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* Pickups are a little less jitteryTiger Wang2013-09-041-2/+2
| | | | They also spawn closer to player mouth.
* Moved entity spawning into cEntity::Initialize().madmaxoft2013-08-251-14/+0
| | | | It has been called in every descendant anyway, so it's better this way - reduced duplicate code.
* Fixed pickup behavior outside the world.madmaxoft2013-08-241-3/+4
| | | | One part of #131.
* Moved entities into the Entities subfolder.madmaxoft2013-08-191-0/+176