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2011-10-31Player data is saved and loaded as human readable JSON now.faketruth1-5/+18
cFileFormatUpdate will loop through old files and convert them to new files (should replace legacy old format loading code) cItem has two new functions to load from Json and output Json, this will keep the items in Json standard ChestEntity and FurnaceEntity use the new functions in cItem git-svn-id: http://mc-server.googlecode.com/svn/trunk@35 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-26Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode.admin@omencraft.com1-0/+6
git-svn-id: http://mc-server.googlecode.com/svn/trunk@15 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-26git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6admin@omencraft.com1-0/+84
2011-10-25Using SSE instructions for noise (terrain generation)faketruth1-1/+1
Unfortunately the noise functions is only like 7% faster, so you won't even notice git-svn-id: http://mc-server.googlecode.com/svn/trunk@9 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-21Compiles for linuxfaketruth1-48/+199
git-svn-id: http://mc-server.googlecode.com/svn/trunk@6 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-03Setting filesfaketruth1-0/+1108
Plugins git-svn-id: http://mc-server.googlecode.com/svn/trunk@5 0a769ca7-a7f5-676a-18bf-c427514a06d6