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path: root/source/Entities/ProjectileEntity.cpp (unfollow)
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2013-10-28Fixed indentationtonibm191-5/+2
2013-10-28Added random chicken spawn when throwing an eggtonibm191-2/+13
2013-09-07Added a (disabled) block logging to projectile path-tracing.madmaxoft1-0/+10
2013-09-07Implemented ghast fireball and firecharge projectilesmadmaxoft1-7/+102
2013-09-07Arrows have proper yaw and pitch when shot, and stop when they hit a block.madmaxoft1-7/+30
2013-09-03Implemented exact block hit position.madmaxoft1-21/+26
2013-09-03Arrows deal damage based on their speed.madmaxoft1-4/+10
2013-09-02Projectiles slow down in water and lava.madmaxoft1-3/+14
2013-09-02Projectiles don't collide with their creators.madmaxoft1-2/+6
2013-09-01Arrows deal damage.madmaxoft1-4/+123
2013-08-30Thrown ender pearls now teleport and hurt.madmaxoft1-1/+7
2013-08-30Basic support for thrown items - eggs, snowballs and ender pearls.madmaxoft1-3/+88
2013-08-30Moved throw pos and speed calculation from cProjectileEntity into cPlayer.madmaxoft1-31/+1
2013-08-30Shooting a bow kinda works.madmaxoft1-0/+41
2013-08-27Implemented basic physics for projectiles.madmaxoft1-18/+129
2013-08-26Debug logging for arrows improvedmadmaxoft1-1/+8
2013-08-26Debug: arrow log their position in each tickmadmaxoft1-0/+12
2013-08-25Added a few API accessors to cArrowEntity.madmaxoft1-0/+17
2013-08-22Added a few basic fields to cProjectileEntity and cArrowEntity.madmaxoft1-1/+29
2013-08-22Arrows can spawn on the client.madmaxoft1-1/+2
2013-08-22Added skeleton code for projectile spawning.madmaxoft1-0/+79