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-rw-r--r--src/BlockArea.cpp95
-rw-r--r--src/BlockArea.h38
2 files changed, 133 insertions, 0 deletions
diff --git a/src/BlockArea.cpp b/src/BlockArea.cpp
index df154d3af..d07ef747a 100644
--- a/src/BlockArea.cpp
+++ b/src/BlockArea.cpp
@@ -8,6 +8,7 @@
#include "BlockArea.h"
#include "OSSupport/GZipFile.h"
#include "Blocks/BlockHandler.h"
+#include "Cuboid.h"
@@ -264,6 +265,15 @@ void cBlockArea::SetOrigin(int a_OriginX, int a_OriginY, int a_OriginZ)
+void cBlockArea::SetOrigin(const Vector3i & a_Origin)
+{
+ SetOrigin(a_Origin.x, a_Origin.y, a_Origin.z);
+}
+
+
+
+
+
bool cBlockArea::Read(cForEachChunkProvider * a_ForEachChunkProvider, int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ, int a_DataTypes)
{
// Normalize the coords:
@@ -338,6 +348,36 @@ bool cBlockArea::Read(cForEachChunkProvider * a_ForEachChunkProvider, int a_MinB
+bool cBlockArea::Read(cForEachChunkProvider * a_ForEachChunkProvider, const cCuboid & a_Bounds, int a_DataTypes)
+{
+ return Read(
+ a_ForEachChunkProvider,
+ a_Bounds.p1.x, a_Bounds.p2.x,
+ a_Bounds.p1.y, a_Bounds.p2.y,
+ a_Bounds.p1.z, a_Bounds.p2.z,
+ a_DataTypes
+ );
+}
+
+
+
+
+
+bool cBlockArea::Read(cForEachChunkProvider * a_ForEachChunkProvider, const Vector3i & a_Point1, const Vector3i & a_Point2, int a_DataTypes)
+{
+ return Read(
+ a_ForEachChunkProvider,
+ a_Point1.x, a_Point2.x,
+ a_Point1.y, a_Point2.y,
+ a_Point1.z, a_Point2.z,
+ a_DataTypes
+ );
+}
+
+
+
+
+
bool cBlockArea::Write(cForEachChunkProvider * a_ForEachChunkProvider, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes)
{
ASSERT((a_DataTypes & GetDataTypes()) == a_DataTypes); // Are you requesting only the data that I have?
@@ -362,6 +402,19 @@ bool cBlockArea::Write(cForEachChunkProvider * a_ForEachChunkProvider, int a_Min
+bool cBlockArea::Write(cForEachChunkProvider * a_ForEachChunkProvider, const Vector3i & a_MinCoords, int a_DataTypes)
+{
+ return Write(
+ a_ForEachChunkProvider,
+ a_MinCoords.x, a_MinCoords.y, a_MinCoords.z,
+ a_DataTypes
+ );
+}
+
+
+
+
+
void cBlockArea::CopyTo(cBlockArea & a_Into) const
{
if (&a_Into == this)
@@ -643,6 +696,15 @@ void cBlockArea::Merge(const cBlockArea & a_Src, int a_RelX, int a_RelY, int a_R
+void cBlockArea::Merge(const cBlockArea & a_Src, const Vector3i & a_RelMinCoords, eMergeStrategy a_Strategy)
+{
+ Merge(a_Src, a_RelMinCoords.x, a_RelMinCoords.y, a_RelMinCoords.z, a_Strategy);
+}
+
+
+
+
+
void cBlockArea::Fill(int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight)
{
if ((a_DataTypes & GetDataTypes()) != a_DataTypes)
@@ -735,6 +797,23 @@ void cBlockArea::FillRelCuboid(int a_MinRelX, int a_MaxRelX, int a_MinRelY, int
+void cBlockArea::FillRelCuboid(const cCuboid & a_RelCuboid,
+ int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
+ NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight
+)
+{
+ FillRelCuboid(
+ a_RelCuboid.p1.x, a_RelCuboid.p2.x,
+ a_RelCuboid.p1.y, a_RelCuboid.p2.y,
+ a_RelCuboid.p1.z, a_RelCuboid.p2.z,
+ a_DataTypes, a_BlockType, a_BlockMeta, a_BlockLight, a_BlockSkyLight
+ );
+}
+
+
+
+
+
void cBlockArea::RelLine(int a_RelX1, int a_RelY1, int a_RelZ1, int a_RelX2, int a_RelY2, int a_RelZ2,
int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight
@@ -852,6 +931,22 @@ void cBlockArea::RelLine(int a_RelX1, int a_RelY1, int a_RelZ1, int a_RelX2, int
+void cBlockArea::RelLine(const Vector3i & a_Point1, const Vector3i & a_Point2,
+ int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
+ NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight
+)
+{
+ RelLine(
+ a_Point1.x, a_Point1.y, a_Point1.z,
+ a_Point2.x, a_Point2.y, a_Point2.z,
+ a_DataTypes, a_BlockType, a_BlockMeta, a_BlockLight, a_BlockSkyLight
+ );
+}
+
+
+
+
+
void cBlockArea::RotateCCW(void)
{
if (!HasBlockTypes())
