:
E_META_QUARTZ_NORMAL = 0,
@@ -577,7 +577,7 @@ enum
E_META_RAIL_CURVED_ZM_XM = 8,
E_META_RAIL_CURVED_ZM_XP = 9,
- // E_BLOCK_RED_SANDSTONE:
+ // E_BLOCK_RED_SANDSTONE metas:
E_META_RED_SANDSTONE_NORMAL = 0,
E_META_RED_SANDSTONE_ORNAMENT = 1,
E_META_RED_SANDSTONE_SMOOTH = 2,
@@ -746,7 +746,7 @@ enum
////////////////////////////////////////////////////////////////////////////////
// Item metas:
- // E_ITEM_BANNER:
+ // E_ITEM_BANNER metas:
E_META_BANNER_BLACK = 0,
E_META_BANNER_RED = 1,
E_META_BANNER_GREEN = 2,
@@ -790,7 +790,7 @@ enum
E_META_GOLDEN_APPLE_NORMAL = 0,
E_META_GOLDEN_APPLE_ENCHANTED = 1,
- // E_ITEM_HEAD:
+ // E_ITEM_HEAD metas:
E_META_HEAD_SKELETON = 0,
E_META_HEAD_WITHER = 1,
E_META_HEAD_ZOMBIE = 2,
@@ -1005,9 +1005,6 @@ extern AString ItemTypeToString(short a_ItemType);
/// Translates a full item into a fully-specified string (including meta and count). If the ItemType is not recognized, the ItemType number is output into the string.
extern AString ItemToFullString(const cItem & a_Item);
-/// Translates a mob string ("ocelot") to mobtype (E_ENTITY_TYPE_OCELOT)
-extern int StringToMobType(const AString & a_MobString);
-
/// Translates a dimension string to dimension enum. Takes either a number or a dimension alias (built-in). Returns dimOverworld on failure
extern eDimension StringToDimension(const AString & a_DimensionString);
diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp
index 5e30514e2..bdd3a9c26 100644
--- a/src/BlockInfo.cpp
+++ b/src/BlockInfo.cpp
@@ -535,6 +535,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_LAPIS_ORE ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_LOG ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_MELON ].m_FullyOccupiesVoxel = true;
+ a_Info[E_BLOCK_MOB_SPAWNER ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_MYCELIUM ].m_FullyOccupiesVoxel = true;
a_Info[E_BLOCK_NETHERRACK ].m_FullyOccupiesVoxel = true;
diff --git a/src/Blocks/BlockTorch.h b/src/Blocks/BlockTorch.h
index dd252f2a4..e77bbd1b8 100644
--- a/src/Blocks/BlockTorch.h
+++ b/src/Blocks/BlockTorch.h
@@ -24,32 +24,23 @@ public:
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
- // Find proper placement of torch
+ BLOCKTYPE Block;
+ NIBBLETYPE Meta;
+ AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true); // Set to clicked block
+ a_ChunkInterface.GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, Meta);
- if ((a_BlockFace == BLOCK_FACE_TOP) || (a_BlockFace == BLOCK_FACE_BOTTOM))
+ if (!CanBePlacedOn(Block, Meta, a_BlockFace)) // Try to preserve original direction
{
- a_BlockFace = FindSuitableFace(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); // Top or bottom faces clicked, find a suitable face
+ // Torch couldn't be placed on whatever face was clicked, last ditch resort - find another face
+
+ AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, false); // Reset to torch block
+ a_BlockFace = FindSuitableFace(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); // Set a_BlockFace to a valid direction which will be converted later to a metadata
