index
:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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2012-03-28
Got rid of sPluginManagerState
faketruth
1
-1
/
+1
2012-03-19
Added core.build permission to Core. Without this permission players are unable to build
faketruth
3
-0
/
+16
2012-03-04
The world can now truly be made higher by incrementing cChunk::c_ChunkHeight to 256. !!HOWEVER THIS WILL DESTROY YOUR SAVED WORLD!!
faketruth
1
-1
/
+1
2012-02-22
Updated the ChatLog plugin to the new format
faketruth
2
-41
/
+17
2012-02-22
Lua seems to have trouble with a combination of overloaded functions and class inheritance, so I renamed TeleportTo( cEntity* ) to TeleportToEntity
faketruth
1
-1
/
+1
2012-02-16
Got rid of dangerous GetEntity(), not using DoWithEntity()
faketruth
1
-2
/
+2
2012-02-16
Disabled the excessive logging while initializing the Core plugin
faketruth
1
-3
/
+1
2012-02-15
Can now pass any argument to cWorld:ForEachPlayer in Lua! But I'm not even using it.. lol
faketruth
3
-60
/
+48
2012-02-14
Got rid of cWorld::GetAllPlayers() and implemented ForEachPlayer() more or less in Lua
faketruth
3
-54
/
+61
2012-02-14
Apparently the Fire plugin is depreciated since it's implemented in C++ :P
faketruth
1
-133
/
+0
2012-02-01
Added all current hooks to the new plugin structure.
faketruth
2
-75
/
+68
2012-02-01
Changed the Fire plugin to use the new plugin structure
faketruth
1
-41
/
+25
2012-02-01
Forgot a file
faketruth
1
-0
/
+93
2012-02-01
Plugins can now be enabled and disabled through WebAdmin
faketruth
2
-16
/
+1
2012-01-31
Changed how Lua handles the (Post)Params in the HTTPRequest of a WebPlugin
faketruth
3
-11
/
+11
2012-01-31
Can now receive POST data in WebPlugins!
faketruth
2
-10
/
+10
2012-01-30
Added a WebAdmin interface to view users their groups, and the permissions of groups.
faketruth
3
-8
/
+91
2012-01-28
Old Core plugin is deprecated! Begone!
faketruth
1
-775
/
+0
2012-01-28
Converted entire Core plugin including WebAdmin interface to new plugin method/system/thingy and sexyfied it.
faketruth
23
-1
/
+133
2012-01-27
Converted all of the Core plugin to the new plugin structure, except for the WebAdmin part
faketruth
5
-21
/
+205
2012-01-26
More new plugin awesomeness
faketruth
17
-6
/
+359
2012-01-26
Working on a new plugin design with Lua. While retaining backwards compatibility of course...
faketruth
2
-0
/
+22
2012-01-25
Updated Core plugin to allow spawning items with damage/metadata, the damage/metadata can also be specified in items.ini
faketruth
1
-25
/
+62
2012-01-22
Improved Core's WebAmin interface a bit.
faketruth
1
-11
/
+58
2011-12-28
Fixed some things in Core to work for multiple worlds
faketruth
1
-8
/
+6
2011-12-26
Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld()
faketruth
1
-2
/
+19
2011-12-26
GameMode Switch added to Core Functions (/gm 0 | /gm 1) needs permission core.changegm
lapayo94@gmail.com
1
-0
/
+13
2011-11-08
Fixed world time
faketruth
1
-2
/
+2
2011-11-08
It's a Squirrel!!
faketruth
1
-0
/
+26
2011-11-01
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
faketruth
1
-2
/
+2
2011-10-03
Setting files
faketruth
4
-0
/
+1022