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-rw-r--r--src/Bindings/ManualBindings.cpp228
-rw-r--r--src/Bindings/Plugin.cpp34
-rw-r--r--src/Bindings/Plugin.h95
-rw-r--r--src/Bindings/PluginLua.cpp316
-rw-r--r--src/Bindings/PluginLua.h14
-rw-r--r--src/Bindings/PluginManager.cpp349
-rw-r--r--src/Bindings/PluginManager.h152
-rw-r--r--src/Bindings/WebPlugin.cpp110
-rw-r--r--src/Bindings/WebPlugin.h61
-rw-r--r--src/BlockInServerPluginInterface.h20
-rw-r--r--src/Blocks/BlockHandler.cpp2
-rw-r--r--src/Blocks/BlockPluginInterface.h17
-rw-r--r--src/ChunkMap.cpp2
-rw-r--r--src/ClientHandle.cpp13
-rw-r--r--src/CraftingRecipes.cpp5
-rw-r--r--src/Entities/ArrowEntity.cpp4
-rw-r--r--src/Entities/Boat.cpp4
-rw-r--r--src/Entities/Entity.cpp20
-rw-r--r--src/Entities/Entity.h10
-rw-r--r--src/Entities/FallingBlock.cpp2
-rw-r--r--src/Entities/FireChargeEntity.cpp1
-rw-r--r--src/Entities/FireworkEntity.cpp2
-rw-r--r--src/Entities/GhastFireballEntity.cpp1
-rw-r--r--src/Entities/HangingEntity.h7
-rw-r--r--src/Entities/Minecart.cpp4
-rw-r--r--src/Entities/Pawn.cpp2
-rw-r--r--src/Entities/Pickup.cpp3
-rw-r--r--src/Entities/ProjectileEntity.cpp14
-rw-r--r--src/Entities/TNTEntity.cpp4
-rw-r--r--src/Entities/WitherSkullEntity.cpp2
-rw-r--r--src/Generating/CompoGen.cpp11
-rw-r--r--src/Generating/CompoGen.h2
-rw-r--r--src/Generating/ComposableGenerator.cpp6
-rw-r--r--src/Generating/FinishGen.cpp114
-rw-r--r--src/Generating/FinishGen.h22
-rw-r--r--src/HTTPServer/HTTPConnection.cpp4
-rw-r--r--src/HTTPServer/HTTPConnection.h3
-rw-r--r--src/Items/ItemArmor.h9
-rw-r--r--src/Items/ItemBoat.h7
-rw-r--r--src/Items/ItemBow.h7
-rw-r--r--src/Items/ItemBucket.h78
-rw-r--r--src/Items/ItemDye.h7
-rw-r--r--src/Items/ItemEmptyMap.h13
-rw-r--r--src/Items/ItemFishingRod.h9
-rw-r--r--src/Items/ItemHandler.cpp16
-rw-r--r--src/Items/ItemHandler.h9
-rw-r--r--src/Items/ItemHoe.h9
-rw-r--r--src/Items/ItemItemFrame.h15
-rw-r--r--src/Items/ItemLighter.h7
-rw-r--r--src/Items/ItemLilypad.h6
-rw-r--r--src/Items/ItemMinecart.h7
-rw-r--r--src/Items/ItemPainting.h13
-rw-r--r--src/Items/ItemPotion.h5
-rw-r--r--src/Items/ItemSlab.h23
-rw-r--r--src/Items/ItemSpawnEgg.h6
-rw-r--r--src/Items/ItemThrowable.h17
-rw-r--r--src/Mobs/Bat.cpp2
-rw-r--r--src/Mobs/Blaze.cpp2
-rw-r--r--src/Mobs/IronGolem.cpp2
-rw-r--r--src/Mobs/Monster.cpp1
-rw-r--r--src/OSSupport/File.cpp87
-rw-r--r--src/OSSupport/File.h12
-rw-r--r--src/OSSupport/TCPLinkImpl.cpp6
-rw-r--r--src/OSSupport/UDPEndpointImpl.cpp2
-rw-r--r--src/Protocol/Protocol18x.cpp4
-rw-r--r--src/Server.cpp20
-rw-r--r--src/UI/Window.cpp8
-rw-r--r--src/UI/Window.h2
-rw-r--r--src/WebAdmin.cpp35
-rw-r--r--src/WebAdmin.h9
-rw-r--r--src/World.cpp2
71 files changed, 1512 insertions, 605 deletions
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp
index 6e579b364..4c8d9ff96 100644
--- a/src/Bindings/ManualBindings.cpp
+++ b/src/Bindings/ManualBindings.cpp
@@ -513,7 +513,7 @@ static int tolua_DoWith(lua_State* tolua_S)
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a non-empty string for parameter #1", NumArgs);
}
- if (!lua_isfunction( tolua_S, 3))
+ if (!lua_isfunction(tolua_S, 3))
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #2", NumArgs);
}
@@ -539,20 +539,21 @@ static int tolua_DoWith(lua_State* tolua_S)
class cLuaCallback : public cItemCallback<Ty2>
{
public:
- cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
- : LuaState( a_LuaState)
- , FuncRef( a_FuncRef)
- , TableRef( a_TableRef)
- {}
+ cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef):
+ LuaState(a_LuaState),
+ FuncRef(a_FuncRef),
+ TableRef(a_TableRef)
+ {
+ }
private:
virtual bool Item(Ty2 * a_Item) override
{
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
+ lua_rawgeti(LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic());
if (TableRef != LUA_REFNIL)
{
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
+ lua_rawgeti(LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
}
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
@@ -633,7 +634,8 @@ static int tolua_DoWithID(lua_State* tolua_S)
LuaState(a_LuaState),
FuncRef(a_FuncRef),
TableRef(a_TableRef)
- {}
+ {
+ }
private:
virtual bool Item(Ty2 * a_Item) override
@@ -699,7 +701,7 @@ static int tolua_DoWithXYZ(lua_State* tolua_S)
int ItemX = ((int)tolua_tonumber(tolua_S, 2, 0));
int ItemY = ((int)tolua_tonumber(tolua_S, 3, 0));
int ItemZ = ((int)tolua_tonumber(tolua_S, 4, 0));
- if (!lua_isfunction( tolua_S, 5))
+ if (!lua_isfunction(tolua_S, 5))
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #4");
}
@@ -725,20 +727,21 @@ static int tolua_DoWithXYZ(lua_State* tolua_S)
class cLuaCallback : public cItemCallback<Ty2>
{
public:
- cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
- : LuaState( a_LuaState)
- , FuncRef( a_FuncRef)
- , TableRef( a_TableRef)
- {}
+ cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef):
+ LuaState(a_LuaState),
+ FuncRef(a_FuncRef),
+ TableRef(a_TableRef)
+ {
+ }
private:
virtual bool Item(Ty2 * a_Item) override
{
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
+ lua_rawgeti(LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic());
if (TableRef != LUA_REFNIL)
{
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
+ lua_rawgeti(LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
}
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
@@ -794,7 +797,7 @@ static int tolua_ForEachInChunk(lua_State * tolua_S)
int ChunkX = ((int)tolua_tonumber(tolua_S, 2, 0));
int ChunkZ = ((int)tolua_tonumber(tolua_S, 3, 0));
- if (!lua_isfunction( tolua_S, 4))
+ if (!lua_isfunction(tolua_S, 4))
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #3");
}
@@ -820,20 +823,21 @@ static int tolua_ForEachInChunk(lua_State * tolua_S)
class cLuaCallback : public cItemCallback<Ty2>
{
public:
- cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
- : LuaState( a_LuaState)
- , FuncRef( a_FuncRef)
- , TableRef( a_TableRef)
- {}
+ cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef):
+ LuaState(a_LuaState),
+ FuncRef(a_FuncRef),
+ TableRef(a_TableRef)
+ {
+ }
private:
virtual bool Item(Ty2 * a_Item) override
{
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
+ lua_rawgeti(LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic());
if (TableRef != LUA_REFNIL)
{
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
+ lua_rawgeti(LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
}
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
@@ -908,7 +912,8 @@ static int tolua_ForEachInBox(lua_State * tolua_S)
cLuaCallback(cLuaState & a_LuaState, cLuaState::cRef & a_FuncRef) :
m_LuaState(a_LuaState),
m_FnRef(a_FuncRef)
- {}
+ {
+ }
private:
// cItemCallback<Ty2> overrides:
@@ -960,7 +965,7 @@ static int tolua_ForEach(lua_State * tolua_S)
return lua_do_error(tolua_S, "Error in function call '#funcname#': Not called on an object instance");
}
- if (!lua_isfunction( tolua_S, 2))
+ if (!lua_isfunction(tolua_S, 2))
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #1");
}
@@ -986,20 +991,21 @@ static int tolua_ForEach(lua_State * tolua_S)
class cLuaCallback : public cItemCallback<Ty2>
{
public:
- cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
- : LuaState( a_LuaState)
- , FuncRef( a_FuncRef)
- , TableRef( a_TableRef)
- {}
+ cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef):
+ LuaState(a_LuaState),
+ FuncRef(a_FuncRef),
+ TableRef(a_TableRef)
+ {
+ }
private:
virtual bool Item(Ty2 * a_Item) override
{
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
- tolua_pushusertype( LuaState, a_Item, Ty2::GetClassStatic());
+ lua_rawgeti(LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
+ tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic());
if (TableRef != LUA_REFNIL)
{
- lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
+ lua_rawgeti(LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
}
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
@@ -1010,7 +1016,7 @@ static int tolua_ForEach(lua_State * tolua_S)
if (lua_isboolean(LuaState, -1))
{
- return (tolua_toboolean( LuaState, -1, 0) > 0);
+ return (tolua_toboolean(LuaState, -1, 0) > 0);
}
return false; /* Continue enumeration */
}
@@ -1447,29 +1453,12 @@ static int tolua_cWorld_ScheduleTask(lua_State * tolua_S)
static int tolua_cPluginManager_GetAllPlugins(lua_State * tolua_S)
{
- cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, nullptr);
-
- const cPluginManager::PluginMap & AllPlugins = self->GetAllPlugins();
+ // API function no longer available:
+ LOGWARNING("cPluginManager:GetAllPlugins() is no longer available, use cPluginManager:ForEachPlugin() instead");
+ cLuaState::LogStackTrace(tolua_S);
+ // Return an empty table:
lua_newtable(tolua_S);
- int index = 1;
- cPluginManager::PluginMap::const_iterator iter = AllPlugins.begin();
- while (iter != AllPlugins.end())
- {
- const cPlugin* Plugin = iter->second;
- tolua_pushstring(tolua_S, iter->first.c_str());
- if (Plugin != nullptr)
- {
- tolua_pushusertype(tolua_S, (void *)Plugin, "const cPlugin");
- }
- else
- {
- tolua_pushboolean(tolua_S, 0);
- }
- lua_rawset(tolua_S, -3);
- ++iter;
- ++index;
- }
return 1;
}
@@ -1493,6 +1482,18 @@ static int tolua_cPluginManager_GetCurrentPlugin(lua_State * S)
+static int tolua_cPluginManager_GetPlugin(lua_State * tolua_S)
+{
+ // API function no longer available:
+ LOGWARNING("cPluginManager:GetPlugin() is no longer available. Use cPluginManager:DoWithPlugin() or cPluginManager:CallPlugin() instead.");
+ cLuaState::LogStackTrace(tolua_S);
+ return 0;
+}
+
+
+
+
+
static int tolua_cPluginManager_LogStackTrace(lua_State * S)
{
cLuaState::LogStackTrace(S);
@@ -1694,10 +1695,11 @@ static int tolua_cPluginManager_ForEachCommand(lua_State * tolua_S)
class cLuaCallback : public cPluginManager::cCommandEnumCallback
{
public:
- cLuaCallback(lua_State * a_LuaState, int a_FuncRef)
- : LuaState( a_LuaState)
- , FuncRef( a_FuncRef)
- {}
+ cLuaCallback(lua_State * a_LuaState, int a_FuncRef):
+ LuaState(a_LuaState),
+ FuncRef(a_FuncRef)
+ {
+ }
private:
virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) override
@@ -1717,7 +1719,7 @@ static int tolua_cPluginManager_ForEachCommand(lua_State * tolua_S)
if (lua_isboolean(LuaState, -1))
{
- return (tolua_toboolean( LuaState, -1, 0) > 0);
+ return (tolua_toboolean(LuaState, -1, 0) > 0);
}
return false; /* Continue enumeration */
}
@@ -1771,10 +1773,11 @@ static int tolua_cPluginManager_ForEachConsoleCommand(lua_State * tolua_S)
class cLuaCallback : public cPluginManager::cCommandEnumCallback
{
public:
- cLuaCallback(lua_State * a_LuaState, int a_FuncRef)
- : LuaState( a_LuaState)
- , FuncRef( a_FuncRef)
- {}
+ cLuaCallback(lua_State * a_LuaState, int a_FuncRef):
+ LuaState(a_LuaState),
+ FuncRef(a_FuncRef)
+ {
+ }
private:
virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) override
@@ -1794,7 +1797,7 @@ static int tolua_cPluginManager_ForEachConsoleCommand(lua_State * tolua_S)
if (lua_isboolean(LuaState, -1))
{
- return (tolua_toboolean( LuaState, -1, 0) > 0);
+ return (tolua_toboolean(LuaState, -1, 0) > 0);
}
return false; /* Continue enumeration */
}
@@ -2011,7 +2014,11 @@ static int tolua_cPluginManager_CallPlugin(lua_State * tolua_S)
virtual bool Item(cPlugin * a_Plugin) override
{
- m_NumReturns = ((cPluginLua *)a_Plugin)->CallFunctionFromForeignState(
+ if (!a_Plugin->IsLoaded())
+ {
+ return false;
+ }
+ m_NumReturns = static_cast<cPluginLua *>(a_Plugin)->CallFunctionFromForeignState(
m_FunctionName, m_SrcLuaState, 4, lua_gettop(m_SrcLuaState)
);
return true;
@@ -2019,9 +2026,6 @@ static int tolua_cPluginManager_CallPlugin(lua_State * tolua_S)
} Callback(FunctionName, L);
if (!cPluginManager::Get()->DoWithPlugin(PluginName, Callback))
{
- // TODO 2014_01_20 _X: This might be too much logging, plugins cannot know if other plugins are loaded (async)
- LOGWARNING("cPluginManager::CallPlugin: No such plugin name (\"%s\")", PluginName.c_str());
- L.LogStackTrace();
return 0;
}
return Callback.m_NumReturns;
@@ -2031,6 +2035,21 @@ static int tolua_cPluginManager_CallPlugin(lua_State * tolua_S)
+static int tolua_cPluginManager_FindPlugins(lua_State * tolua_S)
+{
+ // API function no longer exists:
+ LOGWARNING("cPluginManager:FindPlugins() is obsolete, use cPluginManager:RefreshPluginList() instead!");
+ cLuaState::LogStackTrace(tolua_S);
+
+ // Still, do the actual work performed by the API function when it existed:
+ cPluginManager::Get()->RefreshPluginList();
+ return 0;
+}
+
+
+
+
+
static int tolua_cWorld_ChunkStay(lua_State * tolua_S)
{
/* Function signature:
@@ -2337,40 +2356,40 @@ static int tolua_cPluginLua_AddWebTab(lua_State * tolua_S)
-static int tolua_cPluginLua_AddTab(lua_State* tolua_S)
+static int tolua_cPlugin_GetDirectory(lua_State * tolua_S)
{
- cPluginLua * self = (cPluginLua *) tolua_tousertype(tolua_S, 1, nullptr);
- LOGWARN("WARNING: Using deprecated function AddTab()! Use AddWebTab() instead. (plugin \"%s\" in folder \"%s\")",
- self->GetName().c_str(), self->GetDirectory().c_str()
- );
- return tolua_cPluginLua_AddWebTab( tolua_S);
+ cLuaState L(tolua_S);
+
+ // Log the obsoletion warning:
+ LOGWARNING("cPlugin:GetDirectory() is obsolete, use cPlugin:GetFolderName() instead.");
+ L.LogStackTrace();
+
+ // Retrieve the params:
+ cPlugin * Plugin = static_cast<cPluginLua *>(tolua_tousertype(tolua_S, 1, nullptr));
+
+ // Get the folder name:
+ L.Push(Plugin->GetFolderName());
+ return 1;
}
-static int tolua_cPlugin_Call(lua_State * tolua_S)
+static int tolua_cPlugin_GetLocalDirectory(lua_State * tolua_S)
{
cLuaState L(tolua_S);
// Log the obsoletion warning:
- LOGWARNING("cPlugin:Call() is obsolete and unsafe, use cPluginManager:CallPlugin() instead.");
+ LOGWARNING("cPlugin:GetLocalDirectory() is obsolete, use cPlugin:GetLocalFolder() instead.");
L.LogStackTrace();
- // Retrieve the params: plugin and the function name to call
- cPluginLua * TargetPlugin = (cPluginLua *) tolua_tousertype(tolua_S, 1, nullptr);
- AString FunctionName = tolua_tostring(tolua_S, 2, "");
+ // Retrieve the params:
+ cPlugin * Plugin = static_cast<cPluginLua *>(tolua_tousertype(tolua_S, 1, nullptr));
- // Call the function:
- int NumReturns = TargetPlugin->CallFunctionFromForeignState(FunctionName, L, 3, lua_gettop(L));
- if (NumReturns < 0)
- {
- LOGWARNING("cPlugin::Call() failed to call destination function");
- L.LogStackTrace();
- return 0;
- }
- return NumReturns;
+ // Get the folder:
+ L.Push(Plugin->GetLocalFolder());
+ return 1;
}
@@ -2628,22 +2647,16 @@ static int tolua_AllToLua_cWebAdmin_GetURLEncodedString(lua_State * tolua_S)
static int tolua_cWebPlugin_GetTabNames(lua_State * tolua_S)
{
- cWebPlugin* self = (cWebPlugin*) tolua_tousertype(tolua_S, 1, nullptr);
-
- const cWebPlugin::TabNameList & TabNames = self->GetTabNames();
-
+ // Returns a map of (SafeTitle -> Title) for the plugin's web tabs.
