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-rw-r--r--src/Blocks/BlockHandler.cpp1
-rw-r--r--src/Blocks/BlockRail.h32
2 files changed, 17 insertions, 16 deletions
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index 40cc6b492..4b37d42ad 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -384,6 +384,7 @@ void cBlockHandler::OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface
void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, const sSetBlock & a_BlockChange)
{
+ OnPlaced(a_ChunkInterface, a_WorldInterface, a_BlockChange.GetX(), a_BlockChange.GetY(), a_BlockChange.GetZ(), a_BlockChange.m_BlockType, a_BlockChange.m_BlockMeta);
}
diff --git a/src/Blocks/BlockRail.h b/src/Blocks/BlockRail.h
index 867461554..4dbb56c8f 100644
--- a/src/Blocks/BlockRail.h
+++ b/src/Blocks/BlockRail.h
@@ -46,14 +46,14 @@ public:
super::OnPlaced(a_ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
// Alert diagonal rails
- OnNeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NONE);
- OnNeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NONE);
- OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ + 1, BLOCK_FACE_NONE);
- OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ - 1, BLOCK_FACE_NONE);
- OnNeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY - 1, a_BlockZ, BLOCK_FACE_NONE);
- OnNeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY - 1, a_BlockZ, BLOCK_FACE_NONE);
- OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ + 1, BLOCK_FACE_NONE);
- OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ - 1, BLOCK_FACE_NONE);
+ NeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NONE);
+ NeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NONE);
+ NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ + 1, BLOCK_FACE_NONE);
+ NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ - 1, BLOCK_FACE_NONE);
+ NeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY - 1, a_BlockZ, BLOCK_FACE_NONE);
+ NeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY - 1, a_BlockZ, BLOCK_FACE_NONE);
+ NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ + 1, BLOCK_FACE_NONE);
+ NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ - 1, BLOCK_FACE_NONE);
}
virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override
@@ -61,14 +61,14 @@ public:
super::OnDestroyed(a_ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ);
// Alert diagonal rails
- OnNeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NONE);
- OnNeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NONE);
- OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ + 1, BLOCK_FACE_NONE);
- OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ - 1, BLOCK_FACE_NONE);
- OnNeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY - 1, a_BlockZ, BLOCK_FACE_NONE);
- OnNeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY - 1, a_BlockZ, BLOCK_FACE_NONE);
- OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ + 1, BLOCK_FACE_NONE);
- OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ - 1, BLOCK_FACE_NONE);
+ NeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NONE);
+ NeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NONE);
+ NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ + 1, BLOCK_FACE_NONE);
+ NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ - 1, BLOCK_FACE_NONE);
+ NeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY - 1, a_BlockZ, BLOCK_FACE_NONE);
+ NeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY - 1, a_BlockZ, BLOCK_FACE_NONE);
+ NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ + 1, BLOCK_FACE_NONE);
+ NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ - 1, BLOCK_FACE_NONE);
}
virtual void OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_WhichNeighbor) override