diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/Mobs/Monster.cpp | 2 | ||||
-rw-r--r-- | src/Mobs/Wolf.cpp | 1 | ||||
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 4 | ||||
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 16 |
4 files changed, 19 insertions, 4 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 42c7d2899..283ef36e6 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -276,7 +276,7 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) { Distance.y = 0; Distance.Normalize(); - Distance *= 3; + Distance *= 5; SetSpeedX(Distance.x); SetSpeedZ(Distance.z); diff --git a/src/Mobs/Wolf.cpp b/src/Mobs/Wolf.cpp index c0c7892e3..ff324d073 100644 --- a/src/Mobs/Wolf.cpp +++ b/src/Mobs/Wolf.cpp @@ -204,6 +204,7 @@ void cWolf::TickFollowPlayer() { if (!IsSitting()) { + Callback.OwnerPos.y = FindFirstNonAirBlockPosition(Callback.OwnerPos.x, Callback.OwnerPos.z); TeleportToCoords(Callback.OwnerPos.x, Callback.OwnerPos.y, Callback.OwnerPos.z); } } diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 9c454c028..c6250f393 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -455,7 +455,9 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) case cMonster::mtWolf: { m_Writer.AddString("Owner", ((const cWolf *)a_Monster)->GetOwner()); - m_Writer.AddByte("Sitting", ((const cWolf *)a_Monster)->IsSitting()); + m_Writer.AddByte("Sitting", (((const cWolf *)a_Monster)->IsSitting() ? 1 : 0)); + m_Writer.AddByte("Angry", (((const cWolf *)a_Monster)->IsAngry() ? 1 : 0)); + m_Writer.AddInt("CollarColor", ((const cWolf *)a_Monster)->GetCollarColor()); break; } case cMonster::mtZombie: diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 63999add3..d72165c46 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -1889,8 +1889,20 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N int SittingIdx = a_NBT.FindChildByName(a_TagIdx, "Sitting"); if (SittingIdx > 0) { - bool IsSitting = (a_NBT.GetByte(SittingIdx) > 0); - Monster->SetIsSitting(IsSitting); + bool Sitting = ((a_NBT.GetByte(SittingIdx) == 1) ? true : false); + Monster->SetIsSitting(Sitting); + } + int AngryIdx = a_NBT.FindChildByName(a_TagIdx, "Angry"); + if (AngryIdx > 0) + { + bool Angry = ((a_NBT.GetByte(AngryIdx) == 1) ? true : false); + Monster->SetIsAngry(Angry); + } + int CollarColorIdx = a_NBT.FindChildByName(a_TagIdx, "CollarColor"); + if (CollarColorIdx > 0) + { + int CollarColor = a_NBT.GetInt(CollarColorIdx); + Monster->SetCollarColor(CollarColor); } a_Entities.push_back(Monster.release()); } |