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* Floody fluid sim: reads params from world.ini; water and lava react together into cobblestone / stone / obsidianmadmaxoft@gmail.com2012-10-141-0/+4
* BlockArea: Added const-ness to non-modifying functions, so that a const cBlockArea & can be used.madmaxoft@gmail.com2012-10-141-11/+11
* BlockArea writing support (BlockTypes with BlockMeta only)madmaxoft@gmail.com2012-10-061-10/+23
* BlockArea name change revertedlapayo94@gmail.com2012-07-091-0/+147
* Squirrel Pluginslapayo94@gmail.com2012-07-081-147/+0
* Leaves decay properly - if they are not connected to a logmadmaxoft@gmail.com2012-07-021-0/+9
* cBlockArea object added (with only minimal testing so far)madmaxoft@gmail.com2012-07-021-0/+138