summaryrefslogtreecommitdiffstats
path: root/Server/monsters.ini (unfollow)
Commit message (Collapse)AuthorFilesLines
2023-09-26adding endermite (#5460)Debucquoy Anthony tonitch1-0/+7
* First Draft of adding endermite * Update src/Mobs/Endermite.h Co-authored-by: x12xx12x <44411062+12xx12@users.noreply.github.com> * Adding Protocols + SpawnEgg TODO: don't forget to put the endermite in core plugin for the summon command * Adding endermite to monster.ini * Adding 5% change of spawning endermite when throwing enderpearl * Spawn endermite at last position instead of Hit Position + .cache to .gitignore * fixup! Spawn endermite at last position instead of Hit Position + .cache to .gitignore * destroy endermite if 2 min, not if name is set * Syntax * Adding Enderman targeting endermite + fixing syntax * Fixing compile error + return error [but crash on enderman spawn] * Fix crash but enderman doesn't target * Enderman targeting endermite finished * checking style because i'm a noob at git... * fixup! checking style because i'm a noob at git... * Added endermite egg meta to docs * Final touches Removed unnecesary imports fixed callback to run only in sight distance and actually check sigtlines * Fixed error after not pulling branch --------- Co-authored-by: x12xx12x <44411062+12xx12@users.noreply.github.com> Co-authored-by: Debucquoy <debucqquoy.anthony@gmail.com>
2022-05-07Implement ranged attack for snow golems. Fix failed assertion (#5417)DarkoGNU1-1/+1
* Implement ranged attack for snow golemas. Fix failed assertion when stopping the server * Decrease snowball speed * Adjust accuracy for snow golems * Use a getter instead of m_World
2020-04-10Add Zombie VillagersBond-0091-0/+7
2020-04-04Implement wither skeletons (#4563)Mat1-0/+8
2020-04-02Tweak attack rangesmathiascode1-23/+23
2020-03-26Decrease attack cooldown for monsters (#4542)Mat1-31/+30
* Decrease attack cooldown for monsters * Nerf some mobs * Decimal points
2018-09-24Add BurnsInDaylight to Lua API and Monsters.ini (#4295)Muhammad Kaisar Arkhan1-0/+2
* Monster.h: Export SetBurnsInDaylight This commit also adds BurnsInDaylight to check if the Monster burns in daylight or not. Closes https://github.com/cuberite/cuberite/issues/4294 * MonsterConfig.cpp: Add BurnsInDaylight Closes https://github.com/cuberite/cuberite/issues/4294
2016-01-22Improved tamed wolf pack cooperation and projectile reactionsLogicParrot1-1/+1
2016-01-17Alphabetically sorted configuration filesLogicParrot1-89/+89
2015-09-05Renamed output directory to ServerMattes D1-0/+0
2014-12-20Added RabbitsMasy981-92/+104
2014-12-19Fixed Guardians size and healthMasy981-0/+7
2014-08-11Add entry for bat in monsters.iniChristophe Piveteau1-0/+6
2014-08-01Improved endermen code a littleTiger Wang1-1/+1
2014-04-24Fixed references to renamed files.archshift1-1/+1
2014-04-23Declaration that a mob is not fireproof is implicit.archshift1-21/+0
Removed explicitly declaring mobs as not fireproof.
2014-04-23Added IsFireproof hook for monsters.iniarchshift1-0/+26
2014-04-22Fixed capitalization issuesarchshift1-2/+2
Wasn't parsing correctly before, as some items were not capitalized correctly.
2014-02-12Decreased mobs attack rangetonibm191-22/+22
Mobs attack from too far and throught walls, this will reduce the bug.
2014-01-24Implemented creeper abilitiesTiger Wang1-1/+1
* Creepers now explode with a sound effect * Creepers drop a music disc on the unlikely event of being killed by a skeleton's arrow Inspired by @maniak89's PR #132.
2013-11-02Small update to the monster.ini.STRWarrior1-6/+5
2013-09-19Added new mobs health.tonibm191-0/+30
Don't merge until tigerw PR is merged. Health set according to minecraftwiki.
2013-08-07Updated mobs health and damagetonibm191-11/+54
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-110/+110
2012-08-20Moved files used by MCServer to a special MCServer folderfaketruth1-0/+0
git-svn-id: http://mc-server.googlecode.com/svn/trunk@763 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-28- Implemented Drops from Burning animalslapayo94@gmail.com1-0/+100
- added right monster health and attack strength - refactored the Pawn/Monster/Player class a little bit - changed some namings to fit the style git-svn-id: http://mc-server.googlecode.com/svn/trunk@140 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-03Setting filesfaketruth1-0/+11
Plugins git-svn-id: http://mc-server.googlecode.com/svn/trunk@5 0a769ca7-a7f5-676a-18bf-c427514a06d6