Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Refactored block-to-pickup conversion. (#4417) | Mattes D | 2019-10-16 | 1 | -7/+58 |
| | |||||
* | APIDocs: Added missing return type and corrected one (#4353) | Lukas Pioch | 2019-08-10 | 1 | -1/+1 |
| | |||||
* | Experience orb (#4259) | changyong guo | 2018-08-02 | 1 | -0/+55 |
| | | | | | | | * Replace cWorld::FindClosesPlayer with cWorld::DoWithClosestPlayer * Implement experience reward splitting into the orb sizes used in vanilla * Modified speed calculation in cExpOrb::Tick to make the orbs fly towards the player Fixes #4216 | ||||
* | cWorld: Manually bind deprecated broadcast functions (#4265) | peterbell10 | 2018-07-27 | 1 | -0/+56 |
| | | | Ref: https://github.com/cuberite/cuberite/pull/4264#discussion_r204769193 | ||||
* | improve rain simulation (#4017) | Alexander Harkness | 2017-12-26 | 1 | -8/+24 |
| | | | | | | | | | | | * Uses vanilla logic to decide which blocks rain falls through. * Rain falls infinitely above the world, and stops at y=0. * Entities will now be extinguished if they are under rain-blocking blocks, and fire will now be extinguished by rain similarly. * Create IsWeatherWetAtXYZ to identify wetness at a particular location. * Use new code for enderman rain detection. * Fixes issue #916 * Disable warnings for global constructors in the fire simulator. | ||||
* | Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959) | Lane Kolbly | 2017-09-19 | 1 | -3/+70 |
| | | | | | | | | | | | | | | | | | | * Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos | ||||
* | Made world data paths adjustable, and added API to temporarily disable saving chunks to disk. (#3912) | Lane Kolbly | 2017-09-07 | 1 | -0/+31 |
| | |||||
* | Changed some int parameters to vector parameters (#3937) | Bond-009 | 2017-09-07 | 1 | -38/+88 |
| | |||||
* | APIDump: Removed unneeded Globals prefix | Lukas Pioch | 2017-08-29 | 1 | -2/+2 |
| | |||||
* | Add cUUID class (#3871) | peterbell10 | 2017-08-25 | 1 | -2/+2 |
| | |||||
* | Changed int parameters to vector parameters in cCuboid and simulators (#3874) | Lane Kolbly | 2017-08-17 | 1 | -32/+56 |
| | |||||
* | Changing pickup lifetime and combining semantics, making these adjustable in the lua api. (#3843) | Lane Kolbly | 2017-07-12 | 1 | -0/+60 |
| | |||||
* | Added bed entity (#3823) | Lukas Pioch | 2017-07-07 | 1 | -0/+29 |
| | | | | | | | | | | * Added bed entity * Export cBedEntity to lua * Set color of bed through item damage value * Added bed entity to APIDoc * NBT: Added loading and saving * Crafting recipes for the colored beds | ||||
* | cBlockArea supports block entities. (#3795) | Mattes D | 2017-06-24 | 1 | -6/+5 |
| | |||||
* | Exported boat | Lukas Pioch | 2017-05-24 | 1 | -1/+5 |
| | | | | | | | - NBT: Added saving / loading of material - Added the material in the item handler of the boat - Drop the correct boat if destroyed - APIDoc: Added desc and functions | ||||
* | Added missing checks for Initialize function and updated APIDoc | Lukas Pioch | 2017-05-08 | 1 | -6/+6 |
| | |||||
* | APIDoc: Removed non-existent functions and added missing return types | Lukas Pioch | 2017-05-02 | 1 | -37/+33 |
| | |||||
* | APIDoc: Replaced incorrect param cMonster with eMonsterType | Lukas Pioch | 2017-04-30 | 1 | -1/+1 |
| | |||||
* | APIDoc: Added missing IsStatic flags and corrected param types. | Lukas Pioch | 2017-04-05 | 1 | -1/+1 |
| | |||||
* | APIDoc: Documented missing functions and variables. (#3634) | Lukas Pioch | 2017-04-04 | 1 | -0/+17 |
| | |||||
* | APIDump: Fixed cWorld:QueueTask signature, moved to separate file. (#3400) | Mattes D | 2016-10-13 | 1 | -0/+3363 |