if (a_BlockFace == BLOCK_FACE_NONE)
{
- // Client wouldn't have sent anything anyway, but whatever
+ // No attachable face found - don't place the torch
return false;
}
}
- else
- {
- // Not top or bottom faces, try to preserve whatever face was clicked
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true); // Set to clicked block
- if (!CanBePlacedOn(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ), a_BlockFace))
- {
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, false); // Reset to torch block
- // Torch couldn't be placed on whatever face was clicked, last ditch resort - find another face
- a_BlockFace = FindSuitableFace(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ);
- if (a_BlockFace == BLOCK_FACE_NONE)
- {
- return false;
- }
- }
- }
a_BlockType = m_BlockType;
a_BlockMeta = DirectionToMetaData(a_BlockFace);
@@ -97,46 +88,57 @@ public:
}
- static bool CanBePlacedOn(BLOCKTYPE a_BlockType, eBlockFace a_BlockFace)
+ static bool CanBePlacedOn(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, eBlockFace a_BlockFace)
{
- if (!cBlockInfo::FullyOccupiesVoxel(a_BlockType))
- {
- return (a_BlockFace == BLOCK_FACE_TOP); // Allow placement only when torch upright (for glass, etc.); exceptions won't even be sent by client, no need to handle
- }
- else
+ switch (a_BlockType)
{
- return true;
+ case E_BLOCK_END_PORTAL_FRAME:
+ case E_BLOCK_SOULSAND:
+ {
+ // Exceptional vanilla behaviour
+ return true;
+ }
+ case E_BLOCK_GLASS:
+ case E_BLOCK_STAINED_GLASS:
+ case E_BLOCK_FENCE:
+ case E_BLOCK_NETHER_BRICK_FENCE:
+ case E_BLOCK_COBBLESTONE_WALL:
+ {
+ // Torches can only be placed on top of these blocks
+ return (a_BlockFace == BLOCK_FACE_YP);
+ }
+ case E_BLOCK_STONE_SLAB:
+ case E_BLOCK_WOODEN_SLAB:
+ {
+ // Toches can be placed on the top of these slabs only if the occupy the top half of the voxel
+ return ((a_BlockFace == BLOCK_FACE_YP) && ((a_BlockMeta & 0x08) == 0x08));
+ }
+ default:
+ {
+ if (cBlockInfo::FullyOccupiesVoxel(a_BlockType))
+ {
+ // Torches can be placed on all sides of full blocks except the bottom
+ return (a_BlockFace != BLOCK_FACE_YM);
+ }
+ return false;
+ }
}
}
- /// Finds a suitable face to place the torch, returning BLOCK_FACE_NONE on failure
+ /** Finds a suitable face to place the torch, returning BLOCK_FACE_NONE on failure */
static eBlockFace FindSuitableFace(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
{
for (int i = BLOCK_FACE_YM; i <= BLOCK_FACE_XP; i++) // Loop through all directions
{
eBlockFace Face = static_cast<eBlockFace>(i);
AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, Face, true);
- BLOCKTYPE BlockInQuestion = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ);
-
- // If on a block that can only hold a torch if torch is standing on it, return that face
- if (
- (
- (BlockInQuestion == E_BLOCK_GLASS) ||
- (BlockInQuestion == E_BLOCK_FENCE) ||
- (BlockInQuestion == E_BLOCK_NETHER_BRICK_FENCE) ||
- (BlockInQuestion == E_BLOCK_COBBLESTONE_WALL) ||
- (BlockInQuestion == E_BLOCK_STONE_SLAB) ||
- (BlockInQuestion == E_BLOCK_WOODEN_SLAB)
- ) &&
