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* More Vector3 in cBlockHandler (#4644)Mattes D2020-04-171-1/+12
| | | | | * cBlockHandler.OnUpdate uses Vector3 params. Also slightly changed how block ticking works.
* Falling blocks can now be spawned at any position. (#4620)Mattes D2020-04-091-17/+69
| | | | | | | * Falling blocks can now be spawned at any position. * Added a /cake command to Debuggers that throws a cake in a nice slow arc. * Fixed regular falling blocks.
* Removed the obsolete cTracer class. (#4594)Mattes D2020-04-031-15/+1
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* Lock hopper when powered by redstone (#4347)Bond-0092020-03-271-0/+29
| | | | | | | | | * Lock hopper when powered by redstone * Add to manual bindings * Add hopper API documentation Co-authored-by: Mat <mail@mathias.is>
* Manual merge of #4498.Alexander Harkness2020-03-231-0/+4
| | | | | | Credit to @MeMuXin Closes #4498
* TNT position fixes (#4519)Mat2020-03-221-0/+4
| | | | | | | | | | | | | | | | | | | * TNT position fixes * Don't add offset to explosion spawn coords * Don't make other entities push TNT * Correct initial TNT speed * Fix typo * Improvements * Revert unwanted change * Style fixes * Update format
* Moved growing from cWorld / cChunk to cBlockHandler descendants.Mattes D2019-10-281-13/+48
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* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-7/+58
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* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-292-0/+226
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* APIDocs: Added missing return type and corrected one (#4353)Lukas Pioch2019-08-102-1/+7
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* Added more clamping operations to cCuboid.Mattes D2019-08-101-0/+22
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* Removed coord-based API from cCuboid. (#4362)Mattes D2019-08-091-90/+6
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* Experience orb (#4259)changyong guo2018-08-021-0/+55
| | | | | | | * Replace cWorld::FindClosesPlayer with cWorld::DoWithClosestPlayer * Implement experience reward splitting into the orb sizes used in vanilla * Modified speed calculation in cExpOrb::Tick to make the orbs fly towards the player Fixes #4216
* cWorld: Manually bind deprecated broadcast functions (#4265)peterbell102018-07-271-0/+56
| | | Ref: https://github.com/cuberite/cuberite/pull/4264#discussion_r204769193
* cBlockArea: Write all present data types by default (#4252)peterbell102018-07-191-2/+2
| | | | | cBlockArea::Write now defaults to use GetDataTypes() instead of assuming all data types are present. Fixes cuberite/WorldEdit#130
* Smelting Gives Experience (#4094)Alex Sweet2018-04-111-0/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Smelting Exp Smelting now gives experience * Furnace.txt update Exp rewards are entered in furnace.txt, Reward calculation is now done is the furnaceentity class * furnace.txt update Changed alignment tabs to spaces Included documentation of exp in recipe * Updated StringToFloat changed strtod to strtof * Explicit Float to Int * Reworked Smelting Rewards * No C casts -Adds new function to the api -Sets reward counter to 0 in furnace constructor * Style and exp lock removed -Fixed style mistakes accoring to PR notes -XP isn't locked to a single player anymore * No Smelter API -Removed SetLastSmelter and GetLastSmelter -Fixed comments -Fixed log reward amounts
* improve rain simulation (#4017)Alexander Harkness2017-12-261-8/+24
| | | | | | | | | | | * Uses vanilla logic to decide which blocks rain falls through. * Rain falls infinitely above the world, and stops at y=0. * Entities will now be extinguished if they are under rain-blocking blocks, and fire will now be extinguished by rain similarly. * Create IsWeatherWetAtXYZ to identify wetness at a particular location. * Use new code for enderman rain detection. * Fixes issue #916 * Disable warnings for global constructors in the fire simulator.
* Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly2017-09-191-3/+70
| | | | | | | | | | | | | | | | | | * Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos
* Made world data paths adjustable, and added API to temporarily disable saving chunks to disk. (#3912)Lane Kolbly2017-09-071-0/+31
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* Updated APIDoc (#3985)Lukas Pioch2017-09-071-22/+1
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* Changed some int parameters to vector parameters (#3937)Bond-0092017-09-071-38/+88
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* APIDump: Removed unneeded Globals prefixLukas Pioch2017-08-291-2/+2
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* Implement Forge protocol handshake support (#3869)satoshinm2017-08-271-0/+4
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* Add cUUID class (#3871)peterbell102017-08-252-10/+10
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* Minor changes (#3909)mathiascode2017-08-241-1/+1
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* Add cLuaWindow OnClicked Callback (#3901)Lane Kolbly2017-08-171-0/+4
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* Changed int parameters to vector parameters in cCuboid and simulators (#3874)Lane Kolbly2017-08-171-32/+56
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* BlockArea: Added the GetBounds function.Mattes D2017-07-221-2/+15
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* Changing pickup lifetime and combining semantics, making these adjustable in the lua api. (#3843)Lane Kolbly2017-07-121-0/+60
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* Added bed entity (#3823)Lukas Pioch2017-07-072-0/+69
| | | | | | | | | | * Added bed entity * Export cBedEntity to lua * Set color of bed through item damage value * Added bed entity to APIDoc * NBT: Added loading and saving * Crafting recipes for the colored beds
* Corrected APIDoc for cBlockArea and exported missing functions (#3808)Lukas Pioch2017-06-261-11/+22
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* cBlockArea supports block entities. (#3795)Mattes D2017-06-242-6/+2202
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* Exported boatLukas Pioch2017-05-241-1/+5
| | | | | | | - NBT: Added saving / loading of material - Added the material in the item handler of the boat - Drop the correct boat if destroyed - APIDoc: Added desc and functions
* Tracer replacement (#3704)Mattes D2017-05-111-32/+105
| | | | | | * Replaced cTracer usage with cLineBlockTracer. * Exported new cLineBlockTracer utility functions to Lua API.
