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* Renamed cWorld::DoExplosiontAt() to cWorld::DoExplosionAt()madmaxoft2013-09-071-1/+1
* Implemented cWorld:QueueSetBlock(), as requested for delayed blocksetting.madmaxoft2013-08-181-0/+1
* Removed SetServerBlock griefing.madmaxoft2013-08-181-1/+0
* Properly fixed piston non-animationTiger Wang2013-08-181-0/+1
* Added OnExploding() and OnExploded() hooks.madmaxoft2013-08-091-1/+1
* Added cWorld::DoWithChunk() function.madmaxoft2013-08-031-0/+4
* Improved function names for protocol packet sending; alpha-sorted the function listsmadmaxoft@gmail.com2013-07-071-43/+16
* Rewritten entity-on-fire management ("forever on fire" bugs)madmaxoft@gmail.com2013-07-011-1/+1
* Simulators are woken up after an explosion.madmaxoft@gmail.com2013-06-211-0/+3
* More TNT fixes.madmaxoft@gmail.com2013-06-181-2/+2
* First attempt at fixing the inter-threading deadlocks between the tick thread and the socket threadmadmaxoft@gmail.com2013-06-151-0/+3
* Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return valuesmadmaxoft@gmail.com2013-06-121-2/+3
* Chunk / ChunkMap: Added support for unbounded querying blocktype-only or blockmeta-onlymadmaxoft@gmail.com2013-05-281-2/+8
* Implemented droppersmadmaxoft@gmail.com2013-05-261-5/+21
* Fixed the cWorld:DoWithChestAt(), DoWithDispenserAt() and DoWithFurnaceAt() callbacks binding.madmaxoft@gmail.com2013-05-251-2/+2
* Explosion: Switched from a cube to a sphere. Implemented using cBlockArea and moved block changing code to ChunkMapkeyboard.osh@gmail.com2013-05-041-0/+3
* Proper entity removal functionsmadmaxoft@gmail.com2013-04-131-6/+3
* Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()madmaxoft@gmail.com2013-04-131-20/+44
* Added support for the packet #28 (0x1C): ENTITY_VELOCITYkeyboard.osh@gmail.com2013-03-181-0/+3
* Player can sit in minecarts (but not move them yet)madmaxoft@gmail.com2013-03-031-0/+2
* Simulators now have direct access to the cChunk object in the WakeUp() callmadmaxoft@gmail.com2013-02-281-2/+5
* Fixed slab usage in creative modeluksor111@gmail.com2012-12-271-2/+2
* Dispensers can dispense items and liquids nowluksor111@gmail.com2012-12-261-0/+6
* Added dispensers (they can't dispense items yet)luksor111@gmail.com2012-12-191-3/+5
* cChunk now tracks its neighbors as direct pointers; used in UnboundedRelGetBlock et al.madmaxoft@gmail.com2012-12-141-5/+19
* Removed an unused obsolete function chain - cWorld::GetChunkBlockData()madmaxoft@gmail.com2012-11-111-4/+1
* Fixed a valgrind warning in BlockDirt.madmaxoft@gmail.com2012-10-261-2/+2
* Added jukeboxes (patch contributed by Luksor)madmaxoft@gmail.com2012-10-211-0/+2
* Made cWorld's block query functions more orthogonal, added GetBlockInfo() returning all info on a block.madmaxoft@gmail.com2012-10-201-6/+9
* Floody fluid simulator now dries up correctly, too.madmaxoft@gmail.com2012-10-141-0/+3
* BlockArea writing support (BlockTypes with BlockMeta only)madmaxoft@gmail.com2012-10-061-0/+4
* Moved blockticking into blockhandler classes.madmaxoft@gmail.com2012-10-031-2/+2
* Beds can be slept in now (it doesn't change the time though)faketruth2012-09-291-0/+2
* Added the block dig animation packet (patch contributed by l0udPL)madmaxoft@gmail.com2012-09-251-0/+2
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-0/+345