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2012-02-01Added all current hooks to the new plugin structure.faketruth2-75/+68
Converted MagicCarpet to the new plugin structure When you fall of the MagicCarpet you teleport back up :D git-svn-id: http://mc-server.googlecode.com/svn/trunk@220 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-01Changed the Fire plugin to use the new plugin structurefaketruth1-41/+25
git-svn-id: http://mc-server.googlecode.com/svn/trunk@206 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-01Forgot a filefaketruth1-0/+93
git-svn-id: http://mc-server.googlecode.com/svn/trunk@205 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-01Plugins can now be enabled and disabled through WebAdminfaketruth2-16/+1
WebPlugins can now have spaces in their tab names git-svn-id: http://mc-server.googlecode.com/svn/trunk@204 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-31Changed how Lua handles the (Post)Params in the HTTPRequest of a WebPluginfaketruth3-11/+11
It should now be theoretically possible to upload files through WebAdmin git-svn-id: http://mc-server.googlecode.com/svn/trunk@203 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-31Can now receive POST data in WebPlugins!faketruth2-10/+10
Fixed Debug With optimized Noise in VS2010 by having it run the correct MCServer_debug.exe instead of MCServer.exe Changed winsock.h to Winsock2.h in Globals.h so sockets can be graciously closed (See webserver Socket::Close() ) git-svn-id: http://mc-server.googlecode.com/svn/trunk@197 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-30Added a WebAdmin interface to view users their groups, and the permissions of groups.faketruth3-8/+91
cChunk::Tick did an assertion in cCSLock, I used a cCSUnlock to fix it, but not sure if this is correct. git-svn-id: http://mc-server.googlecode.com/svn/trunk@194 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-28Old Core plugin is deprecated! Begone!faketruth1-775/+0
git-svn-id: http://mc-server.googlecode.com/svn/trunk@183 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-28Converted entire Core plugin including WebAdmin interface to new plugin method/system/thingy and sexyfied it.faketruth23-1/+133
Made some changes to WebAdmin to make the new plugins work Old plugins still work like they're supposed to Not all hooks have been programmed for the new plugins yet, this still needs to be done git-svn-id: http://mc-server.googlecode.com/svn/trunk@182 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-27Converted all of the Core plugin to the new plugin structure, except for the WebAdmin partfaketruth5-21/+205
git-svn-id: http://mc-server.googlecode.com/svn/trunk@175 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-26More new plugin awesomenessfaketruth17-6/+359
git-svn-id: http://mc-server.googlecode.com/svn/trunk@174 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-26Working on a new plugin design with Lua. While retaining backwards compatibility of course...faketruth2-0/+22
In this new design a plugin consists of a folder with Lua files, this should enable plugin developers to keep things separate and have more overview. git-svn-id: http://mc-server.googlecode.com/svn/trunk@172 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-25Updated Core plugin to allow spawning items with damage/metadata, the damage/metadata can also be specified in items.inifaketruth1-25/+62
Incremented version number of Core :P git-svn-id: http://mc-server.googlecode.com/svn/trunk@170 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-22Improved Core's WebAmin interface a bit.faketruth1-11/+58
Can now kick players through WebAdmin Can now enable/disable whitelist through WebAdmin Tick speed is limited in a better way now, instead of always sleeping 50ms before each tick, it now add only sleeps additional time when the tick time was faster than 50ms. Server should run slightly faster because of this (and use more cpu%) git-svn-id: http://mc-server.googlecode.com/svn/trunk@167 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-28Fixed some things in Core to work for multiple worldsfaketruth1-8/+6
git-svn-id: http://mc-server.googlecode.com/svn/trunk@139 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-26Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld()faketruth1-2/+19
Changed isValidItem to IsValidItem in Core.lua git-svn-id: http://mc-server.googlecode.com/svn/trunk@126 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-26GameMode Switch added to Core Functions (/gm 0 | /gm 1) needs permission core.changegmlapayo94@gmail.com1-0/+13
git-svn-id: http://mc-server.googlecode.com/svn/trunk@123 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-11-08Fixed world timefaketruth1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@78 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-11-08It's a Squirrel!!faketruth1-0/+26
In SquirrelBindings.h use #define USE_SQUIRREL 1 to enable squirrel git-svn-id: http://mc-server.googlecode.com/svn/trunk@76 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-11-01You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yetfaketruth1-2/+2
Players are now stored in separate folder /players instead of in the world folder (!so move the folder!) Fixed a memory leak/error in cPickup.cpp Multiple worlds are stored in cRoot cClientHandle lists are taken out of cWorld and now stored in cServer Worlds now have names to distinguish them by Some functions in the Core plugin now distinguish between worlds git-svn-id: http://mc-server.googlecode.com/svn/trunk@40 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-03Setting filesfaketruth4-0/+1022
Plugins git-svn-id: http://mc-server.googlecode.com/svn/trunk@5 0a769ca7-a7f5-676a-18bf-c427514a06d6