diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/World.h | 2 | ||||
-rw-r--r-- | src/WorldStorage/WorldStorage.cpp | 11 |
2 files changed, 10 insertions, 3 deletions
diff --git a/src/World.h b/src/World.h index 67f1275c0..f90ddd90f 100644 --- a/src/World.h +++ b/src/World.h @@ -146,7 +146,7 @@ public: // Broadcast respective packets to all clients of the chunk where the event is taking place // (Please keep these alpha-sorted) void BroadcastAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle); - void BroadcastBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = NULL); + void BroadcastBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = NULL); // tolua_export void BroadcastBlockBreakAnimation(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = NULL); void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); ///< If there is a block entity at the specified coods, sends it to all clients except a_Exclude void BroadcastChat (const AString & a_Message, const cClientHandle * a_Exclude = NULL); // tolua_export diff --git a/src/WorldStorage/WorldStorage.cpp b/src/WorldStorage/WorldStorage.cpp index 5f4c112d5..6aec525a8 100644 --- a/src/WorldStorage/WorldStorage.cpp +++ b/src/WorldStorage/WorldStorage.cpp @@ -117,6 +117,10 @@ void cWorldStorage::WaitForLoadQueueEmpty(void) m_LoadQueue.BlockTillEmpty(); } + + + + void cWorldStorage::WaitForSaveQueueEmpty(void) { m_SaveQueue.BlockTillEmpty(); @@ -124,6 +128,8 @@ void cWorldStorage::WaitForSaveQueueEmpty(void) + + size_t cWorldStorage::GetLoadQueueLength(void) { return m_LoadQueue.Size(); @@ -144,8 +150,8 @@ size_t cWorldStorage::GetSaveQueueLength(void) void cWorldStorage::QueueLoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, bool a_Generate) { - m_Event.Set(); m_LoadQueue.EnqueueItemIfNotPresent(sChunkLoad(a_ChunkX, a_ChunkY, a_ChunkZ, a_Generate)); + m_Event.Set(); } @@ -154,8 +160,8 @@ void cWorldStorage::QueueLoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, boo void cWorldStorage::QueueSaveChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ) { - m_Event.Set(); m_SaveQueue.EnqueueItemIfNotPresent(cChunkCoords(a_ChunkX, a_ChunkY, a_ChunkZ)); + m_Event.Set(); } @@ -166,6 +172,7 @@ void cWorldStorage::QueueSavedMessage(void) { // Pushes a special coord pair into the queue, signalizing a message instead m_SaveQueue.EnqueueItem(cChunkCoords(0, CHUNK_Y_MESSAGE, 0)); + m_Event.Set(); } |