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-rw-r--r--src/ByteBuffer.cpp74
-rw-r--r--src/ByteBuffer.h4
-rw-r--r--src/Globals.h2
-rw-r--r--src/Logger.cpp2
-rw-r--r--src/OSSupport/CMakeLists.txt2
-rw-r--r--src/OSSupport/CriticalSection.cpp4
-rw-r--r--src/OSSupport/CriticalSection.h2
-rw-r--r--src/OSSupport/IsThread.cpp158
-rw-r--r--src/OSSupport/IsThread.h44
-rw-r--r--src/OSSupport/Thread.cpp137
-rw-r--r--src/OSSupport/Thread.h26
-rw-r--r--src/Root.cpp30
-rw-r--r--src/Root.h6
13 files changed, 59 insertions, 432 deletions
diff --git a/src/ByteBuffer.cpp b/src/ByteBuffer.cpp
index dc6b32a44..d03b6bbe4 100644
--- a/src/ByteBuffer.cpp
+++ b/src/ByteBuffer.cpp
@@ -109,46 +109,12 @@ public:
-#ifdef _DEBUG
-
-/// Simple RAII class that uses one internal unsigned long for checking if two threads are using an object simultanously
-class cSingleThreadAccessChecker
-{
-public:
- cSingleThreadAccessChecker(unsigned long * a_ThreadID) :
- m_ThreadID(a_ThreadID)
- {
- ASSERT((*a_ThreadID == 0) || (*a_ThreadID == cIsThread::GetCurrentID()));
- }
-
- ~cSingleThreadAccessChecker()
- {
- *m_ThreadID = 0;
- }
-
-protected:
- unsigned long * m_ThreadID;
-} ;
-
-#define CHECK_THREAD cSingleThreadAccessChecker Checker(const_cast<unsigned long *>(&m_ThreadID))
-
-#else
- #define CHECK_THREAD
-#endif
-
-
-
-
-
////////////////////////////////////////////////////////////////////////////////
// cByteBuffer:
cByteBuffer::cByteBuffer(size_t a_BufferSize) :
m_Buffer(new char[a_BufferSize + 1]),
m_BufferSize(a_BufferSize + 1),
- #ifdef _DEBUG
- m_ThreadID(0),
- #endif // _DEBUG
m_DataStart(0),
m_WritePos(0),
m_ReadPos(0)
@@ -174,7 +140,6 @@ cByteBuffer::~cByteBuffer()
bool cByteBuffer::Write(const void * a_Bytes, size_t a_Count)
{
- CHECK_THREAD;
CheckValid();
// Store the current free space for a check after writing:
@@ -221,7 +186,6 @@ bool cByteBuffer::Write(const void * a_Bytes, size_t a_Count)
size_t cByteBuffer::GetFreeSpace(void) const
{
- CHECK_THREAD;
CheckValid();
if (m_WritePos >= m_DataStart)
{
@@ -243,7 +207,6 @@ size_t cByteBuffer::GetFreeSpace(void) const
/// Returns the number of bytes that are currently in the ringbuffer. Note GetReadableBytes()
size_t cByteBuffer::GetUsedSpace(void) const
{
- CHECK_THREAD;
CheckValid();
ASSERT(m_BufferSize >= GetFreeSpace());
ASSERT((m_BufferSize - GetFreeSpace()) >= 1);
@@ -257,7 +220,6 @@ size_t cByteBuffer::GetUsedSpace(void) const
/// Returns the number of bytes that are currently available for reading (may be less than UsedSpace due to some data having been read already)
size_t cByteBuffer::GetReadableSpace(void) const
{
- CHECK_THREAD;
CheckValid();
if (m_ReadPos > m_WritePos)
{
@@ -276,7 +238,6 @@ size_t cByteBuffer::GetReadableSpace(void) const
bool cByteBuffer::CanReadBytes(size_t a_Count) const
{
- CHECK_THREAD;
CheckValid();
return (a_Count <= GetReadableSpace());
}
@@ -287,7 +248,6 @@ bool cByteBuffer::CanReadBytes(size_t a_Count) const
bool cByteBuffer::CanWriteBytes(size_t a_Count) const
{
- CHECK_THREAD;
CheckValid();
return (a_Count <= GetFreeSpace());
}
@@ -298,7 +258,6 @@ bool cByteBuffer::CanWriteBytes(size_t a_Count) const
