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-rw-r--r--src/Items/ItemBoat.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h
index 3f68240d4..ea95e6a47 100644
--- a/src/Items/ItemBoat.h
+++ b/src/Items/ItemBoat.h
@@ -81,7 +81,7 @@ public:
}
// Spawn block at water level
- if (a_World->SpawnBoat(Callbacks.m_Pos + Vector3d(0.5, 0.5, 0.5), cBoat::ItemToMaterial(a_Player->GetEquippedItem())) == cEntity::INVALID_ID)
+ if (a_World->SpawnBoat(Callbacks.m_Pos + Vector3d(0.5, 1, 0.5), cBoat::ItemToMaterial(a_Player->GetEquippedItem())) == cEntity::INVALID_ID)
{
return false;
}