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* cChestEntity and cDispenserEntity now inherit from a common ancestor, cBlockEntityWithItemsmadmaxoft@gmail.com2013-05-251-17/+2
* Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()madmaxoft@gmail.com2013-04-131-2/+2
* ItemGrid: Renamed all Item to Slot - better and consistent namingmadmaxoft@gmail.com2013-04-101-2/+2
* Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid.madmaxoft@gmail.com2013-04-101-78/+8
* Mineshafts: Added random loot to generated chests and fixed chest directionmadmaxoft@gmail.com2013-04-061-11/+43
* Double chests are now working, and with sound. (FS #69)madmaxoft@gmail.com2012-10-201-45/+63
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-0/+225