bool cByteBuffer::ReadChar(char & a_Value)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(1);
ReadBuf(&a_Value, 1);
@@ -311,7 +270,6 @@ bool cByteBuffer::ReadChar(char & a_Value)
bool cByteBuffer::ReadByte(unsigned char & a_Value)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(1);
ReadBuf(&a_Value, 1);
@@ -324,7 +282,6 @@ bool cByteBuffer::ReadByte(unsigned char & a_Value)
bool cByteBuffer::ReadBEShort(short & a_Value)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(2);
ReadBuf(&a_Value, 2);
@@ -338,7 +295,6 @@ bool cByteBuffer::ReadBEShort(short & a_Value)
bool cByteBuffer::ReadBEInt(int & a_Value)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(4);
ReadBuf(&a_Value, 4);
@@ -352,7 +308,6 @@ bool cByteBuffer::ReadBEInt(int & a_Value)
bool cByteBuffer::ReadBEInt64(Int64 & a_Value)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(8);
ReadBuf(&a_Value, 8);
@@ -366,7 +321,6 @@ bool cByteBuffer::ReadBEInt64(Int64 & a_Value)
bool cByteBuffer::ReadBEFloat(float & a_Value)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(4);
ReadBuf(&a_Value, 4);
@@ -380,7 +334,6 @@ bool cByteBuffer::ReadBEFloat(float & a_Value)
bool cByteBuffer::ReadBEDouble(double & a_Value)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(8);
ReadBuf(&a_Value, 8);
@@ -394,7 +347,6 @@ bool cByteBuffer::ReadBEDouble(double & a_Value)
bool cByteBuffer::ReadBool(bool & a_Value)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(1);
char Value = 0;
@@ -409,7 +361,6 @@ bool cByteBuffer::ReadBool(bool & a_Value)
bool cByteBuffer::ReadBEUTF16String16(AString & a_Value)
{
- CHECK_THREAD;
CheckValid();
short Length;
if (!ReadBEShort(Length))
@@ -430,7 +381,6 @@ bool cByteBuffer::ReadBEUTF16String16(AString & a_Value)
bool cByteBuffer::ReadVarInt(UInt32 & a_Value)
{
- CHECK_THREAD;
CheckValid();
UInt32 Value = 0;
int Shift = 0;
@@ -452,7 +402,6 @@ bool cByteBuffer::ReadVarInt(UInt32 & a_Value)
bool cByteBuffer::ReadVarUTF8String(AString & a_Value)
{
- CHECK_THREAD;
CheckValid();
UInt32 Size = 0;
if (!ReadVarInt(Size))
@@ -472,7 +421,6 @@ bool cByteBuffer::ReadVarUTF8String(AString & a_Value)
bool cByteBuffer::ReadLEInt(int & a_Value)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(4);
ReadBuf(&a_Value, 4);
@@ -515,7 +463,6 @@ bool cByteBuffer::ReadPosition(int & a_BlockX, int & a_BlockY, int & a_BlockZ)
bool cByteBuffer::WriteChar(char a_Value)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(1);
return WriteBuf(&a_Value, 1);
@@ -527,7 +474,6 @@ bool cByteBuffer::WriteChar(char a_Value)
bool cByteBuffer::WriteByte(unsigned char a_Value)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(1);
return WriteBuf(&a_Value, 1);
@@ -539,7 +485,6 @@ bool cByteBuffer::WriteByte(unsigned char a_Value)
bool cByteBuffer::WriteBEShort(short a_Value)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(2);
u_short Converted = htons((u_short)a_Value);
@@ -552,7 +497,6 @@ bool cByteBuffer::WriteBEShort(short a_Value)
bool cByteBuffer::WriteBEUShort(unsigned short a_Value)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(2);
