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-rw-r--r--src/BlockEntities/BeaconEntity.h10
-rw-r--r--src/BlockEntities/BlockEntity.h5
-rw-r--r--src/BlockEntities/ChestEntity.h5
-rw-r--r--src/BlockEntities/CommandBlockEntity.h8
-rw-r--r--src/BlockEntities/DropSpenserEntity.h4
-rw-r--r--src/BlockEntities/FlowerPotEntity.h10
-rw-r--r--src/BlockEntities/FurnaceEntity.h5
-rw-r--r--src/BlockEntities/JukeboxEntity.h9
-rw-r--r--src/BlockEntities/MobHeadEntity.h8
-rw-r--r--src/BlockEntities/MobSpawnerEntity.cpp33
-rw-r--r--src/BlockEntities/MobSpawnerEntity.h19
-rw-r--r--src/BlockEntities/NoteEntity.h6
-rw-r--r--src/BlockEntities/SignEntity.h9
-rw-r--r--src/MobSpawner.h2
-rw-r--r--src/Protocol/Protocol18x.cpp13
-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp5
-rw-r--r--src/WorldStorage/WSSAnvil.cpp50
-rw-r--r--src/WorldStorage/WSSAnvil.h1
18 files changed, 78 insertions, 124 deletions
diff --git a/src/BlockEntities/BeaconEntity.h b/src/BlockEntities/BeaconEntity.h
index d1db3a68f..783e04fe2 100644
--- a/src/BlockEntities/BeaconEntity.h
+++ b/src/BlockEntities/BeaconEntity.h
@@ -1,3 +1,4 @@
+
// BeaconEntity.h
// Declares the cBeaconEntity class representing a single beacon in the world
@@ -14,15 +15,6 @@
-namespace Json
-{
- class Value;
-}
-
-
-
-
-
// tolua_begin
class cBeaconEntity :
public cBlockEntityWithItems
diff --git a/src/BlockEntities/BlockEntity.h b/src/BlockEntities/BlockEntity.h
index c778e97bc..056a88721 100644
--- a/src/BlockEntities/BlockEntity.h
+++ b/src/BlockEntities/BlockEntity.h
@@ -28,11 +28,6 @@
-namespace Json
-{
- class Value;
-};
-
class cChunk;
class cPlayer;
class cWorld;
diff --git a/src/BlockEntities/ChestEntity.h b/src/BlockEntities/ChestEntity.h
index 09fffb923..a8a765430 100644
--- a/src/BlockEntities/ChestEntity.h
+++ b/src/BlockEntities/ChestEntity.h
@@ -7,11 +7,6 @@
-namespace Json
-{
- class Value;
-};
-
class cClientHandle;
diff --git a/src/BlockEntities/CommandBlockEntity.h b/src/BlockEntities/CommandBlockEntity.h
index 217390293..8b5a2b87f 100644
--- a/src/BlockEntities/CommandBlockEntity.h
+++ b/src/BlockEntities/CommandBlockEntity.h
@@ -15,14 +15,6 @@
-namespace Json
-{
- class Value;
-}
-
-
-
-
// tolua_begin
diff --git a/src/BlockEntities/DropSpenserEntity.h b/src/BlockEntities/DropSpenserEntity.h
index f77a28c28..8ce7f8bb8 100644
--- a/src/BlockEntities/DropSpenserEntity.h
+++ b/src/BlockEntities/DropSpenserEntity.h
@@ -16,10 +16,6 @@
-namespace Json
-{
- class Value;
-}
class cClientHandle;
diff --git a/src/BlockEntities/FlowerPotEntity.h b/src/BlockEntities/FlowerPotEntity.h
index fc886c51f..e98d0a395 100644
--- a/src/BlockEntities/FlowerPotEntity.h
+++ b/src/BlockEntities/FlowerPotEntity.h
@@ -15,16 +15,6 @@
-
-namespace Json
-{
- class Value;
-}
-
-
-
-
-
// tolua_begin
class cFlowerPotEntity :
diff --git a/src/BlockEntities/FurnaceEntity.h b/src/BlockEntities/FurnaceEntity.h
index 71c2fe127..0a66c60e3 100644
--- a/src/BlockEntities/FurnaceEntity.h
+++ b/src/BlockEntities/FurnaceEntity.h
@@ -8,11 +8,6 @@
-namespace Json
-{
- class Value;
-}
-
class cClientHandle;
diff --git a/src/BlockEntities/JukeboxEntity.h b/src/BlockEntities/JukeboxEntity.h
index 7a69d6499..67a8aa62a 100644
--- a/src/BlockEntities/JukeboxEntity.h
+++ b/src/BlockEntities/JukeboxEntity.h
@@ -7,15 +7,6 @@
