| Commit message (Expand) | Author | Age | Files | Lines |
* | Fixed a few possible crashes with out-of-bounds Y coords | madmaxoft@gmail.com | 2013-04-27 | 1 | -0/+12 |
* | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 2013-04-13 | 1 | -18/+124 |
* | Fixed chunk possibly writing to uninitialized memory | madmaxoft@gmail.com | 2013-04-09 | 1 | -0/+12 |
* | Mineshafts: Added random loot to generated chests and fixed chest direction | madmaxoft@gmail.com | 2013-04-06 | 1 | -2/+8 |
* | Added a debugging log for melon-growing to catch FS #349 | madmaxoft@gmail.com | 2013-04-03 | 1 | -0/+5 |
* | Proper fix for FS #347. Also unification of ticking block entities. | madmaxoft@gmail.com | 2013-04-01 | 1 | -26/+9 |
* | Fixed block update queueing and water meta change not propagated to clients. | madmaxoft@gmail.com | 2013-03-22 | 1 | -17/+57 |
* | Added support for the packet #28 (0x1C): ENTITY_VELOCITY | keyboard.osh@gmail.com | 2013-03-18 | 1 | -0/+16 |
* | Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. | madmaxoft@gmail.com | 2013-03-15 | 1 | -12/+24 |
* | Small performance improvements in fluid simulator. | madmaxoft@gmail.com | 2013-03-14 | 1 | -26/+33 |
* | Fix for the Vaporize fluid simulator when loading chunks. | madmaxoft@gmail.com | 2013-03-14 | 1 | -0/+3 |
* | Pickups are now being saved into Anvil. | madmaxoft@gmail.com | 2013-03-09 | 1 | -0/+6 |
* | Player can sit in minecarts (but not move them yet) | madmaxoft@gmail.com | 2013-03-03 | 1 | -3/+15 |
* | Simulators are woken up upon chunk load | madmaxoft@gmail.com | 2013-03-03 | 1 | -0/+39 |
* | Floody fluid simulator has been converted to use direct chunk access | madmaxoft@gmail.com | 2013-03-02 | 1 | -0/+5 |
* | New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data. | madmaxoft@gmail.com | 2013-03-01 | 1 | -13/+16 |
* | Fixed previous commit. | madmaxoft@gmail.com | 2013-02-28 | 1 | -1/+1 |
* | Fixed a bug in cChunk::QueueTickBlockNeighbors() that caused the tick thread to overload easily | madmaxoft@gmail.com | 2013-02-28 | 1 | -3/+1 |
* | Simulators now have direct access to the cChunk object in the WakeUp() call | madmaxoft@gmail.com | 2013-02-28 | 1 | -63/+103 |
* | Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature. | madmaxoft@gmail.com | 2013-02-05 | 1 | -0/+2 |
* | Dispensers can dispense items and liquids now | luksor111@gmail.com | 2012-12-26 | 1 | -1/+63 |
* | Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type. | madmaxoft@gmail.com | 2012-12-21 | 1 | -6/+6 |
* | Added dispensers (they can't dispense items yet) | luksor111@gmail.com | 2012-12-19 | 1 | -0/+15 |
* | cChunk now tracks its neighbors as direct pointers; used in UnboundedRelGetBlock et al. | madmaxoft@gmail.com | 2012-12-14 | 1 | -2/+118 |
* | Removed an unused obsolete function chain - cWorld::GetChunkBlockData() | madmaxoft@gmail.com | 2012-11-11 | 1 | -12/+0 |
* | Fixed FS #268 - if a block entity breaking is disallowed by a plugin, the entire blockentity is sent back to the client | madmaxoft@gmail.com | 2012-11-11 | 1 | -6/+12 |
* | Made DeepSnow remove flowers and mushrooms while snowing. | luksor111@gmail.com | 2012-10-22 | 1 | -0/+12 |
* | Top blocks are now snowed over, either normally, or in deep snow (patch contributed by funmaker, Luksor and Sebi) | madmaxoft@gmail.com | 2012-10-21 | 1 | -0/+84 |
* | Added jukeboxes (patch contributed by Luksor) | madmaxoft@gmail.com | 2012-10-21 | 1 | -0/+31 |
* | Made cWorld's block query functions more orthogonal, added GetBlockInfo() returning all info on a block. | madmaxoft@gmail.com | 2012-10-20 | 1 | -0/+13 |
* | Removed unused [Physics].Water section from settings.ini. | madmaxoft@gmail.com | 2012-10-19 | 1 | -10/+0 |
* | Fixed DelayedFluidSimulator. | madmaxoft@gmail.com | 2012-10-15 | 1 | -1/+1 |
* | Floody fluid simulator now dries up correctly, too. | madmaxoft@gmail.com | 2012-10-14 | 1 | -16/+72 |
* | Preparation for multiple fluid simulators. | madmaxoft@gmail.com | 2012-10-13 | 1 | -2/+0 |
* | All blockticking is now done in cBlockHandlers | madmaxoft@gmail.com | 2012-10-07 | 1 | -95/+5 |
* | Completely removed the old (buggy) redstone simulator. | madmaxoft@gmail.com | 2012-10-06 | 1 | -1/+0 |
* | BlockArea writing support (BlockTypes with BlockMeta only) | madmaxoft@gmail.com | 2012-10-06 | 1 | -0/+53 |
* | Fixed saplings not growing into trees | madmaxoft@gmail.com | 2012-10-03 | 1 | -3/+3 |
* | Moved blockticking into blockhandler classes. | madmaxoft@gmail.com | 2012-10-03 | 1 | -31/+1 |
* | Slight refactoring of BlockHandlers - dropping unneeded virtual functions | madmaxoft@gmail.com | 2012-10-01 | 1 | -6/+3 |
* | Beds can be slept in now (it doesn't change the time though) | faketruth | 2012-09-29 | 1 | -0/+12 |
* | Unified folder name-casing | madmaxoft@gmail.com | 2012-09-29 | 1 | -1/+1 |
* | Added the block dig animation packet (patch contributed by l0udPL) | madmaxoft@gmail.com | 2012-09-25 | 1 | -0/+16 |
* | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 2012-09-24 | 1 | -0/+1852 |