u_short Converted = htons((u_short)a_Value);
@@ -565,7 +509,6 @@ bool cByteBuffer::WriteBEUShort(unsigned short a_Value)
bool cByteBuffer::WriteBEInt(int a_Value)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(4);
UInt32 Converted = HostToNetwork4(&a_Value);
@@ -578,7 +521,6 @@ bool cByteBuffer::WriteBEInt(int a_Value)
bool cByteBuffer::WriteBEInt64(Int64 a_Value)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(8);
UInt64 Converted = HostToNetwork8(&a_Value);
@@ -591,7 +533,6 @@ bool cByteBuffer::WriteBEInt64(Int64 a_Value)
bool cByteBuffer::WriteBEFloat(float a_Value)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(4);
UInt32 Converted = HostToNetwork4(&a_Value);
@@ -604,7 +545,6 @@ bool cByteBuffer::WriteBEFloat(float a_Value)
bool cByteBuffer::WriteBEDouble(double a_Value)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(8);
UInt64 Converted = HostToNetwork8(&a_Value);
@@ -618,7 +558,6 @@ bool cByteBuffer::WriteBEDouble(double a_Value)
bool cByteBuffer::WriteBool(bool a_Value)
{
- CHECK_THREAD;
CheckValid();
return WriteChar(a_Value ? 1 : 0);
}
@@ -629,7 +568,6 @@ bool cByteBuffer::WriteBool(bool a_Value)
bool cByteBuffer::WriteVarInt(UInt32 a_Value)
{
- CHECK_THREAD;
CheckValid();
// A 32-bit integer can be encoded by at most 5 bytes:
@@ -650,7 +588,6 @@ bool cByteBuffer::WriteVarInt(UInt32 a_Value)
bool cByteBuffer::WriteVarUTF8String(const AString & a_Value)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(a_Value.size() + 1); // This is a lower-bound on the bytes that will be actually written. Fail early.
bool res = WriteVarInt((UInt32)(a_Value.size()));
@@ -667,7 +604,6 @@ bool cByteBuffer::WriteVarUTF8String(const AString & a_Value)
bool cByteBuffer::WriteLEInt(int a_Value)
{
- CHECK_THREAD;
CheckValid();
#ifdef IS_LITTLE_ENDIAN
return WriteBuf((const char *)&a_Value, 4);
@@ -692,7 +628,6 @@ bool cByteBuffer::WritePosition(int a_BlockX, int a_BlockY, int a_BlockZ)
bool cByteBuffer::ReadBuf(void * a_Buffer, size_t a_Count)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(a_Count);
char * Dst = (char *)a_Buffer; // So that we can do byte math
@@ -725,7 +660,6 @@ bool cByteBuffer::ReadBuf(void * a_Buffer, size_t a_Count)
bool cByteBuffer::WriteBuf(const void * a_Buffer, size_t a_Count)
{
- CHECK_THREAD;
CheckValid();
PUTBYTES(a_Count);
char * Src = (char *)a_Buffer; // So that we can do byte math
@@ -755,7 +689,6 @@ bool cByteBuffer::WriteBuf(const void * a_Buffer, size_t a_Count)
bool cByteBuffer::ReadString(AString & a_String, size_t a_Count)
{
- CHECK_THREAD;
CheckValid();
NEEDBYTES(a_Count);
a_String.clear();
@@ -790,7 +723,6 @@ bool cByteBuffer::ReadString(AString & a_String, size_t a_Count)
bool cByteBuffer::ReadUTF16String(AString & a_String, size_t a_NumChars)
{
// Reads 2 * a_NumChars bytes and interprets it as a UTF16 string, converting it into UTF8 string a_String
- CHECK_THREAD;
CheckValid();
AString RawData;
if (!ReadString(RawData, a_NumChars * 2))
@@ -807,7 +739,6 @@ bool cByteBuffer::ReadUTF16String(AString & a_String, size_t a_NumChars)
bool cByteBuffer::SkipRead(size_t a_Count)
{
- CHECK_THREAD;
