diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/ForEachChunkProvider.h | 27 | ||||
-rw-r--r-- | src/World.h | 11 |
2 files changed, 33 insertions, 5 deletions
diff --git a/src/ForEachChunkProvider.h b/src/ForEachChunkProvider.h index 70cd2196a..6017173ee 100644 --- a/src/ForEachChunkProvider.h +++ b/src/ForEachChunkProvider.h @@ -1,14 +1,39 @@ +// ForEachChunkProvider.h + +// Declares the cForEachChunkProvider class which acts as an interface for classes that provide a ForEachChunkInRect() function +// Primarily serves as a decoupling between cBlockArea and cWorld + + + + + #pragma once -class cChunkDataCallback; + + +// fwd: +class cChunkDataCallback; class cBlockArea; + + + + class cForEachChunkProvider { public: + /** Calls the callback for each chunk in the specified range. */ virtual bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback) = 0; + /** Writes the block area into the specified coords. + Returns true if all chunks have been processed. + a_DataTypes is a bitmask of cBlockArea::baXXX constants ORed together. + */ virtual bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes) = 0; }; + + + + diff --git a/src/World.h b/src/World.h index 97358b88a..f885040ba 100644 --- a/src/World.h +++ b/src/World.h @@ -64,7 +64,10 @@ typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback; // tolua_begin -class cWorld : public cForEachChunkProvider, public cWorldInterface, public cBroadcastInterface +class cWorld : + public cForEachChunkProvider, + public cWorldInterface, + public cBroadcastInterface { public: @@ -401,15 +404,15 @@ public: Prefer cBlockArea::Write() instead, this is the internal implementation; cBlockArea does error checking, too. a_DataTypes is a bitmask of cBlockArea::baXXX constants ORed together. */ - virtual bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes); + virtual bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes) override; // tolua_begin /** Spawns item pickups for each item in the list. May compress pickups if too many entities: */ - virtual void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0, bool IsPlayerCreated = false); + virtual void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0, bool IsPlayerCreated = false); // override; cannot specify it here due to tolua /** Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified: */ - virtual void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false); + virtual void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false); // override; cannot specify it here due to tolua /** Spawns an falling block entity at the given position. It returns the UniqueID of the spawned falling block. */ int SpawnFallingBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE BlockType, NIBBLETYPE BlockMeta); |