+ auto self = reinterpret_cast<cWebPlugin *>(tolua_tousertype(tolua_S, 1, nullptr));
+ auto TabNames = self->GetTabNames();
lua_newtable(tolua_S);
int index = 1;
- cWebPlugin::TabNameList::const_iterator iter = TabNames.begin();
- while (iter != TabNames.end())
- {
- const AString & FancyName = iter->first;
- const AString & WebName = iter->second;
- tolua_pushstring( tolua_S, WebName.c_str()); // Because the WebName is supposed to be unique, use it as key
- tolua_pushstring( tolua_S, FancyName.c_str());
- //
+ for (auto itr = TabNames.cbegin(), end = TabNames.cend(); itr != end; ++itr)
+ {
+ tolua_pushstring(tolua_S, itr->second.c_str()); // Because the SafeTitle is supposed to be unique, use it as key
+ tolua_pushstring(tolua_S, itr->first.c_str());
lua_rawset(tolua_S, -3);
- ++iter;
++index;
}
return 1;
@@ -3792,7 +3805,8 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cPlugin");
- tolua_function(tolua_S, "Call", tolua_cPlugin_Call);
+ tolua_function(tolua_S, "GetDirectory", tolua_cPlugin_GetDirectory);
+ tolua_function(tolua_S, "GetLocalDirectory", tolua_cPlugin_GetLocalDirectory);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cPluginManager");
@@ -3800,10 +3814,13 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_function(tolua_S, "BindCommand", tolua_cPluginManager_BindCommand);
tolua_function(tolua_S, "BindConsoleCommand", tolua_cPluginManager_BindConsoleCommand);
tolua_function(tolua_S, "CallPlugin", tolua_cPluginManager_CallPlugin);
+ tolua_function(tolua_S, "FindPlugins", tolua_cPluginManager_FindPlugins);
tolua_function(tolua_S, "ForEachCommand", tolua_cPluginManager_ForEachCommand);
tolua_function(tolua_S, "ForEachConsoleCommand", tolua_cPluginManager_ForEachConsoleCommand);
+ tolua_function(tolua_S, "ForEachPlugin", tolua_ForEach<cPluginManager, cPlugin, &cPluginManager::ForEachPlugin>);
tolua_function(tolua_S, "GetAllPlugins", tolua_cPluginManager_GetAllPlugins);
tolua_function(tolua_S, "GetCurrentPlugin", tolua_cPluginManager_GetCurrentPlugin);
+ tolua_function(tolua_S, "GetPlugin", tolua_cPluginManager_GetPlugin);
tolua_function(tolua_S, "LogStackTrace", tolua_cPluginManager_LogStackTrace);
tolua_endmodule(tolua_S);
@@ -3819,7 +3836,6 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cPluginLua");
- tolua_function(tolua_S, "AddTab", tolua_cPluginLua_AddTab);
tolua_function(tolua_S, "AddWebTab", tolua_cPluginLua_AddWebTab);
tolua_endmodule(tolua_S);
diff --git a/src/Bindings/Plugin.cpp b/src/Bindings/Plugin.cpp
index 98ccfb88c..2f2771e38 100644
--- a/src/Bindings/Plugin.cpp
+++ b/src/Bindings/Plugin.cpp
@@ -7,11 +7,11 @@
-cPlugin::cPlugin(const AString & a_PluginDirectory) :
- m_Language(E_CPP),
- m_Name(a_PluginDirectory),
+cPlugin::cPlugin(const AString & a_FolderName) :
+ m_Status(cPluginManager::psDisabled),
+ m_Name(a_FolderName),
m_Version(0),
- m_Directory(a_PluginDirectory)
+ m_FolderName(a_FolderName)
{
}
@@ -28,9 +28,33 @@ cPlugin::~cPlugin()
+void cPlugin::Unload(void)
+{
+ auto pm = cPluginManager::Get();
+ pm->RemovePluginCommands(this);
+ pm->RemovePluginConsoleCommands(this);
+ pm->RemoveHooks(this);
+ OnDisable();
+ m_Status = cPluginManager::psUnloaded;
+ m_LoadError.clear();
+}
+
+
+
+
+
AString cPlugin::GetLocalFolder(void) const
{
- return std::string("Plugins/") + m_Directory;
+ return std::string("Plugins/") + m_FolderName;
+}
+
+
+
+
+void cPlugin::SetLoadError(const AString & a_LoadError)
+{
+ m_Status = cPluginManager::psError;
+ m_LoadError = a_LoadError;
}
diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h
index 3f9fa7655..5c43f9042 100644
--- a/src/Bindings/Plugin.h
+++ b/src/Bindings/Plugin.h
@@ -1,30 +1,16 @@
-#pragma once
-
-#include "Defines.h"
+// Plugin.h
-class cCommandOutputCallback;
-class cItems;
-class cHopperEntity;
+// Declares the cPlugin class representing an interface that a plugin implementation needs to expose, with some helping functions
-class cBlockEntityWithItems;
-class cClientHandle;
-class cPickup;
-class cPlayer;
-class cProjectileEntity;
-class cEntity;
-class cMonster;
-class cWorld;
-class cChunkDesc;
-struct TakeDamageInfo;
-// fwd: CraftingRecipes.h
-class cCraftingGrid;
-class cCraftingRecipe;
+#pragma once
+#include "Defines.h"
+#include "PluginManager.h"
@@ -35,11 +21,23 @@ class cPlugin
public:
// tolua_end
- cPlugin( const AString & a_PluginDirectory);
+ /** Creates a new instance.
+ a_FolderName is the name of the folder (in the Plugins folder) from which the plugin is loaded.
+ The plugin's name defaults to the folder name. */
+ cPlugin(const AString & a_FolderName);
+
virtual ~cPlugin();
+ /** Called as the last call into the plugin before it is unloaded. */
virtual void OnDisable(void) {}
- virtual bool Initialize(void) = 0;
+
+ /** Loads and initializes the plugin. Sets m_Status to psLoaded or psError accordingly.
+ Returns true if the initialization succeeded, false otherwise. */
+ virtual bool Load(void) = 0;
+
+ /** Unloads the plugin. Sets m_Status to psDisabled.
+ The default implementation removes the plugin's associations with cPluginManager, descendants should call it as well. */
+ virtual void Unload(void);
// Called each tick
virtual void Tick(float a_Dt) = 0;
@@ -109,19 +107,17 @@ public:
/** Handles the command split into a_Split, issued by player a_Player.
Command permissions have already been checked.
- Returns true if command handled successfully
- */
+ Returns true if command handled successfully. */
virtual bool HandleCommand(const AStringVector & a_Split, cPlayer & a_Player, const AString & a_FullCommand) = 0;
/** Handles the console command split into a_Split.
- Returns true if command handled successfully. Output is to be sent to the a_Output callback.
- */
+ Returns true if command handled successfully. Output is to be sent to the a_Output callback. */
virtual bool HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output, const AString & a_FullCommand) = 0;
- /// All bound commands are to be removed, do any language-dependent cleanup here
+ /** All bound commands are to be removed, do any language-dependent cleanup here */
virtual void ClearCommands(void) {}
- /// All bound console commands are to be removed, do any language-dependent cleanup here
+ /** All bound console commands are to be removed, do any language-dependent cleanup here */
virtual void ClearConsoleCommands(void) {}
// tolua_begin
@@ -131,28 +127,43 @@ public:
int GetVersion(void) const { return m_Version; }
void SetVersion(int a_Version) { m_Version = a_Version; }
- const AString & GetDirectory(void) const {return m_Directory; }
- AString GetLocalDirectory(void) const {return GetLocalFolder(); } // OBSOLETE, use GetLocalFolder() instead
+ /** Returns the name of the folder (in the Plugins folder) from which the plugin is loaded. */
+ const AString & GetFolderName(void) const {return m_FolderName; }
+
+ /** Returns the folder relative to the MCS Executable, from which the plugin is loaded. */
AString GetLocalFolder(void) const;
+
+ /** Returns the error encountered while loading the plugin. Only valid if m_Status == psError. */
+ const AString & GetLoadError(void) const { return m_LoadError; }
+
+ cPluginManager::ePluginStatus GetStatus(void) const { return m_Status; }
+
+ bool IsLoaded(void) const { return (m_Status == cPluginManager::psLoaded); }
// tolua_end
+ // Needed for ManualBindings' tolua_ForEach<>
+ static const char * GetClassStatic(void) { return "cPlugin"; }
+
+protected:
+ friend class cPluginManager;
+
+ cPluginManager::ePluginStatus m_Status;
- /* This should not be exposed to scripting languages */
- enum PluginLanguage
- {
- E_CPP,
- E_LUA,
- E_SQUIRREL, // OBSOLETE, but kept in place to remind us of the horrors lurking in the history
- };
- PluginLanguage GetLanguage() { return m_Language; }
- void SetLanguage( PluginLanguage a_Language) { m_Language = a_Language; }
-
-private:
- PluginLanguage m_Language;
+ /** The name of the plugin, used to identify the plugin in the system and for inter-plugin calls. */
AString m_Name;
+
int m_Version;
- AString m_Directory;
+ /** Name of the folder (in the Plugins folder) from which the plugin is loaded. */
+ AString m_FolderName;
+
+ /** The error encountered while loading the plugin.
+ Only valid if m_Status == psError. */
+ AString m_LoadError;
+
+
+ /** Sets m_LoadError to the specified string and m_Status to psError. */
+ void SetLoadError(const AString & a_LoadError);
}; // tolua_export
diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp
index 0a2a8411d..ddd3398a5 100644
--- a/src/Bindings/PluginLua.cpp
+++ b/src/Bindings/PluginLua.cpp
@@ -93,7 +93,7 @@ void cPluginLua::Close(void)
-bool cPluginLua::Initialize(void)
+bool cPluginLua::Load(void)
{
cCSLock Lock(m_CriticalSection);
if (!m_LuaState.IsValid())
@@ -144,6 +144,7 @@ bool cPluginLua::Initialize(void)
// Warn if there are no Lua files in the plugin folder:
if (LuaFiles.empty())
{
+ SetLoadError("No lua files found, plugin is probably missing.");
LOGWARNING("No lua files found: plugin %s is missing.", GetName().c_str());
Close();
return false;
@@ -155,6 +156,7 @@ bool cPluginLua::Initialize(void)
AString Path = PluginPath + *itr;
if (!m_LuaState.LoadFile(Path))
{
+ SetLoadError(Printf("Failed to load file %s.", itr->c_str()));
Close();
return false;
}
@@ -164,6 +166,8 @@ bool cPluginLua::Initialize(void)
AString Path = PluginPath + "Info.lua";
if (!m_LuaState.LoadFile(Path))
{
+ SetLoadError("Failed to load file Info.lua.");
+ m_Status = cPluginManager::psError;
Close();
return false;
}
@@ -173,17 +177,20 @@ bool cPluginLua::Initialize(void)
bool res = false;
if (!m_LuaState.Call("Initialize", this, cLuaState::Return, res))
{
+ SetLoadError("Cannot call the Initialize() function.");
LOGWARNING("Error in plugin %s: Cannot call the Initialize() function. Plugin is temporarily disabled.", GetName().c_str());
Close();
return false;
}
if (!res)
{
+ SetLoadError("The Initialize() function failed.");
LOGINFO("Plugin %s: Initialize() call failed, plugin is temporarily disabled.", GetName().c_str());
Close();
return false;
}
+ m_Status = cPluginManager::psLoaded;
return true;
}
@@ -191,6 +198,17 @@ bool cPluginLua::Initialize(void)
+void cPluginLua::Unload(void)
+{
+ ClearTabs();
+ super::Unload();
+ Close();
+}
+
+
+
+
+
void cPluginLua::OnDisable(void)
{
cCSLock Lock(m_CriticalSection);
@@ -208,6 +226,10 @@ void cPluginLua::OnDisable(void)
void cPluginLua::Tick(float a_Dt)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return;
+ }
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_TICK];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
{
@@ -222,6 +244,10 @@ void cPluginLua::Tick(float a_Dt)
bool cPluginLua::OnBlockSpread(cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BLOCK_SPREAD];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -242,6 +268,10 @@ bool cPluginLua::OnBlockSpread(cWorld & a_World, int a_BlockX, int a_BlockY, int
bool cPluginLua::OnBlockToPickups(cWorld & a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BLOCK_TO_PICKUPS];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -262,6 +292,10 @@ bool cPluginLua::OnBlockToPickups(cWorld & a_World, cEntity * a_Digger, int a_Bl
bool cPluginLua::OnChat(cPlayer & a_Player, AString & a_Message)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHAT];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -282,6 +316,10 @@ bool cPluginLua::OnChat(cPlayer & a_Player, AString & a_Message)
bool cPluginLua::OnChunkAvailable(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_AVAILABLE];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -302,6 +340,10 @@ bool cPluginLua::OnChunkAvailable(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
bool cPluginLua::OnChunkGenerated(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_GENERATED];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -322,6 +364,10 @@ bool cPluginLua::OnChunkGenerated(cWorld & a_World, int a_ChunkX, int a_ChunkZ,
bool cPluginLua::OnChunkGenerating(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_GENERATING];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -342,6 +388,10 @@ bool cPluginLua::OnChunkGenerating(cWorld & a_World, int a_ChunkX, int a_ChunkZ,
bool cPluginLua::OnChunkUnloaded(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_UNLOADED];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -362,6 +412,10 @@ bool cPluginLua::OnChunkUnloaded(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
bool cPluginLua::OnChunkUnloading(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_UNLOADING];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -382,6 +436,10 @@ bool cPluginLua::OnChunkUnloading(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
bool cPluginLua::OnCollectingPickup(cPlayer & a_Player, cPickup & a_Pickup)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_COLLECTING_PICKUP];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -402,6 +460,10 @@ bool cPluginLua::OnCollectingPickup(cPlayer & a_Player, cPickup & a_Pickup)
bool cPluginLua::OnCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CRAFTING_NO_RECIPE];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -422,6 +484,10 @@ bool cPluginLua::OnCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid,
bool cPluginLua::OnDisconnect(cClientHandle & a_Client, const AString & a_Reason)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_DISCONNECT];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -442,6 +508,10 @@ bool cPluginLua::OnDisconnect(cClientHandle & a_Client, const AString & a_Reason
bool cPluginLua::OnEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_ADD_EFFECT];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -462,6 +532,10 @@ bool cPluginLua::OnEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_E
bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXECUTE_COMMAND];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -482,6 +556,10 @@ bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Sp
bool cPluginLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXPLODED];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -519,6 +597,10 @@ bool cPluginLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_Can
bool cPluginLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXPLODING];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -556,6 +638,10 @@ bool cPluginLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool &
bool cPluginLua::OnHandshake(cClientHandle & a_Client, const AString & a_Username)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HANDSHAKE];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -576,8 +662,11 @@ bool cPluginLua::OnHandshake(cClientHandle & a_Client, const AString & a_Usernam
bool cPluginLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
-
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HOPPER_PULLING_ITEM];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
{
@@ -597,6 +686,10 @@ bool cPluginLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper,
bool cPluginLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HOPPER_PUSHING_ITEM];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -617,6 +710,10 @@ bool cPluginLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper,
bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_KILLING];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -637,6 +734,10 @@ bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInf
bool cPluginLua::OnLogin(cClientHandle & a_Client, int a_ProtocolVersion, const AString & a_Username)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_LOGIN];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -657,6 +758,10 @@ bool cPluginLua::OnLogin(cClientHandle & a_Client, int a_ProtocolVersion, const
bool cPluginLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_ANIMATION];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -677,6 +782,10 @@ bool cPluginLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation)
bool cPluginLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_BREAKING_BLOCK];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -697,6 +806,10 @@ bool cPluginLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_B
bool cPluginLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_BROKEN_BLOCK];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -717,6 +830,10 @@ bool cPluginLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_Blo
bool cPluginLua::OnPlayerDestroyed(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_DESTROYED];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -737,6 +854,10 @@ bool cPluginLua::OnPlayerDestroyed(cPlayer & a_Player)
bool cPluginLua::OnPlayerEating(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_EATING];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -757,6 +878,10 @@ bool cPluginLua::OnPlayerEating(cPlayer & a_Player)
bool cPluginLua::OnPlayerFoodLevelChange(cPlayer & a_Player, int a_NewFoodLevel)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FOOD_LEVEL_CHANGE];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -777,6 +902,10 @@ bool cPluginLua::OnPlayerFoodLevelChange(cPlayer & a_Player, int a_NewFoodLevel)
bool cPluginLua::OnPlayerFished(cPlayer & a_Player, const cItems & a_Reward)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHED];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -797,6 +926,10 @@ bool cPluginLua::OnPlayerFished(cPlayer & a_Player, const cItems & a_Reward)
bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHING];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -817,6 +950,10 @@ bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward)
bool cPluginLua::OnPlayerJoined(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_JOINED];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -837,6 +974,10 @@ bool cPluginLua::OnPlayerJoined(cPlayer & a_Player)
bool cPluginLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_LEFT_CLICK];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -857,6 +998,10 @@ bool cPluginLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_Block
bool cPluginLua::OnPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_MOVING];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -877,6 +1022,10 @@ bool cPluginLua::OnPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPositi
bool cPluginLua::OnEntityTeleport(cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_TELEPORT];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -897,6 +1046,10 @@ bool cPluginLua::OnEntityTeleport(cEntity & a_Entity, const Vector3d & a_OldPosi
bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_PLACED_BLOCK];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -922,6 +1075,10 @@ bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, const sSetBlock & a_Blo
bool cPluginLua::OnPlayerPlacingBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_PLACING_BLOCK];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -947,6 +1104,10 @@ bool cPluginLua::OnPlayerPlacingBlock(cPlayer & a_Player, const sSetBlock & a_Bl
bool cPluginLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_RIGHT_CLICK];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -967,6 +1128,10 @@ bool cPluginLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_Bloc
bool cPluginLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_RIGHT_CLICKING_ENTITY];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -987,6 +1152,10 @@ bool cPluginLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Ent
bool cPluginLua::OnPlayerShooting(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_SHOOTING];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1007,6 +1176,10 @@ bool cPluginLua::OnPlayerShooting(cPlayer & a_Player)
