summaryrefslogtreecommitdiffstats
path: root/source/ClientHandle.h (follow)
Commit message (Expand)AuthorAgeFilesLines
* Added cWindow property manipulation API.madmaxoft2013-08-181-1/+1
* ClientHandle no longer queues chat messages.madmaxoft2013-08-141-9/+0
* Player counts are now properly handled.madmaxoft2013-08-141-0/+4
* Clients are now ticked in cServer first, then in cWorld once they get assigned a world.madmaxoft2013-08-131-10/+15
* ClientHandle: alpha-sorted the HandleXXX functions declarationsmadmaxoft2013-08-011-15/+15
* Tab completion packet is handled and sent.madmaxoft2013-07-301-50/+52
* Added the "Edit Sign" packet sent to the client placing a sign.madmaxoft2013-07-291-0/+1
* Implemented basic eating support.madmaxoft2013-07-281-4/+4
* Improved function names for protocol packet sending; alpha-sorted the function listsmadmaxoft@gmail.com2013-07-071-8/+12
* Unmounting vehicles implemented in the 1.6.1 waymadmaxoft@gmail.com2013-07-051-0/+1
* Fixed player moving between worlds.madmaxoft@gmail.com2013-07-031-0/+10
* Added a crude limiter for explosions sent to client.madmaxoft@gmail.com2013-06-181-1/+15
* More TNT fixes.madmaxoft@gmail.com2013-06-181-1/+1
* Added SetTicksUntilWeatherChange/GetTicksUntilWeatherChange. to set/get the amount of ticks before the weather changes. Added SendBlockChange to Lua to create "fake" blocksnielsbreu@gmail.com2013-06-091-1/+1
* Implemented proper player crouching.madmaxoft@gmail.com2013-06-041-1/+1
* Refactored window clicking code to use different click actionsmadmaxoft@gmail.com2013-05-081-1/+1
* Fixed Linux compilation, slight code cleanupmadmaxoft@gmail.com2013-04-191-1/+1
* Initial implementation of explosions and TNT blockkeyboard.osh@gmail.com2013-04-181-0/+1
* Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()madmaxoft@gmail.com2013-04-131-2/+2
* Fixed personal crafting grid not being tossed on inventory close.madmaxoft@gmail.com2013-04-041-1/+1
* Added support for the packet #28 (0x1C): ENTITY_VELOCITYkeyboard.osh@gmail.com2013-03-181-0/+1
* Player can sit in minecarts (but not move them yet)madmaxoft@gmail.com2013-03-031-0/+1
* Moved the Speed member into cEntity class instead of its descendants.madmaxoft@gmail.com2013-02-211-1/+1
* Minecarts can now be placed.madmaxoft@gmail.com2013-02-181-0/+1
* Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com2013-01-121-15/+26
* Not sending multiple DC packets to the client.madmaxoft@gmail.com2013-01-051-1/+2
* Adjusted the protocol framework to support different types of falling block spawning.madmaxoft@gmail.com2012-12-261-1/+3
* Added the 1.4.6 protocolmadmaxoft@gmail.com2012-12-241-1/+2
* Fixed block breaking in survival.luksor111@gmail.com2012-11-121-0/+5
* Hopefully a fix for crash when chunks are added to a client being destroyed.madmaxoft@gmail.com2012-11-111-9/+11
* Refactored the world time.madmaxoft@gmail.com2012-11-011-2/+3
* Added jukeboxes (patch contributed by Luksor)madmaxoft@gmail.com2012-10-211-41/+42
* Converted some const char*s and std::strings to AStringsfaketruth2012-10-181-0/+1
* Added falling block entities. Sand and gravel now properly fall downfaketruth2012-09-301-0/+1
* Beds can be slept in now (it doesn't change the time though)faketruth2012-09-291-0/+2
* Made beds placeablefaketruth2012-09-291-1/+5
* Added the block dig animation packet (patch contributed by l0udPL)madmaxoft@gmail.com2012-09-251-0/+8
* Sockets are now owned by SocketThreads instead of ClientHandle (FS #246 and FS #247)madmaxoft@gmail.com2012-09-251-5/+5
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-0/+254