* Added missing checks for Initialize function and updated APIDocLukas Pioch2017-05-081-6/+6
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* Corrected brewingstand and added support for fuelLukas Pioch2017-05-081-0/+35
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* APIDoc: Removed non-existent functions and added missing return typesLukas Pioch2017-05-022-54/+33
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* APIDoc: Replaced incorrect param cMonster with eMonsterTypeLukas Pioch2017-04-301-1/+1
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* APIDoc: Corrected a few linksLukas Pioch2017-04-071-1/+1
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* APIDoc: Added missing IsStatic flags and corrected param types.Lukas Pioch2017-04-052-5/+5
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* APIDoc: Documented missing functions and variables. (#3634)Lukas Pioch2017-04-043-1/+34
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* APIDocs: Corrected param types in cBoundingBox (#3624)Lukas Pioch2017-03-161-10/+10
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* Added missing IsStatic flag to functions. (#3613)Lukas Pioch2017-03-021-0/+1
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* Refactored to put URL Encoding / Decoding in a single place. (#3491)Mattes D2016-12-251-1/+2
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* Updated links and docs (#3488)mathiascode2016-12-191-1/+1
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* APIDump: Added missing syntax to cUrlClient (#3407)NiLSPACE2016-10-171-145/+261
| | | Added the simple single-callback versions of the methods.
* APIDump: Fixed cWorld:QueueTask signature, moved to separate file. (#3400)Mattes D2016-10-131-0/+3363
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* APIDump: Fixed descriptions for cPluginManager:ForEachPlugin().Mattes D2016-10-061-10/+30
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* Fixed cRankManager API docs.Mattes D2016-10-061-0/+725
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* APIDump: Check param and return types.Mattes D2016-10-032-4/+4
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* APIDesc: Reformatted ConstantGroups to match the enum names.Mattes D2016-10-011-2/+2
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* APIDump: Replaced "callback" type with "function".Mattes D2016-09-161-3/+3
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* APIDesc: Fixed some leftover "<unknown>" types.Mattes D2016-09-141-2/+2
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* APIDump: Reformatted the docs to include type information.Mattes D2016-09-126-757/+5659
| | | | Also fixed a bit of documentation in the CPP source.
* APIDump: Support structured parameter info.Mattes D2016-09-091-20/+44
| | | | Ref.: GH#3375
* APIDump: Removed trailing whitespace.Mattes D2016-09-082-26/+26
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* APIDump: Fixed documentation for cPluginManager:GetPluginsPath().Mattes D2016-09-051-1/+1
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* cUrlClient: Exported to Lua API.Mattes D2016-08-231-1/+173
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* APIDump: Added explicit IsStatic flag to static functions.Mattes D2016-07-184-24/+24
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* Updated API documentation.Mattes D2016-07-184-54/+198
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* Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.Mattes D2016-06-272-3/+12
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* Normalized Vector3 API to use the same capitalization as all else.Mattes D2016-06-101-1/+15
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* Bindings: Fixed cBoundingBox API.Mattes D2016-06-051-1/+14
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* LuaState: Inter-plugin calls now support simple tables. (#3220)Mattes D2016-05-311-1/+1
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* 1.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support (#3135)Pokechu222016-05-141-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Semistable update to 15w31a I'm going through snapshots in a sequential order since it should make things easier, and since protocol version history is written. * Update to 15w34b protocol Also, fix an issue with the Entity Equipment packet from the past version. Clients are able to connect and do stuff! * Partially update to 15w35e Chunk data doesn't work, but the client joins. I'm waiting to do chunk data because chunk data has an incomplete format until 15w36d. * Add '/blk' debug command This command lets one see what block they are looking at, and makes figuring out what's supposed to be where in a highly broken chunk possible. * Fix CRLF normalization in CheckBasicStyle.lua Normally, this doesn't cause an issue, but when running from cygwin, it detects the CR as whitespace and creates thousands of violations for every single line. Lua, when run on windows, will normalize automatically, but when run via cygwin, it won't. The bug was simply that gsub was returning a replaced version, but not changing the parameter, so the replaced version was ignored. * Update to 15w40b This includes chunk serialization. Fully functional chunk serialization for 1.9. I'm not completely happy with the chunk serialization as-is (correct use of palettes would be great), but cuberite also doesn't skip sending empty chunks so this performance optimization should probably