- (Face == BLOCK_FACE_TOP)
- )
- {
- return Face;
- }
- else if (cBlockInfo::FullyOccupiesVoxel(BlockInQuestion) && (i != BLOCK_FACE_BOTTOM))
+ BLOCKTYPE BlockInQuestion;
+ NIBBLETYPE BlockInQuestionMeta;
+ a_ChunkInterface.GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockInQuestion, BlockInQuestionMeta);
+
+ if (CanBePlacedOn(BlockInQuestion, BlockInQuestionMeta, Face))
{
- // Otherwise, if block in that direction is torch placeable and we haven't gotten to it via the bottom face, return that face
return Face;
}
else
@@ -152,36 +154,16 @@ public:
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
eBlockFace Face = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
-
AddFaceDirection(a_RelX, a_RelY, a_RelZ, Face, true);
+
BLOCKTYPE BlockInQuestion;
- a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockInQuestion);
-
- if (
- (BlockInQuestion == E_BLOCK_GLASS) ||
- (BlockInQuestion == E_BLOCK_STAINED_GLASS) ||
- (BlockInQuestion == E_BLOCK_FENCE) ||
- (BlockInQuestion == E_BLOCK_SOULSAND) ||
- (BlockInQuestion == E_BLOCK_MOB_SPAWNER) ||
- (BlockInQuestion == E_BLOCK_END_PORTAL_FRAME) || // Actual vanilla behaviour
- (BlockInQuestion == E_BLOCK_NETHER_BRICK_FENCE) ||
- (BlockInQuestion == E_BLOCK_COBBLESTONE_WALL) ||
- (BlockInQuestion == E_BLOCK_STONE_SLAB) ||
- (BlockInQuestion == E_BLOCK_WOODEN_SLAB)
- )
- {
- // Torches can be placed on tops of glass and fences, despite them being 'untorcheable'
- // No need to check for upright orientation, it was done when the torch was placed
- return true;
- }
- else if (!cBlockInfo::FullyOccupiesVoxel(BlockInQuestion))
+ NIBBLETYPE BlockInQuestionMeta;
+ if (!a_Chunk.UnboundedRelGetBlock(a_RelX, a_RelY, a_RelZ, BlockInQuestion, BlockInQuestionMeta))
{
return false;
}
- else
- {
- return true;
- }
+
+ return CanBePlacedOn(BlockInQuestion, BlockInQuestionMeta, Face);
}
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 3c73296a4..535f9d386 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -92,7 +92,8 @@ cClientHandle::cClientHandle(const cSocket * a_Socket, int a_ViewDistance) :
m_NumBlockChangeInteractionsThisTick(0),
m_UniqueID(0),
m_HasSentPlayerChunk(false),
- m_Locale("en_GB")
+ m_Locale("en_GB"),
+ m_ProtocolVersion(0)
{
m_Protocol = new cProtocolRecognizer(this);
@@ -672,15 +673,22 @@ void cClientHandle::HandlePing(void)
bool cClientHandle::HandleLogin(int a_ProtocolVersion, const AString & a_Username)
{
+ // If the protocol version hasn't been set yet, set it now:
+ if (m_ProtocolVersion == 0)
+ {
+ m_ProtocolVersion = a_ProtocolVersion;
+ }
+
m_Username = a_Username;
+ // Let the plugins know about this event, they may refuse the player:
if (cRoot::Get()->GetPluginManager()->CallHookLogin(this, a_ProtocolVersion, a_Username))
{
Destroy();
return false;
}
- // Schedule for authentication; until then, let them wait (but do not block)
+ // Schedule for authentication; until then, let the player wait (but do not block)
m_State = csAuthenticating;
cRoot::Get()->GetAuthenticator().Authenticate(GetUniqueID(), GetUsername(), m_Protocol->GetAuthServerID());
return true;