CheckValid();
if (!CanReadBytes(a_Count))
{
@@ -823,7 +754,6 @@ bool cByteBuffer::SkipRead(size_t a_Count)
void cByteBuffer::ReadAll(AString & a_Data)
{
- CHECK_THREAD;
CheckValid();
ReadString(a_Data, GetReadableSpace());
}
@@ -858,7 +788,6 @@ bool cByteBuffer::ReadToByteBuffer(cByteBuffer & a_Dst, size_t a_NumBytes)
void cByteBuffer::CommitRead(void)
{
- CHECK_THREAD;
CheckValid();
m_DataStart = m_ReadPos;
}
@@ -869,7 +798,6 @@ void cByteBuffer::CommitRead(void)
void cByteBuffer::ResetRead(void)
{
- CHECK_THREAD;
CheckValid();
m_ReadPos = m_DataStart;
}
@@ -882,7 +810,6 @@ void cByteBuffer::ReadAgain(AString & a_Out)
{
// Return the data between m_DataStart and m_ReadPos (the data that has been read but not committed)
// Used by ProtoProxy to repeat communication twice, once for parsing and the other time for the remote party
- CHECK_THREAD;
CheckValid();
size_t DataStart = m_DataStart;
if (m_ReadPos < m_DataStart)
@@ -902,7 +829,6 @@ void cByteBuffer::ReadAgain(AString & a_Out)
void cByteBuffer::AdvanceReadPos(size_t a_Count)
{
- CHECK_THREAD;
CheckValid();
m_ReadPos += a_Count;
if (m_ReadPos >= m_BufferSize)
diff --git a/src/ByteBuffer.h b/src/ByteBuffer.h
index 70de419f0..e80763772 100644
--- a/src/ByteBuffer.h
+++ b/src/ByteBuffer.h
@@ -130,10 +130,6 @@ protected:
char * m_Buffer;
size_t m_BufferSize; // Total size of the ringbuffer
- #ifdef _DEBUG
- volatile unsigned long m_ThreadID; // Thread that is currently accessing the object, checked via cSingleThreadAccessChecker
- #endif // _DEBUG
-
size_t m_DataStart; // Where the data starts in the ringbuffer
size_t m_WritePos; // Where the data ends in the ringbuffer
size_t m_ReadPos; // Where the next read will start in the ringbuffer
diff --git a/src/Globals.h b/src/Globals.h
index b84607355..f6c722594 100644
--- a/src/Globals.h
+++ b/src/Globals.h
@@ -239,6 +239,7 @@ template class SizeChecker<UInt16, 2>;
// STL stuff:
+#include <thread>
#include <vector>
#include <list>
#include <deque>
@@ -259,7 +260,6 @@ template class SizeChecker<UInt16, 2>;
#include "OSSupport/CriticalSection.h"
#include "OSSupport/Semaphore.h"
#include "OSSupport/Event.h"
- #include "OSSupport/Thread.h"
#include "OSSupport/File.h"
#include "Logger.h"
#else
diff --git a/src/Logger.cpp b/src/Logger.cpp
index cb528e8ab..fad4a5e75 100644
--- a/src/Logger.cpp
+++ b/src/Logger.cpp
@@ -45,7 +45,7 @@ void cLogger::LogSimple(AString a_Message, eLogLevel a_LogLevel)
AString Line;
#ifdef _DEBUG
- Printf(Line, "[%04lx|%02d:%02d:%02d] %s\n", cIsThread::GetCurrentID(), timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, a_Message.c_str());
+ Printf(Line, "[%04lx|%02d:%02d:%02d] %s\n", std::this_thread::get_id().hash(), timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, a_Message.c_str());
#else
Printf(Line, "[%02d:%02d:%02d] %s\n", timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, a_Message.c_str());
#endif
diff --git a/src/OSSupport/CMakeLists.txt b/src/OSSupport/CMakeLists.txt
index 429949c59..1c8da5ddd 100644
--- a/src/OSSupport/CMakeLists.txt
+++ b/src/OSSupport/CMakeLists.txt
@@ -16,7 +16,6 @@ SET (SRCS
