index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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lua
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HISTORY
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Author
Files
Lines
2024-03-15
Reverted moving Lua to C++.
Mattes D
1
-0
/
+0
2021-06-25
Compile the entire Lua stack as C++
Tiger Wang
1
-0
/
+0
2021-04-12
Update the minimodules
Tiger Wang
1
-0
/
+0
2020-07-13
Jenkins crosscompile
Tiger Wang
1
-0
/
+0
2020-07-13
Jenkins fixes
Tiger Wang
1
-0
/
+0
2020-05-16
Upgrade to C++17 [CMake] (#4717)
Tiger Wang
1
-0
/
+0
2020-05-09
Update submodules (#4727)
peterbell10
1
-0
/
+0
2019-12-30
Updated Lua submodules
Mattes D
1
-0
/
+0
2019-12-28
Output the binaries into a per-configuration Server subfolder. (#4440)
Mattes D
1
-0
/
+0
2017-05-04
Fixed SysLua builds.
Mattes D
1
-0
/
+0
2017-05-04
Removed binary ToLua++ from build.
Mattes D
1
-0
/
+0
2017-04-26
Build Lua in C++ mode, use exceptions for error-raising. (#3680)
Mattes D
1
-0
/
+0
2016-12-15
Fixed ToLua compatibility between Lua 5.1 and Lua 5.2+.
Mattes D
1
-0
/
+0
2016-12-12
Use CMake's Android generators to crosscompile
Tiger Wang
1
-0
/
+0
2015-11-05
Ignore MSVC build artefacts in submodularised libraries.
Mattes D
1
-0
/
+0
2015-11-04
Outsourced all libraries into submodules
Julian Laubstein
2
-183
/
+0
2013-11-24
Moved Lua
Alexander Harkness
1
-0
/
+0
2011-10-03
Source for additional projects
faketruth
1
-0
/
+183