diff options
Diffstat (limited to 'src')
33 files changed, 368 insertions, 167 deletions
diff --git a/src/Bindings/CMakeLists.txt b/src/Bindings/CMakeLists.txt index a2b381a26..54152668a 100644 --- a/src/Bindings/CMakeLists.txt +++ b/src/Bindings/CMakeLists.txt @@ -45,7 +45,6 @@ set(BINDING_DEPENDENCIES ../Bindings/AllToLua.pkg ../Bindings/gen_LuaState_Call.lua ../Bindings/LuaFunctions.h - ../Bindings/LuaState_Call.inc ../Bindings/LuaWindow.h ../Bindings/Plugin.h ../Bindings/PluginLua.h @@ -128,6 +127,7 @@ if (NOT MSVC) endif () set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.cpp PROPERTIES GENERATED TRUE) set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.h PROPERTIES GENERATED TRUE) +set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/LuaState_Call.inc PROPERTIES GENERATED TRUE) if(NOT MSVC) add_library(Bindings ${SRCS} ${HDRS}) diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp index e1e6585f0..5aa76eee3 100644 --- a/src/Bindings/ManualBindings.cpp +++ b/src/Bindings/ManualBindings.cpp @@ -507,7 +507,6 @@ static int tolua_DoWithXYZ(lua_State* tolua_S) int ItemX = ((int)tolua_tonumber(tolua_S, 2, 0)); int ItemY = ((int)tolua_tonumber(tolua_S, 3, 0)); int ItemZ = ((int)tolua_tonumber(tolua_S, 4, 0)); - LOG("x %i y %i z %i", ItemX, ItemY, ItemZ); if (!lua_isfunction( tolua_S, 5)) { return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #4"); @@ -2129,6 +2128,62 @@ static int tolua_cWebAdmin_GetPlugins(lua_State * tolua_S) +/** Binding for cWebAdmin::GetHTMLEscapedString. +Manual code required because ToLua generates an extra return value */ +static int tolua_AllToLua_cWebAdmin_GetHTMLEscapedString(lua_State * tolua_S) +{ + // Check the param types: + cLuaState S(tolua_S); + if ( + !S.CheckParamUserTable(1, "cWebAdmin") || + !S.CheckParamString(2) || + !S.CheckParamEnd(3) + ) + { + return 0; + } + + // Get the parameters: + AString Input; + S.GetStackValue(2, Input); + + // Convert and return: + S.Push(cWebAdmin::GetHTMLEscapedString(Input)); + return 1; +} + + + + + +/** Binding for cWebAdmin::GetURLEncodedString. +Manual code required because ToLua generates an extra return value */ +static int tolua_AllToLua_cWebAdmin_GetURLEncodedString(lua_State * tolua_S) +{ + // Check the param types: + cLuaState S(tolua_S); + if ( + !S.CheckParamUserTable(1, "cWebAdmin") || + !S.CheckParamString(2) || + !S.CheckParamEnd(3) + ) + { + return 0; + } + + // Get the parameters: + AString Input; + S.GetStackValue(2, Input); + + // Convert and return: + S.Push(cWebAdmin::GetURLEncodedString(Input)); + return 1; +} + + + + + static int tolua_cWebPlugin_GetTabNames(lua_State * tolua_S) { cWebPlugin* self = (cWebPlugin*) tolua_tousertype(tolua_S, 1, NULL); @@ -3265,7 +3320,9 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cWebAdmin"); - tolua_function(tolua_S, "GetPlugins", tolua_cWebAdmin_GetPlugins); + tolua_function(tolua_S, "GetHTMLEscapedString", tolua_AllToLua_cWebAdmin_GetHTMLEscapedString); + tolua_function(tolua_S, "GetPlugins", tolua_cWebAdmin_GetPlugins); + tolua_function(tolua_S, "GetURLEncodedString", tolua_AllToLua_cWebAdmin_GetURLEncodedString); tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cWebPlugin"); diff --git a/src/BlockEntities/HopperEntity.cpp b/src/BlockEntities/HopperEntity.cpp index 48d3b8dcc..88e7b8e1b 100644 --- a/src/BlockEntities/HopperEntity.cpp +++ b/src/BlockEntities/HopperEntity.cpp @@ -549,13 +549,13 @@ bool cHopperEntity::MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_Sl bool cHopperEntity::MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ) { // Try the chest directly connected to the hopper: - cChestEntity * Chest = (cChestEntity *)a_Chunk.GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ); - if (Chest == NULL) + cChestEntity * ConnectedChest = (cChestEntity *)a_Chunk.GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ); + if (ConnectedChest == NULL) { LOGWARNING("%s: A chest entity was not found where expected, at {%d, %d, %d}", __FUNCTION__, a_BlockX, a_BlockY, a_BlockZ); return false; } - if (MoveItemsToGrid(*Chest)) + if (MoveItemsToGrid(*ConnectedChest)) { // Chest block directly connected was not full return true; @@ -586,13 +586,13 @@ bool cHopperEntity::MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_Block } BLOCKTYPE Block = Neighbor->GetBlock(x, a_BlockY, z); - if (Block != Chest->GetBlockType()) + if (Block != ConnectedChest->GetBlockType()) { // Not the same kind of chest continue; } - Chest = (cChestEntity *)Neighbor->GetBlockEntity(a_BlockX + Coords[i].x, a_BlockY, a_BlockZ + Coords[i].z); + cChestEntity * Chest = (cChestEntity *)Neighbor->GetBlockEntity(a_BlockX + Coords[i].x, a_BlockY, a_BlockZ + Coords[i].z); if (Chest == NULL) { LOGWARNING("%s: A chest entity was not found where expected, at {%d, %d, %d} (%d, %d)", __FUNCTION__, a_BlockX + Coords[i].x, a_BlockY, a_BlockZ + Coords[i].z, x, z); diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 