Sleep.cpp
Socket.cpp
SocketThreads.cpp
- Thread.cpp
Timer.cpp)
SET (HDRS
@@ -32,7 +31,6 @@ SET (HDRS
Sleep.h
Socket.h
SocketThreads.h
- Thread.h
Timer.h)
if(NOT MSVC)
diff --git a/src/OSSupport/CriticalSection.cpp b/src/OSSupport/CriticalSection.cpp
index 5dfc8b5f9..3e8e7498d 100644
--- a/src/OSSupport/CriticalSection.cpp
+++ b/src/OSSupport/CriticalSection.cpp
@@ -59,7 +59,7 @@ void cCriticalSection::Lock()
#ifdef _DEBUG
m_IsLocked += 1;
- m_OwningThreadID = cIsThread::GetCurrentID();
+ m_OwningThreadID = std::this_thread::get_id();
#endif // _DEBUG
}
@@ -97,7 +97,7 @@ bool cCriticalSection::IsLocked(void)
bool cCriticalSection::IsLockedByCurrentThread(void)
{
- return ((m_IsLocked > 0) && (m_OwningThreadID == cIsThread::GetCurrentID()));
+ return ((m_IsLocked > 0) && (m_OwningThreadID == std::this_thread::get_id()));
}
#endif // _DEBUG
diff --git a/src/OSSupport/CriticalSection.h b/src/OSSupport/CriticalSection.h
index c3c6e57f0..7822a5471 100644
--- a/src/OSSupport/CriticalSection.h
+++ b/src/OSSupport/CriticalSection.h
@@ -27,7 +27,7 @@ public:
private:
#ifdef _DEBUG
int m_IsLocked; // Number of times this CS is locked
- unsigned long m_OwningThreadID;
+ std::thread::id m_OwningThreadID;
#endif // _DEBUG
#ifdef _WIN32
diff --git a/src/OSSupport/IsThread.cpp b/src/OSSupport/IsThread.cpp
index 1a436623a..4864ef28b 100644
--- a/src/OSSupport/IsThread.cpp
+++ b/src/OSSupport/IsThread.cpp
@@ -5,65 +5,18 @@
// This class will eventually suupersede the old cThread class
#include "Globals.h"
-
#include "IsThread.h"
-// When in MSVC, the debugger provides "thread naming" by catching special exceptions. Interface here:
-#if defined(_MSC_VER) && defined(_DEBUG)
-//
-// Usage: SetThreadName (-1, "MainThread");
-//
-
-// Code adapted from MSDN: http://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx
-
-const DWORD MS_VC_EXCEPTION = 0x406D1388;
-
-#pragma pack(push, 8)
-typedef struct tagTHREADNAME_INFO
-{
- DWORD dwType; // Must be 0x1000.
- LPCSTR szName; // Pointer to name (in user addr space).
- DWORD dwThreadID; // Thread ID (-1 = caller thread).
- DWORD dwFlags; // Reserved for future use, must be zero.
-} THREADNAME_INFO;
-#pragma pack(pop)
-
-static void SetThreadName(DWORD dwThreadID, const char * threadName)
-{
- THREADNAME_INFO info;
- info.dwType = 0x1000;
- info.szName = threadName;
- info.dwThreadID = dwThreadID;
- info.dwFlags = 0;
-
- __try
- {
- RaiseException(MS_VC_EXCEPTION, 0, sizeof(info) / sizeof(ULONG_PTR), (ULONG_PTR *)&info);
- }
- __except (EXCEPTION_EXECUTE_HANDLER)
- {
- }
-}
-#endif // _MSC_VER && _DEBUG
-
-
-
-
-
////////////////////////////////////////////////////////////////////////////////
// cIsThread:
-cIsThread::cIsThread(const AString & iThreadName) :
+cIsThread::cIsThread(const AString & a_ThreadName) :
m_ShouldTerminate(false),
- m_ThreadName(iThreadName),
- #ifdef _WIN32
- m_ThreadID(0),
- #endif
- m_Handle(NULL_HANDLE)
+ m_ThreadName(a_ThreadName)
{
}
@@ -83,35 +36,16 @@ cIsThread::~cIsThread()
bool cIsThread::Start(void)
{
- ASSERT(m_Handle == NULL_HANDLE); // Has already started one thread?