bool cPluginLua::OnPlayerSpawned(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_SPAWNED];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1027,6 +1200,10 @@ bool cPluginLua::OnPlayerSpawned(cPlayer & a_Player)
bool cPluginLua::OnPlayerTossingItem(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_TOSSING_ITEM];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1047,6 +1224,10 @@ bool cPluginLua::OnPlayerTossingItem(cPlayer & a_Player)
bool cPluginLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USED_BLOCK];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1067,6 +1248,10 @@ bool cPluginLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_Block
bool cPluginLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USED_ITEM];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1087,6 +1272,10 @@ bool cPluginLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY
bool cPluginLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USING_BLOCK];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1107,6 +1296,10 @@ bool cPluginLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_Bloc
bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USING_ITEM];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1127,6 +1320,10 @@ bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_Block
bool cPluginLua::OnPluginMessage(cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGIN_MESSAGE];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1147,6 +1344,10 @@ bool cPluginLua::OnPluginMessage(cClientHandle & a_Client, const AString & a_Cha
bool cPluginLua::OnPluginsLoaded(void)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGINS_LOADED];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1165,6 +1366,10 @@ bool cPluginLua::OnPluginsLoaded(void)
bool cPluginLua::OnPostCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_POST_CRAFTING];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1185,6 +1390,10 @@ bool cPluginLua::OnPostCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCra
bool cPluginLua::OnPreCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PRE_CRAFTING];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1205,6 +1414,10 @@ bool cPluginLua::OnPreCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraf
bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d & a_BlockHitPos)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_BLOCK];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1225,6 +1438,10 @@ bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, int a_Bl
bool cPluginLua::OnProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity & a_HitEntity)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_ENTITY];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1245,6 +1462,10 @@ bool cPluginLua::OnProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity
bool cPluginLua::OnServerPing(cClientHandle & a_ClientHandle, AString & a_ServerDescription, int & a_OnlinePlayersCount, int & a_MaxPlayersCount, AString & a_Favicon)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SERVER_PING];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1265,6 +1486,10 @@ bool cPluginLua::OnServerPing(cClientHandle & a_ClientHandle, AString & a_Server
bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNED_ENTITY];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1285,6 +1510,10 @@ bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
bool cPluginLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNED_MONSTER];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1305,6 +1534,10 @@ bool cPluginLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
bool cPluginLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNING_ENTITY];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1325,6 +1558,10 @@ bool cPluginLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity)
bool cPluginLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNING_MONSTER];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1345,6 +1582,10 @@ bool cPluginLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster)
bool cPluginLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_TAKE_DAMAGE];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1370,6 +1611,10 @@ bool cPluginLua::OnUpdatedSign(
)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_UPDATED_SIGN];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1395,6 +1640,10 @@ bool cPluginLua::OnUpdatingSign(
)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_UPDATING_SIGN];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1415,6 +1664,10 @@ bool cPluginLua::OnUpdatingSign(
bool cPluginLua::OnWeatherChanged(cWorld & a_World)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WEATHER_CHANGED];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1435,6 +1688,10 @@ bool cPluginLua::OnWeatherChanged(cWorld & a_World)
bool cPluginLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WEATHER_CHANGING];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
@@ -1455,6 +1712,10 @@ bool cPluginLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather)
bool cPluginLua::OnWorldStarted(cWorld & a_World)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WORLD_STARTED];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
{
@@ -1470,6 +1731,10 @@ bool cPluginLua::OnWorldStarted(cWorld & a_World)
bool cPluginLua::OnWorldTick(cWorld & a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec)
{
cCSLock Lock(m_CriticalSection);
+ if (!m_LuaState.IsValid())
+ {
+ return false;
+ }
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WORLD_TICK];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
{
@@ -1736,40 +2001,29 @@ void cPluginLua::AddResettable(cPluginLua::cResettablePtr a_Resettable)
-AString cPluginLua::HandleWebRequest(const HTTPRequest * a_Request)
+AString cPluginLua::HandleWebRequest(const HTTPRequest & a_Request)
{
- cCSLock Lock(m_CriticalSection);
- std::string RetVal = "";
-
- std::pair< std::string, std::string > TabName = GetTabNameForRequest(a_Request);
- std::string SafeTabName = TabName.second;
- if (SafeTabName.empty())
+ // Find the tab to use for the request:
+ auto TabName = GetTabNameForRequest(a_Request);
+ AString SafeTabTitle = TabName.second;
+ if (SafeTabTitle.empty())
{
return "";
}
-
- sWebPluginTab * Tab = 0;
- for (TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr)
+ auto Tab = GetTabBySafeTitle(SafeTabTitle);
+ if (Tab == nullptr)
{
- if ((*itr)->SafeTitle.compare(SafeTabName) == 0) // This is the one! Rawr
- {
- Tab = *itr;
- break;
- }
+ return "";
}
- if (Tab != nullptr)
+ // Get the page content from the plugin:
+ cCSLock Lock(m_CriticalSection);
+ AString Contents = Printf("WARNING: WebPlugin tab '%s' did not return a string!", Tab->m_Title.c_str());
+ if (!m_LuaState.Call(Tab->m_UserData, &a_Request, cLuaState::Return, Contents))
{
- AString Contents = Printf("WARNING: WebPlugin tab '%s' did not return a string!", Tab->Title.c_str());
- if (!m_LuaState.Call(Tab->UserData, a_Request, cLuaState::Return, Contents))
- {
- return "Lua encountered error while processing the page request";
- }
-
- RetVal += Contents;
+ return "Lua encountered error while processing the page request";
}
-
- return RetVal;
+ return Contents;
}
@@ -1784,13 +2038,7 @@ bool cPluginLua::AddWebTab(const AString & a_Title, lua_State * a_LuaState, int
LOGERROR("Only allowed to add a tab to a WebPlugin of your own Plugin!");
return false;
}
- sWebPluginTab * Tab = new sWebPluginTab();
- Tab->Title = a_Title;
- Tab->SafeTitle = SafeString(a_Title);
-
- Tab->UserData = a_FunctionReference;
-
- GetTabs().push_back(Tab);
+ AddNewWebTab(a_Title, a_FunctionReference);
return true;
}
diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h
index c14b02687..393737b34 100644
--- a/src/Bindings/PluginLua.h
+++ b/src/Bindings/PluginLua.h
@@ -32,6 +32,8 @@ class cPluginLua :
public cPlugin,
public cWebPlugin
{
+ typedef cPlugin super;
+
public:
// tolua_end
@@ -96,7 +98,8 @@ public:
~cPluginLua();
virtual void OnDisable(void) override;
- virtual bool Initialize(void) override;
+ virtual bool Load(void) override;
+ virtual void Unload(void) override;
virtual void Tick(float a_Dt) override;
@@ -173,12 +176,13 @@ public:
/** Returns true if the plugin contains the function for the specified hook type, using the old-style registration (#121) */
bool CanAddOldStyleHook(int a_HookType);
- // cWebPlugin override
+ // cWebPlugin overrides
virtual const AString GetWebTitle(void) const {return GetName(); }
+ virtual AString HandleWebRequest(const HTTPRequest & a_Request) override;
- // cWebPlugin and WebAdmin stuff
- virtual AString HandleWebRequest(const HTTPRequest * a_Request) override;
- bool AddWebTab(const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference); // >> EXPORTED IN MANUALBINDINGS <<
+ /** Adds a new web tab to webadmin.
+ Displaying the tab calls the referenced function. */
+ bool AddWebTab(const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference); // Exported in ManualBindings.cpp
/** Binds the command to call the function specified by a Lua function reference. Simply adds to CommandMap. */
void BindCommand(const AString & a_Command, int a_FnRef);
diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp
index 8935f7dd3..003996802 100644
--- a/src/Bindings/PluginManager.cpp
+++ b/src/Bindings/PluginManager.cpp
@@ -59,39 +59,48 @@ void cPluginManager::ReloadPlugins(void)
-void cPluginManager::FindPlugins(void)
+void cPluginManager::RefreshPluginList(void)
{
+ // Get a list of currently available folders:
AString PluginsPath = GetPluginsPath() + "/";
-
- // First get a clean list of only the currently running plugins, we don't want to mess those up
- for (PluginMap::iterator itr = m_Plugins.begin(); itr != m_Plugins.end();)
+ AStringVector Contents = cFile::GetFolderContents(PluginsPath.c_str());
+ AStringVector Folders;
+ for (auto & item: Contents)
{
- if (itr->second == nullptr)
+ if ((item == ".") || (item == "..") || (!cFile::IsFolder(PluginsPath + item)))
{
- PluginMap::iterator thiz = itr;
- ++thiz;
- m_Plugins.erase( itr);
- itr = thiz;
+ // We only want folders, and don't want "." or ".."
continue;
}
- ++itr;
- }
+ Folders.push_back(item);
+ } // for item - Contents[]
- AStringVector Files = cFile::GetFolderContents(PluginsPath.c_str());
- for (AStringVector::const_iterator itr = Files.begin(); itr != Files.end(); ++itr)
+ // Set all plugins with invalid folders as psNotFound:
+ for (auto & plugin: m_Plugins)
{
- if ((*itr == ".") || (*itr == "..") || (!cFile::IsFolder(PluginsPath + *itr)))
+ if (std::find(Folders.cbegin(), Folders.cend(), plugin->GetFolderName()) == Folders.end())
{
- // We only want folders, and don't want "." or ".."
- continue;
+ plugin->m_Status = psNotFound;
}
+ } // for plugin - m_Plugins[]
- // Add plugin name/directory to the list
- if (m_Plugins.find(*itr) == m_Plugins.end())
+ // Add all newly discovered plugins:
+ for (auto & folder: Folders)
+ {
+ bool hasFound = false;
+ for (auto & plugin: m_Plugins)
{
- m_Plugins[*itr] = nullptr;
+ if (plugin->GetFolderName() == folder)
+ {
+ hasFound = true;
+ break;
+ }
+ } // for plugin - m_Plugins[]
+ if (!hasFound)
+ {
+ m_Plugins.push_back(std::make_shared<cPluginLua>(folder));
}
- }
+ } // for folder - Folders[]
}
@@ -112,57 +121,23 @@ void cPluginManager::ReloadPluginsNow(void)
void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni)
{
LOG("-- Loading Plugins --");
+
+ // Unload any existing plugins:
m_bReloadPlugins = false;
UnloadPluginsNow();
- FindPlugins();
+ // Refresh the list of plugins to load new ones from disk / remove the deleted ones:
+ RefreshPluginList();
- cServer::BindBuiltInConsoleCommands();
-
- // Check if the Plugins section exists.
- int KeyNum = a_SettingsIni.FindKey("Plugins");
-
- if (KeyNum == -1)
+ // Load the plugins:
+ AStringVector ToLoad = GetFoldersToLoad(a_SettingsIni);
+ for (auto & pluginFolder: ToLoad)
{
- InsertDefaultPlugins(a_SettingsIni);
- KeyNum = a_SettingsIni.FindKey("Plugins");
- }
+ LoadPlugin(pluginFolder);
+ } // for pluginFolder - ToLoad[]
- // How many plugins are there?
- int NumPlugins = a_SettingsIni.GetNumValues(KeyNum);
-
- for (int i = 0; i < NumPlugins; i++)
- {
- AString ValueName = a_SettingsIni.GetValueName(KeyNum, i);
- if (ValueName.compare("Plugin") == 0)
- {
- AString PluginFile = a_SettingsIni.GetValue(KeyNum, i);
- if (!PluginFile.empty())
- {
- if (m_Plugins.find(PluginFile) != m_Plugins.end())
- {
- LoadPlugin(PluginFile);
- }
- }
- }
- }
-
-
- // Remove invalid plugins from the PluginMap.
- for (PluginMap::iterator itr = m_Plugins.begin(); itr != m_Plugins.end();)
- {
- if (itr->second == nullptr)
- {
- PluginMap::iterator thiz = itr;
- ++thiz;
- m_Plugins.erase(itr);
- itr = thiz;
- continue;
- }
- ++itr;
- }
-
- size_t NumLoadedPlugins = GetNumPlugins();
+ // Log a report of the loading process
+ size_t NumLoadedPlugins = GetNumLoadedPlugins();
if (NumLoadedPlugins == 0)
{
LOG("-- No Plugins Loaded --");
@@ -173,7 +148,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni)
}
else
{
- LOG("-- Loaded %i Plugins --", (int)NumLoadedPlugins);
+ LOG("-- Loaded %u Plugins --", static_cast<unsigned>(NumLoadedPlugins));
}
CallHookPluginsLoaded();
}
@@ -200,12 +175,39 @@ void cPluginManager::InsertDefaultPlugins(cIniFile & a_SettingsIni)
void cPluginManager::Tick(float a_Dt)
{
- while (!m_DisablePluginList.empty())
+ // Unload plugins that have been scheduled for unloading:
+ AStringVector PluginsToUnload;
{
- RemovePlugin(m_DisablePluginList.front());
- m_DisablePluginList.pop_front();
+ cCSLock Lock(m_CSPluginsToUnload);
+ std::swap(m_PluginsToUnload, PluginsToUnload);
}
+ for (auto & folder: PluginsToUnload)
+ {
+ bool HasUnloaded = false;
+ bool HasFound = false;
+ for (auto & plugin: m_Plugins)
+ {
+ if (plugin->GetFolderName() == folder)
+ {
+ HasFound = true;
+ if (plugin->IsLoaded())
+ {
+ plugin->Unload();
+ HasUnloaded = true;
+ }
+ }
+ }
+ if (!HasFound)
+ {
+ LOG("Cannot unload plugin in folder \"%s\", there's no such plugin folder", folder.c_str());
+ }
+ else if (!HasUnloaded)
+ {
+ LOG("Cannot unload plugin in folder \"%s\", it has not been loaded.", folder.c_str());
+ }
+ } // for plugin - m_Plugins[]
+ // If a plugin reload has been scheduled, reload now:
if (m_bReloadPlugins)
{
ReloadPluginsNow();
@@ -1477,68 +1479,56 @@ cPluginManager::CommandResult cPluginManager::HandleCommand(cPlayer & a_Player,
-cPlugin * cPluginManager::GetPlugin(const AString & a_Plugin) const
+void cPluginManager::UnloadPluginsNow()
{
- for (PluginMap::const_iterator itr = m_Plugins.begin(); itr != m_Plugins.end(); ++itr)
- {
- if (itr->second == nullptr)
- {
- // The plugin is currently unloaded
- continue;
- }
+ // Remove all bindings:
+ m_Hooks.clear();
+ m_Commands.clear();
+ m_ConsoleCommands.clear();
- if (itr->second->GetName().compare(a_Plugin) == 0)
+ // Re-bind built-in console commands:
+ cServer::BindBuiltInConsoleCommands();
+
+ // Unload all loaded plugins:
+ for (auto & plugin: m_Plugins)
+ {
+ if (plugin->IsLoaded())
{
- return itr->second;
+ plugin->Unload();
}
}
- return 0;
}
-const cPluginManager::PluginMap & cPluginManager::GetAllPlugins() const
+void cPluginManager::UnloadPlugin(const AString & a_PluginFolder)
{
- return m_Plugins;
+ cCSLock Lock(m_CSPluginsToUnload);
+ m_PluginsToUnload.push_back(a_PluginFolder);
}
-void cPluginManager::UnloadPluginsNow()
+bool cPluginManager::LoadPlugin(const AString & a_FolderName)
{
- m_Hooks.clear();
-
- while (!m_Plugins.empty())
+ for (auto & plugin: m_Plugins)
{
- RemovePlugin(m_Plugins.begin()->second);
- }
-
- m_Commands.clear();
- m_ConsoleCommands.clear();
-}
-
-
-
-
-
-bool cPluginManager::DisablePlugin(const AString & a_PluginName)
-{
- PluginMap::iterator itr = m_Plugins.find(a_PluginName);
- if (itr == m_Plugins.end())
- {
- return false;
- }
+ if (plugin->GetFolderName() == a_FolderName)
+ {
+ if (!plugin->IsLoaded())
+ {
+ return plugin->Load();
+ }
+ return true;
+ }
+ } // for plugin - m_Plugins[]
- if (itr->first.compare(a_PluginName) == 0) // _X 2013_02_01: wtf? Isn't this supposed to be what find() does?
- {
- m_DisablePluginList.push_back(itr->second);
- itr->second = nullptr; // Get rid of this thing right away
- return true;
- }
+ // Plugin not found
+ LOG("Cannot load plugin, folder \"%s\" not found.", a_FolderName.c_str());
return false;
}
@@ -1546,15 +1536,6 @@ bool cPluginManager::DisablePlugin(const AString & a_PluginName)
-bool cPluginManager::LoadPlugin(const AString & a_PluginName)
-{
- return AddPlugin(new cPluginLua(a_PluginName.c_str()));
-}
-
-
-
-
-
void cPluginManager::RemoveHooks(cPlugin * a_Plugin)
{
for (HookMap::iterator itr = m_Hooks.begin(), end = m_Hooks.end(); itr != end; ++itr)
@@ -1567,32 +1548,6 @@ void cPluginManager::RemoveHooks(cPlugin * a_Plugin)
-void cPluginManager::RemovePlugin(cPlugin * a_Plugin)
-{
- for (PluginMap::iterator itr = m_Plugins.begin(); itr != m_Plugins.end(); ++itr)
- {
- if (itr->second == a_Plugin)
- {
- m_Plugins.erase(itr);
- break;
- }
- }
-
- RemovePluginCommands(a_Plugin);
- RemovePluginConsoleCommands(a_Plugin);
- RemoveHooks(a_Plugin);
- if (a_Plugin != nullptr)
- {
- a_Plugin->OnDisable();
- }
- delete a_Plugin;
- a_Plugin = nullptr;
-}
-
-
-
-
-
void cPluginManager::RemovePluginCommands(cPlugin * a_Plugin)
{
if (a_Plugin != nullptr)
@@ -1619,6 +1574,22 @@ void cPluginManager::RemovePluginCommands(cPlugin * a_Plugin)
+bool cPluginManager::IsPluginLoaded(const AString & a_PluginName)
+{
+ for (auto & plugin: m_Plugins)
+ {
+ if (plugin->GetName() == a_PluginName)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
bool cPluginManager::BindCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString)
{
CommandMap::iterator cmd = m_Commands.find(a_Command);
@@ -1836,31 +1807,31 @@ bool cPluginManager::IsValidHookType(int a_HookType)
bool cPluginManager::DoWithPlugin(const AString & a_PluginName, cPluginCallback & a_Callback)
{
// TODO: Implement locking for plugins
- PluginMap::iterator itr = m_Plugins.find(a_PluginName);
- if ((itr == m_Plugins.end()) || (itr->second == nullptr))
+ for (auto & plugin: m_Plugins)
{
- return false;
+ if (plugin->GetName() == a_PluginName)
+ {
+ return a_Callback.Item(plugin.get());
+ }
}
- return a_Callback.Item(itr->second);
+ return false;
}
-bool cPluginManager::AddPlugin(cPlugin * a_Plugin)
+bool cPluginManager::ForEachPlugin(cPluginCallback & a_Callback)
{
- m_Plugins[a_Plugin->GetDirectory()] = a_Plugin;
-
- if (a_Plugin->Initialize())
+ // TODO: Implement locking for plugins
+ for (auto & plugin: m_Plugins)
{
- // Initialization OK
- return true;
+ if (a_Callback.Item(plugin.get()))
+ {
+ return false;
+ }
}
-
- // Initialization failed
- RemovePlugin(a_Plugin); // Also undoes any registrations that Initialize() might have made
- return false;
+ return true;
}
@@ -1869,21 +1840,23 @@ bool cPluginManager::AddPlugin(cPlugin * a_Plugin)
void cPluginManager::AddHook(cPlugin * a_Plugin, int a_Hook)
{
- if (!a_Plugin)
+ if (a_Plugin == nullptr)
{
LOGWARN("Called cPluginManager::AddHook() with a_Plugin == nullptr");
return;
}
PluginList & Plugins = m_Hooks[a_Hook];
- Plugins.remove(a_Plugin);
- Plugins.push_back(a_Plugin);
+ if (std::find(Plugins.cbegin(), Plugins.cend(), a_Plugin) == Plugins.cend())
+ {
+ Plugins.push_back(a_Plugin);
+ }
}
-size_t cPluginManager::GetNumPlugins() const
+size_t cPluginManager::GetNumPlugins(void) const
{
return m_Plugins.size();
}
@@ -1891,3 +1864,53 @@ size_t cPluginManager::GetNumPlugins() const
+
+size_t cPluginManager::GetNumLoadedPlugins(void) const
+{
+ size_t res = 0;
+ for (auto & plugin: m_Plugins)
+ {
+ if (plugin->IsLoaded())
+ {
+ res += 1;
+ }
+ }
+ return res;
+}
+
+
+
+
+
+AStringVector cPluginManager::GetFoldersToLoad(cIniFile & a_SettingsIni)
+{
+ // Check if the Plugins section exists.