diff --git a/src/BlockArea.h b/src/BlockArea.h
index 5ef814d0e..0703f195e 100644
--- a/src/BlockArea.h
+++ b/src/BlockArea.h
@@ -15,6 +15,16 @@
#include "ForEachChunkProvider.h"
+
+
+// fwd:
+class cCuboid;
+class Vector3i;
+
+
+
+
+
// tolua_begin
class cBlockArea
{
@@ -56,15 +66,27 @@ public:
/** Resets the origin. No other changes are made, contents are untouched. */
void SetOrigin(int a_OriginX, int a_OriginY, int a_OriginZ);
+ /** Resets the origin. No other changes are made, contents are untouched. */
+ void SetOrigin(const Vector3i & a_Origin);
+
/** Reads an area of blocks specified. Returns true if successful. All coords are inclusive. */
bool Read(cForEachChunkProvider * a_ForEachChunkProvider, int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ, int a_DataTypes = baTypes | baMetas);
+ /** Reads an area of blocks specified. Returns true if successful. The bounds are included in the read area. */
+ bool Read(cForEachChunkProvider * a_ForEachChunkProvider, const cCuboid & a_Bounds, int a_DataTypes = baTypes | baMetas);
+
+ /** Reads an area of blocks specified. Returns true if successful. The bounds are included in the read area. */
+ bool Read(cForEachChunkProvider * a_ForEachChunkProvider, const Vector3i & a_Point1, const Vector3i & a_Point2, int a_DataTypes = baTypes | baMetas);
+
// TODO: Write() is not too good an interface: if it fails, there's no way to repeat only for the parts that didn't write
// A better way may be to return a list of cBlockAreas for each part that didn't succeed writing, so that the caller may try again
/** Writes the area back into cWorld at the coords specified. Returns true if successful in all chunks, false if only partially / not at all */
bool Write(cForEachChunkProvider * a_ForEachChunkProvider, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes = baTypes | baMetas);
+ /** Writes the area back into cWorld at the coords specified. Returns true if successful in all chunks, false if only partially / not at all */
+ bool Write(cForEachChunkProvider * a_ForEachChunkProvider, const Vector3i & a_MinCoords, int a_DataTypes = baTypes | baMetas);
+
/** Copies this object's contents into the specified BlockArea. */
void CopyTo(cBlockArea & a_Into) const;
@@ -117,6 +139,10 @@ public:
*/
void Merge(const cBlockArea & a_Src, int a_RelX, int a_RelY, int a_RelZ, eMergeStrategy a_Strategy);
+ /** Merges another block area into this one, using the specified block combinating strategy.
+ See Merge() above for details. */
+ void Merge(const cBlockArea & a_Src, const Vector3i & a_RelMinCoords, eMergeStrategy a_Strategy);
+
/** Fills the entire block area with the specified data */
void Fill(int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0, NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f);
@@ -126,12 +152,24 @@ public:
NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f
);
+ /** Fills a cuboid inside the block area with the specified data. a_Cuboid must be sorted. */
+ void FillRelCuboid(const cCuboid & a_RelCuboid,
+ int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0,
+ NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f
+ );
+
/** Draws a line from between two points with the specified data */
void RelLine(int a_RelX1, int a_RelY1, int a_RelZ1, int a_RelX2, int a_RelY2, int a_RelZ2,
int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0,
NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f
);
+ /** Draws a line from between two points with the specified data */
+ void RelLine(const Vector3i & a_Point1, const Vector3i & a_Point2,
+ int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0,
+ NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f
+ );
+
/** Rotates the entire area counter-clockwise around the Y axis */
void RotateCCW(void);