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-rw-r--r--tests/SchematicFileSerializer/Stubs.cpp193
1 files changed, 193 insertions, 0 deletions
diff --git a/tests/SchematicFileSerializer/Stubs.cpp b/tests/SchematicFileSerializer/Stubs.cpp
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+++ b/tests/SchematicFileSerializer/Stubs.cpp
@@ -0,0 +1,193 @@
+
+// Stubs.cpp
+
+// Implements stubs of various Cuberite methods that are needed for linking but not for runtime
+// This is required so that we don't bring in the entire Cuberite via dependencies
+
+#include "Globals.h"
+#include "BlockInfo.h"
+#include "Blocks/BlockHandler.h"
+
+
+
+
+
+cBlockInfo::~cBlockInfo()
+{
+}
+
+
+
+
+
+void cBlockInfo::Initialize(cBlockInfo::cBlockInfoArray & a_BlockInfos)
+{
+ // The piece-loading code uses the handlers for rotations, so we need valid handlers
+ // Insert dummy handlers:
+ for (size_t i = 0; i < ARRAYCOUNT(a_BlockInfos); i++)
+ {
+ a_BlockInfos[i].m_Handler = new cBlockHandler(static_cast<BLOCKTYPE>(i));
+ }
+}
+
+
+
+
+
+cBlockHandler::cBlockHandler(BLOCKTYPE a_BlockType)
+{
+}
+
+
+
+
+
+bool cBlockHandler::GetPlacementBlockTypeMeta(
+ cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+)
+{
+ return true;
+}
+
+
+
+
+
+void cBlockHandler::OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ)
+{
+}
+
+
+
+
+
+void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, const sSetBlock & a_BlockChange)
+{
+}
+
+
+
+
+
+void cBlockHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+{
+}
+
+
+
+
+
+void cBlockHandler::OnPlaced(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+{
+}
+
+
+
+
+
+void cBlockHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
+{
+}
+
+
+
+
+
+void cBlockHandler::NeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_WhichNeighbor)
+{
+}
+
+
+
+
+
+void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta)
+{
+}
+
+
+
+
+
+void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop)
+{
+}
+
+
+
+
+
+bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, const cChunk & a_Chunk)
+{
+ return true;
+}
+
+
+
+
+
+bool cBlockHandler::IsUseable()
+{
+ return false;
+}
+
+
+
+
+
+bool cBlockHandler::IsClickedThrough(void)
+{
+ return false;
+}
+
+
+
+
+
+bool cBlockHandler::DoesIgnoreBuildCollision(void)
+{
+ return (m_BlockType == E_BLOCK_AIR);
+}
+
+
+
+
+
+bool cBlockHandler::DoesDropOnUnsuitable(void)
+{
+ return true;
+}
+
+
+
+
+
+void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk)
+{
+}
+
+
+
+
+
+ColourID cBlockHandler::GetMapBaseColourID(NIBBLETYPE a_Meta)
+{
+ return 0;
+}
+
+
+
+
+
+bool cBlockHandler::IsInsideBlock(const Vector3d & a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta)
+{
+ return true;
+}
+
+
+
+
+