diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/Blocks/BlockButton.h | 6 | ||||
-rw-r--r-- | src/Blocks/BlockLeaves.h | 4 | ||||
-rw-r--r-- | src/Blocks/ChunkInterface.cpp | 4 | ||||
-rw-r--r-- | src/Blocks/ChunkInterface.h | 10 | ||||
-rw-r--r-- | src/Chunk.cpp | 15 | ||||
-rw-r--r-- | src/Chunk.h | 22 | ||||
-rw-r--r-- | src/ChunkMap.cpp | 4 | ||||
-rw-r--r-- | src/ChunkMap.h | 4 | ||||
-rw-r--r-- | src/World.cpp | 4 | ||||
-rw-r--r-- | src/World.h | 10 |
10 files changed, 32 insertions, 51 deletions
diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h index f4994f193..aba20f8a1 100644 --- a/src/Blocks/BlockButton.h +++ b/src/Blocks/BlockButton.h @@ -47,7 +47,7 @@ public: const auto SoundToPlay = (m_BlockType == E_BLOCK_STONE_BUTTON) ? "block.stone_button.click_on" : "block.wood_button.click_on"; - a_ChunkInterface.SetBlockMeta(a_BlockPos, Meta, false); + a_ChunkInterface.SetBlockMeta(a_BlockPos, Meta); a_WorldInterface.WakeUpSimulators(a_BlockPos); a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect(SoundToPlay, a_BlockPos, 0.5f, 0.6f, a_Player.GetClientHandle()); @@ -185,7 +185,7 @@ public: return; } - a_World.SetBlockMeta(Pos, Meta | 0x08, false); + a_World.SetBlockMeta(Pos, Meta | 0x08); a_World.WakeUpSimulators(Pos); // sound name is ok to be wood, because only wood gets triggered by arrow @@ -228,7 +228,7 @@ private: // Block hasn't change in the meantime; release it const auto SoundToPlayOnRelease = (Type == E_BLOCK_STONE_BUTTON) ? "block.stone_button.click_off" : "block.wood_button.click_off"; - a_World.SetBlockMeta(a_Position, Meta & 0x07, false); + a_World.SetBlockMeta(a_Position, Meta & 0x07); a_World.WakeUpSimulators(a_Position); a_World.BroadcastSoundEffect(SoundToPlayOnRelease, a_Position, 0.5f, 0.5f); } diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h index c936e0405..cd2b62743 100644 --- a/src/Blocks/BlockLeaves.h +++ b/src/Blocks/BlockLeaves.h @@ -155,7 +155,7 @@ public: // Set bit 0x08, so this block gets checked for decay: if ((meta & 0x08) == 0) { - a_ChunkInterface.SetBlockMeta(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, meta | 0x8, true, false); + a_ChunkInterface.SetBlockMeta(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, meta | 0x8); } } @@ -201,7 +201,7 @@ public: if (HasNearLog(Area, worldPos)) { // Wood found, the leaves stay; unset the check bit - a_Chunk.SetMeta(a_RelPos, Meta ^ 0x08, true, false); + a_Chunk.SetMeta(a_RelPos, Meta ^ 0x08); return; } diff --git a/src/Blocks/ChunkInterface.cpp b/src/Blocks/ChunkInterface.cpp index 15198dd37..f497b94a0 100644 --- a/src/Blocks/ChunkInterface.cpp +++ b/src/Blocks/ChunkInterface.cpp @@ -57,9 +57,9 @@ void cChunkInterface::SetBlock(Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBL -void cChunkInterface::SetBlockMeta(Vector3i a_BlockPos, NIBBLETYPE a_MetaData, bool a_ShouldMarkDirty, bool a_ShouldInformClient) +void cChunkInterface::SetBlockMeta(Vector3i a_BlockPos, NIBBLETYPE a_MetaData) { - m_ChunkMap->SetBlockMeta(a_BlockPos, a_MetaData, a_ShouldMarkDirty, a_ShouldInformClient); + m_ChunkMap->SetBlockMeta(a_BlockPos, a_MetaData); } diff --git a/src/Blocks/ChunkInterface.h b/src/Blocks/ChunkInterface.h index 6ee54b17f..3017df8ab 100644 --- a/src/Blocks/ChunkInterface.h +++ b/src/Blocks/ChunkInterface.h @@ -45,19 +45,15 @@ public: } /** Sets the meta for the specified block, while keeping the blocktype. - If a_ShouldMarkDirty is true, the chunk is marked dirty by this change (false is used eg. by water turning still). - If a_ShouldInformClients is true, the change is broadcast to all clients of the chunk. Ignored if the chunk is invalid. */ - void SetBlockMeta(Vector3i a_BlockPos, NIBBLETYPE a_MetaData, bool a_ShouldMarkDirty = true, bool a_ShouldInformClient = true); + void SetBlockMeta(Vector3i a_BlockPos, NIBBLETYPE a_MetaData); /** OBSOLETE, Use the Vector3-based overload instead. Sets the meta for the specified block, while keeping the blocktype. - If a_ShouldMarkDirty is true, the chunk is marked dirty by this change (false is used eg. by water turning still). - If a_ShouldInformClients