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-rw-r--r--tests/Generating/Stubs.cpp9
-rw-r--r--tests/LuaThreadStress/Stubs.cpp9
-rw-r--r--tests/SchematicFileSerializer/Stubs.cpp9
3 files changed, 15 insertions, 12 deletions
diff --git a/tests/Generating/Stubs.cpp b/tests/Generating/Stubs.cpp
index cd811a62c..736a34f55 100644
--- a/tests/Generating/Stubs.cpp
+++ b/tests/Generating/Stubs.cpp
@@ -120,8 +120,9 @@ cBoundingBox cBlockHandler::GetPlacementCollisionBox(BLOCKTYPE a_XM, BLOCKTYPE a
bool cBlockHandler::GetPlacementBlockTypeMeta(
cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
+ const Vector3i a_BlockPos,
+ eBlockFace a_BlockFace,
+ const Vector3i a_CursorPos,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
)
{
@@ -181,7 +182,7 @@ cItems cBlockHandler::ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_
-bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, const cChunk & a_Chunk)
+bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk)
{
return true;
}
@@ -243,7 +244,7 @@ ColourID cBlockHandler::GetMapBaseColourID(NIBBLETYPE a_Meta)
-bool cBlockHandler::IsInsideBlock(Vector3d a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta)
+bool cBlockHandler::IsInsideBlock(Vector3d a_Position, const NIBBLETYPE a_BlockMeta)
{
return true;
}
diff --git a/tests/LuaThreadStress/Stubs.cpp b/tests/LuaThreadStress/Stubs.cpp
index 8010bff60..99f500cf7 100644
--- a/tests/LuaThreadStress/Stubs.cpp
+++ b/tests/LuaThreadStress/Stubs.cpp
@@ -145,8 +145,9 @@ cBoundingBox cBlockHandler::GetPlacementCollisionBox(BLOCKTYPE a_XM, BLOCKTYPE a
bool cBlockHandler::GetPlacementBlockTypeMeta(
cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
+ const Vector3i a_BlockPos,
+ eBlockFace a_BlockFace,
+ const Vector3i a_CursorPos,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
)
{
@@ -206,7 +207,7 @@ cItems cBlockHandler::ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_
-bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, const cChunk & a_Chunk)
+bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk)
{
return true;
}
@@ -268,7 +269,7 @@ ColourID cBlockHandler::GetMapBaseColourID(NIBBLETYPE a_Meta)
-bool cBlockHandler::IsInsideBlock(Vector3d a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta)
+bool cBlockHandler::IsInsideBlock(Vector3d a_Position, const NIBBLETYPE a_BlockMeta)
{
return true;
}
diff --git a/tests/SchematicFileSerializer/Stubs.cpp b/tests/SchematicFileSerializer/Stubs.cpp
index 9334ca166..3ca411a09 100644
--- a/tests/SchematicFileSerializer/Stubs.cpp
+++ b/tests/SchematicFileSerializer/Stubs.cpp
@@ -72,8 +72,9 @@ cBoundingBox cBlockHandler::GetPlacementCollisionBox(BLOCKTYPE a_XM, BLOCKTYPE a
bool cBlockHandler::GetPlacementBlockTypeMeta(
cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
+ const Vector3i a_BlockPos,
+ eBlockFace a_BlockFace,
+ const Vector3i a_CursorPos,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
)
{
@@ -133,7 +134,7 @@ cItems cBlockHandler::ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_
-bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, const cChunk & a_Chunk)
+bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk)
{
return true;
}
@@ -195,7 +196,7 @@ ColourID cBlockHandler::GetMapBaseColourID(NIBBLETYPE a_Meta)
-bool cBlockHandler::IsInsideBlock(Vector3d a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta)
+bool cBlockHandler::IsInsideBlock(Vector3d a_Position, const NIBBLETYPE a_BlockMeta)
{
return true;
}