| Commit message (Expand) | Author | Files | Lines |
2013-05-28 | Moved BlockEntities to a separate folder | madmaxoft@gmail.com | 1 | -15/+4 |
2013-05-25 | cChestEntity and cDispenserEntity now inherit from a common ancestor, cBlockEntityWithItems | madmaxoft@gmail.com | 1 | -17/+2 |
2013-04-13 | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 1 | -2/+2 |
2013-04-10 | ItemGrid: Renamed all Item to Slot - better and consistent naming | madmaxoft@gmail.com | 1 | -2/+2 |
2013-04-10 | Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid. | madmaxoft@gmail.com | 1 | -78/+8 |
2013-04-06 | Mineshafts: Added random loot to generated chests and fixed chest direction | madmaxoft@gmail.com | 1 | -11/+43 |
2012-10-20 | Double chests are now working, and with sound. (FS #69) | madmaxoft@gmail.com | 1 | -45/+63 |
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -7/+7 |
2012-09-23 | Source files cleanup: UI files renamed | madmaxoft@gmail.com | 1 | -1/+1 |
2012-09-20 | Refactored windows. | madmaxoft@gmail.com | 1 | -11/+7 |
2012-08-31 | Progress on the 1.3.2 protocol. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-08-24 | Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. | madmaxoft@gmail.com | 1 | -3/+4 |
2012-08-19 | Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. | madmaxoft@gmail.com | 1 | -15/+11 |
2012-08-07 | Prepared WindowOwner class hierarchy for minecart with chest. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-08-06 | A bit of cleanup and documentation around the UI window handling | madmaxoft@gmail.com | 1 | -8/+6 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -234/+234 |
2012-06-08 | Configurable classic composition generator | cedeel@gmail.com | 1 | -18/+0 |
2012-06-06 | Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool. | madmaxoft@gmail.com | 1 | -2/+3 |
2012-05-28 | Chests and Furnaces are now saved properly into Anvil scheme. | madmaxoft@gmail.com | 1 | -2/+10 |
2012-04-23 | Anvil storage writing (Basic storage is working, NO entities except for chests are working! Don't use for real servers) | madmaxoft@gmail.com | 1 | -1/+1 |
2012-03-24 | Reverted the previous commit - it is useless, since entities still depend heavily on cWorld | madmaxoft@gmail.com | 1 | -12/+0 |
2012-03-23 | Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers) | madmaxoft@gmail.com | 1 | -0/+12 |
2012-03-14 | Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency | madmaxoft@gmail.com | 1 | -1/+0 |
2012-02-16 | Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly | madmaxoft@gmail.com | 1 | -5/+0 |
2012-02-15 | Restored chest and furnace functionality as it was (it's basically working but joined chests show single-chest window) | madmaxoft@gmail.com | 1 | -5/+5 |
2012-02-13 | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 1 | -12/+44 |
2012-01-30 | More cFile cleanup; removed old format writing for block entities | madmaxoft@gmail.com | 1 | -26/+20 |
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -4/+11 |
2011-12-29 | - Chests open and close on clients when opened/closed | mtilden@gmail.com | 1 | -4/+48 |
2011-12-25 | Code improvements | lapayo94@gmail.com | 1 | -1/+1 |
2011-10-31 | Player data is saved and loaded as human readable JSON now. | faketruth | 1 | -16/+2 |
2011-10-31 | Prepared some parts of the code for multi world support, I created lots of TODO's | faketruth | 1 | -3/+4 |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+185 |