Commit message (Expand) | Author | Files | Lines | |
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2011-12-27 | I think I fixed the memory leaks in the converter | faketruth | 1 | -3/+2 |
2011-12-27 | Added VS2010 project and solution for the DeNotch map converter | faketruth | 1 | -0/+0 |
2011-12-25 | Chunks are generated in a separate thread allowing players to keep on playing and chatting while chunks are generated. This means, however, that cWorld::GetChunk() does not always return a chunk and is something you need to be aware of. I am not entirely sure if all this is completely stable, but I think so :O | faketruth | 1 | -4/+3 |
2011-10-21 | Compiles for linux | faketruth | 1 | -3/+4 |
2011-10-03 | Visual Studio 2010 solution and project files | faketruth | 1 | -0/+25 |