summaryrefslogtreecommitdiffstats
path: root/Server/Plugins (unfollow)
Commit message (Collapse)AuthorFilesLines
2016-07-29Added additional examples to the documentation for HOOK_BLOCK_SPREAD. (#3277)Alexander Harkness1-4/+20
Fixes issue #3274
2016-07-18APIDump: Added explicit IsStatic flag to static functions.Mattes D6-106/+110
2016-07-18Updated API documentation.Mattes D5-113/+339
2016-07-18APIDump: Changed not to use globals, added more doxycomments.Mattes D2-42/+64
2016-07-12Changed Hopper to wtHopper and adjusted .gitignore.Lukas Pioch1-1/+1
2016-07-10Fixed Lua Json serializing a bool.Mattes D1-4/+6
Fixes #3257.
2016-06-27Changed world tasks to use cLuaState::cCallback.Mattes D1-2/+2
2016-06-27Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.Mattes D2-3/+12
2016-06-15- Add a activation flag to droppers and dispensers. Previously droppers and dispensers shot items with every block update.QUSpilPrgm1-0/+8
- Fixes a range check inside cIncrementalRedstoneSimulator::Simulate
2016-06-10Normalized Vector3 API to use the same capitalization as all else.Mattes D1-1/+15
2016-06-05Bindings: Fixed cBoundingBox API.Mattes D3-1/+66
2016-06-03Update Dispensers and let them act more like in VanillaQUSpilPrgm1-3/+5
- Added code to make bonemeal, potions, minecarts, XP bottles and boats work inside dispensers - Dispensers are now able to place TNT if the block is transparent but not air - Added return value that indicates the success of pumpkin, melon, sugarcane and cactus growing functions - Changed return value of "GrowRipePlant" so that it actually indicates if the block was able to grow - Fixed "GrowSugarcane" and "GrowCactus" in "GrowRipePlant" so that it only grows them a single block
2016-06-02Debuggers: Added the forgotten Inject.lua file.Mattes D1-0/+57
This works as a test for inter-plugin calls, the "testcall" command injects this file into the Core plugin.
2016-05-31LuaState: Inter-plugin calls now support simple tables. (#3220)Mattes D3-1/+64
2016-05-29Added GetTeamNames to cScoreboard (#3217)PlasmaPower3-0/+20
Resolves #3210
2016-05-141.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support (#3135)Pokechu224-0/+65
* Semistable update to 15w31a I'm going through snapshots in a sequential order since it should make things easier, and since protocol version history is written. * Update to 15w34b protocol Also, fix an issue with the Entity Equipment packet from the past version. Clients are able to connect and do stuff! * Partially update to 15w35e Chunk data doesn't work, but the client joins. I'm waiting to do chunk data because chunk data has an incomplete format until 15w36d. * Add '/blk' debug command This command lets one see what block they are looking at, and makes figuring out what's supposed to be where in a highly broken chunk possible. * Fix CRLF normalization in CheckBasicStyle.lua Normally, this doesn't cause an issue, but when running from cygwin, it detects the CR as whitespace and creates thousands of violations for every single line. Lua, when run on windows, will normalize automatically, but when run via cygwin, it won't. The bug was simply that gsub was returning a replaced version, but not changing the parameter, so the replaced version was ignored. * Update to 15w40b This includes chunk serialization. Fully functional chunk serialization for 1.9. I'm not completely happy with the chunk serialization as-is (correct use of palettes would be great), but cuberite also doesn't skip sending empty chunks so this performance optimization should probably come later. The creation of a full buffer is suboptimal, but it's the easiest way to implement this code. * Write long-by-long rather than creating a buffer This is a bit faster and should be equivalent. However, the code still doesn't look too good. * Update to 15w41a protocol This includes the new set passengers packet, which works off of the ridden entity, not the rider. That means, among other things, that information about the previously ridden vehicle is needed when detaching. So a new method with that info was added. * Update to 15w45a * 15w51b protocol * Update to 1.9.0 protocol Closes #3067. There are still a few things that need to be worked out (picking up items, effects, particles, and most importantly inventory), but in general this should work. I'll make a few more changes tomorrow to get the rest of the protocol set up, along with 1.9.1/1.9.2 (which did make a few changes). Chunks, however, _are_ working, along with most other parts of the game (placing/breaking blocks). * Fix item pickup packet not working That was a silly mistake, but at least it was an easy one. * 1.9.2 protocol support * Fix version info found in server list ping Thus, the client reports that it can connect rather than saying that the server is out of date. This required creating separate classes for 1.9.1 and 1.9.2, unfortunately. * Fix build errors generated by clang These didn't happen in MSVC. * Add protocol19x.cpp and protocol19x.h to CMakeLists * Ignore warnings in protocol19x that are ignored in protocol18x * Document BLOCK_FACE and DIG_STATUS constants * Fix BLOCK_FACE links and add separate section for DIG_STATUS * Fix bat animation and object spawning The causes of both of these are explained in #3135, but the gist is that both were typos. * Implement Use Item packet This means that buckets, bows, fishing rods, and several other similar items now work when not looking at a block. * Handle DIG_STATUS_SWAP_ITEM_IN_HAND * Add support for spawn eggs and potions The items are transformed from the 1.9 version to the 1.8 version when reading and transformed back when sending. * Remove spammy potion