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index 018c537c6..eb91b8487 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -320,6 +320,12 @@ public:
/** Called when the player will enchant a Item */
void HandleEnchantItem(Byte & a_WindowID, Byte & a_Enchantment);
+
+ /** Called by the protocol recognizer when the protocol version is known. */
+ void SetProtocolVersion(UInt32 a_ProtocolVersion) { m_ProtocolVersion = a_ProtocolVersion; }
+
+ /** Returns the protocol version number of the protocol that the client is talking. Returns zero if the protocol version is not (yet) known. */
+ UInt32 GetProtocolVersion(void) const { return m_ProtocolVersion; } // tolua_export
private:
@@ -431,6 +437,9 @@ private:
/** The brand identification of the client, as received in the MC|Brand plugin message or set from a plugin. */
AString m_ClientBrand;
+ /** The version of the protocol that the client is talking, or 0 if unknown. */
+ UInt32 m_ProtocolVersion;
+
/** Handles the block placing packet when it is a real block placement (not block-using, item-using or eating) */
void HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, cItemHandler & a_ItemHandler);
diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp
index 4efcd1284..87461b944 100644
--- a/src/Generating/ComposableGenerator.cpp
+++ b/src/Generating/ComposableGenerator.cpp
@@ -422,7 +422,7 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
// Gravel vein
cStructGenOreNests::OreInfo GravelVein;
- GravelVein.BlockType = E_BLOCK_DIRT;
+ GravelVein.BlockType = E_BLOCK_GRAVEL;
GravelVein.MaxHeight = 127;
GravelVein.NumNests = 20;
GravelVein.NestSize = 32;
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp
index caa623abc..912dde022 100644
--- a/src/Items/ItemHandler.cpp
+++ b/src/Items/ItemHandler.cpp
@@ -574,6 +574,7 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType)
case E_BLOCK_COBBLESTONE_WALL:
case E_BLOCK_DIAMOND_BLOCK:
case E_BLOCK_DIAMOND_ORE:
+ case E_BLOCK_DOUBLE_NEW_STONE_SLAB:
case E_BLOCK_DOUBLE_STONE_SLAB:
case E_BLOCK_EMERALD_ORE:
case E_BLOCK_ENCHANTMENT_TABLE:
@@ -587,6 +588,7 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType)
case E_BLOCK_LAPIS_BLOCK:
case E_BLOCK_LAPIS_ORE:
case E_BLOCK_LIT_FURNACE:
+ case E_BLOCK_MOB_SPAWNER:
case E_BLOCK_MOSSY_COBBLESTONE:
case E_BLOCK_NETHER_BRICK:
case E_BLOCK_NETHER_BRICK_STAIRS:
@@ -594,6 +596,7 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType)
case E_BLOCK_NETHERRACK:
case E_BLOCK_NEW_STONE_SLAB:
case E_BLOCK_OBSIDIAN:
+ case E_BLOCK_PACKED_ICE:
case E_BLOCK_PRISMARINE_BLOCK:
case E_BLOCK_RED_SANDSTONE:
case E_BLOCK_RED_SANDSTONE_STAIRS:
@@ -608,8 +611,6 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType)
case E_BLOCK_STONE_PRESSURE_PLATE:
case E_BLOCK_STONE_SLAB:
case E_BLOCK_VINES:
- case E_BLOCK_PACKED_ICE:
- case E_BLOCK_MOB_SPAWNER:
{
return false;
}
diff --git a/src/Items/ItemPickaxe.h b/src/Items/ItemPickaxe.h
index e0cf5d711..b5dc179f8 100644
--- a/src/Items/ItemPickaxe.h
+++ b/src/Items/ItemPickaxe.h
@@ -41,11 +41,11 @@ public:
case E_BLOCK_DIAMOND_BLOCK:
