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2012-10-14Floody fluid sim: reads params from world.ini; water and lava react together into cobblestone / stone / obsidianmadmaxoft@gmail.com1-0/+4
git-svn-id: http://mc-server.googlecode.com/svn/trunk@965 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-14BlockArea: Added const-ness to non-modifying functions, so that a const cBlockArea & can be used.madmaxoft@gmail.com1-11/+11
git-svn-id: http://mc-server.googlecode.com/svn/trunk@960 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-06BlockArea writing support (BlockTypes with BlockMeta only)madmaxoft@gmail.com1-10/+23
git-svn-id: http://mc-server.googlecode.com/svn/trunk@933 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-09BlockArea name change revertedlapayo94@gmail.com1-0/+0
fixed VS2008 building git-svn-id: http://mc-server.googlecode.com/svn/trunk@649 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-08Squirrel Pluginslapayo94@gmail.com1-0/+0
I worked a little bit on the squirrel Bindings They work now on linux and windows :) (OSX is untested, but should work also) but they are very limited at the moment. (Only made OnChat working) I also fixed some small bugs. git-svn-id: http://mc-server.googlecode.com/svn/trunk@648 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-02Leaves decay properly - if they are not connected to a logmadmaxoft@gmail.com1-0/+9
git-svn-id: http://mc-server.googlecode.com/svn/trunk@644 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-02cBlockArea object added (with only minimal testing so far)madmaxoft@gmail.com1-0/+138
git-svn-id: http://mc-server.googlecode.com/svn/trunk@641 0a769ca7-a7f5-676a-18bf-c427514a06d6