+ int KeyNum = a_SettingsIni.FindKey("Plugins");
+ if (KeyNum == -1)
+ {
+ InsertDefaultPlugins(a_SettingsIni);
+ KeyNum = a_SettingsIni.FindKey("Plugins");
+ }
+
+ // Get the list of plugins to load:
+ AStringVector res;
+ int NumPlugins = a_SettingsIni.GetNumValues(KeyNum);
+ for (int i = 0; i < NumPlugins; i++)
+ {
+ AString ValueName = a_SettingsIni.GetValueName(KeyNum, i);
+ if (ValueName.compare("Plugin") == 0)
+ {
+ AString PluginFile = a_SettingsIni.GetValue(KeyNum, i);
+ if (!PluginFile.empty())
+ {
+ res.push_back(PluginFile);
+ }
+ }
+ } // for i - ini values
+
+ return res;
+}
+
+
+
+
diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h
index 4efcbb6f3..994f19943 100644
--- a/src/Bindings/PluginManager.h
+++ b/src/Bindings/PluginManager.h
@@ -6,48 +6,30 @@
-class cPlugin;
-// fwd: World.h
-class cWorld;
-// fwd: ChunkDesc.h
+// fwd:
+class cBlockEntityWithItems;
class cChunkDesc;
-
-// fwd: Entities/Entity.h
-class cEntity;
-
-// fwd: Entities/ProjectileEntity.h
-class cProjectileEntity;
-
-// fwd: Mobs/Monster.h
-class cMonster;
-
-// fwd: Player.h
-class cPlayer;
-
-// fwd: CraftingRecipes.h
+class cClientHandle;
+class cCommandOutputCallback;
class cCraftingGrid;
class cCraftingRecipe;
-
-// fwd: Pickup.h
+class cEntity;
+class cHopperEntity;
+class cItems;
+class cMonster;
class cPickup;
-
-// fwd: Pawn.h
+class cPlayer;
+class cPlugin;
+class cProjectileEntity;
+class cWorld;
struct TakeDamageInfo;
-// fwd: CommandOutput.h
-class cCommandOutputCallback;
-
-// fwd: BlockEntities/HopperEntity.h
-class cHopperEntity;
-
-// fwd: BlockEntities/BlockEntityWithItems.h
-class cBlockEntityWithItems;
-
+typedef SharedPtr<cPlugin> cPluginPtr;
+typedef std::vector<cPluginPtr> cPluginPtrs;
-class cItems;
@@ -55,12 +37,7 @@ class cItems;
class cPluginManager
{
public:
- // tolua_end
-
- // Called each tick
- virtual void Tick(float a_Dt);
-
- // tolua_begin
+
enum CommandResult
{
crExecuted,
@@ -70,6 +47,29 @@ public:
crNoPermission,
} ;
+
+ /** Defines the status of a single plugin - whether it is loaded, disabled or errored. */
+ enum ePluginStatus
+ {
+ /** The plugin has been loaded successfully. */
+ psLoaded,
+
+ /** The plugin is disabled in settings.ini. */
+ psDisabled,
+
+ /** The plugin is enabled in settings.ini but has been unloaded (by a command). */
+ psUnloaded,
+
+ /** The plugin is enabled in settings.ini but has failed to load.
+ m_LoadError is the description of the error. */
+ psError,
+
+ /** The plugin has been loaded before, but after a folder refresh it is no longer present.
+ The plugin will be unloaded in the next call to ReloadPlugins(). */
+ psNotFound,
+ };
+
+
enum PluginHook
{
HOOK_BLOCK_SPREAD,
@@ -134,6 +134,8 @@ public:
HOOK_WEATHER_CHANGING,
HOOK_WORLD_STARTED,
HOOK_WORLD_TICK,
+
+ // tolua_end
// Note that if a hook type is added, it may need processing in cPlugin::CanAddHook() descendants,
// and it definitely needs adding in cPluginLua::GetHookFnName() !
@@ -141,8 +143,7 @@ public:
// Keep these two as the last items, they are used for validity checking and get their values automagically
HOOK_NUM_HOOKS,
HOOK_MAX = HOOK_NUM_HOOKS - 1,
- } ;
- // tolua_end
+ } ; // tolua_export
/** Used as a callback for enumerating bound commands */
class cCommandEnumCallback
@@ -159,24 +160,31 @@ public:
/** The interface used for enumerating and extern-calling plugins */
typedef cItemCallback<cPlugin> cPluginCallback;
+ typedef std::list<cPlugin *> PluginList;
+
+
+ /** Called each tick, calls the plugins' OnTick hook, as well as processes plugin events (addition, removal) */
+ void Tick(float a_Dt);
/** Returns the instance of the Plugin Manager (there is only ever one) */
static cPluginManager * Get(void); // tolua_export
- typedef std::map< AString, cPlugin * > PluginMap;
- typedef std::list< cPlugin * > PluginList;
- cPlugin * GetPlugin( const AString & a_Plugin) const; // tolua_export
- const PluginMap & GetAllPlugins() const; // >> EXPORTED IN MANUALBINDINGS <<
+ /** Refreshes the m_Plugins list based on the current contents of the Plugins folder.
+ If an active plugin's folder is not found anymore, the plugin is set as psNotFound, but not yet unloaded. */
+ void RefreshPluginList(); // tolua_export
- // tolua_begin
- void FindPlugins();
- void ReloadPlugins();
- // tolua_end
+ /** Schedules a reload of the plugins to happen within the next call to Tick(). */
+ void ReloadPlugins(); // tolua_export
- /** Adds the plugin to the list of plugins called for the specified hook type. Handles multiple adds as a single add */
+ /** Adds the plugin to the list of plugins called for the specified hook type.
+ If a plugin adds multiple handlers for a single hook, it is added only once (ignore-duplicates). */
void AddHook(cPlugin * a_Plugin, int a_HookType);
+ /** Returns the number of all plugins in m_Plugins (includes disabled, unloaded and errored plugins). */
size_t GetNumPlugins() const; // tolua_export
+
+ /** Returns the number of plugins that are psLoaded. */
+ size_t GetNumLoadedPlugins(void) const; // tolua_export
// Calls for individual hooks. Each returns false if the action is to continue or true if the plugin wants to abort
bool CallHookBlockSpread (cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source);
@@ -241,18 +249,26 @@ public:
bool CallHookWorldStarted (cWorld & a_World);
bool CallHookWorldTick (cWorld & a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec);
- bool DisablePlugin(const AString & a_PluginName); // tolua_export
- bool LoadPlugin (const AString & a_PluginName); // tolua_export
+ /** Queues the specified plugin to be unloaded in the next call to Tick().
+ Note that this function returns before the plugin is unloaded, to avoid deadlocks. */
+ void UnloadPlugin(const AString & a_PluginFolder); // tolua_export
+
+ /** Loads the plugin from the specified plugin folder.
+ Returns true if the plugin was loaded successfully or was already loaded before, false otherwise. */
+ bool LoadPlugin(const AString & a_PluginFolder); // tolua_export
/** Removes all hooks the specified plugin has registered */
void RemoveHooks(cPlugin * a_Plugin);
- /** Removes the plugin from the internal structures and deletes its object. */
- void RemovePlugin(cPlugin * a_Plugin);
+ /** Removes the plugin of the specified name from the internal structures and deletes its object. */
+ void RemovePlugin(const AString & a_PluginName);
/** Removes all command bindings that the specified plugin has made */
void RemovePluginCommands(cPlugin * a_Plugin);
-
+
+ /** Returns true if the specified plugin is loaded. */
+ bool IsPluginLoaded(const AString & a_PluginName); // tolua_export
+
/** Binds a command to the specified plugin. Returns true if successful, false if command already bound. */
bool BindCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString); // Exported in ManualBindings.cpp, without the a_Plugin param
@@ -295,8 +311,12 @@ public:
static bool IsValidHookType(int a_HookType);
/** Calls the specified callback with the plugin object of the specified plugin.
- Returns false if plugin not found, and the value that the callback has returned otherwise. */
+ Returns false if plugin not found, otherwise returns the value that the callback has returned. */
bool DoWithPlugin(const AString & a_PluginName, cPluginCallback & a_Callback);
+
+ /** Calls the specified callback for each plugin in m_Plugins.
+ Returns true if all plugins have been reported, false if the callback has aborted the enumeration by returning true. */
+ bool ForEachPlugin(cPluginCallback & a_Callback);
/** Returns the path where individual plugins' folders are expected.
The path doesn't end in a slash. */
@@ -316,14 +336,26 @@ private:
typedef std::map<int, cPluginManager::PluginList> HookMap;
typedef std::map<AString, cCommandReg> CommandMap;
- PluginList m_DisablePluginList;
- PluginMap m_Plugins;
+
+ /** FolderNames of plugins that should be unloaded.
+ The plugins will be unloaded within the next call to Tick(), to avoid multithreading issues.
+ Protected against multithreaded access by m_CSPluginsToUnload. */
+ AStringVector m_PluginsToUnload;
+
+ /** Protects m_PluginsToUnload against multithreaded access. */
+ mutable cCriticalSection m_CSPluginsToUnload;
+
+ /** All plugins that have been found in the Plugins folder. */
+ cPluginPtrs m_Plugins;
+
HookMap m_Hooks;
CommandMap m_Commands;
CommandMap m_ConsoleCommands;
+ /** If set to true, all the plugins will be reloaded within the next call to Tick(). */
bool m_bReloadPlugins;
+
cPluginManager();
virtual ~cPluginManager();
@@ -339,11 +371,11 @@ private:
/** Handles writing default plugins if 'Plugins' key not found using a cIniFile object expected to be intialised to settings.ini */
void InsertDefaultPlugins(cIniFile & a_SettingsIni);
- /** Adds the plugin into the internal list of plugins and initializes it. If initialization fails, the plugin is removed again. */
- bool AddPlugin(cPlugin * a_Plugin);
-
/** Tries to match a_Command to the internal table of commands, if a match is found, the corresponding plugin is called. Returns crExecuted if the command is executed. */
CommandResult HandleCommand(cPlayer & a_Player, const AString & a_Command, bool a_ShouldCheckPermissions);
+
+ /** Returns the folders that are specified in the settings ini to load plugins from. */
+ AStringVector GetFoldersToLoad(cIniFile & a_SettingsIni);
} ; // tolua_export
diff --git a/src/Bindings/WebPlugin.cpp b/src/Bindings/WebPlugin.cpp
index 5759b20e7..1eca7de93 100644
--- a/src/Bindings/WebPlugin.cpp
+++ b/src/Bindings/WebPlugin.cpp
@@ -24,75 +24,82 @@ cWebPlugin::cWebPlugin()
cWebPlugin::~cWebPlugin()
{
+ ASSERT(m_Tabs.empty()); // Has ClearTabs() been called?
+
+ // Remove from WebAdmin:
cWebAdmin * WebAdmin = cRoot::Get()->GetWebAdmin();
if (WebAdmin != nullptr)
{
WebAdmin->RemovePlugin(this);
}
+}
+
+
+
- for (TabList::iterator itr = m_Tabs.begin(); itr != m_Tabs.end(); ++itr)
+
+cWebPlugin::cTabNames cWebPlugin::GetTabNames(void) const
+{
+ std::list< std::pair<AString, AString>> NameList;
+ for (auto itr = m_Tabs.cbegin(), end = m_Tabs.cend(); itr != end; ++itr)
{
- delete *itr;
+ NameList.push_back(std::make_pair((*itr)->m_Title, (*itr)->m_SafeTitle));
}
- m_Tabs.clear();
+ return NameList;
}
-std::list<std::pair<AString, AString> > cWebPlugin::GetTabNames(void)
+cWebPlugin::cTabPtr cWebPlugin::GetTabBySafeTitle(const AString & a_SafeTitle) const
{
- std::list< std::pair< AString, AString > > NameList;
- for (TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr)
+ cCSLock Lock(m_CSTabs);
+ for (auto itr = m_Tabs.cbegin(), end = m_Tabs.cend(); itr != end; ++itr)
{
- std::pair< AString, AString > StringPair;
- StringPair.first = (*itr)->Title;
- StringPair.second = (*itr)->SafeTitle;
- NameList.push_back( StringPair);
+ if ((*itr)->m_SafeTitle == a_SafeTitle)
+ {
+ return *itr;
+ }
}
- return NameList;
+ return nullptr;
}
-std::pair< AString, AString > cWebPlugin::GetTabNameForRequest(const HTTPRequest * a_Request)
+std::pair<AString, AString> cWebPlugin::GetTabNameForRequest(const HTTPRequest & a_Request)
{
- std::pair< AString, AString > Names;
- AStringVector Split = StringSplit(a_Request->Path, "/");
+ AStringVector Split = StringSplit(a_Request.Path, "/");
+ if (Split.empty())
+ {
+ return std::make_pair(AString(), AString());
+ }
- if (Split.size() > 1)
+ cCSLock Lock(m_CSTabs);
+ cTabPtr Tab;
+ if (Split.size() > 2) // If we got the tab name, show that page
{
- sWebPluginTab * Tab = nullptr;
- if (Split.size() > 2) // If we got the tab name, show that page
+ for (auto itr = m_Tabs.cbegin(), end = m_Tabs.cend(); itr != end; ++itr)
{
- for (TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr)
+ if ((*itr)->m_SafeTitle.compare(Split[2]) == 0) // This is the one!
{
- if ((*itr)->SafeTitle.compare(Split[2]) == 0) // This is the one!
- {
- Tab = *itr;
- break;
- }
- }
- }
- else // Otherwise show the first tab
- {
- if (GetTabs().size() > 0)
- {
- Tab = *GetTabs().begin();
+ return std::make_pair((*itr)->m_Title, (*itr)->m_SafeTitle);
}
}
+ // Tab name not found, display an "empty" page:
+ return std::make_pair(AString(), AString());
+ }
- if (Tab != nullptr)
- {
- Names.first = Tab->Title;
- Names.second = Tab->SafeTitle;
- }
+ // Show the first tab:
+ if (!m_Tabs.empty())
+ {
+ return std::make_pair(m_Tabs.front()->m_SafeTitle, m_Tabs.front()->m_SafeTitle);
}
- return Names;
+ // No tabs at all:
+ return std::make_pair(AString(), AString());
}
@@ -101,14 +108,16 @@ std::pair< AString, AString > cWebPlugin::GetTabNameForRequest(const HTTPRequest
AString cWebPlugin::SafeString(const AString & a_String)
{
AString RetVal;
- for (unsigned int i = 0; i < a_String.size(); ++i)
+ auto len = a_String.size();
+ RetVal.reserve(len);
+ for (size_t i = 0; i < len; ++i)
{
char c = a_String[i];
if (c == ' ')
{
c = '_';
}
- RetVal.push_back( c);
+ RetVal.push_back(c);
}
return RetVal;
}
@@ -116,3 +125,28 @@ AString cWebPlugin::SafeString(const AString & a_String)
+
+void cWebPlugin::AddNewWebTab(const AString & a_Title, int a_UserData)
+{
+ auto Tab = std::make_shared<cTab>(a_Title, a_UserData);
+ cCSLock Lock(m_CSTabs);
+ m_Tabs.push_back(Tab);
+}
+
+
+
+
+
+void cWebPlugin::ClearTabs(void)
+{
+ // Remove the webadmin tabs:
+ cTabPtrs Tabs;
+ {
+ cCSLock Lock(m_CSTabs);
+ std::swap(Tabs, m_Tabs);
+ }
+}
+
+
+
+
diff --git a/src/Bindings/WebPlugin.h b/src/Bindings/WebPlugin.h
index 9b825b918..ade4f4359 100644
--- a/src/Bindings/WebPlugin.h
+++ b/src/Bindings/WebPlugin.h
@@ -12,34 +12,67 @@ class cWebPlugin
{
public:
// tolua_end
+
+ struct cTab
+ {
+ AString m_Title;
+ AString m_SafeTitle;
+ int m_UserData;
+
+ cTab(const AString & a_Title, int a_UserData):
+ m_Title(a_Title),
+ m_SafeTitle(cWebPlugin::SafeString(a_Title)),
+ m_UserData(a_UserData)
+ {
+ }
+ };
+
+ typedef SharedPtr<cTab> cTabPtr;
+ typedef std::list<cTabPtr> cTabPtrs;
+ typedef std::list<std::pair<AString, AString>> cTabNames;
+
+
cWebPlugin();
+
virtual ~cWebPlugin();
// tolua_begin
+
+ /** Returns the title of the plugin, as it should be presented in the webadmin's pages tree. */
virtual const AString GetWebTitle(void) const = 0;
- virtual AString HandleWebRequest(const HTTPRequest * a_Request) = 0;
+ /** Sanitizes the input string, replacing spaces with underscores. */
+ static AString SafeString(const AString & a_String);
- static AString SafeString( const AString & a_String);
// tolua_end
- struct sWebPluginTab
- {
- std::string Title;
- std::string SafeTitle;
+ virtual AString HandleWebRequest(const HTTPRequest & a_Request) = 0;
- int UserData;
- };
+ /** Adds a new web tab with the specified contents. */
+ void AddNewWebTab(const AString & a_Title, int a_UserData);
+
+ /** Removes all the tabs. */
+ void ClearTabs(void);
- typedef std::list< sWebPluginTab* > TabList;
- TabList & GetTabs() { return m_Tabs; }
+ /** Returns all the tabs that this plugin has registered. */
+ const cTabPtrs & GetTabs(void) const { return m_Tabs; }
- typedef std::list< std::pair<AString, AString> > TabNameList;
- TabNameList GetTabNames(); // >> EXPORTED IN MANUALBINDINGS <<
- std::pair< AString, AString > GetTabNameForRequest(const HTTPRequest* a_Request);
+ /** Returns all of the tabs that this plugin has registered. */
+ cTabNames GetTabNames(void) const; // Exported in ManualBindings.cpp
+
+ /** Returns the tab that has the specified SafeTitle.
+ Returns nullptr if no such tab. */
+ cTabPtr GetTabBySafeTitle(const AString & a_SafeTitle) const;
+
+ std::pair<AString, AString> GetTabNameForRequest(const HTTPRequest & a_Request);
private:
- TabList m_Tabs;
+ /** All tabs that this plugin has registered.
+ Protected against multithreaded access by m_CSTabs. */
+ cTabPtrs m_Tabs;
+
+ /** Protects m_Tabs against multithreaded access. */
+ mutable cCriticalSection m_CSTabs;
}; // tolua_export
diff --git a/src/BlockInServerPluginInterface.h b/src/BlockInServerPluginInterface.h
index 70c9944a8..d4759ce83 100644
--- a/src/BlockInServerPluginInterface.h
+++ b/src/BlockInServerPluginInterface.h
@@ -1,4 +1,12 @@
+// BlockInServerPluginInterface.h
+
+// Defines the cBlockInServerPluginInterface class that implements the cBlockPluginInterface for blocks, using the plugin manager
+
+
+
+
+
#pragma once
#include "Blocks/BlockPluginInterface.h"
@@ -16,7 +24,7 @@ class cBlockInServerPluginInterface :
public:
cBlockInServerPluginInterface(cWorld & a_World) : m_World(a_World) {}
- virtual bool CallHookBlockSpread(int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source)
+ virtual bool CallHookBlockSpread(int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source) override
{
return cPluginManager::Get()->CallHookBlockSpread(m_World, a_BlockX, a_BlockY, a_BlockZ, a_Source);
}
@@ -26,6 +34,16 @@ public:
return cPluginManager::Get()->CallHookBlockToPickups(m_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_Pickups);
}
+ virtual bool CallHookPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override
+ {
+ return cPluginManager::Get()->CallHookPlayerBreakingBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta);
+ }
+
+ virtual bool CallHookPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override
+ {
+ return cPluginManager::Get()->CallHookPlayerBrokenBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta);
+ }
+
private:
cWorld & m_World;
};
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index 2de4a3e4c..6fff4c18f 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -353,7 +353,7 @@ bool cBlockHandler::GetPlacementBlockTypeMeta(
{
// By default, all blocks can be placed and the meta is copied over from the item's damage value:
a_BlockType = m_BlockType;
- a_BlockMeta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage & 0x0f);
+ a_BlockMeta = static_cast<NIBBLETYPE>(a_Player->GetEquippedItem().m_ItemDamage & 0x0f);
return true;
}
diff --git a/src/Blocks/BlockPluginInterface.h b/src/Blocks/BlockPluginInterface.h
index b769bcf3e..6d49a248d 100644
--- a/src/Blocks/BlockPluginInterface.h
+++ b/src/Blocks/BlockPluginInterface.h
@@ -1,10 +1,25 @@
+// BlockPluginInterface.h
+
+// Declares the cBlockPluginInterface class representing an interface that the blockhandlers and itemhandlers use for calling plugins
+
+
+
+
+
#pragma once
+// fwd:
+class cPlayer;
+
+
+
+
+
/** This interface is used to decouple block handlers from the cPluginManager dependency through cWorld.
The block handlers call this interface, which is then implemented by the specific classes that
the caller provides.
@@ -16,6 +31,8 @@ public:
virtual bool CallHookBlockSpread(int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source) = 0;
virtual bool CallHookBlockToPickups(cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) = 0;
+ virtual bool CallHookPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
+ virtual bool CallHookPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
};
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp
index 87da86131..394dc703b 100644
--- a/src/ChunkMap.cpp
+++ b/src/ChunkMap.cpp
@@ -2413,6 +2413,7 @@ bool cChunkMap::GenerateChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback *
// Try loading the chunk:
if ((Chunk == nullptr) || (!Chunk->IsValid()))
{
+ Chunk->SetPresence(cChunk::cpQueued);
class cPrepareLoadCallback: public cChunkCoordCallback
{
public:
@@ -2427,6 +2428,7 @@ bool cChunkMap::GenerateChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback *
virtual void Call(int a_CBChunkX, int a_CBChunkZ) override
{
// The chunk has been loaded or an error occurred, check if it's valid now:
+ cCSLock Lock(m_ChunkMap.m_CSLayers);
cChunkPtr CBChunk = m_ChunkMap.GetChunkNoLoad(a_CBChunkX, a_CBChunkZ);
if (CBChunk == nullptr)
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 28fccb68e..60a2f8873 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -23,6 +23,7 @@
#include "Blocks/BlockSlab.h"
#include "Blocks/BlockBed.h"
#include "Blocks/ChunkInterface.h"
+#include "BlockInServerPluginInterface.h"
#include "Root.h"
@@ -1340,7 +1341,14 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
{
AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
- World->SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, m_Player); // 2 block high things
+ if (a_BlockY < cChunkDef::Height - 1)
+ {
+ World->SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, m_Player); // 2 block high things
+ }
+ if (a_BlockY > 1)
+ {
+ World->SendBlockTo(a_BlockX, a_BlockY - 1, a_BlockZ, m_Player); // 2 block high things
+ }
m_Player->GetInventory().SendEquippedSlot();
}
}
@@ -1432,7 +1440,8 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
// A plugin doesn't agree with using the item, abort
return;
}
- ItemHandler->OnItemUse(World, m_Player, Equipped, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
+ cBlockInServerPluginInterface PluginInterface(*World);
+ ItemHandler->OnItemUse(World, m_Player, PluginInterface, Equipped, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
PlgMgr->CallHookPlayerUsedItem(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
}
}
diff --git a/src/CraftingRecipes.cpp b/src/CraftingRecipes.cpp
index 202fb900e..472044fa3 100644
--- a/src/CraftingRecipes.cpp
+++ b/src/CraftingRecipes.cpp
@@ -366,6 +366,7 @@ void cCraftingRecipes::ClearRecipes(void)
void cCraftingRecipes::AddRecipeLine(int a_LineNum, const AString & a_RecipeLine)
{
+ // Remove any spaces within the line:
AString RecipeLine(a_RecipeLine);
RecipeLine.erase(std::remove_if(RecipeLine.begin(), RecipeLine.end(), isspace), RecipeLine.end());
@@ -672,10 +673,10 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::MatchRecipe(const cItem * a_Crafti
if (
(itrS->x >= a_GridWidth) ||
(itrS->y >= a_GridHeight) ||
- (Item.m_ItemType != a_CraftingGrid[GridID].m_ItemType) || // same item type?
+ (Item.m_ItemType != a_CraftingGrid[GridID].m_ItemType) || // same item type?
(Item.m_ItemCount > a_CraftingGrid[GridID].m_ItemCount) || // not enough items
(
- (Item.m_ItemDamage > 0) && // should compare damage values?
+ (Item.m_ItemDamage >= 0) && // should compare damage values?
(Item.m_ItemDamage != a_CraftingGrid[GridID].m_ItemDamage)
)
)
diff --git a/src/Entities/ArrowEntity.cpp b/src/Entities/ArrowEntity.cpp
index 3c1fabb1b..32952100c 100644
--- a/src/Entities/ArrowEntity.cpp
+++ b/src/Entities/ArrowEntity.cpp
@@ -21,6 +21,8 @@ cArrowEntity::cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a
{
SetSpeed(a_Speed);
SetMass(0.1);
+ SetGravity(-20.0f);
+ SetAirDrag(0.2f);
SetYawFromSpeed();
SetPitchFromSpeed();
LOGD("Created arrow %d with speed {%.02f, %.02f, %.02f} and rot {%.02f, %.02f}",
@@ -48,6 +50,8 @@ cArrowEntity::cArrowEntity(cPlayer & a_Player, double a_Force) :
{
m_PickupState = psInCreative;
}
+ SetGravity(-20.0f);
+ SetAirDrag(0.01f);
}
diff --git a/src/Entities/Boat.cpp b/src/Entities/Boat.cpp
index 6177eb32f..4ad418be4 100644
--- a/src/Entities/Boat.cpp
+++ b/src/Entities/Boat.cpp
@@ -16,7 +16,9 @@
cBoat::cBoat(double a_X, double a_Y, double a_Z) :
super(etBoat, a_X, a_Y, a_Z, 0.98, 0.7)
{
- SetMass(20.f);
+ SetMass(20.0f);
+ SetGravity(-16.0f);
+ SetAirDrag(0.05f);
SetMaxHealth(6);
SetHealth(6);
}
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index c8df6b4b1..51cee248e 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -36,6 +36,7 @@ cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, d
m_bHasSentNoSpeed(true),
m_bOnGround(false),
m_Gravity(-9.81f),
+ m_AirDrag(0.02f),
m_LastPos(a_X, a_Y, a_Z),
m_IsInitialized(false),
m_WorldTravellingFrom(nullptr),
@@ -943,6 +944,7 @@ void cEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
// Normal gravity
fallspeed = m_Gravity * DtSec.count();
+ NextSpeed -= NextSpeed * (m_AirDrag * 20.0f) * DtSec.count();
}
NextSpeed.y += static_cast<float>(fallspeed);
}
@@ -999,7 +1001,7 @@ void cEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
NextSpeed += m_WaterSpeed;
- if (NextSpeed.SqrLength() > 0.f)
+ if (NextSpeed.SqrLength() > 0.0f)
{
cTracer Tracer(GetWorld());
// Distance traced is an integer, so we round up from the distance we should go (Speed * Delta), else we will encounter collision detection failurse
@@ -1015,20 +1017,20 @@ void cEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
// Block hit was within our projected path
// Begin by stopping movement in the direction that we hit something. The Normal is the line perpendicular to a 2D face and in this case, stores what block face was hit through either -1 or 1.
// For example: HitNormal.y = -1 : BLOCK_FACE_YM; HitNormal.y = 1 : BLOCK_FACE_YP
- if (Tracer.HitNormal.x != 0.f)
+ if (Tracer.HitNormal.x != 0.0f)
{
- NextSpeed.x = 0.f;
+ NextSpeed.x = 0.0f;
}
- if (Tracer.HitNormal.y != 0.f)
+ if (Tracer.HitNormal.y != 0.0f)
{
- NextSpeed.y = 0.f;
+ NextSpeed.y = 0.0f;
}
- if (Tracer.HitNormal.z != 0.f)
+ if (Tracer.HitNormal.z != 0.0f)
{
- NextSpeed.z = 0.f;
+ NextSpeed.z = 0.0f;
}
- if (Tracer.HitNormal.y == 1.f) // Hit BLOCK_FACE_YP, we are on the ground
+ if (Tracer.HitNormal.y == 1.0f) // Hit BLOCK_FACE_YP, we are on the ground
{
m_bOnGround = true;
}
@@ -1971,7 +1973,7 @@ void cEntity::SteerVehicle(float a_Forward, float a_Sideways)
{
return;
}
- if ((a_Forward != 0.f) || (a_Sideways != 0.f))
+ if ((a_Forward != 0.0f) || (a_Sideways != 0.0f))
{
m_AttachedTo->HandleSpeedFromAttachee(a_Forward, a_Sideways);
}
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index 9bb1837f1..dd6190ced 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -270,6 +270,10 @@ public:
float GetGravity(void) const { return m_Gravity; }
void SetGravity(float a_Gravity) { m_Gravity = a_Gravity; }
+
+ float GetAirDrag(void) const { return m_AirDrag; }
+
+ void SetAirDrag(float a_AirDrag) { m_AirDrag = a_AirDrag; }
/// Sets the rotation to match the speed vector (entity goes "face-forward")
void SetYawFromSpeed(void);
@@ -504,6 +508,12 @@ protected:
For realistic effects, this should be negative. For spaaaaaaace, this can be zero or even positive */
float m_Gravity;
+ /** Stores the air drag that is applied to the entity every tick, measured in speed ratio per tick
+ Acts as air friction and slows down flight
+ Will be interpolated if the server tick rate varies
+ Data: http://minecraft.gamepedia.com/Entity#Motion_of_entities */
+ float m_AirDrag;
+
/** Last position sent to client via the Relative Move or Teleport packets (not Velocity)
Only updated if cEntity::BroadcastMovementUpdate() is called! */
Vector3d m_LastPos;
diff --git a/src/Entities/FallingBlock.cpp b/src/Entities/FallingBlock.cpp
index 7301a3c9d..4a165909a 100644
--- a/src/Entities/FallingBlock.cpp
+++ b/src/Entities/FallingBlock.cpp
@@ -16,6 +16,8 @@ cFallingBlock::cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_Block
m_BlockMeta(a_BlockMeta),
m_OriginalPosition(a_BlockPosition)
{
+ SetGravity(-16.0f);
+ SetAirDrag(0.02f);
}
diff --git a/src/Entities/FireChargeEntity.cpp b/src/Entities/FireChargeEntity.cpp
index aba32602f..f6c665156 100644
--- a/src/Entities/FireChargeEntity.cpp
+++ b/src/Entities/FireChargeEntity.cpp
@@ -12,6 +12,7 @@ cFireChargeEntity::cFireChargeEntity(cEntity * a_Creator, double a_X, double a_Y
{
SetSpeed(a_Speed);
SetGravity(0);
+ SetAirDrag(0);
}
diff --git a/src/Entities/FireworkEntity.cpp b/src/Entities/FireworkEntity.cpp
index 32eaf669a..89f69f113 100644
--- a/src/Entities/FireworkEntity.cpp
+++ b/src/Entities/FireworkEntity.cpp
@@ -13,6 +13,8 @@ cFireworkEntity::cFireworkEntity(cEntity * a_Creator, double a_X, double a_Y, do
m_TicksToExplosion(a_Item.m_FireworkItem.m_FlightTimeInTicks),
m_FireworkItem(a_Item)
{
+ SetGravity(0);
+ SetAirDrag(0);
}
diff --git a/src/Entities/GhastFireballEntity.cpp b/src/Entities/GhastFireballEntity.cpp
index 9e4cb387e..c64fb2a17 100644
--- a/src/Entities/GhastFireballEntity.cpp
+++ b/src/Entities/GhastFireballEntity.cpp
@@ -12,6 +12,7 @@ cGhastFireballEntity::cGhastFireballEntity(cEntity * a_Creator, double a_X, doub
{
SetSpeed(a_Speed);
SetGravity(0);
+ SetAirDrag(0);
}
diff --git a/src/Entities/HangingEntity.h b/src/Entities/HangingEntity.h
index 507502ac6..9d783006c 100644
--- a/src/Entities/HangingEntity.h
+++ b/src/Entities/HangingEntity.h
@@ -27,7 +27,10 @@ public:
eBlockFace GetFacing() const { return cHangingEntity::ProtocolFaceToBlockFace(m_Facing); }
/** Set the direction in which the entity is facing. */
- void SetFacing(eBlockFace a_Facing) { m_Facing = cHangingEntity::BlockFaceToProtocolFace(a_Facing); }
+ void SetFacing(eBlockFace a_Facing)
+ {
+ m_Facing = cHangingEntity::BlockFaceToProtocolFace(a_Facing);
+ }
// tolua_end
@@ -37,7 +40,7 @@ public:
/** Set the direction in which the entity is facing. */
void SetProtocolFacing(Byte a_Facing)
{
- ASSERT((a_Facing <= 3) && (a_Facing >= 0));
+ ASSERT(a_Facing <= 3);
m_Facing = a_Facing;
}
diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp
index ee10cf6b3..3d56570ba 100644
--- a/src/Entities/Minecart.cpp
+++ b/src/Entities/Minecart.cpp
@@ -92,7 +92,9 @@ cMinecart::cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z) :
m_DetectorRailPosition(0, 0, 0),
m_bIsOnDetectorRail(false)
{
- SetMass(20.f);
+ SetMass(20.0f);
+ SetGravity(-16.0f);
+ SetAirDrag(0.05f);
SetMaxHealth(6);
SetHealth(6);
SetWidth(1);
diff --git a/src/Entities/Pawn.cpp b/src/Entities/Pawn.cpp
index baf8a2f3b..fcb686e28 100644
--- a/src/Entities/Pawn.cpp
+++ b/src/Entities/Pawn.cpp
@@ -13,6 +13,8 @@ cPawn::cPawn(eEntityType a_EntityType, double a_Width, double a_Height) :
super(a_EntityType, 0, 0, 0, a_Width, a_Height)
, m_EntityEffects(tEffectMap())
{
+ SetGravity(-32.0f);
+ SetAirDrag(0.02f);
}
diff --git a/src/Entities/Pickup.cpp b/src/Entities/Pickup.cpp
index 9f2609894..f2f76dbf9 100644
--- a/src/Entities/Pickup.cpp
+++ b/src/Entities/Pickup.cpp
@@ -91,7 +91,8 @@ cPickup::cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_It
, m_bCollected(false)
, m_bIsPlayerCreated(IsPlayerCreated)
{
- SetGravity(-10.5f);
+ SetGravity(-16.0f);
+ SetAirDrag(0.02f);
SetMaxHealth(5);
SetHealth(5);
SetSpeed(a_SpeedX, a_SpeedY, a_SpeedZ);
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp
index 4684e3e09..05b7669cd 100644
--- a/src/Entities/ProjectileEntity.cpp
+++ b/src/Entities/ProjectileEntity.cpp
@@ -227,6 +227,8 @@ cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a
),
m_IsInGround(false)
{
+ SetGravity(-12.0f);
+ SetAirDrag(0.01f);
}
@@ -242,6 +244,8 @@ cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Ve
SetSpeed(a_Speed);
SetYawFromSpeed();
SetPitchFromSpeed();
+ SetGravity(-12.0f);
+ SetAirDrag(0.01f);
}
@@ -349,9 +353,11 @@ void cProjectileEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a
return;
}
- const Vector3d PerTickSpeed = GetSpeed() / 20;
+ auto DtSec = std::chrono::duration_cast<std::chrono::duration<double>>(a_Dt);
+
+ const Vector3d DeltaSpeed = GetSpeed() * DtSec.count();
const Vector3d Pos = GetPosition();
- const Vector3d NextPos = Pos + PerTickSpeed;
+ const Vector3d NextPos = Pos + DeltaSpeed;
// Test for entity collisions:
cProjectileEntityCollisionCallback EntityCollisionCallback(this, Pos, NextPos);
@@ -388,8 +394,8 @@ void cProjectileEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a
// Add slowdown and gravity effect to the speed:
Vector3d NewSpeed(GetSpeed());
- NewSpeed.y += m_Gravity / 20;
- NewSpeed *= TracerCallback.GetSlowdownCoeff();
+ NewSpeed.y += m_Gravity * DtSec.count();
+ NewSpeed -= NewSpeed * (m_AirDrag * 20.0f) * DtSec.count();
SetSpeed(NewSpeed);
SetYawFromSpeed();
SetPitchFromSpeed();
diff --git a/src/Entities/TNTEntity.cpp b/src/Entities/TNTEntity.cpp
index a89d2f300..d849bd4c9 100644
--- a/src/Entities/TNTEntity.cpp
+++ b/src/Entities/TNTEntity.cpp
@@ -12,6 +12,8 @@ cTNTEntity::cTNTEntity(double a_X, double a_Y, double a_Z, int a_FuseTicks) :
super(etTNT, a_X, a_Y, a_Z, 0.98, 0.98),
m_FuseTicks(a_FuseTicks)
{
+ SetGravity(-16.0f);
+ SetAirDrag(0.02f);
}
@@ -22,6 +24,8 @@ cTNTEntity::cTNTEntity(const Vector3d & a_Pos, int a_FuseTicks) :
super(etTNT, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98),
m_FuseTicks(a_FuseTicks)
{
+ SetGravity(-16.0f);
+ SetAirDrag(0.4f);
}
diff --git a/src/Entities/WitherSkullEntity.cpp b/src/Entities/WitherSkullEntity.cpp
index a7e774bba..dc95e3edd 100644
--- a/src/Entities/WitherSkullEntity.cpp
+++ b/src/Entities/WitherSkullEntity.cpp
@@ -16,6 +16,8 @@ cWitherSkullEntity::cWitherSkullEntity(cEntity * a_Creator, double a_X, double a
super(pkWitherSkull, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
{
SetSpeed(a_Speed);
+ SetGravity(0);
+ SetAirDrag(0);
}
diff --git a/src/Generating/CompoGen.cpp b/src/Generating/CompoGen.cpp
index cb9c04fd7..7cadc881a 100644
--- a/src/Generating/CompoGen.cpp
+++ b/src/Generating/CompoGen.cpp
@@ -218,7 +218,7 @@ void cCompoGenClassic::InitializeCompoGen(cIniFile & a_IniFile)
cCompoGenNether::cCompoGenNether(int a_Seed) :
m_Noise1(a_Seed + 10),
m_Noise2(a_Seed * a_Seed * 10 + a_Seed * 1000 + 6000),
- m_Threshold(0)
+ m_MaxThreshold(25000)
{
}
@@ -282,17 +282,16 @@ void cCompoGenNether::ComposeTerrain(cChunkDesc & a_ChunkDesc, const cChunkDesc:
// Interpolate between FloorLo and FloorHi:
for (int z = 0; z < 16; z++) for (int x = 0; x < 16; x++)
{
+ int Threshold = static_cast<int>(m_Noise1.CubicNoise2D(static_cast<float>(BaseX + x) / 75, static_cast<float>(BaseZ + z) / 75) * m_MaxThreshold);
int Lo = FloorLo[x + 17 * z] / 256;
int Hi = FloorHi[x + 17 * z] / 256;
for (int y = 0; y < SEGMENT_HEIGHT; y++)
{
int Val = Lo + (Hi - Lo) * y / SEGMENT_HEIGHT;
- BLOCKTYPE Block = E_BLOCK_AIR;
- if (Val < m_Threshold) // Don't calculate if the block should be Netherrack or Soulsand when it's already decided that it's air.
