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2012-03-12Fixed MapChunk packets to include (fake) biome data, makes clients happymadmaxoft@gmail.com1-0/+1
2012-03-11Stopping the ChunkSender upon server stopmadmaxoft@gmail.com1-0/+2
2012-03-11Not sending chunks to the client twicemadmaxoft@gmail.com1-0/+10
2012-03-07ChunkSender: Fixed a potential crash: removing a client means that no Send() is called on that client anymoremadmaxoft@gmail.com1-4/+9
2012-03-06Added a little documentation on ChunkSender.madmaxoft@gmail.com1-1/+14
2012-03-06Fixed rev368's ChunkSender, now sends properly even chunks that are loaded. Fixed a deadlock in cClientHandle vs TickThread over cClientHandle::m_CSChunkListsmadmaxoft@gmail.com1-0/+29
2012-03-05ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :)madmaxoft@gmail.com1-0/+63