Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2012-03-12 | Fixed MapChunk packets to include (fake) biome data, makes clients happy | madmaxoft@gmail.com | 1 | -0/+1 |
2012-03-11 | Stopping the ChunkSender upon server stop | madmaxoft@gmail.com | 1 | -0/+2 |
2012-03-11 | Not sending chunks to the client twice | madmaxoft@gmail.com | 1 | -0/+10 |
2012-03-07 | ChunkSender: Fixed a potential crash: removing a client means that no Send() is called on that client anymore | madmaxoft@gmail.com | 1 | -4/+9 |
2012-03-06 | Added a little documentation on ChunkSender. | madmaxoft@gmail.com | 1 | -1/+14 |
2012-03-06 | Fixed rev368's ChunkSender, now sends properly even chunks that are loaded. Fixed a deadlock in cClientHandle vs TickThread over cClientHandle::m_CSChunkLists | madmaxoft@gmail.com | 1 | -0/+29 |
2012-03-05 | ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :) | madmaxoft@gmail.com | 1 | -0/+63 |