| Commit message (Expand) | Author | Age | Files | Lines |
* | A globally-accessible OS-independent GetDirectoryContents() function for listing all objects in a folder as an AStringList | madmaxoft@gmail.com | 2012-03-25 | 1 | -1/+1 |
* | Reverted the previous commit - it is useless, since entities still depend heavily on cWorld | madmaxoft@gmail.com | 2012-03-24 | 1 | -1/+1 |
* | Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers) | madmaxoft@gmail.com | 2012-03-23 | 1 | -1/+1 |
* | Exposed a function to Lua to get a block's sky light value | faketruth | 2012-03-16 | 1 | -1/+1 |
* | cClientHandles have a unique ID now to distinguish them | faketruth | 2012-03-09 | 1 | -1/+1 |
* | Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380 | faketruth | 2012-03-07 | 1 | -1/+1 |
* | Changed signed char to unsigned char in block packets, so we can receive height up to 255 | faketruth | 2012-03-04 | 1 | -1/+1 |
* | Started carefully moving to 1.2.2 | faketruth | 2012-03-01 | 1 | -1/+1 |
* | Lua seems to have trouble with a combination of overloaded functions and class inheritance, so I renamed TeleportTo( cEntity* ) to TeleportToEntity | faketruth | 2012-02-22 | 1 | -1/+1 |
* | Got rid of dangerous GetEntity(), not using DoWithEntity() | faketruth | 2012-02-16 | 1 | -1/+1 |
* | No longer using pointers for Vector3(f/d/i) in cEntity's and cTracer | faketruth | 2012-02-15 | 1 | -1/+1 |
* | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 2012-02-13 | 1 | -1/+1 |
* | MTRand class is not created in each tick, therefore much improving tick-thread time (now uses ~5 % CPU instead of one full core) | madmaxoft@gmail.com | 2012-02-08 | 1 | -1/+1 |
* | tolua: modified the binding generator to accept AString as a std::string synonym, re-generated Bindings with these settings. Lua callbacks can now safely use AString functions in C++. | madmaxoft@gmail.com | 2012-02-02 | 1 | -1/+1 |
* | Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; | madmaxoft@gmail.com | 2012-02-01 | 1 | -1/+1 |
* | Added all current hooks to the new plugin structure. | faketruth | 2012-02-01 | 1 | -1/+1 |
* | Plugins can now be enabled and disabled through WebAdmin | faketruth | 2012-02-01 | 1 | -1/+1 |
* | Changed how Lua handles the (Post)Params in the HTTPRequest of a WebPlugin | faketruth | 2012-01-31 | 1 | -1/+1 |
* | Can now receive POST data in WebPlugins! | faketruth | 2012-01-31 | 1 | -1/+1 |
* | Added a WebAdmin interface to view users their groups, and the permissions of groups. | faketruth | 2012-01-30 | 1 | -1/+1 |
* | Converted entire Core plugin including WebAdmin interface to new plugin method/system/thingy and sexyfied it. | faketruth | 2012-01-28 | 1 | -1/+1 |
* | Working on a new plugin design with Lua. While retaining backwards compatibility of course... | faketruth | 2012-01-26 | 1 | -1/+1 |
* | Improved Core's WebAmin interface a bit. | faketruth | 2012-01-22 | 1 | -1/+1 |
* | CreativeInventory Update | lapayo94@gmail.com | 2012-01-01 | 1 | -1/+1 |
* | Fixed the numchunks console command. | faketruth | 2012-01-01 | 1 | -1/+1 |
* | - implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory) | lapayo94@gmail.com | 2012-01-01 | 1 | -1/+1 |
* | - Implemented Drops from Burning animals | lapayo94@gmail.com | 2011-12-28 | 1 | -1/+1 |
* | Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld() | faketruth | 2011-12-26 | 1 | -1/+1 |
* | Can now set gamemode via lua. | admin@omencraft.com | 2011-11-10 | 1 | -1/+1 |
* | Made block action sanity checks more robust, water buckets, lava buckets and empty buckets should all now work. | admin@omencraft.com | 2011-11-10 | 1 | -1/+1 |
* | Added random weather that persists per world. Also added SetWeather, GetWeather, and CastThunderbolt to lua bindings. | admin@omencraft.com | 2011-11-10 | 1 | -1/+1 |
* | Added m_IP to player class and binding to get IP for LUA. (Probably should use m_pState) | admin@omencraft.com | 2011-11-09 | 1 | -1/+1 |
* | It's a Squirrel!! | faketruth | 2011-11-08 | 1 | -1/+1 |
* | You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet | faketruth | 2011-11-01 | 1 | -1/+1 |
* | Prepared some parts of the code for multi world support, I created lots of TODO's | faketruth | 2011-10-31 | 1 | -1/+1 |
* | MCServer c++ source files | faketruth | 2011-10-03 | 1 | -0/+8 |