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:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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Doors.h
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2013-03-09
Pickups are now being saved into Anvil.
madmaxoft@gmail.com
1
-29
/
+55
2013-01-12
Merged branch "branches/hooks" into "trunk".
madmaxoft@gmail.com
1
-12
/
+12
2012-09-24
Source files cleanup: The rest of the files renamed.
madmaxoft@gmail.com
1
-0
/
+0
2012-09-23
Source files cleanup: Removed unused cBlockToPickup
madmaxoft@gmail.com
1
-1
/
+0
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-61
/
+61
2011-12-25
- improved and simplified the door system (shorter, clearer)
lapayo94@gmail.com
1
-36
/
+39
2011-11-10
Made block action sanity checks more robust, water buckets, lava buckets and empty buckets should all now work.
admin@omencraft.com
1
-0
/
+2
2011-11-10
Fixed doors. I forgot to actually return proper Hex value. Started work on adding farmland, farming, and leaf decay support.
admin@omencraft.com
1
-6
/
+6
2011-11-10
Added code for doors. Doors now place correctly but opening them is buggy and I need to change the current opening code to use bitwise operators.
admin@omencraft.com
1
-0
/
+57