4bc3fbbdc..a59229f87 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -294,6 +294,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_OneHitDig = true; a_Info[E_BLOCK_LILY_PAD ].m_OneHitDig = true; a_Info[E_BLOCK_MELON_STEM ].m_OneHitDig = true; + a_Info[E_BLOCK_NETHER_WART ].m_OneHitDig = true; a_Info[E_BLOCK_POTATOES ].m_OneHitDig = true; a_Info[E_BLOCK_PUMPKIN_STEM ].m_OneHitDig = true; a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_OneHitDig = true; diff --git a/src/Blocks/BlockSlab.h b/src/Blocks/BlockSlab.h index 214445eda..e67f0e8b3 100644 --- a/src/Blocks/BlockSlab.h +++ b/src/Blocks/BlockSlab.h @@ -110,6 +110,18 @@ public: { return ((a_BlockType == E_BLOCK_WOODEN_SLAB) || (a_BlockType == E_BLOCK_STONE_SLAB)); } + + + virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override + { + if ((a_BlockFace == BLOCK_FACE_NONE) || (a_Player->GetEquippedItem().m_ItemType != (short)m_BlockType)) + { + return; + } + + // Sends the slab back to the client. It's to refuse a doubleslab placement. + a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + } /// Converts the single-slab blocktype to its equivalent double-slab blocktype diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 8925c9be8..6b5efbd1f 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -235,7 +235,7 @@ endif() # Generate a list of all source files: -set(ALLFILES "") +set(ALLFILES "${SRCS}" "${HDRS}") foreach(folder ${FOLDERS}) get_directory_property(FOLDER_SRCS DIRECTORY ${folder} DEFINITION SRCS) foreach (src ${FOLDER_SRCS}) diff --git a/src/Chunk.cpp b/src/Chunk.cpp index a79a485a6..7bdf4196d 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -579,7 +579,7 @@ void cChunk::Tick(float a_Dt) } for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end();) - { + { if (!((*itr)->IsMob())) // Mobs are ticked inside cWorld::TickMobs() (as we don't have to tick them if they are far away from players) { // Tick all entities in this chunk (except mobs): @@ -594,17 +594,19 @@ void cChunk::Tick(float a_Dt) itr = m_Entities.erase(itr); delete ToDelete; } - else if ((*itr)->IsWorldTravellingFrom(m_World)) // Remove all entities that are travelling to another world: + else if ((*itr)->IsWorldTravellingFrom(m_World)) { + // Remove all entities that are travelling to another world MarkDirty(); (*itr)->SetWorldTravellingFrom(NULL); itr = m_Entities.erase(itr); } - else if ( // If any entity moved out of the chunk, move it to the neighbor: + else if ( ((*itr)->GetChunkX() != m_PosX) || ((*itr)->GetChunkZ() != m_PosZ) ) { + // The entity moved out of the chunk, move it to the neighbor MarkDirty(); MoveEntityToNewChunk(*itr); itr = m_Entities.erase(itr); @@ -885,14 +887,14 @@ void cChunk::ApplyWeatherToTop() SetBlock(X, Height, Z, E_BLOCK_ICE, 0); } else if ( - (m_World->IsDeepSnowEnabled()) && - ( - (TopBlock == E_BLOCK_RED_ROSE) || - (TopBlock == E_BLOCK_YELLOW_FLOWER) || - (TopBlock == E_BLOCK_RED_MUSHROOM) || - (TopBlock == E_BLOCK_BROWN_MUSHROOM) - ) + (m_World->IsDeepSnowEnabled()) && + ( + (TopBlock == E_BLOCK_RED_ROSE) || + (TopBlock == E_BLOCK_YELLOW_FLOWER) || + (TopBlock == E_BLOCK_RED_MUSHROOM) || + (TopBlock == E_BLOCK_BROWN_MUSHROOM) ) + ) { SetBlock(X, Height, Z, E_BLOCK_SNOW, 0); } @@ -2142,10 +2144,14 @@ bool cChunk::DoWithRedstonePoweredEntityAt(int a_BlockX, int a_BlockY, int a_Blo case E_BLOCK_DROPPER: case E_BLOCK_DISPENSER: case E_BLOCK_NOTE_BLOCK: + { break; + } default: + { // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out return false; + } } if (a_Callback.Item((cRedstonePoweredEntity *)*itr)) diff --git a/src/Chunk.h b/src/Chunk.h index 813a8b13f..72a1f6c95 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -241,7 +241,7 @@ public: bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback); // Lua-acessible /** Calls the callback for the redstone powered entity at the specified coords; returns false if there's no redstone powered entity at those coords, true if found */ - bool DoWithRedstonePoweredEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cRedstonePoweredCallback & a_Callback); + bool DoWithRedstonePoweredEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cRedstonePoweredCallback & a_Callback); /** Calls the callback for the beacon at the specified coords; returns false if there's no beacon at those coords, true if found */ bool DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCallback & a_Callback); // Lua-acessible diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 3e046f38d..d386f3576 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -341,8 +341,8 @@ void cClientHandle::Authenticate(const AString & a_Name, const AString & a_UUID, m_Protocol->SendWeather(World->GetWeather()); } - // Send time - m_Protocol->SendTimeUpdate(World->GetWorldAge(), World->GetTimeOfDay()); + // Send time: + m_Protocol->SendTimeUpdate(World->GetWorldAge(), World->GetTimeOfDay(), World->IsDaylightCycleEnabled()); // Send