- #ifdef _WIN32
- // Create the thread suspended, so that the mHandle variable is valid in the thread procedure
- m_ThreadID = 0;
- m_Handle = CreateThread(NULL, 0, thrExecute, this, CREATE_SUSPENDED, &m_ThreadID);
- if (m_Handle == NULL)
- {
- LOGERROR("ERROR: Could not create thread \"%s\", GLE = %u!", m_ThreadName.c_str(), (unsigned)GetLastError());
- return false;
- }
- ResumeThread(m_Handle);
-
- #if defined(_DEBUG) && defined(_MSC_VER)
- // Thread naming is available only in MSVC
- if (!m_ThreadName.empty())
- {
- SetThreadName(m_ThreadID, m_ThreadName.c_str());
- }
- #endif // _DEBUG and _MSC_VER
-
- #else // _WIN32
- if (pthread_create(&m_Handle, NULL, thrExecute, this))
- {
- LOGERROR("ERROR: Could not create thread \"%s\", !", m_ThreadName.c_str());
- return false;
- }
- #endif // else _WIN32
-
- return true;
+ try
+ {
+ m_Thread = std::thread(&cIsThread::Execute, this);
+ return true;
+ }
+ catch (std::system_error & a_Exception)
+ {
+ LOGERROR("ERROR: Could not create thread \"%s\", error = %s!", m_ThreadName.c_str(), a_Exception.code(), a_Exception.what());
+ return false;
+ }
}
@@ -120,10 +54,6 @@ bool cIsThread::Start(void)
void cIsThread::Stop(void)
{
- if (m_Handle == NULL_HANDLE)
- {
- return;
- }
m_ShouldTerminate = true;
Wait();
}
@@ -133,60 +63,30 @@ void cIsThread::Stop(void)
bool cIsThread::Wait(void)
-{
- if (m_Handle == NULL_HANDLE)
- {
- return true;
- }
-
+{
#ifdef LOGD // ProtoProxy doesn't have LOGD
LOGD("Waiting for thread %s to finish", m_ThreadName.c_str());
#endif // LOGD
-
- #ifdef _WIN32
- int res = WaitForSingleObject(m_Handle, INFINITE);
- m_Handle = NULL;
-
- #ifdef LOGD // ProtoProxy doesn't have LOGD
- LOGD("Thread %s finished", m_ThreadName.c_str());
- #endif // LOGD
-
- return (res == WAIT_OBJECT_0);
- #else // _WIN32
- int res = pthread_join(m_Handle, NULL);
- m_Handle = NULL_HANDLE;
-
- #ifdef LOGD // ProtoProxy doesn't have LOGD
- LOGD("Thread %s finished", m_ThreadName.c_str());
- #endif // LOGD
-
- return (res == 0);
- #endif // else _WIN32
-}
-
-
-
+ if (m_Thread.joinable())
+ {
+ try
+ {
+ m_Thread.join();
+ return true;
+ }
+ catch (std::system_error & a_Exception)
+ {
+ LOGERROR("ERROR: Could wait for thread \"%s\" to finish, error = %s!", m_ThreadName.c_str(), a_Exception.code(), a_Exception.what());
+ return false;
+ }
+ }
-unsigned long cIsThread::GetCurrentID(void)
-{
- #ifdef _WIN32
- return (unsigned long) GetCurrentThreadId();
- #else
- return (unsigned long) pthread_self();
+ #ifdef LOGD // ProtoProxy doesn't have LOGD
+ LOGD("Thread %s finished", m_ThreadName.c_str());
#endif
-}
-
-
-
-bool cIsThread::IsCurrentThread(void) const
-{
- #ifdef _WIN32
- return (GetCurrentThreadId() == m_ThreadID);
- #else
- return (m_Handle == pthread_self());
- #endif
+ return true;
}
diff --git a/src/OSSupport/IsThread.h b/src/OSSupport/IsThread.h
index 5de5f31c4..8dfad84cb 100644
--- a/src/OSSupport/IsThread.h
+++ b/src/OSSupport/IsThread.h
@@ -44,53 +44,13 @@ public:
/// Waits for the thread to finish. Doesn't signalize the ShouldTerminate flag
bool Wait(void);
-
- /// Returns the OS-dependent thread ID for the caller's thread
- static unsigned long GetCurrentID(void);
/** Returns true if the thread calling this function is the thread contained within this object. */
- bool IsCurrentThread(void) const;
+ bool IsCurrentThread(void) const { return std::this_thread::get_id() == m_Thread.get_id(); }
protected:
AString m_ThreadName;
-
- // Value used for "no handle":
- #ifdef _WIN32
- #define NULL_HANDLE NULL
- #else
- #define NULL_HANDLE 0
- #endif
-
- #ifdef _WIN32
-
- DWORD m_ThreadID;
- HANDLE m_Handle;
-
- static DWORD __stdcall thrExecute(LPVOID a_Param)
- {
- // Create a window so that the thread can be identified by 3rd party tools:
- HWND IdentificationWnd = CreateWindowA("STATIC", ((cIsThread *)a_Param)->m_ThreadName.c_str(), 0, 0, 0, 0, WS_OVERLAPPED, NULL, NULL, NULL, NULL);
-
- // Run the thread:
- ((cIsThread *)a_Param)->Execute();
-
- // Destroy the identification window:
- DestroyWindow(IdentificationWnd);
-
- return 0;
- }
-
- #else // _WIN32
-
- pthread_t m_Handle;
-
- static void * thrExecute(void * a_Param)
- {
- ((cIsThread *)a_Param)->Execute();
- return NULL;
- }
-
- #endif // else _WIN32
+ std::thread m_Thread;
} ;
diff --git a/src/OSSupport/Thread.cpp b/src/OSSupport/Thread.cpp
deleted file mode 100644
index faaccce96..000000000
--- a/src/OSSupport/Thread.cpp
+++ /dev/null
@@ -1,137 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-
-
-
-
-// When in MSVC, the debugger provides "thread naming" by catching special exceptions. Interface here:
-#ifdef _MSC_VER
-//
-// Usage: SetThreadName (-1, "MainThread");
-//
-
-// Code adapted from MSDN: http://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx
-
-const DWORD MS_VC_EXCEPTION = 0x406D1388;
-
-#pragma pack(push, 8)
-typedef struct tagTHREADNAME_INFO
-{
- DWORD dwType; // Must be 0x1000.