debug logging * Fix wolf collar color metadata The wrong type was being used, causing several clientside issues (including the screen going black). * Fix 1.9 chunk sending in the nether The nether and the end don't send skylight. * Fix clang build errors * Fix water bottles becoming mundane potions This happened because the can become splash potion bit got set incorrectly. Water bottles and mundane potions are only differentiated by the fact that water bottles have a metadata of 0, so setting that bit made it a mundane potion. Also add missing break statements to the read item NBT switch, which would otherwise break items with custom names and also cause incorrect "Unimplemented NBT data when parsing!" logging. * Copy Protocol18x as Protocol19x Aditionally, method and class names have been swapped to clean up other diffs. This commit is only added to make the following diffs more readable; it doesn't make any other changes (beyond class names). * Make thrown potions use the correct appearence This was caused by potions now using metadata. * Add missing api doc for cSplashPotionEntity::GetItem * Fix compile error in SplashPotionEntity.cpp * Fix fix of cSplashPotionEntity API doc * Temporarilly disable fall damage particles These were causing issues in 1.9 due to the changed effect ID. * Properly send a kick packet when connecting with an invalid version This means that the client no longer waits on the server screen with no indication whatsoever. However, right now the server list ping isn't implemented for unknown versions, so it'll only load "Old" on the ping. I also added a GetVarIntSize method to cByteBuffer. This helps clean up part of the code here (and I think it could clean up other parts), but it may make sense for it to be moved elsewhere (or declared in a different way). * Handle server list pings from unrecognized versions This isn't the cleanest way of writing it (it feels odd to use ProtocolRecognizer to send packets, and the addition of m_InPingForUnrecognizedVersion feels like the wrong technique), but it works and I can't think of a better way (apart from creating a full separate protocol class to handle only the ping... which would be worse). * Use cPacketizer for the disconnect packet This also should fix clang build errors. * Add 1.9.3 / 1.9.4 support * Fix incorrect indentation in APIDesc
2016-04-30Updated the Core submodule (#3172)LogicParrot1-0/+0
2016-04-05Improved player freeze codeLogicParrot1-1/+0
2016-03-30MoveToWorld defaults to spawnpointLogicParrot1-3/+3
2016-03-29Bed's world is now savedLogicParrot1-1/+1
2016-03-21Revert "Lua callback"Mattes D3-14/+5
2016-03-17Changed world tasks to use cLuaState::cCallback.Mattes D1-2/+2
2016-03-17Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.Mattes D2-3/+12
2016-02-19Proper entity destruction in non-ticking chunksLogicParrot1-2/+3
2016-02-08remove cWorld::createAndInitializeWorldLogicParrot1-1/+0
2016-01-31Updated old forum linksMathias3-5/+5
2016-01-29MCServer to CuberiteMathias3-4/+4
2016-01-24LuaTcpSsl: Disabled cert verification due to missing CA chain.Mattes D1-2/+2
2016-01-12Exported GetSeed to lua and added file extension opendb to .gitignore.Lukas Pioch1-0/+1
2016-01-11Changed the format of the MobHead data to allow MobHeads working on MInecraft 1.8bibo381-2/+5
The NBT format now carries the texture data and transmit it to the client. See: http://minecraft.gamepedia.com/Head#Block_entity Related to #2674
2016-01-02Fix typo (ammount)Arnaud Meuret1-1/+1
2016-01-01Updated plugins with the rename to Cuberite.Mattes D3-0/+0
2016-01-01Renamed leftover strings to Cuberite / Server, as needed.Mattes D4-5/+5
Also upgraded the user setting file for MSVC to 2013.
2015-12-28Debuggers plugin: Added "uuid" console command.Mattes D2-0/+37
2015-12-26Added analytics to APIDumpAlexander Harkness8-57/+6780
2015-12-25Added the cUrlParser class, exported to Lua API.Mattes D3-1/+91
2015-12-25Freeze player until chunk is loadedSafwat Halaby1-0/+4
2015-12-24Added a Json parser and serializer to Lua API.Mattes D3-48/+140
2015-12-18Revised the explosion-related Lua API and docs.Mattes D5-36/+28
Fixes #2746.
2015-12-13blockheight mechanismGargaj1-0/+1
2015-12-13allow use failures to propagate from the entity/block to the playerGargaj1-1/+2
2015-11-29Updated DumpInfo pluginNiLSPACE1-2/+2
2015-11-23change from single followable item to multipleGargaj1-0/+2
2015-11-03Implemented brewingLukas Pioch5-0/+100
2015-10-31Fixed typo that slipped through #2584Alexander Harkness1-1/+1
2015-10-31Fixed typo in description.Alexander Harkness1-1/+1
2015-10-31Implemented the FireResistence potion effects.bibo381-2/+3
This not only provides fire resistence, but also prevents blaze fireballs. See #2556
2015-10-27Updated Core and ProtectionAreasLukas Pioch2-0/+0
2015-10-21Debuggers: Added a plugin channel test with funny chars in data.Mattes D2-0/+17
2015-10-12Added missing hooks to cPluginManagerLukas Pioch1-0/+3
2015-10-11APIDump: Added a missing endline to the NewlyUndocumented output file.Mattes D1-0/+1
2015-10-09Added 'net sclient' command to NetworkTest plugin.Mattes D2-0/+60
2015-09-27APIDump: Added an apicheck command.Mattes D2-6/+100
This checks the current API for undocumented functions against the current list of official undocumented functions (http://apidocs.cuberite.org/_undocumented.lua) and reports any newly found ones. To be used in CI to check against newly introduced API functions without documentation.
2015-09-26Extended and fixed the cFile API.Mattes D3-9/+11
2015-09-14APIDump: Fixed ZBS integration filenames after project rename.Mattes D2-6/+6
2015-09-05Renamed output directory to ServerMattes D112-0/+14319