-namespace Json
-{
- class Value;
-}
-
-
-
-
-
// tolua_begin
class cJukeboxEntity :
diff --git a/src/BlockEntities/MobHeadEntity.h b/src/BlockEntities/MobHeadEntity.h
index 7132ef558..55e45f0a6 100644
--- a/src/BlockEntities/MobHeadEntity.h
+++ b/src/BlockEntities/MobHeadEntity.h
@@ -14,14 +14,6 @@
-namespace Json
-{
- class Value;
-}
-
-
-
-
// tolua_begin
diff --git a/src/BlockEntities/MobSpawnerEntity.cpp b/src/BlockEntities/MobSpawnerEntity.cpp
index 0d14ad647..696a109d1 100644
--- a/src/BlockEntities/MobSpawnerEntity.cpp
+++ b/src/BlockEntities/MobSpawnerEntity.cpp
@@ -2,7 +2,6 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "MobSpawnerEntity.h"
-#include "json/json.h"
#include "../World.h"
#include "../FastRandom.h"
@@ -38,8 +37,8 @@ void cMobSpawnerEntity::UsedBy(cPlayer * a_Player)
{
if (a_Player->GetEquippedItem().m_ItemType == E_ITEM_SPAWN_EGG)
{
- cMonster::eType MonsterType = cItemSpawnEggHandler::ItemDamageToMonsterType(a_Player->GetEquippedItem().m_ItemDamage);
- if (MonsterType == mtInvalidType)
+ eMonsterType MonsterType = cItemSpawnEggHandler::ItemDamageToMonsterType(a_Player->GetEquippedItem().m_ItemDamage);
+ if (MonsterType == eMonsterType::mtInvalidType)
{
return;
}
@@ -50,7 +49,7 @@ void cMobSpawnerEntity::UsedBy(cPlayer * a_Player)
{
a_Player->GetInventory().RemoveOneEquippedItem();
}
- LOGD("Changed monster spawner entity to %s!", GetEntityName().c_str());
+ LOGD("Changed monster spawner at {%d, %d, %d} to type %s.", GetPosX(), GetPosY(), GetPosZ(), GetEntityName().c_str());
}
}
@@ -105,7 +104,7 @@ bool cMobSpawnerEntity::Tick(float a_Dt, cChunk & a_Chunk)
void cMobSpawnerEntity::ResetTimer(void)
{
- m_SpawnDelay = 200 + m_World->GetTickRandomNumber(600);
+ m_SpawnDelay = (short) (200 + m_World->GetTickRandomNumber(600));
m_World->BroadcastBlockEntity(m_PosX, m_PosY, m_PosZ);
}
@@ -196,30 +195,6 @@ void cMobSpawnerEntity::SpawnEntity(void)
-bool cMobSpawnerEntity::LoadFromJson(const Json::Value & a_Value)
-{
- m_PosX = a_Value.get("x", 0).asInt();
- m_PosY = a_Value.get("y", 0).asInt();
- m_PosZ = a_Value.get("z", 0).asInt();
-
- return true;
-}
-
-
-
-
-
-void cMobSpawnerEntity::SaveToJson(Json::Value & a_Value)
-{
- a_Value["x"] = m_PosX;
- a_Value["y"] = m_PosY;
- a_Value["z"] = m_PosZ;
-}
-
-
-
-
-
AString cMobSpawnerEntity::GetEntityName() const
{
switch (m_Entity)
diff --git a/src/BlockEntities/MobSpawnerEntity.h b/src/BlockEntities/MobSpawnerEntity.h
index 7fec2699c..073eb03ab 100644
--- a/src/BlockEntities/MobSpawnerEntity.h
+++ b/src/BlockEntities/MobSpawnerEntity.h
@@ -8,15 +8,6 @@
-namespace Json
-{
- class Value;
-}
-
-
-
-
-
// tolua_begin
class cMobSpawnerEntity :
@@ -54,23 +45,23 @@ public:
AString GetEntityName(void) const;
/** Returns the spawn delay. */
- int GetSpawnDelay(void) const { return m_SpawnDelay; }
+ short GetSpawnDelay(void) const { return m_SpawnDelay; }
+
+ /** Sets the spawn delay. */
+ void SetSpawnDelay(short a_Delay) { m_SpawnDelay = a_Delay; }
int GetNearbyPlayersNum(void);
int GetNearbyMonsterNum(eMonsterType a_EntityType);
// tolua_end
- bool LoadFromJson(const Json::Value & a_Value);
- virtual void SaveToJson(Json::Value & a_Value) override;
-
static const char * GetClassStatic(void) { return "cMobSpawnerEntity"; }
private:
/** The entity to spawn. */
eMonsterType m_Entity;
