index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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Bindings.h
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*
tolua: modified the binding generator to accept AString as a std::string synonym, re-generated Bindings with these settings. Lua callbacks can now safely use AString functions in C++.
madmaxoft@gmail.com
2012-02-02
1
-1
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+1
*
Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients;
madmaxoft@gmail.com
2012-02-01
1
-1
/
+1
*
Added all current hooks to the new plugin structure.
faketruth
2012-02-01
1
-1
/
+1
*
Plugins can now be enabled and disabled through WebAdmin
faketruth
2012-02-01
1
-1
/
+1
*
Changed how Lua handles the (Post)Params in the HTTPRequest of a WebPlugin
faketruth
2012-01-31
1
-1
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+1
*
Can now receive POST data in WebPlugins!
faketruth
2012-01-31
1
-1
/
+1
*
Added a WebAdmin interface to view users their groups, and the permissions of groups.
faketruth
2012-01-30
1
-1
/
+1
*
Converted entire Core plugin including WebAdmin interface to new plugin method/system/thingy and sexyfied it.
faketruth
2012-01-28
1
-1
/
+1
*
Working on a new plugin design with Lua. While retaining backwards compatibility of course...
faketruth
2012-01-26
1
-1
/
+1
*
Improved Core's WebAmin interface a bit.
faketruth
2012-01-22
1
-1
/
+1
*
CreativeInventory Update
lapayo94@gmail.com
2012-01-01
1
-1
/
+1
*
Fixed the numchunks console command.
faketruth
2012-01-01
1
-1
/
+1
*
- implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory)
lapayo94@gmail.com
2012-01-01
1
-1
/
+1
*
- Implemented Drops from Burning animals
lapayo94@gmail.com
2011-12-28
1
-1
/
+1
*
Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld()
faketruth
2011-12-26
1
-1
/
+1
*
Can now set gamemode via lua.
admin@omencraft.com
2011-11-10
1
-1
/
+1
*
Made block action sanity checks more robust, water buckets, lava buckets and empty buckets should all now work.
admin@omencraft.com
2011-11-10
1
-1
/
+1
*
Added random weather that persists per world. Also added SetWeather, GetWeather, and CastThunderbolt to lua bindings.
admin@omencraft.com
2011-11-10
1
-1
/
+1
*
Added m_IP to player class and binding to get IP for LUA. (Probably should use m_pState)
admin@omencraft.com
2011-11-09
1
-1
/
+1
*
It's a Squirrel!!
faketruth
2011-11-08
1
-1
/
+1
*
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
faketruth
2011-11-01
1
-1
/
+1
*
Prepared some parts of the code for multi world support, I created lots of TODO's
faketruth
2011-10-31
1
-1
/
+1
*
MCServer c++ source files
faketruth
2011-10-03
1
-0
/
+8