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-rw-r--r--src/BlockEntities/BlockEntityWithItems.cpp2
-rw-r--r--src/BlockEntities/ChestEntity.cpp2
2 files changed, 0 insertions, 4 deletions
diff --git a/src/BlockEntities/BlockEntityWithItems.cpp b/src/BlockEntities/BlockEntityWithItems.cpp
index d7ffc960e..54b67717c 100644
--- a/src/BlockEntities/BlockEntityWithItems.cpp
+++ b/src/BlockEntities/BlockEntityWithItems.cpp
@@ -55,8 +55,6 @@ void cBlockEntityWithItems::OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum)
m_World->MarkChunkDirty(GetChunkX(), GetChunkZ());
m_World->DoWithChunkAt(m_Pos, [&](cChunk & a_Chunk)
{
- auto & Simulator = *m_World->GetRedstoneSimulator();
-
// Notify comparators:
m_World->WakeUpSimulators(m_Pos);
return true;
diff --git a/src/BlockEntities/ChestEntity.cpp b/src/BlockEntities/ChestEntity.cpp
index b5d281fec..5f99da454 100644
--- a/src/BlockEntities/ChestEntity.cpp
+++ b/src/BlockEntities/ChestEntity.cpp
@@ -245,8 +245,6 @@ void cChestEntity::OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum)
m_World->MarkChunkDirty(GetChunkX(), GetChunkZ());
m_World->DoWithChunkAt(m_Pos, [&](cChunk & a_Chunk)
{
- auto & Simulator = *m_World->GetRedstoneSimulator();
-
// Notify comparators:
m_World->WakeUpSimulators(m_Pos);
return true;