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2013-06-18TNT fixes.madmaxoft@gmail.com1-2/+0
2013-06-12Implemented the Hopper block handlermadmaxoft@gmail.com1-2/+4
2013-06-09Fixed 2 more tabs...faketruth1-1/+1
2013-06-09Added dead bush block handler so a dead bush pickup is dropped when the sand underneath it is removed.faketruth1-0/+2
2013-05-26Implemented droppersmadmaxoft@gmail.com1-2/+3
2013-04-27Fixed a few possible crashes with out-of-bounds Y coordsmadmaxoft@gmail.com1-1/+4
2013-04-18Initial implementation of explosions and TNT blockkeyboard.osh@gmail.com1-0/+2
2013-04-06Cobwebs are now washed away by water and can be broken by swords and shears, giving string.madmaxoft@gmail.com1-0/+2
2013-04-05Added carrots and potatoes handling, bonemealing and proper lighting.madmaxoft@gmail.com1-0/+2
2013-03-15Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.madmaxoft@gmail.com1-15/+10
2013-02-28Simulators now have direct access to the cChunk object in the WakeUp() callmadmaxoft@gmail.com1-2/+2
2013-02-16Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.madmaxoft@gmail.com1-1/+1
2013-01-27Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.madmaxoft@gmail.com1-2/+8
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-15/+22
2012-12-29Cauldrons and Brewing Stands are now placeableluksor111@gmail.com1-0/+4
2012-12-27Added flower potsluksor111@gmail.com1-0/+2
2012-12-19Implemented double doorsluksor111@gmail.com1-0/+2
2012-12-16Levers (patch contributed by Keyboard)madmaxoft@gmail.com1-0/+2
2012-11-27Added initial adventure mode supportluksor111@gmail.com1-0/+2
2012-11-26Fixed certain blocks crashing clients when minedluksor111@gmail.com1-0/+2
2012-11-25Implemented rail placement mechanics.luksor111@gmail.com1-0/+4
2012-11-24Fixed drops for: Stone, Mycelium, Redstone Torch.luksor111@gmail.com1-0/+3
2012-10-21Added jukeboxes (patch contributed by Luksor)madmaxoft@gmail.com1-0/+1
2012-10-14Floody fluid simulator now dries up correctly, too.madmaxoft@gmail.com1-0/+22
2012-10-07All blockticking is now done in cBlockHandlersmadmaxoft@gmail.com1-120/+85
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-81/+81
2012-10-01Slight refactoring of BlockHandlers - dropping unneeded virtual functionsmadmaxoft@gmail.com1-43/+16
2012-09-30Added some missing block enumsfaketruth1-0/+3
2012-09-29Unified folder name-casingmadmaxoft@gmail.com1-0/+0
2012-09-29Made beds placeablefaketruth1-1/+4
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-3/+3
2012-09-11Merged in a patch for sounds by l0udPLmadmaxoft@gmail.com1-0/+14
2012-09-04Fixed FS #243, server crash after restart. The blockhandler table and the itemhandler table weren't properly re-initialized.madmaxoft@gmail.com1-112/+228
2012-08-28Fixed a few warningsmadmaxoft@gmail.com1-3/+3
2012-08-26Added basic noteblocks, finished sign storage in Anvil (patch contributed by l0udPL)madmaxoft@gmail.com1-0/+3
2012-08-22Added a documentation for block and item handlerslapayo94@gmail.com1-6/+0
2012-08-19Fixed Bug #236lapayo94@gmail.com1-1/+6
2012-08-06BLOCKTYPE signedness change - fixed more detailsmadmaxoft@gmail.com1-1/+1
2012-07-28Fixed a few gcc warningsmadmaxoft@gmail.com1-1/+1
2012-07-16Some code improvementslapayo94@gmail.com1-4/+4
2012-07-16Fixed some small bugs :)lapayo94@gmail.com1-2/+13
2012-07-15A new Block handling system :olapayo94@gmail.com1-0/+302