- int m_SpawnDelay;
+ short m_SpawnDelay;
bool m_IsActive;
} ; // tolua_end
diff --git a/src/BlockEntities/NoteEntity.h b/src/BlockEntities/NoteEntity.h
index fc5f27d07..b33edba4e 100644
--- a/src/BlockEntities/NoteEntity.h
+++ b/src/BlockEntities/NoteEntity.h
@@ -5,12 +5,6 @@
#include "RedstonePoweredEntity.h"
-namespace Json
-{
- class Value;
-}
-
-
diff --git a/src/BlockEntities/SignEntity.h b/src/BlockEntities/SignEntity.h
index 52baa486d..09ab46f0b 100644
--- a/src/BlockEntities/SignEntity.h
+++ b/src/BlockEntities/SignEntity.h
@@ -14,15 +14,6 @@
-namespace Json
-{
- class Value;
-}
-
-
-
-
-
// tolua_begin
class cSignEntity :
diff --git a/src/MobSpawner.h b/src/MobSpawner.h
index 3d2d4a6ce..e8b8f191b 100644
--- a/src/MobSpawner.h
+++ b/src/MobSpawner.h
@@ -52,7 +52,7 @@ public :
tSpawnedContainer & getSpawned(void);
/** Returns true if specified type of mob can spawn on specified block */
- static bool CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, cMonster::eType a_MobType, EMCSBiome a_Biome);
+ static bool CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, eMonsterType a_MobType, EMCSBiome a_Biome);
protected :
// return a random type that can spawn on specified biome.
diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp
index 8170a494f..42f365e80 100644
--- a/src/Protocol/Protocol18x.cpp
+++ b/src/Protocol/Protocol18x.cpp
@@ -41,6 +41,7 @@ Implements the 1.8.x protocol classes:
#include "../BlockEntities/BeaconEntity.h"
#include "../BlockEntities/CommandBlockEntity.h"
#include "../BlockEntities/MobHeadEntity.h"
+#include "../BlockEntities/MobSpawnerEntity.h"
#include "../BlockEntities/FlowerPotEntity.h"
#include "Bindings/PluginManager.h"
@@ -2972,6 +2973,18 @@ void cProtocol180::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt
Writer.AddString("id", "FlowerPot"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
break;
}
+ case E_BLOCK_MOB_SPAWNER:
+ {
+ cMobSpawnerEntity & MobSpawnerEntity = (cMobSpawnerEntity &)a_BlockEntity;
+
+ Writer.AddInt("x", MobSpawnerEntity.GetPosX());
+ Writer.AddInt("y", MobSpawnerEntity.GetPosY());
+ Writer.AddInt("z", MobSpawnerEntity.GetPosZ());
+ Writer.AddString("EntityId", MobSpawnerEntity.GetEntityName());
+ Writer.AddShort("Delay", MobSpawnerEntity.GetSpawnDelay());
+ Writer.AddString("id", "MobSpawner");
+ break;
+ }
default: break;
}
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index 05d5709db..228df2686 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -294,9 +294,10 @@ void cNBTChunkSerializer::AddJukeboxEntity(cJukeboxEntity * a_Jukebox)
void cNBTChunkSerializer::AddMobSpawnerEntity(cMobSpawnerEntity * a_MobSpawner)
{
m_Writer.BeginCompound("");
- AddBasicTileEntity(a_MobSpawner, "MobSpawner");
+ AddBasicTileEntity(a_MobSpawner, "MobSpawner");
+ m_Writer.AddShort("Entity", static_cast<short>(a_MobSpawner->GetEntity()));
m_Writer.AddString("EntityId", a_MobSpawner->GetEntityName());
- m_Writer.AddShort("Delay", (Int16)a_MobSpawner->GetSpawnDelay());
+ m_Writer.AddShort("Delay", a_MobSpawner->GetSpawnDelay());
m_Writer.EndCompound();
}
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 0c77b4d67..451f20ca5 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -28,6 +28,7 @@
#include "../BlockEntities/NoteEntity.h"
#include "../BlockEntities/SignEntity.h"
