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-rw-r--r--src/Bindings/PluginManager.cpp4
-rw-r--r--src/Bindings/PluginManager.h4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp
index fad0a36d2..6fb9a5acb 100644
--- a/src/Bindings/PluginManager.cpp
+++ b/src/Bindings/PluginManager.cpp
@@ -771,7 +771,7 @@ bool cPluginManager::CallHookPlayerFoodLevelChange(cPlayer & a_Player, int a_New
-bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, const cItems a_Reward)
+bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, const cItems & a_Reward)
{
FIND_HOOK(HOOK_PLAYER_FISHED);
VERIFY_HOOK;
@@ -847,7 +847,7 @@ bool cPluginManager::CallHookPlayerLeftClick(cPlayer & a_Player, int a_BlockX, i
-bool cPluginManager::CallHookPlayerMoving(cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition)
+bool cPluginManager::CallHookPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition)
{
FIND_HOOK(HOOK_PLAYER_MOVING);
VERIFY_HOOK;
diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h
index d4b82376a..576430964 100644
--- a/src/Bindings/PluginManager.h
+++ b/src/Bindings/PluginManager.h
@@ -203,12 +203,12 @@ public:
bool CallHookPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
bool CallHookPlayerDestroyed (cPlayer & a_Player);
bool CallHookPlayerEating (cPlayer & a_Player);
- bool CallHookPlayerFished (cPlayer & a_Player, const cItems a_Reward);
+ bool CallHookPlayerFished (cPlayer & a_Player, const cItems & a_Reward);
bool CallHookPlayerFishing (cPlayer & a_Player, cItems a_Reward);
bool CallHookPlayerFoodLevelChange (cPlayer & a_Player, int a_NewFoodLevel);
bool CallHookPlayerJoined (cPlayer & a_Player);
bool CallHookPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status);
- bool CallHookPlayerMoving (cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition);
+ bool CallHookPlayerMoving (cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition);
bool CallHookPlayerPlacedBlock (cPlayer & a_Player, const sSetBlock & a_BlockChange);
bool CallHookPlayerPlacingBlock (cPlayer & a_Player, const sSetBlock & a_BlockChange);
bool CallHookPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);