contents of the inventory window m_Protocol->SendWholeInventory(*m_Player->GetWindow()); @@ -2589,9 +2589,9 @@ void cClientHandle::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ) -void cClientHandle::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay) +void cClientHandle::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) { - m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay); + m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay, a_DoDaylightCycle); } diff --git a/src/ClientHandle.h b/src/ClientHandle.h index ee1db3155..7ae70a07f 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -179,7 +179,7 @@ public: void SendTabCompletionResults(const AStringVector & a_Results); void SendTeleportEntity (const cEntity & a_Entity); void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ); - void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay); + void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle); // tolua_export void SendUnloadChunk (int a_ChunkX, int a_ChunkZ); void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity); void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4); diff --git a/src/Enchantments.h b/src/Enchantments.h index 98d7c0d36..824f6aa55 100644 --- a/src/Enchantments.h +++ b/src/Enchantments.h @@ -43,7 +43,7 @@ public: /** Individual enchantment IDs, corresponding to their NBT IDs: http://www.minecraftwiki.net/wiki/Data_Values#Enchantment_IDs */ - enum + enum eEnchantment { enchProtection = 0, enchFireProtection = 1, diff --git a/src/Entities/EnderCrystal.cpp b/src/Entities/EnderCrystal.cpp index bf86a6c42..c17bb608e 100644 --- a/src/Entities/EnderCrystal.cpp +++ b/src/Entities/EnderCrystal.cpp @@ -32,9 +32,6 @@ void cEnderCrystal::SpawnOn(cClientHandle & a_ClientHandle) void cEnderCrystal::Tick(float a_Dt, cChunk & a_Chunk) { UNUSED(a_Dt); - - a_Chunk.SetBlock(POSX_TOINT, POSY_TOINT, POSZ_TOINT, E_BLOCK_FIRE, 0); - // No further processing (physics e.t.c.) is needed } @@ -49,6 +46,9 @@ void cEnderCrystal::KilledBy(TakeDamageInfo & a_TDI) m_World->DoExplosionAt(6.0, GetPosX(), GetPosY(), GetPosZ(), true, esEnderCrystal, this); Destroy(); + + m_World->SetBlock(POSX_TOINT, POSY_TOINT, POSZ_TOINT, E_BLOCK_BEDROCK, 0); + m_World->SetBlock(POSX_TOINT, POSY_TOINT + 1, POSZ_TOINT, E_BLOCK_FIRE, 0); } diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index d1d7349a6..4398a5bf3 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -33,6 +33,15 @@ +const int cPlayer::MAX_HEALTH = 20; + +const int cPlayer::MAX_FOOD_LEVEL = 20; + +/** Number of ticks it takes to eat an item */ +const int cPlayer::EATING_TICKS = 30; + + + cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) : @@ -509,7 +518,7 @@ void cPlayer::Heal(int a_Health) void cPlayer::SetFoodLevel(int a_FoodLevel) { - int FoodLevel = std::max(0, std::min(a_FoodLevel, (int)MAX_FOOD_LEVEL)); + int FoodLevel = Clamp(a_FoodLevel, 0, MAX_FOOD_LEVEL); if (cRoot::Get()->GetPluginManager()->CallHookPlayerFoodLevelChange(*this, FoodLevel)) { @@ -601,7 +610,6 @@ void cPlayer::FinishEating(void) // Send the packets: m_ClientHandle->SendEntityStatus(*this, esPlayerEatingAccepted); - m_World->BroadcastEntityAnimation(*this, 0); m_World->BroadcastEntityMetadata(*this); // consume the item: @@ -619,8 +627,8 @@ void cPlayer::FinishEating(void) // if the food is mushroom soup, return a bowl to the inventory if (Item.m_ItemType == E_ITEM_MUSHROOM_SOUP) { - cItem emptyBowl(E_ITEM_BOWL, 1, 0, ""); - GetInventory().AddItem(emptyBowl, true, true); + cItem EmptyBowl(E_ITEM_BOWL); + GetInventory().AddItem(EmptyBowl, true, true); } } @@ -631,7 +639,6 @@ void cPlayer::FinishEating(void) void cPlayer::AbortEating(void) { m_EatingFinishTick = -1; - m_World->BroadcastEntityAnimation(*this, 0); m_World->BroadcastEntityMetadata(*this); } @@ -908,6 +915,10 @@ void cPlayer::KilledBy(TakeDamageInfo & a_TDI) } GetWorld()->BroadcastChatDeath(Printf("%s %s", GetName().c_str(), DamageText.c_str())); } + else if (a_TDI.Attacker == NULL) // && !m_World->ShouldBroadcastDeathMessages() by fallthrough + { + // no-op + } else if (a_TDI.Attacker->IsPlayer()) { cPlayer * Killer = (cPlayer *)a_TDI.Attacker; diff --git a/src/Entities/Player.h b/src/Entities/Player.h index e26808bfc..d3ed1ef9d 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -29,12 +29,13 @@ class cPlayer : typedef cPawn super; public: - enum - { - MAX_HEALTH = 20, - MAX_FOOD_LEVEL = 20, - EATING_TICKS = 30, ///< Number of ticks it takes to eat an item - } ; + static const int MAX_HEALTH; + + static const int MAX_FOOD_LEVEL; + + /** Number of ticks it takes to eat an item */ + static const int EATING_TICKS; + // tolua_end CLASS_PROTODEF(cPlayer) diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp index cedb9aeb7..2f575fe27 100644 --- a/src/Generating/ComposableGenerator.cpp +++ b/src/Generating/ComposableGenerator.cpp @@ -387,6 +387,28 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) m_FinishGens.push_back(new