- LPCSTR szName; // Pointer to name (in user addr space).
- DWORD dwThreadID; // Thread ID (-1 = caller thread).
- DWORD dwFlags; // Reserved for future use, must be zero.
-} THREADNAME_INFO;
-#pragma pack(pop)
-
-static void SetThreadName(DWORD dwThreadID, const char * threadName)
-{
- THREADNAME_INFO info;
- info.dwType = 0x1000;
- info.szName = threadName;
- info.dwThreadID = dwThreadID;
- info.dwFlags = 0;
-
- __try
- {
- RaiseException(MS_VC_EXCEPTION, 0, sizeof(info) / sizeof(ULONG_PTR), (ULONG_PTR *)&info);
- }
- __except (EXCEPTION_EXECUTE_HANDLER)
- {
- }
-}
-#endif // _MSC_VER
-
-
-
-
-
-cThread::cThread( ThreadFunc a_ThreadFunction, void* a_Param, const char* a_ThreadName /* = 0 */)
- : m_ThreadFunction( a_ThreadFunction)
- , m_Param( a_Param)
- , m_Event( new cEvent())
- , m_StopEvent( 0)
-{
- if (a_ThreadName)
- {
- m_ThreadName.assign(a_ThreadName);
- }
-}
-
-
-
-
-
-cThread::~cThread()
-{
- delete m_Event;
- m_Event = NULL;
-
- if (m_StopEvent)
- {
- m_StopEvent->Wait();
- delete m_StopEvent;
- m_StopEvent = NULL;
- }
-}
-
-
-
-
-
-void cThread::Start( bool a_bWaitOnDelete /* = true */)
-{
- if (a_bWaitOnDelete)
- m_StopEvent = new cEvent();
-
-#ifndef _WIN32
- pthread_t SndThread;
- if (pthread_create( &SndThread, NULL, MyThread, this))
- LOGERROR("ERROR: Could not create thread!");
-#else
- DWORD ThreadID = 0;
- HANDLE hThread = CreateThread(NULL // security
- , 0 // stack size
- , (LPTHREAD_START_ROUTINE) MyThread // function name
- , this // parameters
- , 0 // flags
- , &ThreadID); // thread id
- CloseHandle( hThread);
-
- #ifdef _MSC_VER
- if (!m_ThreadName.empty())
- {
- SetThreadName(ThreadID, m_ThreadName.c_str());
- }
- #endif // _MSC_VER
-#endif
-
- // Wait until thread has actually been created
- m_Event->Wait();
-}
-
-
-
-
-
-#ifdef _WIN32
-unsigned long cThread::MyThread(void* a_Param)
-#else
-void *cThread::MyThread( void *a_Param)
-#endif
-{
- cThread* self = (cThread*)a_Param;
- cEvent* StopEvent = self->m_StopEvent;
-
- ThreadFunc* ThreadFunction = self->m_ThreadFunction;
- void* ThreadParam = self->m_Param;
-
- // Set event to let other thread know this thread has been created and it's safe to delete the cThread object
- self->m_Event->Set();
-
- ThreadFunction( ThreadParam);
-
- if (StopEvent) StopEvent->Set();
- return 0;
-}
diff --git a/src/OSSupport/Thread.h b/src/OSSupport/Thread.h
deleted file mode 100644
index 7ee352c82..000000000
--- a/src/OSSupport/Thread.h
+++ /dev/null
@@ -1,26 +0,0 @@
-#pragma once
-
-class cThread
-{
-public:
- typedef void (ThreadFunc)(void*);
- cThread( ThreadFunc a_ThreadFunction, void* a_Param, const char* a_ThreadName = 0);
- ~cThread();
-
- void Start( bool a_bWaitOnDelete = true);
- void WaitForThread();
-private:
- ThreadFunc* m_ThreadFunction;
-
-#ifdef _WIN32
- static unsigned long MyThread(void* a_Param);