case E_BLOCK_DIAMOND_ORE:
+ case E_BLOCK_EMERALD_ORE:
case E_BLOCK_GOLD_BLOCK:
case E_BLOCK_GOLD_ORE:
case E_BLOCK_REDSTONE_ORE:
case E_BLOCK_REDSTONE_ORE_GLOWING:
- case E_BLOCK_EMERALD_ORE:
{
return PickaxeLevel() >= 3;
}
@@ -59,29 +59,34 @@ public:
}
case E_BLOCK_ANVIL:
- case E_BLOCK_ENCHANTMENT_TABLE:
- case E_BLOCK_FURNACE:
- case E_BLOCK_LIT_FURNACE:
+ case E_BLOCK_BRICK:
+ case E_BLOCK_CAULDRON:
case E_BLOCK_COAL_ORE:
- case E_BLOCK_STONE:
case E_BLOCK_COBBLESTONE:
+ case E_BLOCK_COBBLESTONE_STAIRS:
+ case E_BLOCK_COBBLESTONE_WALL:
+ case E_BLOCK_DOUBLE_NEW_STONE_SLAB:
+ case E_BLOCK_DOUBLE_STONE_SLAB:
+ case E_BLOCK_ENCHANTMENT_TABLE:
case E_BLOCK_END_STONE:
+ case E_BLOCK_FURNACE:
+ case E_BLOCK_LIT_FURNACE:
+ case E_BLOCK_MOB_SPAWNER:
case E_BLOCK_MOSSY_COBBLESTONE:
- case E_BLOCK_SANDSTONE_STAIRS:
- case E_BLOCK_SANDSTONE:
- case E_BLOCK_STONE_BRICKS:
case E_BLOCK_NETHER_BRICK:
+ case E_BLOCK_NETHER_BRICK_STAIRS:
case E_BLOCK_NETHERRACK:
- case E_BLOCK_STONE_SLAB:
- case E_BLOCK_DOUBLE_STONE_SLAB:
- case E_BLOCK_STONE_PRESSURE_PLATE:
- case E_BLOCK_BRICK:
- case E_BLOCK_COBBLESTONE_STAIRS:
- case E_BLOCK_COBBLESTONE_WALL:
+ case E_BLOCK_NEW_STONE_SLAB:
+ case E_BLOCK_PRISMARINE_BLOCK:
+ case E_BLOCK_RED_SANDSTONE:
+ case E_BLOCK_RED_SANDSTONE_STAIRS:
+ case E_BLOCK_SANDSTONE:
+ case E_BLOCK_SANDSTONE_STAIRS:
+ case E_BLOCK_STONE:
+ case E_BLOCK_STONE_BRICKS:
case E_BLOCK_STONE_BRICK_STAIRS:
- case E_BLOCK_NETHER_BRICK_STAIRS:
- case E_BLOCK_CAULDRON:
- case E_BLOCK_MOB_SPAWNER:
+ case E_BLOCK_STONE_PRESSURE_PLATE:
+ case E_BLOCK_STONE_SLAB:
{
return PickaxeLevel() >= 1;
}
diff --git a/src/Mobs/CMakeLists.txt b/src/Mobs/CMakeLists.txt
index 2c092c15f..bbbb9287a 100644
--- a/src/Mobs/CMakeLists.txt
+++ b/src/Mobs/CMakeLists.txt
@@ -54,6 +54,7 @@ SET (HDRS
IronGolem.h
MagmaCube.h
Monster.h
+ MonsterTypes.h
Mooshroom.h
Ocelot.h
PassiveAggressiveMonster.h
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 12ca6bbbe..73dbcb3c3 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -62,6 +62,16 @@ static const struct
+eMonsterType StringToMobType(const AString & a_MobString)
+{
+ LOGWARNING("%s: Function is obsolete, use cMonster::StringToMobType() instead", __FUNCTION__);
+ return cMonster::StringToMobType(a_MobString);
+}
+
+
+
+
+
////////////////////////////////////////////////////////////////////////////////
// cMonster:
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h
index a1f9c4a5b..9fd67d67c 100644
--- a/src/Mobs/Monster.h
+++ b/src/Mobs/Monster.h
@@ -25,9 +25,6 @@ class cMonster :
typedef cPawn super;
public:
- // Deprecated
- typedef eMonsterType eType;
-
enum eFamily
{
mfHostile = 0, // Spider, Zombies ...
diff --git a/src/Mobs/MonsterTypes.h b/src/Mobs/MonsterTypes.h
index 7a73e99f4..852eb3446 100644
--- a/src/Mobs/MonsterTypes.h
+++ b/src/Mobs/MonsterTypes.h
@@ -37,5 +37,18 @@ enum eMonsterType
mtZombie = E_META_SPAWN_EGG_ZOMBIE,
mtZombiePigman = E_META_SPAWN_EGG_ZOMBIE_PIGMAN,
} ;
+
+
+
+
+
+/** Translates a mob string ("ocelot") to mobtype (mtOcelot).
+OBSOLETE, use cMonster::StringToMobType() instead.