#include "../BlockEntities/MobHeadEntity.h"
+#include "../BlockEntities/MobSpawnerEntity.h"
#include "../BlockEntities/FlowerPotEntity.h"
#include "../Mobs/Monster.h"
@@ -664,6 +665,7 @@ cBlockEntity * cWSSAnvil::LoadBlockEntityFromNBT(const cParsedNBT & a_NBT, int a
case E_BLOCK_HOPPER: return LoadHopperFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ);
case E_BLOCK_JUKEBOX: return LoadJukeboxFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ);
case E_BLOCK_LIT_FURNACE: return LoadFurnaceFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_LIT_FURNACE, a_BlockMeta);
+ case E_BLOCK_MOB_SPAWNER: return LoadMobSpawnerFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ);
case E_BLOCK_NOTE_BLOCK: return LoadNoteBlockFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ);
case E_BLOCK_SIGN_POST: return LoadSignFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_SIGN_POST);
case E_BLOCK_TRAPPED_CHEST: return LoadChestFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_TRAPPED_CHEST);
@@ -1085,6 +1087,54 @@ cBlockEntity * cWSSAnvil::LoadFurnaceFromNBT(const cParsedNBT & a_NBT, int a_Tag
+cBlockEntity * cWSSAnvil::LoadMobSpawnerFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ)
+{
+ // Check if the data has a proper type:
+ if (!CheckBlockEntityType(a_NBT, a_TagIdx, "MobSpawner"))
+ {
+ return nullptr;
+ }
+
+ std::auto_ptr<cMobSpawnerEntity> MobSpawner(new cMobSpawnerEntity(a_BlockX, a_BlockY, a_BlockZ, m_World));
+
+ // Load entity (MCServer worlds):
+ int Type = a_NBT.FindChildByName(a_TagIdx, "Entity");
+ if ((Type >= 0) && (a_NBT.GetType(Type) == TAG_Short))
+ {
+ short MonsterType = a_NBT.GetShort(Type);
+ if ((MonsterType >= 50) && (MonsterType <= 120))
+ {
+ MobSpawner->SetEntity(static_cast<eMonsterType>(MonsterType));
+ }
+ }
+ else
+ {
+ // Load entity (vanilla worlds):
+ Type = a_NBT.FindChildByName(a_TagIdx, "EntityId");
+ if ((Type >= 0) && (a_NBT.GetType(Type) == TAG_String))
+ {
+ eMonsterType MonsterType = cMonster::StringToMobType(a_NBT.GetString(Type));
+ if (MonsterType != eMonsterType::mtInvalidType)
+ {
+ MobSpawner->SetEntity(MonsterType);
+ }
+ }
+ }
+
+ // Load delay:
+ int Delay = a_NBT.FindChildByName(a_TagIdx, "Delay");
+ if ((Delay >= 0) && (a_NBT.GetType(Delay) == TAG_Short))
+ {
+ MobSpawner->SetSpawnDelay(a_NBT.GetShort(Delay));
+ }
+
+ return MobSpawner.release();
+}
+
+
+
+
+
cBlockEntity * cWSSAnvil::LoadHopperFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ)
{
// Check if the data has a proper type:
diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h
index 9c579a617..7a98a9a04 100644
--- a/src/WorldStorage/WSSAnvil.h
+++ b/src/WorldStorage/WSSAnvil.h
@@ -148,6 +148,7 @@ protected:
cBlockEntity * LoadDropperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ);
cBlockEntity * LoadFlowerPotFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ);
cBlockEntity * LoadFurnaceFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
+ cBlockEntity * LoadMobSpawnerFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ);
cBlockEntity * LoadHopperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ);
cBlockEntity * LoadJukeboxFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ);
cBlockEntity * LoadMobHeadFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ);