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2013-06-04Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlersmadmaxoft@gmail.com1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1555 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04Fixed cItem::IsStackableWith()madmaxoft@gmail.com1-0/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1547 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04Added cItem copy-constructor to Lua API, made cItem::IsEqual() and IsStackable() enchantment-awaremadmaxoft@gmail.com1-0/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1546 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-02Added the possibility to specify enchantments by name in the constructor and AddFromString() functionmadmaxoft@gmail.com1-2/+5
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1542 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-02Enchantments are now stored in Anvil world and in player inventorymadmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1541 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-02Enchantments: API and sending to clientmadmaxoft@gmail.com1-0/+105
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1539 0a769ca7-a7f5-676a-18bf-c427514a06d6