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2011-10-31denotch map converter can now parse without creating segfaults or unknown tag errors.admin@omencraft.com1-2/+2
2011-10-31More changes to the denotch map converter. Added some tags. Still debugging some parsing issues.admin@omencraft.com1-4/+6
2011-10-30put the timer and quicksort functions into their own files. Made a few changes to the converter. Converter doesn't understand Entity tags and some chunks cause it to segfault for a currently unknown reason.admin@omencraft.com1-185/+53
2011-10-30Changed long to long long so it works fine on 32bit systemsfaketruth1-9/+13
2011-10-30Last changes to the converter before bed.admin@omencraft.com1-1/+4
2011-10-30More changes to the denotch map converteradmin@omencraft.com1-0/+6
2011-10-30Added Long Tag. It'll now go through the entire NBT data without erroring out. I'm not sure that it's actually saving all tag 7 data though.admin@omencraft.com1-1/+1
2011-10-30I think I got Tag 7 working, now I need to add tag 4 for the deNotch map converter.admin@omencraft.com1-1/+1
2011-10-30More updates to denotch map converter for testing.admin@omencraft.com1-2/+2
2011-10-30Changed cChunkMat.cpp back to normal. Made more changes to the denotch map converter. Testing cNBTData parser.admin@omencraft.com1-1/+10
2011-10-29Added denotch map converter. Program currently reads the only mcr file in the region dir and writes the uncompressed chunk data in world/X0-Z0.pak. I compile in linux with "g++ cConvert.cpp -lz -o denotch"admin@omencraft.com1-0/+310