| Commit message (Expand) | Author | Files | Lines |
2012-06-11 | Added implementation of E_PLUGIN_CHUNK_GENERATING lua hook | faketruth | 1 | -1/+1 |
2012-06-09 | New IniFile functionality: read value and set default if it isn't present (GetValueSet() ); used by cWorld | madmaxoft@gmail.com | 1 | -1/+1 |
2012-06-09 | Sugarcane and cactus max height can be set in world.ini. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-06-09 | Plants growable by bonemeal are settable in the world.ini. Default matches vanilla MC. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-06-09 | Cacti grow by themselves and by bonemeal | madmaxoft@gmail.com | 1 | -1/+1 |
2012-06-08 | Configurable classic composition generator | cedeel@gmail.com | 1 | -1/+1 |
2012-06-07 | Bonemeal works on crops, melons, pumpkins, saplings and grass. Plant growing has been refactored into separate functions callable from Lua, too. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-06-06 | Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-06-05 | New hook, E_PLUGIN_CHUNK_GENERATED, called after each chunk is generated (the chunk is already present in cWorld) | madmaxoft@gmail.com | 1 | -1/+1 |
2012-06-04 | Added the new recipe parser, parsing the crafting.txt file. Included are a few recipes. The old parser still works, but will be replaced soon. | madmaxoft@gmail.com | 1 | -8/+8 |
2012-06-04 | Updated zlib, added chat formatting, fixed upside down stairs and slabs, fixed makefiles, hopefully updated vc project files | cedeel@gmail.com | 1 | -8/+8 |
2012-06-02 | Added Lua function cRoot:ForEachWorld(), removed the obsolete cRoot:GetWorld() method (both C++ and Lua) | madmaxoft@gmail.com | 1 | -1/+1 |
2012-05-31 | cWorld::UnloadUnusedChunks() exported to Lua | madmaxoft@gmail.com | 1 | -1/+1 |
2012-05-30 | Added support for SetNextBlockTick() function callable from Lua | madmaxoft@gmail.com | 1 | -1/+1 |
2012-05-30 | Lua plugins can now query the world for various queue sizes ( http://forum.mc-server.org/showthread.php?tid=432 ) | madmaxoft@gmail.com | 1 | -1/+1 |
2012-05-27 | Added wool and netherrack block IDs | madmaxoft@gmail.com | 1 | -1/+1 |
2012-05-25 | Merged the composable_generator branch into the trunk | madmaxoft@gmail.com | 1 | -1/+1 |
2012-03-25 | A globally-accessible OS-independent GetDirectoryContents() function for listing all objects in a folder as an AStringList | madmaxoft@gmail.com | 1 | -1/+1 |
2012-03-24 | Reverted the previous commit - it is useless, since entities still depend heavily on cWorld | madmaxoft@gmail.com | 1 | -1/+1 |
2012-03-23 | Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers) | madmaxoft@gmail.com | 1 | -1/+1 |
2012-03-16 | Exposed a function to Lua to get a block's sky light value | faketruth | 1 | -1/+1 |
2012-03-09 | cClientHandles have a unique ID now to distinguish them | faketruth | 1 | -1/+1 |
2012-03-07 | Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380 | faketruth | 1 | -1/+1 |
2012-03-04 | Changed signed char to unsigned char in block packets, so we can receive height up to 255 | faketruth | 1 | -1/+1 |
2012-03-01 | Started carefully moving to 1.2.2 | faketruth | 1 | -1/+1 |
2012-02-22 | Lua seems to have trouble with a combination of overloaded functions and class inheritance, so I renamed TeleportTo( cEntity* ) to TeleportToEntity | faketruth | 1 | -1/+1 |
2012-02-16 | Got rid of dangerous GetEntity(), not using DoWithEntity() | faketruth | 1 | -1/+1 |
2012-02-15 | No longer using pointers for Vector3(f/d/i) in cEntity's and cTracer | faketruth | 1 | -1/+1 |
2012-02-13 | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-02-08 | MTRand class is not created in each tick, therefore much improving tick-thread time (now uses ~5 % CPU instead of one full core) | madmaxoft@gmail.com | 1 | -1/+1 |
2012-02-02 | tolua: modified the binding generator to accept AString as a std::string synonym, re-generated Bindings with these settings. Lua callbacks can now safely use AString functions in C++. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-02-01 | Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; | madmaxoft@gmail.com | 1 | -1/+1 |
2012-02-01 | Added all current hooks to the new plugin structure. | faketruth | 1 | -1/+1 |
2012-02-01 | Plugins can now be enabled and disabled through WebAdmin | faketruth | 1 | -1/+1 |
2012-01-31 | Changed how Lua handles the (Post)Params in the HTTPRequest of a WebPlugin | faketruth | 1 | -1/+1 |
2012-01-31 | Can now receive POST data in WebPlugins! | faketruth | 1 | -1/+1 |
2012-01-30 | Added a WebAdmin interface to view users their groups, and the permissions of groups. | faketruth | 1 | -1/+1 |
2012-01-28 | Converted entire Core plugin including WebAdmin interface to new plugin method/system/thingy and sexyfied it. | faketruth | 1 | -1/+1 |
2012-01-26 | Working on a new plugin design with Lua. While retaining backwards compatibility of course... | faketruth | 1 | -1/+1 |
2012-01-22 | Improved Core's WebAmin interface a bit. | faketruth | 1 | -1/+1 |
2012-01-01 | CreativeInventory Update | lapayo94@gmail.com | 1 | -1/+1 |
2012-01-01 | Fixed the numchunks console command. | faketruth | 1 | -1/+1 |
2012-01-01 | - implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory) | lapayo94@gmail.com | 1 | -1/+1 |
2011-12-28 | - Implemented Drops from Burning animals | lapayo94@gmail.com | 1 | -1/+1 |
2011-12-26 | Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld() | faketruth | 1 | -1/+1 |
2011-11-10 | Can now set gamemode via lua. | admin@omencraft.com | 1 | -1/+1 |
2011-11-10 | Made block action sanity checks more robust, water buckets, lava buckets and empty buckets should all now work. | admin@omencraft.com | 1 | -1/+1 |
2011-11-10 | Added random weather that persists per world. Also added SetWeather, GetWeather, and CastThunderbolt to lua bindings. | admin@omencraft.com | 1 | -1/+1 |
2011-11-09 | Added m_IP to player class and binding to get IP for LUA. (Probably should use m_pState) | admin@omencraft.com | 1 | -1/+1 |
2011-11-08 | It's a Squirrel!! | faketruth | 1 | -1/+1 |
2011-11-01 | You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet | faketruth | 1 | -1/+1 |
2011-10-31 | Prepared some parts of the code for multi world support, I created lots of TODO's | faketruth | 1 | -1/+1 |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+8 |