come later. The creation of a full buffer is suboptimal, but it's the easiest way to implement this code. * Write long-by-long rather than creating a buffer This is a bit faster and should be equivalent. However, the code still doesn't look too good. * Update to 15w41a protocol This includes the new set passengers packet, which works off of the ridden entity, not the rider. That means, among other things, that information about the previously ridden vehicle is needed when detaching. So a new method with that info was added. * Update to 15w45a * 15w51b protocol * Update to 1.9.0 protocol Closes #3067. There are still a few things that need to be worked out (picking up items, effects, particles, and most importantly inventory), but in general this should work. I'll make a few more changes tomorrow to get the rest of the protocol set up, along with 1.9.1/1.9.2 (which did make a few changes). Chunks, however, _are_ working, along with most other parts of the game (placing/breaking blocks). * Fix item pickup packet not working That was a silly mistake, but at least it was an easy one. * 1.9.2 protocol support * Fix version info found in server list ping Thus, the client reports that it can connect rather than saying that the server is out of date. This required creating separate classes for 1.9.1 and 1.9.2, unfortunately. * Fix build errors generated by clang These didn't happen in MSVC. * Add protocol19x.cpp and protocol19x.h to CMakeLists * Ignore warnings in protocol19x that are ignored in protocol18x * Document BLOCK_FACE and DIG_STATUS constants * Fix BLOCK_FACE links and add separate section for DIG_STATUS * Fix bat animation and object spawning The causes of both of these are explained in #3135, but the gist is that both were typos. * Implement Use Item packet This means that buckets, bows, fishing rods, and several other similar items now work when not looking at a block. * Handle DIG_STATUS_SWAP_ITEM_IN_HAND * Add support for spawn eggs and potions The items are transformed from the 1.9 version to the 1.8 version when reading and transformed back when sending. * Remove spammy potion debug logging * Fix wolf collar color metadata The wrong type was being used, causing several clientside issues (including the screen going black). * Fix 1.9 chunk sending in the nether The nether and the end don't send skylight. * Fix clang build errors * Fix water bottles becoming mundane potions This happened because the can become splash potion bit got set incorrectly. Water bottles and mundane potions are only differentiated by the fact that water bottles have a metadata of 0, so setting that bit made it a mundane potion. Also add missing break statements to the read item NBT switch, which would otherwise break items with custom names and also cause incorrect "Unimplemented NBT data when parsing!" logging. * Copy Protocol18x as Protocol19x Aditionally, method and class names have been swapped to clean up other diffs. This commit is only added to make the following diffs more readable; it doesn't make any other changes (beyond class names). * Make thrown potions use the correct appearence This was caused by potions now using metadata. * Add missing api doc for cSplashPotionEntity::GetItem * Fix compile error in SplashPotionEntity.cpp * Fix fix of cSplashPotionEntity API doc * Temporarilly disable fall damage particles These were causing issues in 1.9 due to the changed effect ID. * Properly send a kick packet when connecting with an invalid version This means that the client no longer waits on the server screen with no indication whatsoever. However, right now the server list ping isn't implemented for unknown versions, so it'll only load "Old" on the ping. I also added a GetVarIntSize method to cByteBuffer. This helps clean up part of the code here (and I think it could clean up other parts), but it may make sense for it to be moved elsewhere (or declared in a different way). * Handle server list pings from unrecognized versions This isn't the cleanest way of writing it (it feels odd to use ProtocolRecognizer to send packets, and the addition of m_InPingForUnrecognizedVersion feels like the wrong technique), but it works and I can't think of a better way (apart from creating a full separate protocol class to handle only the ping... which would be worse). * Use cPacketizer for the disconnect packet This also should fix clang build errors. * Add 1.9.3 / 1.9.4 support * Fix incorrect indentation in APIDesc
* Revert "Lua callback"Mattes D2016-03-212-12/+3
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* Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.Mattes D2016-03-172-3/+12
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* Updated old forum linksMathias2016-01-311-1/+1
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* LuaTcpSsl: Disabled cert verification due to missing CA chain.Mattes D2016-01-241-2/+2
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* Changed the format of the MobHead data to allow MobHeads working on MInecraft 1.8bibo382016-01-111-2/+5
| | | | | | The NBT format now carries the texture data and transmit it to the client. See: http://minecraft.gamepedia.com/Head#Block_entity Related to #2674
* Implemented brewingLukas Pioch2015-11-032-0/+43
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* Added missing hooks to cPluginManagerLukas Pioch2015-10-121-0/+3
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* Renamed output directory to ServerMattes D2015-09-056-0/+1458