+ if (Val < Threshold) // Don't calculate if the block should be Netherrack when it's already decided that it's air.
{
- Block = E_BLOCK_NETHERRACK;
+ a_ChunkDesc.SetBlockType(x, y + Segment, z, E_BLOCK_NETHERRACK);
}
- a_ChunkDesc.SetBlockType(x, y + Segment, z, Block);
}
}
@@ -329,7 +328,7 @@ void cCompoGenNether::ComposeTerrain(cChunkDesc & a_ChunkDesc, const cChunkDesc:
void cCompoGenNether::InitializeCompoGen(cIniFile & a_IniFile)
{
- m_Threshold = a_IniFile.GetValueSetI("Generator", "NetherThreshold", m_Threshold);
+ m_MaxThreshold = a_IniFile.GetValueSetF("Generator", "NetherMaxThreshold", m_MaxThreshold);
}
diff --git a/src/Generating/CompoGen.h b/src/Generating/CompoGen.h
index 3847688cd..d4d38bfdd 100644
--- a/src/Generating/CompoGen.h
+++ b/src/Generating/CompoGen.h
@@ -99,7 +99,7 @@ protected:
cNoise m_Noise1;
cNoise m_Noise2;
- int m_Threshold;
+ double m_MaxThreshold;
// cTerrainCompositionGen overrides:
virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc, const cChunkDesc::Shape & a_Shape) override;
diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp
index 4a670b064..6b7643ddb 100644
--- a/src/Generating/ComposableGenerator.cpp
+++ b/src/Generating/ComposableGenerator.cpp
@@ -347,6 +347,10 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
AString HeightDistrib = a_IniFile.GetValueSet ("Generator", "DungeonRoomsHeightDistrib", "0, 0; 10, 10; 11, 500; 40, 500; 60, 40; 90, 1");
m_FinishGens.push_back(cFinishGenPtr(new cDungeonRoomsFinisher(m_ShapeGen, Seed, GridSize, MaxSize, MinSize, HeightDistrib)));
}
+ else if (NoCaseCompare(*itr, "GlowStone") == 0)
+ {
+ m_FinishGens.push_back(cFinishGenPtr(new cFinishGenGlowStone(Seed)));
+ }
else if (NoCaseCompare(*itr, "Ice") == 0)
{
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenIce));
@@ -447,7 +451,7 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
else if (NoCaseCompare(*itr, "NetherForts") == 0)
{
int GridSize = a_IniFile.GetValueSetI("Generator", "NetherFortsGridSize", 512);
- int MaxOffset = a_IniFile.GetValueSetI("Generator", "NetherFortMaxOffset", 128);
+ int MaxOffset = a_IniFile.GetValueSetI("Generator", "NetherFortsMaxOffset", 128);
int MaxDepth = a_IniFile.GetValueSetI("Generator", "NetherFortsMaxDepth", 12);
m_FinishGens.push_back(cFinishGenPtr(new cNetherFortGen(Seed, GridSize, MaxOffset, MaxDepth)));
}
diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp
index 5839a4ccc..7541c8598 100644
--- a/src/Generating/FinishGen.cpp
+++ b/src/Generating/FinishGen.cpp
@@ -180,6 +180,118 @@ void cFinishGenNetherClumpFoliage::TryPlaceClump(cChunkDesc & a_ChunkDesc, int a
////////////////////////////////////////////////////////////////////////////////
+// cFinishGenGlowStone:
+
+void cFinishGenGlowStone::GenFinish(cChunkDesc & a_ChunkDesc)
+{
+ int ChunkX = a_ChunkDesc.GetChunkX();
+ int ChunkZ = a_ChunkDesc.GetChunkZ();
+
+ // Change the number of attempts to create a vein depending on the maximum height of the chunk. A standard Nether could have 5 veins at most.
+ int NumGlowStone = m_Noise.IntNoise2DInt(ChunkX, ChunkZ) % a_ChunkDesc.GetMaxHeight() / 23;
+
+ for (int i = 1; i <= NumGlowStone; i++)
+ {
+ // The maximum size for a string of glowstone can get 3 - 5 blocks long
+ int Size = 3 + m_Noise.IntNoise3DInt(ChunkX, i, ChunkZ) % 3;
+
+ // Generate X/Z coordinates.
+ int X = Size + (m_Noise.IntNoise2DInt(i, Size) % (cChunkDef::Width - Size * 2));
+ int Z = Size + (m_Noise.IntNoise2DInt(X, i) % (cChunkDef::Width - Size * 2));
+
+ int Height = a_ChunkDesc.GetHeight(X, Z);
+ for (int y = Height; y > Size; y--)
+ {
+ if (!cBlockInfo::IsSolid(a_ChunkDesc.GetBlockType(X, y, Z)))
+ {
+ // Current block isn't solid, bail out
+ continue;
+ }
+
+ if (a_ChunkDesc.GetBlockType(X, y - 1, Z) != E_BLOCK_AIR)
+ {
+ // The block below isn't air, bail out
+ continue;
+ }
+
+ if ((m_Noise.IntNoise3DInt(X, y, Z) % 100) < 95)
+ {
+ // Have a 5% chance of creating the glowstone
+ continue;
+ }
+
+ TryPlaceGlowstone(a_ChunkDesc, X, y, Z, Size, 5 + m_Noise.IntNoise3DInt(X, y, Z) % 7);
+ break;
+ }
+ }
+}
+
+
+
+
+
+void cFinishGenGlowStone::TryPlaceGlowstone(cChunkDesc & a_ChunkDesc, int a_RelX, int a_RelY, int a_RelZ, int a_Size, int a_NumStrings)
+{
+ // The starting point of every glowstone string
+ Vector3i StartPoint = Vector3i(a_RelX, a_RelY, a_RelZ);
+
+ // Array with possible directions for a string of glowstone to go to.
+ const Vector3i AvailableDirections[] =
+ {
+ { -1, 0, 0 }, { 1, 0, 0 },
+ { 0, -1, 0 }, // Don't let the glowstone go up
+ { 0, 0, -1 }, { 0, 0, 1 },
+
+ // Diagonal direction. Only X or Z with Y.
+ // If all were changed the glowstone string looks awkward
+ { 0, -1, 1 }, { 1, -1, 0 },
+ { 0, -1, -1 }, { -1, -1, 0 },
+
+ };
+
+ for (int i = 1; i <= a_NumStrings; i++)
+ {
+ // The current position of the string that is being generated
+ Vector3i CurrentPos = Vector3i(StartPoint);
+
+ // A vector where the previous direction of a glowstone string is stored.
+ // This is used to make the strings change direction when going one block further
+ Vector3i PreviousDirection = Vector3i();
+
+ for (int j = 0; j < a_Size; j++)
+ {
+ Vector3i Direction = AvailableDirections[m_Noise.IntNoise3DInt(CurrentPos.x, CurrentPos.y * i, CurrentPos.z) % ARRAYCOUNT(AvailableDirections)];
+ int Attempts = 2; // multiply by 1 would make no difference, so multiply by 2 instead
+
+ while (Direction.Equals(PreviousDirection))
+ {
+ // To make the glowstone branches look better we want to make the direction change every time.
+ Direction = AvailableDirections[m_Noise.IntNoise3DInt(CurrentPos.x, CurrentPos.y * i * Attempts, CurrentPos.z) % ARRAYCOUNT(AvailableDirections)];
+ Attempts++;
+ }
+
+ // Update the previous direction variable
+ PreviousDirection = Direction;
+
+ // Update the position of the glowstone string
+ CurrentPos += Direction;
+ if (cBlockInfo::IsSolid(a_ChunkDesc.GetBlockType(CurrentPos.x, CurrentPos.y, CurrentPos.z)) && (a_ChunkDesc.GetBlockType(CurrentPos.x, CurrentPos.y, CurrentPos.z) != E_BLOCK_GLOWSTONE))
+ {
+ // The glowstone hit something solid, and it wasn't glowstone. Stop the string.
+ break;
+ }
+
+ // Place a glowstone block.
+ a_ChunkDesc.SetBlockType(CurrentPos.x, CurrentPos.y, CurrentPos.z, E_BLOCK_GLOWSTONE);
+ }
+ }
+}
+
+
+
+
+
+////////////////////////////////////////////////////////////////////////////////
// cFinishGenTallGrass:
void cFinishGenTallGrass::GenFinish(cChunkDesc & a_ChunkDesc)
@@ -523,7 +635,7 @@ void cFinishGenSoulsandRims::GenFinish(cChunkDesc & a_ChunkDesc)
{
// The current block is air. Let's bail ut.
BLOCKTYPE Block = a_ChunkDesc.GetBlockType(x, y, z);
- if (Block == E_BLOCK_AIR)
+ if (Block != E_BLOCK_NETHERRACK)
{
continue;
}
diff --git a/src/Generating/FinishGen.h b/src/Generating/FinishGen.h
index 70696c4f8..aa50335d4 100644
--- a/src/Generating/FinishGen.h
+++ b/src/Generating/FinishGen.h
@@ -70,6 +70,28 @@ protected:
+class cFinishGenGlowStone :
+ public cFinishGen
+{
+public:
+ cFinishGenGlowStone(int a_Seed) :
+ m_Noise(a_Seed),
+ m_Seed(a_Seed)
+ {
+ }
+
+protected:
+ cNoise m_Noise;
+ int m_Seed;
+
+ void TryPlaceGlowstone(cChunkDesc & a_ChunkDesc, int a_RelX, int a_RelY, int a_RelZ, int a_Size, int a_NumStrings);
+ virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
+} ;
+
+
+
+
+
class cFinishGenTallGrass :
public cFinishGen
{
diff --git a/src/HTTPServer/HTTPConnection.cpp b/src/HTTPServer/HTTPConnection.cpp
index de12b36ce..a5c6afd18 100644
--- a/src/HTTPServer/HTTPConnection.cpp
+++ b/src/HTTPServer/HTTPConnection.cpp
@@ -38,7 +38,9 @@ cHTTPConnection::~cHTTPConnection()
void cHTTPConnection::SendStatusAndReason(int a_StatusCode, const AString & a_Response)
{
- SendData(Printf("%d %s\r\nContent-Length: 0\r\n\r\n", a_StatusCode, a_Response.c_str()));
+ SendData(Printf("HTTP/1.1 %d %s\r\n", a_StatusCode, a_Response.c_str()));
+ SendData(Printf("Content-Length: %u\r\n\r\n", static_cast<unsigned>(a_Response.size())));
+ SendData(a_Response.data(), a_Response.size());
m_State = wcsRecvHeaders;
}
diff --git a/src/HTTPServer/HTTPConnection.h b/src/HTTPServer/HTTPConnection.h
index 8ecc4a4d4..e1ebeb9ee 100644
--- a/src/HTTPServer/HTTPConnection.h
+++ b/src/HTTPServer/HTTPConnection.h
@@ -41,7 +41,8 @@ public:
cHTTPConnection(cHTTPServer & a_HTTPServer);
virtual ~cHTTPConnection();
- /** Sends HTTP status code together with a_Reason (used for HTTP errors) */
+ /** Sends HTTP status code together with a_Reason (used for HTTP errors).
+ Sends the a_Reason as the body as well, so that browsers display it. */
void SendStatusAndReason(int a_StatusCode, const AString & a_Reason);
/** Sends the "401 unauthorized" reply together with instructions on authorizing, using the specified realm */
diff --git a/src/Items/ItemArmor.h b/src/Items/ItemArmor.h
index 2436df5bd..252b94df9 100644
--- a/src/Items/ItemArmor.h
+++ b/src/Items/ItemArmor.h
@@ -17,8 +17,13 @@ public:
{
}
+
+
/** Move the armor to the armor slot of the player's inventory */
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
+ virtual bool OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+ ) override
{
int SlotNum;
if (ItemCategory::IsHelmet(a_Item.m_ItemType))
@@ -60,6 +65,8 @@ public:
return true;
}
+
+
virtual bool CanRepairWithRawMaterial(short a_ItemType) override
{
switch (m_ItemType)
diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h
index 7faac1e32..452d86775 100644
--- a/src/Items/ItemBoat.h
+++ b/src/Items/ItemBoat.h
@@ -28,9 +28,12 @@ public:
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
+ virtual bool OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+ ) override
{
- if ((a_Dir != BLOCK_FACE_YM) && (a_Dir != BLOCK_FACE_NONE))
+ if ((a_BlockFace != BLOCK_FACE_YM) && (a_BlockFace != BLOCK_FACE_NONE))
{
return false;
}
diff --git a/src/Items/ItemBow.h b/src/Items/ItemBow.h
index cf2fe9ad2..5164ddf59 100644
--- a/src/Items/ItemBow.h
+++ b/src/Items/ItemBow.h
@@ -26,8 +26,12 @@ public:
{
}
+
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
+ virtual bool OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+ ) override
{
ASSERT(a_Player != nullptr);
@@ -40,6 +44,7 @@ public:
a_Player->StartChargingBow();
return true;
}
+
virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
diff --git a/src/Items/ItemBucket.h b/src/Items/ItemBucket.h
index 871db821c..015720415 100644
--- a/src/Items/ItemBucket.h
+++ b/src/Items/ItemBucket.h
@@ -23,13 +23,18 @@ public:
}
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
+
+
+ virtual bool OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+ ) override
{
switch (m_ItemType)
{
- case E_ITEM_BUCKET: return ScoopUpFluid(a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
- case E_ITEM_LAVA_BUCKET: return PlaceFluid (a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_Dir, E_BLOCK_LAVA);
- case E_ITEM_WATER_BUCKET: return PlaceFluid (a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_Dir, E_BLOCK_WATER);
+ case E_ITEM_BUCKET: return ScoopUpFluid(a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
+ case E_ITEM_LAVA_BUCKET: return PlaceFluid (a_World, a_Player, a_PluginInterface, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, E_BLOCK_LAVA);
+ case E_ITEM_WATER_BUCKET: return PlaceFluid (a_World, a_Player, a_PluginInterface, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, E_BLOCK_WATER);
default:
{
ASSERT(!"Unhandled ItemType");
@@ -40,7 +45,7 @@ public:
- bool ScoopUpFluid(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace)
+ bool ScoopUpFluid(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace)
{
if (a_BlockFace != BLOCK_FACE_NONE)
{
@@ -75,6 +80,12 @@ public:
return false;
}
+ // Remove water / lava block (unless plugins disagree)
+ if (!a_Player->PlaceBlock(BlockPos.x, BlockPos.y, BlockPos.z, E_BLOCK_AIR, 0))
+ {
+ return false;
+ }
+
// Give new bucket, filled with fluid when the gamemode is not creative:
if (!a_Player->IsGameModeCreative())
{
@@ -85,25 +96,33 @@ public:
ASSERT(!"Inventory bucket mismatch");
return true;
}
- a_Player->GetInventory().AddItem(cItem(NewItem), true, true);
+ if (a_Player->GetInventory().AddItem(cItem(NewItem), true, true) != 1)
+ {
+ // The bucket didn't fit, toss it as a pickup:
+ a_Player->TossPickup(cItem(NewItem));
+ }
}
- // Remove water / lava block
- a_Player->GetWorld()->SetBlock(BlockPos.x, BlockPos.y, BlockPos.z, E_BLOCK_AIR, 0);
return true;
}
- bool PlaceFluid(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_FluidBlock)
+
+ bool PlaceFluid(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_FluidBlock
+ )
{
if (a_BlockFace != BLOCK_FACE_NONE)
{
return false;
}
- BLOCKTYPE CurrentBlock;
+ BLOCKTYPE CurrentBlockType;
+ NIBBLETYPE CurrentBlockMeta;
+ eBlockFace EntryFace;
Vector3i BlockPos;
- if (!GetPlacementCoordsFromTrace(a_World, a_Player, BlockPos, CurrentBlock))
+ if (!GetPlacementCoordsFromTrace(a_World, a_Player, BlockPos, CurrentBlockType, CurrentBlockMeta, EntryFace))
{
return false;
}
@@ -125,23 +144,29 @@ public:
}
// Wash away anything that was there prior to placing:
- if (cFluidSimulator::CanWashAway(CurrentBlock))
+ if (cFluidSimulator::CanWashAway(CurrentBlockType))
{
- cBlockHandler * Handler = BlockHandler(CurrentBlock);
+ if (a_PluginInterface.CallHookPlayerBreakingBlock(*a_Player, BlockPos.x, BlockPos.y, BlockPos.z, EntryFace, CurrentBlockType, CurrentBlockMeta))
+ {
+ // Plugin disagrees with the washing-away
+ return false;
+ }
+
+ cBlockHandler * Handler = BlockHandler(CurrentBlockType);
if (Handler->DoesDropOnUnsuitable())
{
cChunkInterface ChunkInterface(a_World->GetChunkMap());
- cBlockInServerPluginInterface PluginInterface(*a_World);
- Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ);
+ Handler->DropBlock(ChunkInterface, *a_World, a_PluginInterface, a_Player, BlockPos.x, BlockPos.y, BlockPos.z);
}
+ a_PluginInterface.CallHookPlayerBrokenBlock(*a_Player, BlockPos.x, BlockPos.y, BlockPos.z, EntryFace, CurrentBlockType, CurrentBlockMeta);
}
- a_World->SetBlock(BlockPos.x, BlockPos.y, BlockPos.z, a_FluidBlock, 0);
-
- return true;
+ // Place the actual fluid block:
+ return a_Player->PlaceBlock(BlockPos.x, BlockPos.y, BlockPos.z, a_FluidBlock, 0);
}
+
bool GetBlockFromTrace(cWorld * a_World, cPlayer * a_Player, Vector3i & a_BlockPos)
{
class cCallbacks :
@@ -190,20 +215,25 @@ public:
}
- bool GetPlacementCoordsFromTrace(cWorld * a_World, cPlayer * a_Player, Vector3i & a_BlockPos, BLOCKTYPE & a_BlockType)
+
+ bool GetPlacementCoordsFromTrace(cWorld * a_World, cPlayer * a_Player, Vector3i & a_BlockPos, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta, eBlockFace & a_BlockFace)
{
class cCallbacks :
public cBlockTracer::cCallbacks
{
public:
Vector3i m_Pos;
- BLOCKTYPE m_ReplacedBlock;
+ BLOCKTYPE m_ReplacedBlockType;
+ NIBBLETYPE m_ReplacedBlockMeta;
+ eBlockFace m_EntryFace;
virtual bool OnNextBlock(int a_CBBlockX, int a_CBBlockY, int a_CBBlockZ, BLOCKTYPE a_CBBlockType, NIBBLETYPE a_CBBlockMeta, char a_CBEntryFace) override
{
if (a_CBBlockType != E_BLOCK_AIR)
{
- m_ReplacedBlock = a_CBBlockType;
+ m_ReplacedBlockType = a_CBBlockType;
+ m_ReplacedBlockMeta = a_CBBlockMeta;
+ m_EntryFace = static_cast<eBlockFace>(a_CBEntryFace);
if (!cFluidSimulator::CanWashAway(a_CBBlockType) && !IsBlockLiquid(a_CBBlockType))
{
AddFaceDirection(a_CBBlockX, a_CBBlockY, a_CBBlockZ, (eBlockFace)a_CBEntryFace); // Was an unwashawayable block, can't overwrite it!
