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2012-03-04The world can now truly be made higher by incrementing cChunk::c_ChunkHeight to 256. !!HOWEVER THIS WILL DESTROY YOUR SAVED WORLD!!faketruth1-1/+1
2012-02-22Updated the ChatLog plugin to the new formatfaketruth2-41/+17
2012-02-22Lua seems to have trouble with a combination of overloaded functions and class inheritance, so I renamed TeleportTo( cEntity* ) to TeleportToEntityfaketruth1-1/+1
2012-02-16Got rid of dangerous GetEntity(), not using DoWithEntity()faketruth1-2/+2
2012-02-16Disabled the excessive logging while initializing the Core pluginfaketruth1-3/+1
2012-02-15Can now pass any argument to cWorld:ForEachPlayer in Lua! But I'm not even using it.. lolfaketruth3-60/+48
2012-02-14Got rid of cWorld::GetAllPlayers() and implemented ForEachPlayer() more or less in Luafaketruth3-54/+61
2012-02-14Apparently the Fire plugin is depreciated since it's implemented in C++ :Pfaketruth1-133/+0
2012-02-01Added all current hooks to the new plugin structure.faketruth2-75/+68
2012-02-01Changed the Fire plugin to use the new plugin structurefaketruth1-41/+25
2012-02-01Forgot a filefaketruth1-0/+93
2012-02-01Plugins can now be enabled and disabled through WebAdminfaketruth2-16/+1
2012-01-31Changed how Lua handles the (Post)Params in the HTTPRequest of a WebPluginfaketruth3-11/+11
2012-01-31Can now receive POST data in WebPlugins!faketruth2-10/+10
2012-01-30Added a WebAdmin interface to view users their groups, and the permissions of groups.faketruth3-8/+91
2012-01-28Old Core plugin is deprecated! Begone!faketruth1-775/+0
2012-01-28Converted entire Core plugin including WebAdmin interface to new plugin method/system/thingy and sexyfied it.faketruth23-1/+133
2012-01-27Converted all of the Core plugin to the new plugin structure, except for the WebAdmin partfaketruth5-21/+205
2012-01-26More new plugin awesomenessfaketruth17-6/+359
2012-01-26Working on a new plugin design with Lua. While retaining backwards compatibility of course...faketruth2-0/+22
2012-01-25Updated Core plugin to allow spawning items with damage/metadata, the damage/metadata can also be specified in items.inifaketruth1-25/+62
2012-01-22Improved Core's WebAmin interface a bit.faketruth1-11/+58
2011-12-28Fixed some things in Core to work for multiple worldsfaketruth1-8/+6
2011-12-26Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld()faketruth1-2/+19
2011-12-26GameMode Switch added to Core Functions (/gm 0 | /gm 1) needs permission core.changegmlapayo94@gmail.com1-0/+13
2011-11-08Fixed world timefaketruth1-2/+2
2011-11-08It's a Squirrel!!faketruth1-0/+26
2011-11-01You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yetfaketruth1-2/+2
2011-10-03Setting filesfaketruth4-0/+1022