cFinishGenSingleTopBlock(Seed, E_BLOCK_LILY_PAD, AllowedBiomes, 4, AllowedBlocks)); } + else if (NoCaseCompare(*itr, "NaturalPatches") == 0) + { + cStructGenOreNests::OreList Ores; + + // Dirt vein + cStructGenOreNests::OreInfo DirtVein; + DirtVein.BlockType = E_BLOCK_DIRT; + DirtVein.MaxHeight = 127; + DirtVein.NumNests = 20; + DirtVein.NestSize = 32; + Ores.push_back(DirtVein); + + // Gravel vein + cStructGenOreNests::OreInfo GravelVein; + GravelVein.BlockType = E_BLOCK_DIRT; + GravelVein.MaxHeight = 127; + GravelVein.NumNests = 20; + GravelVein.NestSize = 32; + Ores.push_back(GravelVein); + + m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_STONE)); + } else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0) { m_FinishGens.push_back(new cFinishGenNetherClumpFoliage(Seed)); @@ -398,9 +420,74 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) int MaxDepth = a_IniFile.GetValueSetI("Generator", "NetherFortsMaxDepth", 12); m_FinishGens.push_back(new cNetherFortGen(Seed, GridSize, MaxOffset, MaxDepth)); } + else if (NoCaseCompare(*itr, "NetherOreNests") == 0) + { + cStructGenOreNests::OreList Ores; + + // Quartz vein + cStructGenOreNests::OreInfo QuartzVein; + QuartzVein.BlockType = E_BLOCK_NETHER_QUARTZ_ORE; + QuartzVein.MaxHeight = 255; + QuartzVein.NumNests = 80; + QuartzVein.NestSize = 8; + Ores.push_back(QuartzVein); + + m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_NETHERRACK)); + + } else if (NoCaseCompare(*itr, "OreNests") == 0) { - m_FinishGens.push_back(new cStructGenOreNests(Seed)); + cStructGenOreNests::OreList Ores; + + // Coal vein + cStructGenOreNests::OreInfo CoalVein; + CoalVein.BlockType = E_BLOCK_COAL_ORE; + CoalVein.MaxHeight = 127; + CoalVein.NumNests = 50; + CoalVein.NestSize = 10; + Ores.push_back(CoalVein); + + // Iron vein + cStructGenOreNests::OreInfo IronVein; + IronVein.BlockType = E_BLOCK_IRON_ORE; + IronVein.MaxHeight = 64; + IronVein.NumNests = 14; + IronVein.NestSize = 6; + Ores.push_back(IronVein); + + // Gold vein + cStructGenOreNests::OreInfo GoldVein; + GoldVein.BlockType = E_BLOCK_GOLD_ORE; + GoldVein.MaxHeight = 32; + GoldVein.NumNests = 2; + GoldVein.NestSize = 6; + Ores.push_back(GoldVein); + + // Redstone vein + cStructGenOreNests::OreInfo RedstoneVein; + RedstoneVein.BlockType = E_BLOCK_REDSTONE_ORE; + RedstoneVein.MaxHeight = 16; + RedstoneVein.NumNests = 4; + RedstoneVein.NestSize = 6; + Ores.push_back(RedstoneVein); + + // Lapis vein + cStructGenOreNests::OreInfo LapisVein; + LapisVein.BlockType = E_BLOCK_LAPIS_ORE; + LapisVein.MaxHeight = 30; + LapisVein.NumNests = 2; + LapisVein.NestSize = 5; + Ores.push_back(LapisVein); + + // Diamond vein + cStructGenOreNests::OreInfo DiamondVein; + DiamondVein.BlockType = E_BLOCK_DIAMOND_ORE; + DiamondVein.MaxHeight = 15; + DiamondVein.NumNests = 1; + DiamondVein.NestSize = 4; + Ores.push_back(DiamondVein); + + m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_STONE)); } else if (NoCaseCompare(*itr, "POCPieces") == 0) { diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp index e8324095e..eb57a5faa 100644 --- a/src/Generating/FinishGen.cpp +++ b/src/Generating/FinishGen.cpp @@ -484,8 +484,6 @@ int cFinishGenSingleTopBlock::GetNumToGen(const cChunkDef::BiomeMap & a_BiomeMap void cFinishGenSingleTopBlock::GenFinish(cChunkDesc & a_ChunkDesc) { - // Add Lilypads on top of water surface in Swampland - int NumToGen = GetNumToGen(a_ChunkDesc.GetBiomeMap()); int ChunkX = a_ChunkDesc.GetChunkX(); int ChunkZ = a_ChunkDesc.GetChunkZ(); diff --git a/src/Generating/StructGen.cpp b/src/Generating/StructGen.cpp index f7e609353..731324b0d 100644 --- a/src/Generating/StructGen.cpp +++ b/src/Generating/StructGen.cpp @@ -13,45 +13,6 @@ //////////////////////////////////////////////////////////////////////////////// -// cStructGenOreNests configuration: - -const int MAX_HEIGHT_COAL = 127; -const int NUM_NESTS_COAL = 50; -const int NEST_SIZE_COAL = 10; - -const int MAX_HEIGHT_IRON = 64; -const int NUM_NESTS_IRON = 14; -const int NEST_SIZE_IRON = 6; - -const int MAX_HEIGHT_REDSTONE = 16; -const int NUM_NESTS_REDSTONE = 4; -const int NEST_SIZE_REDSTONE = 6; - -const int MAX_HEIGHT_GOLD = 32; -const int NUM_NESTS_GOLD = 2; -const int NEST_SIZE_GOLD = 6; - -const int MAX_HEIGHT_DIAMOND = 15; -const int NUM_NESTS_DIAMOND = 1; -const int NEST_SIZE_DIAMOND = 4; - -const int MAX_HEIGHT_LAPIS = 30; -const int NUM_NESTS_LAPIS = 2; -const int NEST_SIZE_LAPIS = 5; - -const int MAX_HEIGHT_DIRT = 127; -const int NUM_NESTS_DIRT = 20; -const int NEST_SIZE_DIRT = 32; - -const int MAX_HEIGHT_GRAVEL = 70; -const int NUM_NESTS_GRAVEL = 15; -const int NEST_SIZE_GRAVEL = 32; - - - - - -//////////////////////////////////////////////////////////////////////////////// // cStructGenTrees: void cStructGenTrees::GenFinish(cChunkDesc & a_ChunkDesc) @@ -311,14 +272,15 @@ void cStructGenOreNests::GenFinish(cChunkDesc & a_ChunkDesc) int ChunkX = a_ChunkDesc.GetChunkX(); int ChunkZ = a_ChunkDesc.GetChunkZ(); cChunkDef::BlockTypes & BlockTypes = a_ChunkDesc.GetBlockTypes(); - GenerateOre(ChunkX, ChunkZ, E_BLOCK_COAL_ORE, MAX_HEIGHT_COAL, NUM_NESTS_COAL, NEST_SIZE_COAL, BlockTypes, 1); - GenerateOre(ChunkX, ChunkZ, E_BLOCK_IRON_ORE, MAX_HEIGHT_IRON, NUM_NESTS_IRON, NEST_SIZE_IRON, BlockTypes, 2); - GenerateOre(ChunkX, ChunkZ, E_BLOCK_REDSTONE_ORE, MAX_HEIGHT_REDSTONE, NUM_NESTS_REDSTONE, NEST_SIZE_REDSTONE, BlockTypes, 3); - GenerateOre(ChunkX, ChunkZ, E_BLOCK_GOLD_ORE, MAX_HEIGHT_GOLD, NUM_NESTS_GOLD, NEST_SIZE_GOLD, BlockTypes, 4); - GenerateOre(ChunkX, ChunkZ, E_BLOCK_DIAMOND_ORE, MAX_HEIGHT_DIAMOND, NUM_NESTS_DIAMOND, NEST_SIZE_DIAMOND, BlockTypes, 5); - GenerateOre(ChunkX, ChunkZ, E_BLOCK_LAPIS_ORE, MAX_HEIGHT_LAPIS, NUM_NESTS_LAPIS, NEST_SIZE_LAPIS, BlockTypes, 6); - GenerateOre(ChunkX, ChunkZ, E_BLOCK_DIRT, MAX_HEIGHT_DIRT, NUM_NESTS_DIRT, NEST_SIZE_DIRT, BlockTypes, 10); - GenerateOre(ChunkX, ChunkZ, E_BLOCK_GRAVEL, MAX_HEIGHT_GRAVEL, NUM_NESTS_GRAVEL, NEST_SIZE_GRAVEL, BlockTypes, 11); + + int seq = 1; + + // Generate the ores from the ore list. + for (OreList::const_iterator itr = m_OreList.begin(); itr != m_OreList.end(); ++itr) + { + GenerateOre(ChunkX, ChunkZ, itr->BlockType, itr->MaxHeight, itr->NumNests, itr->NestSize, BlockTypes, seq); + seq++; + } } @@ -376,7 +338,7 @@ void cStructGenOreNests::GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_Ore } int Index = cChunkDef::MakeIndexNoCheck(BlockX, BlockY, BlockZ); - if (a_BlockTypes[Index] == E_BLOCK_STONE) + if (a_BlockTypes[Index] == m_ToReplace) { a_BlockTypes[Index] = a_OreType; } diff --git a/src/Generating/StructGen.h b/src/Generating/StructGen.h index 9176bc192..55d5bc1c7 100644 --- a/src/Generating/StructGen.h +++ b/src/Generating/StructGen.h @@ -76,11 +76,29 @@ class cStructGenOreNests : public cFinishGen { public: - cStructGenOreNests(int a_Seed) : m_Noise(a_Seed), m_Seed(a_Seed) {} - + struct OreInfo + { + BLOCKTYPE BlockType; // The type of the nest. + int MaxHeight; // The highest possible a nest can occur + int NumNests; // How many nests per chunk + int NestSize; // The amount of blocks a nest can have. + }; + + typedef std::vector<OreInfo> OreList; + + cStructGenOreNests(int a_Seed, OreList a_OreList, BLOCKTYPE a_ToReplace) : + m_Noise(a_Seed), + m_Seed(a_Seed), + m_OreList(a_OreList), + m_ToReplace(a_ToReplace) + {} + protected: - cNoise m_Noise; - int m_Seed; + cNoise m_Noise; + int m_Seed; + + OreList m_OreList; // A list of possible ores. + BLOCKTYPE m_ToReplace; // cFinishGen override: virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; diff --git a/src/HTTPServer/HTTPMessage.h b/src/HTTPServer/HTTPMessage.h index e402c8ad6..c0667030f 100644 --- a/src/HTTPServer/HTTPMessage.h +++ b/src/HTTPServer/HTTPMessage.h @@ -18,7 +18,7 @@ class cHTTPMessage { public: - enum + enum eStatus { HTTP_OK = 200, HTTP_BAD_REQUEST = 400, diff --git a/src/Inventory.h b/src/Inventory.h index ed134aee4..5628fb0da 100644 --- a/src/Inventory.h +++ b/src/Inventory.h @@ -39,8 +39,8 @@ public: enum { invArmorCount = 4, - invInventoryCount = 9 * 3, - invHotbarCount = 9, + invInventoryCount = 9 * 3, + invHotbarCount = 9, invArmorOffset = 0, invInventoryOffset = invArmorOffset + invArmorCount, diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index d110f2af9..8e1842ec1 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -116,7 +116,7 @@ public: virtual void SendTabCompletionResults(const AStringVector & a_Results) = 0; virtual void SendTeleportEntity (const cEntity & a_Entity) = 0; virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) = 0; - virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) = 0; + virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) = 0; virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) = 0; virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) = 0; virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) = 0; diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp index 538d31642..a66c64309 100644 --- a/src/Protocol/Protocol125.cpp +++ b/src/Protocol/Protocol125.cpp @@ -1072,8 +1072,11 @@ void cProtocol125::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ) -void cProtocol125::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay) +void cProtocol125::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) { + // This protocol doesn't support a_DoDaylightCycle on false. + UNUSED(a_DoDaylightCycle); + cCSLock Lock(m_CSPacket); WriteByte (PACKET_UPDATE_TIME); // Use a_WorldAge for daycount, and a_TimeOfDay for the proper time of day: diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h index 18efeb079..1063777a2 100644 --- a/src/Protocol/Protocol125.h +++ b/src/Protocol/Protocol125.h @@ -88,7 +88,7 @@ public: virtual void SendTabCompletionResults(const AStringVector & a_Results) override; virtual void SendTeleportEntity (const cEntity & a_Entity) override; virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override; + virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override; virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override {} virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; @@ -103,7 +103,7 @@ public: protected: /// Results of packet-parsing: - enum + enum eParseResult { PARSE_OK = 1, PARSE_ERROR = -1, diff --git a/src/Protocol/Protocol14x.cpp b/src/Protocol/Protocol14x.cpp index 8b177ea48..3b6b6a42a 100644 --- a/src/Protocol/Protocol14x.cpp +++ b/src/Protocol/Protocol14x.cpp @@ -130,8 +130,14 @@ void cProtocol142::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_Src -void cProtocol142::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay) +void cProtocol142::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) { + if (!a_DoDaylightCycle) + { + // When writing a "-" before the number the client ignores it but it will stop the client-side time expiration. + a_TimeOfDay = std::min(-a_TimeOfDay, -1LL); + } + cCSLock Lock(m_CSPacket); WriteByte (PACKET_UPDATE_TIME); WriteInt64(a_WorldAge); diff --git a/src/Protocol/Protocol14x.h b/src/Protocol/Protocol14x.h index ca497bbc1..227cc8cc7 100644 --- a/src/Protocol/Protocol14x.h +++ b/src/Protocol/Protocol14x.h @@ -34,7 +34,7 @@ public: // Sending commands (alphabetically sorted): virtual void SendPickupSpawn (const cPickup & a_Pickup) override; virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; - virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override; + virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override; // Specific packet parsers: virtual int ParseLocaleViewDistance(void) override; diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 318342f09..56e73c1c1 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -48,7 +48,10 @@ Implements the 1.7.x protocol classes: #define HANDLE_READ(ByteBuf, Proc, Type, Var) \ Type Var; \ - ByteBuf.Proc(Var); + if (!ByteBuf.Proc(Var))\ + {\ + return;\ + } @@ -1286,9 +1289,14 @@ void cProtocol172::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ) -void cProtocol172::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay) +void cProtocol172::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) { ASSERT(m_State == 3); // In game mode? + if (!a_DoDaylightCycle) + { + // When writing a "-" before the number the client ignores it but it will stop the client-side time expiration. + a_TimeOfDay = std::min(-a_TimeOfDay, -1LL); + } cPacketizer Pkt(*this, 0x03); Pkt.WriteInt64(a_WorldAge); @@ -1700,8 +1708,7 @@ bool cProtocol172::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) void cProtocol172::HandlePacketStatusPing(cByteBuffer & a_ByteBuffer) { - Int64 Timestamp; - a_ByteBuffer.ReadBEInt64(Timestamp); + HANDLE_READ(a_ByteBuffer, ReadBEInt64, Int64, Timestamp); cPacketizer Pkt(*this, 0x01); // Ping packet Pkt.WriteInt64(Timestamp); @@ -2054,7 +2061,10 @@ void cProtocol172::HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer) HANDLE_READ(a_ByteBuffer, ReadVarUTF8String, AString, Channel); HANDLE_READ(a_ByteBuffer, ReadBEShort, short, Length); AString Data; - a_ByteBuffer.ReadString(Data, Length); + if (!a_ByteBuffer.ReadString(Data, Length)) + { + return; + } m_Client->HandlePluginMessage(Channel, Data); } diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h index 9c9f563e0..ccfa19eb6 100644 --- a/src/Protocol/Protocol17x.h +++ b/src/Protocol/Protocol17x.h @@ -120,7 +120,7 @@ public: virtual void SendTabCompletionResults(const AStringVector & a_Results) override; virtual void SendTeleportEntity (const cEntity & a_Entity) override; virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override; + virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override; virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override; virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index a7fb7bcc2..18694572a 100644 --- a/src/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp @@ -716,10 +716,10 @@ void cProtocolRecognizer::SendThunderbolt(int a_BlockX, int a_BlockY, int a_Bloc -void cProtocolRecognizer::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay) +void cProtocolRecognizer::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) { ASSERT(m_Protocol != NULL); - m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay); + m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay, a_DoDaylightCycle); } diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h index 65829ef73..28572a8fd 100644 --- a/src/Protocol/ProtocolRecognizer.h +++ b/src/Protocol/ProtocolRecognizer.h @@ -123,7 +123,7 @@ public: virtual void SendTabCompletionResults(const AStringVector & a_Results) override; virtual void SendTeleportEntity (const cEntity & a_Entity) override; virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override; + virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override; virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override; virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; diff --git a/src/WebAdmin.cpp b/src/WebAdmin.cpp index f5dc6fde7..23eedbd14 100644 --- a/src/WebAdmin.cpp +++ b/src/WebAdmin.cpp @@ -159,28 +159,6 @@ void cWebAdmin::Stop(void) -AString cWebAdmin::GetTemplate() -{ - AString retVal = ""; - - char SourceFile[] = "webadmin/template.html"; - - cFile f; - if (!f.Open(SourceFile, cFile::fmRead)) - { - return ""; - } - - // copy the file into the buffer: - f.ReadRestOfFile(retVal); - - return retVal; -} - - - - - void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) { if (!a_Request.HasAuth()) @@ -198,9 +176,9 @@ void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPReque } // Check if the contents should be wrapped in the template: - AString URL = a_Request.GetBareURL(); - ASSERT(URL.length() > 0); - bool ShouldWrapInTemplate = ((URL.length() > 1) && (URL[1] != '~')); + AString BareURL = a_Request.GetBareURL(); + ASSERT(BareURL.length() > 0); + bool ShouldWrapInTemplate = ((BareURL.length() > 1) && (BareURL[1] != '~')); // Retrieve the request data: cWebadminRequestData * Data = (cWebadminRequestData *)(a_Request.GetUserData()); @@ -215,7 +193,7 @@ void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPReque HTTPTemplateRequest TemplateRequest; TemplateRequest.Request.Username = a_Request.GetAuthUsername(); TemplateRequest.Request.Method = a_Request.GetMethod(); - TemplateRequest.Request.Path = URL.substr(1); + TemplateRequest.Request.Path = BareURL.substr(1); if (Data->m_Form.Finish()) { @@ -258,7 +236,7 @@ void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPReque return; } - AString BaseURL = GetBaseURL(URL); + AString BaseURL = GetBaseURL(BareURL); AString Menu; Template = "{CONTENT}"; AString FoundPlugin; @@ -444,6 +422,38 @@ AString cWebAdmin::GetHTMLEscapedString(const AString & a_Input) +AString cWebAdmin::GetURLEncodedString(const AString & a_Input) +{ + // Translation table from nibble to hex: + static const char Hex[] = "0123456789abcdef"; + + // Preallocate the output to match input: + AString dst; + size_t len = a_Input.length(); + dst.reserve(len); + + // Loop over input and substitute whatever is needed: + for (size_t i = 0; i < len; i++) + { + char ch = a_Input[i]; + if (isalnum(ch) || (ch == '-') || (ch == '_') || (ch == '.') || (ch == '~')) + { + dst.push_back(ch); + } + else + { + dst.push_back('%'); + dst.push_back(Hex[(ch >> 4) & 0x0f]); + dst.push_back(Hex[ch & 0x0f]); + } + } // for i - a_Input[] + return dst; +} + + + + + AString cWebAdmin::GetBaseURL(const AStringVector & a_URLSplit) { AString BaseURL = "./"; diff --git a/src/WebAdmin.h b/src/WebAdmin.h index d679a097c..aefc1d145 100644 --- a/src/WebAdmin.h +++ b/src/WebAdmin.h @@ -132,16 +132,19 @@ public: /** Returns the prefix needed for making a link point to the webadmin root from the given URL ("../../../webadmin"-style) */ AString GetBaseURL(const AString & a_URL); - /** Escapes text passed into it, so it can be embedded into html. */ - static AString GetHTMLEscapedString(const AString & a_Input); - AString GetIPv4Ports(void) const { return m_PortsIPv4; } AString GetIPv6Ports(void) const { return m_PortsIPv6; } // tolua_end + /** Escapes text passed into it, so it can be embedded into html. */ + static AString GetHTMLEscapedString(const AString & a_Input); + + /** Escapes the string for use in an URL */ + static AString GetURLEncodedString(const AString & a_Input); + /** Returns the prefix needed for making a link point to the webadmin root from the given URL ("../../../webadmin"-style) */ - AString GetBaseURL(const AStringVector& a_URLSplit); + static AString GetBaseURL(const AStringVector & a_URLSplit); protected: /** Common base class for request body data handlers */ @@ -205,9 +208,6 @@ protected: /** The HTTP server which provides the underlying HTTP parsing, serialization and events */ cHTTPServer m_HTTPServer; - - AString GetTemplate(void); - /** Handles requests coming to the "/webadmin" or "/~webadmin" URLs */ void HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request); diff --git a/src/World.cpp b/src/World.cpp index d2213d1e5..b357b8a23 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -243,6 +243,7 @@ cWorld::cWorld(const AString & a_WorldName, eDimension a_Dimension, const AStrin #endif m_Dimension(a_Dimension), m_IsSpawnExplicitlySet(false), + m_IsDaylightCycleEnabled(true), m_WorldAgeSecs(0), m_TimeOfDaySecs(0), m_WorldAge(0), @@ -576,6 +577,7 @@ void cWorld::Start(void) m_bEnabledPVP = IniFile.GetValueSetB("Mechanics", "PVPEnabled", true); m_bUseChatPrefixes = IniFile.GetValueSetB("Mechanics", "UseChatPrefixes", true); m_VillagersShouldHarvestCrops = IniFile.GetValueSetB("Monsters", "VillagersShouldHarvestCrops", true); + m_IsDaylightCycleEnabled = IniFile.GetValueSetB("General", "IsDaylightCycleEnabled", true); int GameMode = IniFile.GetValueSetI("General", "Gamemode", (int)m_GameMode); int