@@ -219,12 +249,14 @@ public:
Vector3d Start(a_Player->GetEyePosition());
Vector3d End(a_Player->GetEyePosition() + a_Player->GetLookVector() * 5);
- // cTracer::Trace returns true when whole line was traversed. By returning true when we hit something, we ensure that this never happens if liquid could be placed
+ // cTracer::Trace returns true when whole line was traversed. By returning true from the callback when we hit something, we ensure that this never happens if liquid could be placed
// Use this to judge whether the position is valid
if (!Tracer.Trace(Start.x, Start.y, Start.z, End.x, End.y, End.z))
{
a_BlockPos = Callbacks.m_Pos;
- a_BlockType = Callbacks.m_ReplacedBlock;
+ a_BlockType = Callbacks.m_ReplacedBlockType;
+ a_BlockMeta = Callbacks.m_ReplacedBlockMeta;
+ a_BlockFace = Callbacks.m_EntryFace;
return true;
}
diff --git a/src/Items/ItemDye.h b/src/Items/ItemDye.h
index bfcd0bac4..273af826a 100644
--- a/src/Items/ItemDye.h
+++ b/src/Items/ItemDye.h
@@ -19,7 +19,12 @@ public:
{
}
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
+
+
+ virtual bool OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+ ) override
{
// Handle growing the plants:
if (a_Item.m_ItemDamage == E_META_DYE_WHITE)
diff --git a/src/Items/ItemEmptyMap.h b/src/Items/ItemEmptyMap.h
index 9238d771b..6e944b4da 100644
--- a/src/Items/ItemEmptyMap.h
+++ b/src/Items/ItemEmptyMap.h
@@ -27,12 +27,17 @@ public:
{
}
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
+
+
+ virtual bool OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+ ) override
{
UNUSED(a_Item);
UNUSED(a_BlockX);
UNUSED(a_BlockZ);
- UNUSED(a_Dir);
+ UNUSED(a_BlockFace);
// The map center is fixed at the central point of the 8x8 block of chunks you are standing in when you right-click it.
@@ -60,3 +65,7 @@ public:
return true;
}
} ;
+
+
+
+
diff --git a/src/Items/ItemFishingRod.h b/src/Items/ItemFishingRod.h
index 6350a38ba..5bf4b29b7 100644
--- a/src/Items/ItemFishingRod.h
+++ b/src/Items/ItemFishingRod.h
@@ -93,9 +93,14 @@ public:
{
}
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
+
+
+ virtual bool OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+ ) override
{
- if (a_Dir != BLOCK_FACE_NONE)
+ if (a_BlockFace != BLOCK_FACE_NONE)
{
return false;
}
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp
index 621cf9501..dddd67cdd 100644
--- a/src/Items/ItemHandler.cpp
+++ b/src/Items/ItemHandler.cpp
@@ -72,7 +72,7 @@ cItemHandler * cItemHandler::m_ItemHandler[2268];
cItemHandler * cItemHandler::GetItemHandler(int a_ItemType)
{
- if ((a_ItemType < 0) || ((size_t)a_ItemType >= ARRAYCOUNT(m_ItemHandler)))
+ if ((a_ItemType < 0) || (static_cast<size_t>(a_ItemType) >= ARRAYCOUNT(m_ItemHandler)))
{
// Either nothing (-1), or bad value, both cases should return the air handler
if (a_ItemType < -1)
@@ -287,7 +287,7 @@ cItemHandler * cItemHandler::CreateItemHandler(int a_ItemType)
void cItemHandler::Deinit()
{
- for (int i = 0; i < 2267; i++)
+ for (size_t i = 0; i < ARRAYCOUNT(m_ItemHandler); i++)
{
delete m_ItemHandler[i];
m_ItemHandler[i] = nullptr;
@@ -336,7 +336,7 @@ bool cItemHandler::OnPlayerPlace(
if (
BlockHandler(ClickedBlock)->DoesIgnoreBuildCollision() ||
BlockHandler(ClickedBlock)->DoesIgnoreBuildCollision(&a_Player, ClickedBlockMeta)
- )
+ )
{
cChunkInterface ChunkInterface(a_World.GetChunkMap());
BlockHandler(ClickedBlock)->OnDestroyedByPlayer(ChunkInterface, a_World, &a_Player, a_BlockX, a_BlockY, a_BlockZ);
@@ -411,15 +411,19 @@ bool cItemHandler::OnPlayerPlace(
-bool cItemHandler::OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir)
+bool cItemHandler::OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+)
{
UNUSED(a_World);
UNUSED(a_Player);
+ UNUSED(a_PluginInterface);
UNUSED(a_Item);
UNUSED(a_BlockX);
UNUSED(a_BlockY);
UNUSED(a_BlockZ);
- UNUSED(a_Dir);
+ UNUSED(a_BlockFace);
return false;
}
@@ -753,7 +757,7 @@ bool cItemHandler::GetPlacementBlockTypeMeta(
return false;
}
- cBlockHandler * BlockH = BlockHandler((BLOCKTYPE)m_ItemType);
+ cBlockHandler * BlockH = BlockHandler(static_cast<BLOCKTYPE>(m_ItemType));
cChunkInterface ChunkInterface(a_World->GetChunkMap());
return BlockH->GetPlacementBlockTypeMeta(
ChunkInterface, a_Player,
diff --git a/src/Items/ItemHandler.h b/src/Items/ItemHandler.h
index 3ac664798..ec88aeb99 100644
--- a/src/Items/ItemHandler.h
+++ b/src/Items/ItemHandler.h
@@ -4,6 +4,7 @@
#include "../Defines.h"
#include "../Item.h"
#include "../Entities/EntityEffect.h"
+#include "../Blocks/BlockPluginInterface.h"
@@ -56,8 +57,12 @@ public:
);
- /** Called when the player tries to use the item (right mouse button). Return false to make the item unusable. DEFAULT: False */
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir);
+ /** Called when the player tries to use the item (right mouse button).
+ Return false to abort the usage. DEFAULT: False */
+ virtual bool OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+ );
/** Called when the client sends the SHOOT status in the lclk packet */
diff --git a/src/Items/ItemHoe.h b/src/Items/ItemHoe.h
index ae3723323..ce6355ee7 100644
--- a/src/Items/ItemHoe.h
+++ b/src/Items/ItemHoe.h
@@ -18,9 +18,14 @@ public:
{
}
- virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
+
+
+ virtual bool OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+ ) override
{
- if ((a_Dir == BLOCK_FACE_NONE) || (a_BlockY >= cChunkDef::Height))
+ if ((a_BlockFace == BLOCK_FACE_NONE) || (a_BlockY >= cChunkDef::Height))
{
return false;
}
diff --git a/src/Items/ItemItemFrame.h b/src/Items/ItemItemFrame.h
index 5d22c1cb8..77a5bf47c 100644
--- a/src/Items/ItemItemFrame.h
+++ b/src/Items/ItemItemFrame.h
@@ -19,21 +19,26 @@ public:
}
- virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
+
+
+ virtual bool OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+ ) override
{
- if ((a_Dir == BLOCK_FACE_NONE) || (a_Dir == BLOCK_FACE_YP) || (a_Dir == BLOCK_FACE_YM))
+ if ((a_BlockFace == BLOCK_FACE_NONE) || (a_BlockFace == BLOCK_FACE_YP) || (a_BlockFace == BLOCK_FACE_YM))
{
// Client sends this if clicked on top or bottom face
return false;
}
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir); // Make sure block that will be occupied is free
+ AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); // Make sure block that will be occupied is free
BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir, true); // We want the clicked block, so go back again
+ AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true); // We want the clicked block, so go back again
if (Block == E_BLOCK_AIR)
{
- cItemFrame * ItemFrame = new cItemFrame(a_Dir, a_BlockX, a_BlockY, a_BlockZ);
+ cItemFrame * ItemFrame = new cItemFrame(a_BlockFace, a_BlockX, a_BlockY, a_BlockZ);
if (!ItemFrame->Initialize(*a_World))
{
delete ItemFrame;
diff --git a/src/Items/ItemLighter.h b/src/Items/ItemLighter.h
index 9f98bf85f..4959d52cc 100644
--- a/src/Items/ItemLighter.h
+++ b/src/Items/ItemLighter.h
@@ -19,7 +19,12 @@ public:
{
}
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
+
+
+ virtual bool OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+ ) override
{
if (a_BlockFace < 0)
{
diff --git a/src/Items/ItemLilypad.h b/src/Items/ItemLilypad.h
index b9d837384..3440a7516 100644
--- a/src/Items/ItemLilypad.h
+++ b/src/Items/ItemLilypad.h
@@ -29,7 +29,11 @@ public:
}
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
+
+ virtual bool OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+ ) override
{
if (a_BlockFace > BLOCK_FACE_NONE)
{
diff --git a/src/Items/ItemMinecart.h b/src/Items/ItemMinecart.h
index ed0a4711c..e7d2cf8cd 100644
--- a/src/Items/ItemMinecart.h
+++ b/src/Items/ItemMinecart.h
@@ -27,9 +27,12 @@ public:
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
+ virtual bool OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+ ) override
{
- if (a_Dir < 0)
+ if (a_BlockFace < 0)
{
return false;
}
diff --git a/src/Items/ItemPainting.h b/src/Items/ItemPainting.h
index d6f2e24b4..dd35931dd 100644
--- a/src/Items/ItemPainting.h
+++ b/src/Items/ItemPainting.h
@@ -19,15 +19,20 @@ public:
{
}
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
+
+
+ virtual bool OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+ ) override
{
- if ((a_Dir == BLOCK_FACE_NONE) || (a_Dir == BLOCK_FACE_YM) || (a_Dir == BLOCK_FACE_YP))
+ if ((a_BlockFace == BLOCK_FACE_NONE) || (a_BlockFace == BLOCK_FACE_YM) || (a_BlockFace == BLOCK_FACE_YP))
{
// Paintings can't be flatly placed
return false;
}
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir); // Make sure block that will be occupied is free
+ AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); // Make sure block that will be occupied is free
BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
if (Block == E_BLOCK_AIR)
@@ -65,7 +70,7 @@ public:
{ "BurningSkull" }
};
- cPainting * Painting = new cPainting(gPaintingTitlesList[a_World->GetTickRandomNumber(ARRAYCOUNT(gPaintingTitlesList) - 1)].Title, a_Dir, a_BlockX, a_BlockY, a_BlockZ);
+ cPainting * Painting = new cPainting(gPaintingTitlesList[a_World->GetTickRandomNumber(ARRAYCOUNT(gPaintingTitlesList) - 1)].Title, a_BlockFace, a_BlockX, a_BlockY, a_BlockZ);
Painting->Initialize(*a_World);
if (!a_Player->IsGameModeCreative())
diff --git a/src/Items/ItemPotion.h b/src/Items/ItemPotion.h
index 798573846..a176c591e 100644
--- a/src/Items/ItemPotion.h
+++ b/src/Items/ItemPotion.h
@@ -26,7 +26,10 @@ public:
}
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
+ virtual bool OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+ ) override
{
short PotionDamage = a_Item.m_ItemDamage;
diff --git a/src/Items/ItemSlab.h b/src/Items/ItemSlab.h
index b0b5ce005..3a78cc016 100644
--- a/src/Items/ItemSlab.h
+++ b/src/Items/ItemSlab.h
@@ -39,10 +39,15 @@ public:
int a_CursorX, int a_CursorY, int a_CursorZ
) override
{
+ // Prepare sound effect
+ AString PlaceSound = cBlockInfo::GetPlaceSound(m_ItemType);
+ float Volume = 1.0f, Pitch = 0.8f;
+
// Special slab handling - placing a slab onto another slab produces a dblslab instead:
BLOCKTYPE ClickedBlockType;
NIBBLETYPE ClickedBlockMeta;
a_World.GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, ClickedBlockType, ClickedBlockMeta);
+ // If clicked on a half slab directly
if (
(ClickedBlockType == m_ItemType) && // Placing the same slab material
((ClickedBlockMeta & 0x07) == a_EquippedItem.m_ItemDamage) // Placing the same slab sub-kind (and existing slab is single)
@@ -54,6 +59,7 @@ public:
((ClickedBlockMeta & 0x08) == 0)
)
{
+ a_World.BroadcastSoundEffect(PlaceSound, a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, Volume, Pitch);
return a_Player.PlaceBlock(a_BlockX, a_BlockY, a_BlockZ, m_DoubleSlabBlockType, ClickedBlockMeta & 0x07);
}
@@ -63,11 +69,28 @@ public:
((ClickedBlockMeta & 0x08) != 0)
)
{
+ a_World.BroadcastSoundEffect(PlaceSound, a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, Volume, Pitch);
return a_Player.PlaceBlock(a_BlockX, a_BlockY, a_BlockZ, m_DoubleSlabBlockType, ClickedBlockMeta & 0x07);
}
}
+ // Checking the type of block that should be placed
+ AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
+ BLOCKTYPE PlaceBlockType;
+ NIBBLETYPE PlaceBlockMeta;
+ a_World.GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, PlaceBlockType, PlaceBlockMeta);
+ // If it's a slab combine into a doubleslab (means that clicked on side, top or bottom of a block adjacent to a half slab)
+ if (
+ (PlaceBlockType == m_ItemType) && // Placing the same slab material
+ ((PlaceBlockMeta & 0x07) == a_EquippedItem.m_ItemDamage) // Placing the same slab sub-kind (and existing slab is single)
+ )
+ {
+ a_World.BroadcastSoundEffect(PlaceSound, a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, Volume, Pitch);
+ return a_Player.PlaceBlock(a_BlockX, a_BlockY, a_BlockZ, m_DoubleSlabBlockType, PlaceBlockMeta & 0x07);
+ }
+
// The slabs didn't combine, use the default handler to place the slab:
+ AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true);
bool res = super::OnPlayerPlace(a_World, a_Player, a_EquippedItem, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
/*
diff --git a/src/Items/ItemSpawnEgg.h b/src/Items/ItemSpawnEgg.h
index a07e4ef49..b67fe074d 100644
--- a/src/Items/ItemSpawnEgg.h
+++ b/src/Items/ItemSpawnEgg.h
@@ -19,7 +19,11 @@ public:
}
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
+
+ virtual bool OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+ ) override
{
if (a_BlockFace < 0)
{
diff --git a/src/Items/ItemThrowable.h b/src/Items/ItemThrowable.h
index cdcbdab3b..0e06623fc 100644
--- a/src/Items/ItemThrowable.h
+++ b/src/Items/ItemThrowable.h
@@ -26,7 +26,11 @@ public:
}
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
+
+ virtual bool OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+ ) override
{
Vector3d Pos = a_Player->GetThrowStartPos();
Vector3d Speed = a_Player->GetLookVector() * m_SpeedCoeff;
@@ -128,7 +132,12 @@ public:
{
}
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
+
+
+ virtual bool OnItemUse(
+ cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
+ ) override
{
if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR)
{
@@ -149,3 +158,7 @@ public:
}
};
+
+
+
+
diff --git a/src/Mobs/Bat.cpp b/src/Mobs/Bat.cpp
index c072d4f48..e187e928a 100644
--- a/src/Mobs/Bat.cpp
+++ b/src/Mobs/Bat.cpp
@@ -9,6 +9,8 @@
cBat::cBat(void) :
super("Bat", mtBat, "mob.bat.hurt", "mob.bat.death", 0.5, 0.9)
{
+ SetGravity(-2.0f);
+ SetAirDrag(0.05f);
}
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp
index 89eeb3709..d4ad24166 100644
--- a/src/Mobs/Blaze.cpp
+++ b/src/Mobs/Blaze.cpp
@@ -11,6 +11,8 @@
cBlaze::cBlaze(void) :
super("Blaze", mtBlaze, "mob.blaze.hit", "mob.blaze.death", 0.6, 1.8)
{
+ SetGravity(-8.0f);
+ SetAirDrag(0.05f);
}
diff --git a/src/Mobs/IronGolem.cpp b/src/Mobs/IronGolem.cpp
index dae4615e4..b0e76daca 100644
--- a/src/Mobs/IronGolem.cpp
+++ b/src/Mobs/IronGolem.cpp
@@ -8,7 +8,7 @@
cIronGolem::cIronGolem(void) :
- super("IronGolem", mtIronGolem, "mob.IronGolem.hit", "mob.IronGolem.death", 1.4, 2.9)
+ super("IronGolem", mtIronGolem, "mob.irongolem.hit", "mob.irongolem.death", 1.4, 2.9)
{
}
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index a86497753..55d83302a 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -38,6 +38,7 @@ static const struct
{mtEnderman, "enderman", "Enderman"},
{mtEnderDragon, "enderdragon", "EnderDragon"},
{mtGhast, "ghast", "Ghast"},
+ {mtGiant, "giant", "Giant"},
{mtGuardian, "guardian", "Guardian"},
{mtHorse, "horse", "EntityHorse"},
{mtIronGolem, "irongolem", "VillagerGolem"},
diff --git a/src/OSSupport/File.cpp b/src/OSSupport/File.cpp
index 7ad1b3f81..43105b230 100644
--- a/src/OSSupport/File.cpp
+++ b/src/OSSupport/File.cpp
@@ -456,17 +456,50 @@ AString cFile::ReadWholeFile(const AString & a_FileName)
AString cFile::ChangeFileExt(const AString & a_FileName, const AString & a_NewExt)
{
auto res = a_FileName;
+
+ // If the path separator is the last character of the string, return the string unmodified (refers to a folder):
+ #if defined(_MSC_VER)
+ // Find either path separator - MSVC CRT accepts slashes as separators, too
+ auto LastPathSep = res.find_last_of("/\\");
+ #elif defined(_WIN32)
+ // Windows with different CRTs support only the backslash separator
+ auto LastPathSep = res.rfind('\\');
+ #else
+ // Linux supports only the slash separator
+ auto LastPathSep = res.rfind('/');
+ #endif
+ if ((LastPathSep != AString::npos) && (LastPathSep + 1 == res.size()))
+ {
+ return res;
+ }
+
+ // Append or replace the extension:
auto DotPos = res.rfind('.');
- if (DotPos == AString::npos)
+ if (
+ (DotPos == AString::npos) || // No dot found
+ ((LastPathSep != AString::npos) && (LastPathSep > DotPos)) // Last dot is before the last path separator (-> in folder name)
+ )
{
- // No extension, just append it:
- res.push_back('.');
+ // No extension, just append the new one:
+ if (!a_NewExt.empty() && (a_NewExt[0] != '.'))
+ {
+ // a_NewExt doesn't start with a dot, insert one:
+ res.push_back('.');
+ }
res.append(a_NewExt);
}
else
{
// Replace existing extension:
- res.erase(DotPos + 1, AString::npos);
+ if (!a_NewExt.empty() && (a_NewExt[0] != '.'))
+ {
+ // a_NewExt doesn't start with a dot, keep the current one:
+ res.erase(DotPos + 1, AString::npos);
+ }
+ else
+ {
+ res.erase(DotPos, AString::npos);
+ }
res.append(a_NewExt);
}
return res;
@@ -476,6 +509,52 @@ AString cFile::ChangeFileExt(const AString & a_FileName, const AString & a_NewEx
+unsigned cFile::GetLastModificationTime(const AString & a_FileName)
+{
+ struct stat st;
+ if (stat(a_FileName.c_str(), &st) < 0)
+ {
+ return 0;
+ }
+ #ifdef _WIN32
+ // Windows returns times in local time already
+ return static_cast<unsigned>(st.st_mtime);
+ #else
+ // Linux returns UTC time, convert to local timezone:
+ return static_cast<unsigned>(mktime(localtime(&st.st_mtime)));
+ #endif
+}
+
+
+
+
+
+AString cFile::GetPathSeparator(void)
+{
+ #ifdef _WIN32
+ return "\\";
+ #else
+ return "/";
+ #endif
+}
+
+
+
+
+
+AString cFile::GetExecutableExt(void)
+{
+ #ifdef _WIN32
+ return ".exe";
+ #else
+ return "";
+ #endif
+}
+
+
+
+
+
int cFile::Printf(const char * a_Fmt, ...)
{
AString buf;
diff --git a/src/OSSupport/File.h b/src/OSSupport/File.h
index 1cf5c71d7..6ee080480 100644
--- a/src/OSSupport/File.h
+++ b/src/OSSupport/File.h
@@ -131,6 +131,18 @@ public:
a_FileName may contain path specification. */
static AString ChangeFileExt(const AString & a_FileName, const AString & a_NewExt);
+ /** Returns the last modification time (in current timezone) of the specified file.
+ The value returned is in the same units as the value returned by time() function.
+ If the file is not found / accessible, zero is returned. */
+ static unsigned GetLastModificationTime(const AString & a_FileName);
+
+ /** Returns the path separator used by the current platform.
+ Note that the platform / CRT may support additional path separators (such as slashes on Windows), these don't get reported. */
+ static AString GetPathSeparator(void);
+
+ /** Returns the customary executable extension used by the current platform. */
+ static AString GetExecutableExt(void);
+
// tolua_end
/** Returns the list of all items in the specified folder (files, folders, nix pipes, whatever's there). */
diff --git a/src/OSSupport/TCPLinkImpl.cpp b/src/OSSupport/TCPLinkImpl.cpp
index c6f1978ad..ae6ba04f1 100644
--- a/src/OSSupport/TCPLinkImpl.cpp
+++ b/src/OSSupport/TCPLinkImpl.cpp
@@ -23,7 +23,6 @@ cTCPLinkImpl::cTCPLinkImpl(cTCPLink::cCallbacksPtr a_LinkCallbacks):
m_RemotePort(0),
m_ShouldShutdown(false)
{
- LOGD("Created new cTCPLinkImpl at %p with BufferEvent at %p", this, m_BufferEvent);
}
@@ -38,8 +37,6 @@ cTCPLinkImpl::cTCPLinkImpl(evutil_socket_t a_Socket, cTCPLink::cCallbacksPtr a_L
m_RemotePort(0),
m_ShouldShutdown(false)
{
- LOGD("Created new cTCPLinkImpl at %p with BufferEvent at %p", this, m_BufferEvent);
-
// Update the endpoint addresses:
UpdateLocalAddress();
UpdateAddress(a_Address, a_AddrLen, m_RemoteIP, m_RemotePort);
@@ -51,7 +48,6 @@ cTCPLinkImpl::cTCPLinkImpl(evutil_socket_t a_Socket, cTCPLink::cCallbacksPtr a_L
cTCPLinkImpl::~cTCPLinkImpl()
{
- LOGD("Deleting cTCPLinkImpl at %p with BufferEvent at %p", this, m_BufferEvent);
bufferevent_free(m_BufferEvent);
}
@@ -216,8 +212,6 @@ void cTCPLinkImpl::WriteCallback(bufferevent * a_BufferEvent, void * a_Self)
void cTCPLinkImpl::EventCallback(bufferevent * a_BufferEvent, short a_What, void * a_Self)
{
- LOGD("cTCPLink event callback for link %p, BEV %p; what = 0x%02x", a_Self, a_BufferEvent, a_What);
-
ASSERT(a_Self != nullptr);
cTCPLinkImplPtr Self = static_cast<cTCPLinkImpl *>(a_Self)->m_Self;
diff --git a/src/OSSupport/UDPEndpointImpl.cpp b/src/OSSupport/UDPEndpointImpl.cpp
index 31ca107ce..68117e5a0 100644
--- a/src/OSSupport/UDPEndpointImpl.cpp
+++ b/src/OSSupport/UDPEndpointImpl.cpp
@@ -384,7 +384,7 @@ void cUDPEndpointImpl::Open(UInt16 a_Port)
// Failed to create IPv6 socket, create an IPv4 one instead:
m_IsMainSockIPv6 = false;
err = EVUTIL_SOCKET_ERROR();
- LOGD("Failed to create IPv6 MainSock: %d (%s)", err, evutil_socket_error_to_string(err));
+ LOGD("UDP: Failed to create IPv6 MainSock: %d (%s)", err, evutil_socket_error_to_string(err));
m_MainSock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (!IsValidSocket(m_MainSock))
{
diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp
index a1ca25200..0baae00de 100644
--- a/src/Protocol/Protocol18x.cpp
+++ b/src/Protocol/Protocol18x.cpp
@@ -2106,7 +2106,7 @@ void cProtocol180::HandlePacketLoginStart(cByteBuffer & a_ByteBuffer)
void cProtocol180::HandlePacketAnimation(cByteBuffer & a_ByteBuffer)
{
- m_Client->HandleAnimation(1); // Packet exists solely for arm-swing notification
+ m_Client->HandleAnimation(0); // Packet exists solely for arm-swing notification
}
@@ -2675,7 +2675,7 @@ void cProtocol180::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
if (!NBT.IsValid())
{
AString HexDump;
- CreateHexDump(HexDump, a_Metadata.data(), a_Metadata.size(), 16);
+ CreateHexDump(HexDump, a_Metadata.data(), std::max<size_t>(a_Metadata.size(), 1024), 16);
LOGWARNING("Cannot parse NBT item metadata: (" SIZE_T_FMT " bytes)\n%s", a_Metadata.size(), HexDump.c_str());
return;
}
diff --git a/src/Server.cpp b/src/Server.cpp
index df2c7deef..8b6a2e769 100644
--- a/src/Server.cpp
+++ b/src/Server.cpp
@@ -464,22 +464,12 @@ void cServer::ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallbac
{
if (split.size() > 1)
{
- cPluginManager::PluginMap map = cPluginManager::Get()->GetAllPlugins();
-
- for (auto plugin_entry : map)
- {
- if (plugin_entry.first == split[1])
- {
- a_Output.Out("Error! Plugin is already loaded!");
- a_Output.Finished();
- return;
- }
- }
+ cPluginManager::Get()->RefreshPluginList(); // Refresh the plugin list, so that if the plugin was added just now, it is loadable
a_Output.Out(cPluginManager::Get()->LoadPlugin(split[1]) ? "Plugin loaded" : "Error occurred loading plugin");
}
else
{
- a_Output.Out("Usage: load <pluginname>");
+ a_Output.Out("Usage: load <PluginFolder>");
}
a_Output.Finished();
return;
@@ -488,12 +478,12 @@ void cServer::ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallbac
{
if (split.size() > 1)
{
- cPluginManager::Get()->RemovePlugin(cPluginManager::Get()->GetPlugin(split[1]));
- a_Output.Out("Plugin unloaded");
+ cPluginManager::Get()->UnloadPlugin(split[1]);
+ a_Output.Out("Plugin unload scheduled");
}
else
{
- a_Output.Out("Usage: unload <pluginname>");
+ a_Output.Out("Usage: unload <PluginFolder>");
}
a_Output.Finished();
return;
diff --git a/src/UI/Window.cpp b/src/UI/Window.cpp
index bb2e2a807..d1c08acec 100644
--- a/src/UI/Window.cpp
+++ b/src/UI/Window.cpp
@@ -21,19 +21,23 @@
-char cWindow::m_WindowIDCounter = 1;
+Byte cWindow::m_WindowIDCounter = 0;
cWindow::cWindow(WindowType a_WindowType, const AString & a_WindowTitle) :
- m_WindowID((++m_WindowIDCounter) % 127),
+ m_WindowID(static_cast<char>((++m_WindowIDCounter) % 127)),
m_WindowType(a_WindowType),
m_WindowTitle(a_WindowTitle),
m_IsDestroyed(false),
m_Owner(nullptr)
{
+ // The window ID is signed in protocol 1.7, unsigned in protocol 1.8. Keep out of trouble by using only 7 bits:
+ // Ref.: http://forum.mc-server.org/showthread.php?tid=1876
+ ASSERT((m_WindowID >= 0) && (m_WindowID < 127));
+
if (a_WindowType == wtInventory)
{
m_WindowID = 0;
diff --git a/src/UI/Window.h b/src/UI/Window.h
index 9821aade1..156028465 100644
--- a/src/UI/Window.h
+++ b/src/UI/Window.h
@@ -185,7 +185,7 @@ protected:
cWindowOwner * m_Owner;
- static char m_WindowIDCounter;
+ static Byte m_WindowIDCounter;
/// Sets the internal flag as "destroyed"; notifies the owner that the window is destroying
virtual void Destroy(void);
diff --git a/src/WebAdmin.cpp b/src/WebAdmin.cpp
index 13cf3cc41..484626de3 100644
--- a/src/WebAdmin.cpp
+++ b/src/WebAdmin.cpp
@@ -234,7 +234,7 @@ void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPReque
bool ShouldWrapInTemplate = ((BareURL.length() > 1) && (BareURL[1] != '~'));
// Retrieve the request data:
- cWebadminRequestData * Data = (cWebadminRequestData *)(a_Request.GetUserData());
+ cWebadminRequestData * Data = reinterpret_cast<cWebadminRequestData *>(a_Request.GetUserData());
if (Data == nullptr)
{
a_Connection.SendStatusAndReason(500, "Bad UserData");
@@ -244,6 +244,7 @@ void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPReque
// Wrap it all up for the Lua call:
AString Template;
HTTPTemplateRequest TemplateRequest;
+ TemplateRequest.Request.URL = a_Request.GetURL();
TemplateRequest.Request.Username = a_Request.GetAuthUsername();
TemplateRequest.Request.Method = a_Request.GetMethod();
TemplateRequest.Request.Path = BareURL.substr(1);
@@ -464,10 +465,10 @@ sWebAdminPage cWebAdmin::GetPage(const HTTPRequest & a_Request)
{
if ((*itr)->GetWebTitle() == Split[1])
{
- Page.Content = (*itr)->HandleWebRequest(&a_Request);
+ Page.Content = (*itr)->HandleWebRequest(a_Request);
cWebPlugin * WebPlugin = *itr;
FoundPlugin = WebPlugin->GetWebTitle();
- AString TabName = WebPlugin->GetTabNameForRequest(&a_Request).first;
+ AString TabName = WebPlugin->GetTabNameForRequest(a_Request).first;
Page.PluginName = FoundPlugin;
Page.TabName = TabName;
break;
@@ -489,20 +490,32 @@ AString cWebAdmin::GetDefaultPage(void)
Content += "<h4>Server Name:</h4>";
Content += "<p>" + AString( cRoot::Get()->GetServer()->GetServerID()) + "</p>";
+ // Display a list of all plugins:
Content += "<h4>Plugins:</h4><ul>";
- cPluginManager * PM = cPluginManager::Get();
- const cPluginManager::PluginMap & List = PM->GetAllPlugins();
- for (cPluginManager::PluginMap::const_iterator itr = List.begin(); itr != List.end(); ++itr)
+ struct cPluginCallback:
+ public cPluginManager::cPluginCallback
{
- if (itr->second == nullptr)
+ AString & m_Content;
+
+ cPluginCallback(AString & a_Content):
+ m_Content(a_Content)
{
- continue;
}
- AppendPrintf(Content, "<li>%s V.%i</li>", itr->second->GetName().c_str(), itr->second->GetVersion());
- }
+
+ virtual bool Item(cPlugin * a_Plugin) override
+ {
+ if (a_Plugin->IsLoaded())
+ {
+ AppendPrintf(m_Content, "<li>%s V.%i</li>", a_Plugin->GetName().c_str(), a_Plugin->GetVersion());
+ }
+ return false;
+ }
+ } Callback(Content);
+ cPluginManager::Get()->ForEachPlugin(Callback);
Content += "</ul>";
- Content += "<h4>Players:</h4><ul>";
+ // Display a list of all players:
+ Content += "<h4>Players:</h4><ul>";
cPlayerAccum PlayerAccum;
cWorld * World = cRoot::Get()->GetDefaultWorld(); // TODO - Create a list of worlds and players
if (World != nullptr)
diff --git a/src/WebAdmin.h b/src/WebAdmin.h
index 1e1a9bfa9..4dbcc57a6 100644
--- a/src/WebAdmin.h
+++ b/src/WebAdmin.h
@@ -50,9 +50,18 @@ struct HTTPRequest
typedef std::map< std::string, std::string > StringStringMap;
typedef std::map< std::string, HTTPFormData > FormDataMap;
+ /** The entire URL presented to the HTTP server. */
+ AString URL;
+
+ /** HTTP method used for the request ("GET", "POST" etc.) */
AString Method;
+
+ /** The Path part of the request's URL (excluding GET params). */
AString Path;
+
+ /** Name of the logged-in user. Empty if not logged in. */
AString Username;
+
// tolua_end
/** Parameters given in the URL, after the questionmark */
diff --git a/src/World.cpp b/src/World.cpp
index 4480013c3..a088f6eb1 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -812,7 +812,7 @@ void cWorld::InitialiseGeneratorDefaults(cIniFile & a_IniFile)
a_IniFile.GetValueSet("Generator", "HeightGen", "Flat");
a_IniFile.GetValueSet("Generator", "FlatHeight", "128");
a_IniFile.GetValueSet("Generator", "CompositionGen", "Nether");
- a_IniFile.GetValueSet("Generator", "Finishers", "SoulsandRims, WormNestCaves, BottomLava, LavaSprings, NetherClumpFoliage, NetherOreNests, NetherForts, PreSimulator");
+ a_IniFile.GetValueSet("Generator", "Finishers", "SoulsandRims, WormNestCaves, BottomLava, LavaSprings, NetherClumpFoliage, NetherOreNests, NetherForts, GlowStone, PreSimulator");
a_IniFile.GetValueSet("Generator", "BottomLavaHeight", "30");
break;
}