-#else
- static void *MyThread( void *lpParam);
-#endif
-
- void* m_Param;
- cEvent* m_Event;
- cEvent* m_StopEvent;
-
- AString m_ThreadName;
-};
diff --git a/src/Root.cpp b/src/Root.cpp
index 02455518c..924ebcc1a 100644
--- a/src/Root.cpp
+++ b/src/Root.cpp
@@ -43,7 +43,6 @@ cRoot* cRoot::s_Root = NULL;
cRoot::cRoot(void) :
m_pDefaultWorld(NULL),
- m_InputThread(NULL),
m_Server(NULL),
m_MonsterConfig(NULL),
m_CraftingRecipes(NULL),
@@ -69,26 +68,24 @@ cRoot::~cRoot()
-void cRoot::InputThread(void * a_Params)
+void cRoot::InputThread(cRoot * a_Params)
{
- cRoot & self = *(cRoot*)a_Params;
-
cLogCommandOutputCallback Output;
- while (!self.m_bStop && !self.m_bRestart && !m_TerminateEventRaised && std::cin.good())
+ while (!a_Params->m_bStop && !a_Params->m_bRestart && !m_TerminateEventRaised && std::cin.good())
{
AString Command;
std::getline(std::cin, Command);
if (!Command.empty())
{
- self.ExecuteConsoleCommand(TrimString(Command), Output);
+ a_Params->ExecuteConsoleCommand(TrimString(Command), Output);
}
}
if (m_TerminateEventRaised || !std::cin.good())
{
// We have come here because the std::cin has received an EOF / a terminate signal has been sent, and the server is still running; stop the server:
- self.m_bStop = true;
+ a_Params->m_bStop = true;
}
}
@@ -192,8 +189,14 @@ void cRoot::Start(void)
#if !defined(ANDROID_NDK)
LOGD("Starting InputThread...");
- m_InputThread = new cThread( InputThread, this, "cRoot::InputThread");
- m_InputThread->Start( false); // We should NOT wait? Otherwise we can't stop the server from other threads than the input thread
+ try
+ {
+ m_InputThread = std::thread(InputThread, this);
+ }
+ catch (std::system_error & a_Exception)
+ {
+ LOGERROR("ERROR: Could not create input thread, error = %s!", a_Exception.code(), a_Exception.what());
+ }
#endif
long long finishmseconds = Time.GetNowTime();
@@ -215,7 +218,14 @@ void cRoot::Start(void)
}
#if !defined(ANDROID_NDK)
- delete m_InputThread; m_InputThread = NULL;
+ try
+ {
+ m_InputThread.join();
+ }
+ catch (std::system_error & a_Exception)
+ {
+ LOGERROR("ERROR: Could not wait for input thread to finish, error = %s!", a_Exception.code(), a_Exception.what());
+ }
#endif
// Stop the server:
diff --git a/src/Root.h b/src/Root.h
index 020a6cff0..85800a4a8 100644
--- a/src/Root.h
+++ b/src/Root.h
@@ -174,7 +174,7 @@ private:
cCriticalSection m_CSPendingCommands;
cCommandQueue m_PendingCommands;
- cThread * m_InputThread;
+ std::thread m_InputThread;
cServer * m_Server;
cMonsterConfig * m_MonsterConfig;
@@ -207,10 +207,10 @@ private:
/// Does the actual work of executing a command
void DoExecuteConsoleCommand(const AString & a_Cmd);
-
- static void InputThread(void* a_Params);
static cRoot* s_Root;
+
+ static void InputThread(cRoot * a_Params);
}; // tolua_export