Weather = IniFile.GetValueSetI("General", "Weather", (int)m_Weather); @@ -797,6 +799,7 @@ void cWorld::Stop(void) IniFile.SetValueI("Physics", "TNTShrapnelLevel", (int)m_TNTShrapnelLevel); IniFile.SetValueB("Mechanics", "CommandBlocksEnabled", m_bCommandBlocksEnabled); IniFile.SetValueB("Mechanics", "UseChatPrefixes", m_bUseChatPrefixes); + IniFile.SetValueB("General", "IsDaylightCycleEnabled", m_IsDaylightCycleEnabled); IniFile.SetValueI("General", "Weather", (int)m_Weather); IniFile.SetValueI("General", "TimeInTicks", m_TimeOfDay); IniFile.WriteFile(m_IniFileName); @@ -827,28 +830,32 @@ void cWorld::Tick(float a_Dt, int a_LastTickDurationMSec) { SetChunkData(**itr); } // for itr - SetChunkDataQueue[] - - // We need sub-tick precision here, that's why we store the time in seconds and calculate ticks off of it + m_WorldAgeSecs += (double)a_Dt / 1000.0; - m_TimeOfDaySecs += (double)a_Dt / 1000.0; + m_WorldAge = (Int64)(m_WorldAgeSecs * 20.0); - // Wrap time of day each 20 minutes (1200 seconds) - if (m_TimeOfDaySecs > 1200.0) + if (m_IsDaylightCycleEnabled) { - m_TimeOfDaySecs -= 1200.0; - } + // We need sub-tick precision here, that's why we store the time in seconds and calculate ticks off of it + m_TimeOfDaySecs += (double)a_Dt / 1000.0; - m_WorldAge = (Int64)(m_WorldAgeSecs * 20.0); - m_TimeOfDay = (Int64)(m_TimeOfDaySecs * 20.0); + // Wrap time of day each 20 minutes (1200 seconds) + if (m_TimeOfDaySecs > 1200.0) + { + m_TimeOfDaySecs -= 1200.0; + } - // Updates the sky darkness based on current time of day - UpdateSkyDarkness(); + m_TimeOfDay = (Int64)(m_TimeOfDaySecs * 20.0); - // Broadcast time update every 40 ticks (2 seconds) - if (m_LastTimeUpdate < m_WorldAge - 40) - { - BroadcastTimeUpdate(); - m_LastTimeUpdate = m_WorldAge; + // Updates the sky darkness based on current time of day + UpdateSkyDarkness(); + + // Broadcast time update every 40 ticks (2 seconds) + if (m_LastTimeUpdate < m_WorldAge - 40) + { + BroadcastTimeUpdate(); + m_LastTimeUpdate = m_WorldAge; + } } // Add entities waiting in the queue to be added: @@ -2251,7 +2258,7 @@ void cWorld::BroadcastTimeUpdate(const cClientHandle * a_Exclude) { continue; } - ch->SendTimeUpdate(m_WorldAge, m_TimeOfDay); + ch->SendTimeUpdate(m_WorldAge, m_TimeOfDay, m_IsDaylightCycleEnabled); } } @@ -3320,7 +3327,7 @@ void cWorld::AddQueuedPlayers(void) cCSLock Lock(m_CSPlayers); for (cPlayerList::iterator itr = PlayersToAdd.begin(), end = PlayersToAdd.end(); itr != end; ++itr) { - ASSERT(std::find(m_Players.begin(), m_Players.end(), *itr) == m_Players.end()); // Is it already in the list? HOW? + ASSERT(std::find(m_Players.begin(), m_Players.end(), *itr) == m_Players.end()); // Is it already in the list? HOW? LOGD("Adding player %s to world \"%s\".", (*itr)->GetName().c_str(), m_WorldName.c_str()); m_Players.push_back(*itr); diff --git a/src/World.h b/src/World.h index 90b798e8e..578c9682b 100644 --- a/src/World.h +++ b/src/World.h @@ -145,7 +145,17 @@ public: // tolua_begin int GetTicksUntilWeatherChange(void) const { return m_WeatherInterval; } - + + /** Is the daylight cyclus enabled? */ + virtual bool IsDaylightCycleEnabled(void) const { return m_IsDaylightCycleEnabled; } + + /** Sets the daylight cyclus to true/false. */ + virtual void SetDaylightCycleEnabled(bool a_IsDaylightCycleEnabled) + { + m_IsDaylightCycleEnabled = a_IsDaylightCycleEnabled; + BroadcastTimeUpdate(); + } + virtual Int64 GetWorldAge (void) const override { return m_WorldAge; } virtual Int64 GetTimeOfDay(void) const override { return m_TimeOfDay; } @@ -158,6 +168,7 @@ public: { m_TimeOfDay = a_TimeOfDay; m_TimeOfDaySecs = (double)a_TimeOfDay / 20.0; + UpdateSkyDarkness(); BroadcastTimeUpdate(); } @@ -224,7 +235,7 @@ public: void BroadcastEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL); void BroadcastEntityStatus (const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude = NULL); void BroadcastEntityVelocity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); - virtual void BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude = NULL) override; // tolua_export + virtual void BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude = NULL) override; // tolua_export void BroadcastParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount, cClientHandle * a_Exclude = NULL); // tolua_export void BroadcastPlayerListItem (const cPlayer & a_Player, bool a_IsOnline, const cClientHandle * a_Exclude = NULL); void BroadcastRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude = NULL); @@ -868,6 +879,7 @@ private: bool m_BroadcastDeathMessages; bool m_BroadcastAchievementMessages; + bool m_IsDaylightCycleEnabled; double m_WorldAgeSecs; // World age, in seconds. Is only incremented, cannot be set by plugins. double m_TimeOfDaySecs; // Time of day in seconds. Can be adjusted. Is wrapped to zero each day. Int64 m_WorldAge; // World age in ticks, calculated off of m_WorldAgeSecs |