is true, the change is broadcast to all clients of the chunk. Ignored if the chunk is invalid. */ - void SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData, bool a_ShouldMarkDirty = true, bool a_ShouldInformClient = true) + void SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData) { - return SetBlockMeta({a_BlockX, a_BlockY, a_BlockZ}, a_MetaData, a_ShouldMarkDirty, a_ShouldInformClient); + return SetBlockMeta({a_BlockX, a_BlockY, a_BlockZ}, a_MetaData); } /** Sets the block at the specified coords to the specified value. diff --git a/src/Chunk.cpp b/src/Chunk.cpp index afbc3adca..1d5908c5f 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -1290,7 +1290,7 @@ void cChunk::SetBlock(Vector3i a_RelPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_Blo -void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta, bool a_SendToClients) +void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta) { ASSERT(!((a_RelX < 0) || (a_RelX >= Width) || (a_RelY < 0) || (a_RelY >= Height) || (a_RelZ < 0) || (a_RelZ >= Width))); @@ -1319,15 +1319,12 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT // Queue block to be sent only if ... if ( - a_SendToClients && // ... we are told to do so AND ... + !( // ... the old and new blocktypes AREN'T leaves (because the client doesn't need meta updates) + ((OldBlockType == E_BLOCK_LEAVES) && (a_BlockType == E_BLOCK_LEAVES)) || + ((OldBlockType == E_BLOCK_NEW_LEAVES) && (a_BlockType == E_BLOCK_NEW_LEAVES)) + ) && // ... AND ... ( - !( // ... the old and new blocktypes AREN'T leaves (because the client doesn't need meta updates) - ((OldBlockType == E_BLOCK_LEAVES) && (a_BlockType == E_BLOCK_LEAVES)) || - ((OldBlockType == E_BLOCK_NEW_LEAVES) && (a_BlockType == E_BLOCK_NEW_LEAVES)) - ) && // ... AND ... - ( - (OldBlockMeta != a_BlockMeta) || (!ReplacingLiquids) - ) + (OldBlockMeta != a_BlockMeta) || (!ReplacingLiquids) ) ) { diff --git a/src/Chunk.h b/src/Chunk.h index a9b5bb99a..cb258c7f8 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -157,10 +157,10 @@ public: void SetBlock(Vector3i a_RelBlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); // SetBlock() does a lot of work (heightmap, tickblocks, blockentities) so a BlockIdx version doesn't make sense - void FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta, bool a_SendToClients = true); // Doesn't force block updates on neighbors, use for simple changes such as grass growing etc. - void FastSetBlock(Vector3i a_RelPos, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta, bool a_SendToClients = true) + void FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta); // Doesn't force block updates on neighbors, use for simple changes such as grass growing etc. + void FastSetBlock(Vector3i a_RelPos, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta) { - FastSetBlock(a_RelPos.x, a_RelPos.y, a_RelPos.z, a_BlockType, a_BlockMeta, a_SendToClients); + FastSetBlock(a_RelPos.x, a_RelPos.y, a_RelPos.z, a_BlockType, a_BlockMeta); } BLOCKTYPE GetBlock(int a_RelX, int a_RelY, int a_RelZ) const { return m_ChunkData.GetBlock({ a_RelX, a_RelY, a_RelZ }); } @@ -376,27 +376,21 @@ public: NIBBLETYPE GetMeta(Vector3i a_RelPos) const { return m_ChunkData.GetMeta(a_RelPos); } - void SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Meta, bool a_ShouldMarkDirty = true, bool a_ShouldInformClients = true) + void SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Meta) { - SetMeta({ a_RelX, a_RelY, a_RelZ }, a_Meta, a_ShouldMarkDirty, a_ShouldInformClients); + SetMeta({ a_RelX, a_RelY, a_RelZ }, a_Meta); } /** Set a meta value, with the option of not informing the client and / or not marking dirty. Used for setting metas that are of little value for saving to disk and / or for sending to the client, such as leaf decay flags. */ - inline void SetMeta(Vector3i a_RelPos, NIBBLETYPE a_Meta, bool a_ShouldMarkDirty = true, bool a_ShouldInformClients = true) + inline void SetMeta(Vector3i a_RelPos, NIBBLETYPE a_Meta) { bool hasChanged = m_ChunkData.SetMeta(a_RelPos, a_Meta); if (hasChanged) { - if (a_ShouldMarkDirty) - { - MarkDirty(); - } - if (a_ShouldInformClients) - { - m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelPos.x, a_RelPos.y, a_RelPos.z, GetBlock(a_RelPos), a_Meta)); - } + MarkDirty(); + m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelPos.x, a_RelPos.y, a_RelPos.z, GetBlock(a_RelPos), a_Meta)); } } diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index dbfd07d45..5d50a96bf 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -562,7 +562,7 @@ NIBBLETYPE cChunkMap::GetBlockBlockLight(Vector3i a_BlockPos) -void cChunkMap::SetBlockMeta(Vector3i a_BlockPos, NIBBLETYPE a_BlockMeta, bool a_ShouldMarkDirty, bool a_ShouldInformClients) +void cChunkMap::SetBlockMeta(Vector3i a_BlockPos, NIBBLETYPE a_BlockMeta) { auto chunkPos = cChunkDef::BlockToChunk(a_BlockPos); auto relPos = cChunkDef::AbsoluteToRelative(a_BlockPos, chunkPos); @@ -572,7 +572,7 @@ void cChunkMap::SetBlockMeta(Vector3i a_BlockPos, NIBBLETYPE a_BlockMeta, bool a auto chunk = GetChunk(chunkPos.m_ChunkX, chunkPos.m_ChunkZ); if ((chunk != nullptr) && chunk->IsValid()) { - chunk->SetMeta(relPos, a_BlockMeta, a_ShouldMarkDirty, a_ShouldInformClients); + chunk->SetMeta(relPos, a_BlockMeta); } } diff --git a/src/ChunkMap.h b/src/ChunkMap.h index 3d1a7b7d3..8fc1a57f9 100644 --- a/src/ChunkMap.h +++ b/src/ChunkMap.h @@ -141,10 +141,8 @@ public: NIBBLETYPE GetBlockBlockLight(Vector3i a_BlockPos); /** Sets the meta for the specified block, while keeping the blocktype. - If a_ShouldMarkDirty is true, the chunk is marked dirty by this change (false is used eg. by water turning still). - If a_ShouldInformClients is true, the change is broadcast to all clients of the chunk. Ignored if the chunk is invalid. */ - void SetBlockMeta(Vector3i a_BlockPos, NIBBLETYPE a_BlockMeta, bool a_ShouldMarkDirty, bool a_ShouldInformClients); + void SetBlockMeta(Vector3i a_BlockPos, NIBBLETYPE a_BlockMeta); void SetBlock (Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); bool GetBlockTypeMeta (Vector3i a_BlockPos, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta); diff --git a/src/World.cpp b/src/World.cpp index 721624790..6a0864410 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -1912,9 +1912,9 @@ void cWorld::SetBlock(Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_B -void cWorld::SetBlockMeta(Vector3i a_BlockPos, NIBBLETYPE a_MetaData, bool a_ShouldMarkDirty, bool a_ShouldInformClients) +void cWorld::SetBlockMeta(Vector3i a_BlockPos, NIBBLETYPE a_MetaData) { - m_ChunkMap->SetBlockMeta(a_BlockPos, a_MetaData, a_ShouldMarkDirty, a_ShouldInformClients); + m_ChunkMap->SetBlockMeta(a_BlockPos, a_MetaData); } diff --git a/src/World.h b/src/World.h index 263ad6d49..c7485531c 100644 --- a/src/World.h +++ b/src/World.h @@ -456,19 +456,15 @@ public: } /** Sets the meta for the specified block, while keeping the blocktype. - If a_ShouldMarkDirty is true, the chunk is marked dirty by this change (false is used eg. by water turning still). - If a_ShouldInformClients is true, the change is broadcast to all clients of the chunk. Ignored if the chunk is invalid. */ - void SetBlockMeta(Vector3i a_BlockPos, NIBBLETYPE a_MetaData, bool a_ShouldMarkDirty = true, bool a_ShouldInformClients = true); + void SetBlockMeta(Vector3i a_BlockPos, NIBBLETYPE a_MetaData); /** OBSOLETE, use the Vector3-based overload instead. Sets the meta for the specified block, while keeping the blocktype. - If a_ShouldMarkDirty is true, the chunk is marked dirty by this change (false is used eg. by water turning still). - If a_ShouldInformClients is true, the change is broadcast to all clients of the chunk. Ignored if the chunk is invalid. */ - void SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData, bool a_ShouldMarkDirty = true, bool a_ShouldInformClients = true) + void SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData) { - return SetBlockMeta({a_BlockX, a_BlockY, a_BlockZ}, a_MetaData, a_ShouldMarkDirty, a_ShouldInformClients); + return SetBlockMeta({a_BlockX, a_BlockY, a_BlockZ}, a_MetaData); } /** Returns the sky light value at the specified block position. |