+Implemented in Monster.cpp. */
+extern eMonsterType StringToMobType(const AString & a_MobString);
+
// tolua_end
+
+
+
diff --git a/src/OSSupport/CMakeLists.txt b/src/OSSupport/CMakeLists.txt
index a42fcbed4..429949c59 100644
--- a/src/OSSupport/CMakeLists.txt
+++ b/src/OSSupport/CMakeLists.txt
@@ -39,6 +39,6 @@ if(NOT MSVC)
add_library(OSSupport ${SRCS} ${HDRS})
if(UNIX)
- target_link_libraries(OSSupport pthread)
+ target_link_libraries(OSSupport pthread rt)
endif()
endif()
diff --git a/src/OSSupport/Event.cpp b/src/OSSupport/Event.cpp
index 74f823216..7cf8a826c 100644
--- a/src/OSSupport/Event.cpp
+++ b/src/OSSupport/Event.cpp
@@ -102,6 +102,53 @@ void cEvent::Wait(void)
+bool cEvent::Wait(int a_TimeoutMSec)
+{
+ #ifdef _WIN32
+ DWORD res = WaitForSingleObject(m_Event, (DWORD)a_TimeoutMSec);
+ switch (res)
+ {
+ case WAIT_OBJECT_0: return true; // Regular event signalled
+ case WAIT_TIMEOUT: return false; // Regular event timeout
+ default:
+ {
+ LOGWARN("cEvent: waiting for the event failed: %u, GLE = %u. Continuing, but server may be unstable.", (unsigned)res, (unsigned)GetLastError());
+ return false;
+ }
+ }
+ #else
+ // Get the current time:
+ timespec timeout;
+ if (clock_gettime(CLOCK_REALTIME, &timeout) == -1)
+ {
+ LOGWARN("cEvent: Getting current time failed: %i, err = %s. Continuing, but the server may be unstable.", errno, GetOSErrorString(errno).c_str());
+ return false;
+ }
+
+ // Add the specified timeout:
+ timeout.tv_sec += a_TimeoutMSec / 1000;
+ timeout.tv_nsec += (a_TimeoutMSec % 1000) * 1000000; // 1 msec = 1000000 usec
+
+ // Wait with timeout:
+ int res = sem_timedwait(m_Event, &timeout);
+ switch (res)
+ {
+ case 0: return true; // Regular event signalled
+ case ETIMEDOUT: return false; // Regular even timeout
+ default:
+ {
+ AString error = GetOSErrorString(errno);
+ LOGWARN("cEvent: waiting for the event failed: %i, err = %s. Continuing, but server may be unstable.", res, error.c_str());
+ return false;
+ }
+ }
+ #endif
+}
+
+
+
+
+
void cEvent::Set(void)
{
#ifdef _WIN32
diff --git a/src/OSSupport/Event.h b/src/OSSupport/Event.h
index 71f418c0c..e2fa65a05 100644
--- a/src/OSSupport/Event.h
+++ b/src/OSSupport/Event.h
@@ -24,6 +24,10 @@ public:
void Wait(void);
void Set (void);
+
+ /** Waits for the event until either it is signalled, or the (relative) timeout is passed.
+ Returns true if the event was signalled, false if the timeout was hit or there was an error. */
+ bool Wait(int a_TimeoutMSec);
private:
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index 4f8eb59db..15bcd03b1 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -905,6 +905,7 @@ bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRema
{
return false;
}
+ m_Client->SetProtocolVersion(ProtocolVersion);
switch (ProtocolVersion)
{
case PROTO_VERSION_1_7_2:
diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h
index 96a7e17d2..b42cfdec2 100644
--- a/src/Protocol/ProtocolRecognizer.h
+++ b/src/Protocol/ProtocolRecognizer.h
@@ -134,7 +134,7 @@ protected:
/// Tries to recognize protocol based on m_Buffer contents; returns true if recognized
bool TryRecognizeProtocol(void);
- /** Tries to recognize a protocol in the leghted family (1.7+), based on m_Buffer; returns true if recognized.
+ /** Tries to recognize a protocol in the lengthed family (1.7+), based on m_Buffer; returns true if recognized.
The packet length and type have already been read, type is 0
The number of bytes remaining in the packet is passed as a_PacketLengthRemaining
**/